File Group 'LAO 2' starting Affix: ELEC2 Prefix: Resonant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: DEX_VIT2_1H Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: CAST_SPEED4_C Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: BOOTS1_A Prefix: Sure [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) Affix: XP2 Prefix: Wanderer's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: ARMOR_MAT6_A Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: BOOTS3_C Prefix: Grounded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: ELEC2_2H Prefix: Resonant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT4_C Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: DEX4_2H_2 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: FACTION_ARMOR9_C Prefix: Greenmist [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) Affix: ARMOR_STATS_MAG2_C Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW8_A Prefix: Decayed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: BLINDING4_A Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses Linear_Graph graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses Linear_Graph graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6_A Prefix: Plated [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_1H Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: DMG_PHYS_POIS_RANGE5_1H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6_C Prefix: Plated [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: BLINDING4_C Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) Affix: ARMOR_STATS_MAG2_A Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) Affix: ARMOR_PERCENT_LOW8_C Prefix: Decayed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Affix: FACTION_ARMOR9_A Prefix: Greenmist [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses Linear_Graph graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: CLASS_BASED_B_3_1H Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: ARMOR_MAT4_A Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD, ENCHANTER] Effects: +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_1H Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE4_1H Prefix: Executioner's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (10.0-15.0)% more Execute Chance (named EXECUTE4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5_2H Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: ELEC_DOT2_1H Prefix: Haywire [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: BOOTS3_A Prefix: Grounded [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT6_C Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: BOOTS1_C Prefix: Sure [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: DMG_ANGRY3_2H Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: CLASS_BASED4_2HR_2 Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: CLASS_BASED_D_2_2H Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_2H_2 Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CAST_SPEED4_A Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: BOOTS5_C Prefix: Fur-Lined [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_1H Prefix: Sieging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: ARMOR_MAT2_C Prefix: Black Iron [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_1_1H Prefix: Totemic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: BOOTS7_A Prefix: Sturdy [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY1_2H_2 Prefix: [ITEM] of Fury No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: XP4 Prefix: Adventurer's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: BOOTS11_A Prefix: Spiked [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) Affix: ELEC2_2H_2 Prefix: Resonant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_2H Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC3_2H_2 Prefix: Honed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX_1H Prefix: Plagued [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (75.0-100.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: BURN3_C Prefix: Immolating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2_2H_2 Prefix: Tempered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2_1H Prefix: Tempered [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: CHARGE_DECAY4_C Prefix: [ITEM] of Willpower Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) Affix: BURN1_A Prefix: Blazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: DEX4_1H Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: DEX_MAG2_2H Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_A Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: DMG_ANGRY1_2H Prefix: [ITEM] of Fury No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: BLOCK2 Prefix: Defiant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: CRIT_DAMAGE4_C Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: ARMOR_STATS2_C Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ELEC2_2H_2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY4_1H Prefix: [ITEM] of Anger Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CLASS_BASED_A_2H Prefix: Magebane [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE5_A Prefix: [ITEM] of Ascension Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS6_2H_2 Prefix: Merciless [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: CHARGE_RATE5_C Prefix: [ITEM] of Ascension Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: ARMOR_STATS2_A Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: CLASS_BASED_D_B_2H Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: CRIT_DAMAGE4_A Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: BLINDING2_C Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: BURN1_C Prefix: Blazing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_1H Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: CLASS_BASED4_2HR Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: CHARGE_DECAY4_A Prefix: [ITEM] of Willpower Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) Affix: BURN3_A Prefix: Immolating [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: CLASS_BASED2_2HR_2 Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: BOOTS11_C Prefix: Spiked [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: CLASS_BASED_A_2_1H Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: BOOTS7_C Prefix: Sturdy [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: ARMOR_MAT2_A Prefix: Black Iron [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE5_2H_2 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: DMG_PROC_POIS2_2H Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: BOOTS5_A Prefix: Fur-Lined [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PERCENT_POIS4_2H Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_2H_2 Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE5_1H Prefix: Primordial [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [RING, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: DMG_BONUS_MISC3_2H Prefix: Honed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ELEC4_2H_2 Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: BLINDING1_2H Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_4_2H Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR8_A Prefix: Aesir [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses Linear_Graph graph) Affix: DMG_PERCENT_BONUS6_2H Prefix: Merciless [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: BURN4_A Prefix: Detonating [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses Linear_Graph graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses Linear_Graph graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2_1H Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: DMG_BONUS_MISC4_2H_2 Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: FAME4_A Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC5_2H_2 Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT7_C Prefix: Oiled [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) Affix: FAME1 Prefix: Acclaimed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: ARMOR_MAT5_A Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) Affix: BOOTS2_A Prefix: Fleet [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: BOOTS2_C Prefix: Fleet [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: ARMOR_MAT5_C Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) Affix: ARMOR_MAT7_A Prefix: Oiled [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) Affix: DUAL_WIELD4_1H Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FAME4_C Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_3_2H Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: BURN4_C Prefix: Detonating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: CLASS_BASED_D_C_1H Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: FACTION_ARMOR8_C Prefix: Aesir [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) Affix: ELEC1_1H Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3_2H_2 Prefix: Sinister [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_1H Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: ELEC4_2H Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: FAME2 Prefix: Famed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: BLINDING1_A Prefix: [ITEM] of the Black No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: BURN2_A Prefix: Slag [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses Linear_Graph graph) Degrade enemy armor by (75-100) on hit (named BURN2) (Uses Linear_Graph graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DEX_VIT2_2H_2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_FIRE2_2H_2H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: BLINDING3_C Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: DMG_PROC_POIS2_2H_2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_2H_2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_2H_2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_2H_2 Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: CLASS_BASED_A_4_1H Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2_1H Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DODGE5_A Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT3_A Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: BOOTS4_A Prefix: Forgeworked [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT1_C Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DODGE_REFLECT5_A Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) Affix: BOOTS6_C Prefix: Slimy [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2_2H_2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: ELEC3_1H Prefix: Thundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) Affix: BOOTS10_C Prefix: Leyline [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: DEGRADE4_C Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: FIRE_DOT2_1H Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: DEGRADE4_A Prefix: Sieging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PROC_FIRE2_1H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS10_A Prefix: Leyline [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4_1H Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3_2HR_2 Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_2H Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT5_C Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: BOOTS6_A Prefix: Slimy [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) Affix: CRIT_DMG_CHANCE3_2H Prefix: Sinister [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_MAT1_A Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: CLASS_BASED_D_3_1H Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1_2H Prefix: Weighted [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Affix: BOOTS4_C Prefix: Forgeworked [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2_1H Prefix: [ITEM] of Rage Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_MAT3_C Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) Affix: DODGE5_C Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_2H Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_2_2H Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_3_2H_2 Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: CLASS_BASED_B_2_2H_2 Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_A Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED4_1HR Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses Linear_Graph graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses Linear_Graph graph) Affix: FAME4 Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) Affix: CLASS_BASED_D_B_2H_2 Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: CLASS_BASED_D_C_2H_2 Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: BURN2_C Prefix: Slag [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (75-100) on hit (named BURN2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: BLINDING1_C Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: FACTION_ARMOR2_C Prefix: Calishite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2_2H Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: DMG_PROC_FIRE2_2H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: BLINDING3_1H Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4_2H Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS1_C Prefix: Ethertouched [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: CLASS_BASED1_1HR Prefix: Engraved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3_1H Prefix: Sinister [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, RING, WAND] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_3_2H Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3_A Prefix: Fellwarped [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2_2H Prefix: [ITEM] of Rage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: ARMOR_WEIGHT4_A Prefix: Heavy [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: DEX_VIT2_A Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: FACTION_ARMOR14_C Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: BOOTS8_C Prefix: Rugged [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM4_A Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_1H Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) Affix: CLASS_BASED_S_1_A Prefix: Ember Etched [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX_2H_2 Prefix: Plagued [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_2_C Prefix: Deepwater [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DEX_MAG2_A Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: CLASS_BASED_S_3_C Prefix: Riftward [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_3_2H_2 Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_2_2H_2 Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_3_A Prefix: Riftward [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: DEX_MAG2_C Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2_A Prefix: Deepwater [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: DMG_ANGRY2_2H_2 Prefix: [ITEM] of Rage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: DMG_ANGRY3_2H_2 Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CLASS_BASED_S_1_C Prefix: Ember Etched [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: ARM_ILLUM4_C Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: BOOTS8_A Prefix: Rugged [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: DMG_PROC_ICE2_2H Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: CLASS_BASED_A_4_2H Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: FACTION_ARMOR14_A Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses Linear_Graph graph) Affix: DEX_VIT2_C Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT4_C Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: ELEC1_2H_2 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) Affix: CLASS_BASED2_2HR Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3_C Prefix: Fellwarped [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1_2H_2 Prefix: Weighted [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [LEGENDARY BELT, LEGENDARY BOOTS, LEGENDARY CHEST ARMOR, LEGENDARY GLOVES, LEGENDARY HELMET, LEGENDARY NECKLACE, LEGENDARY PANTS, LEGENDARY RING, LEGENDARY SHIELD, LEGENDARY SHOULDER ARMOR] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DUAL_ELEMRED_BONUS1_A Prefix: Ethertouched [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: ELEC3_2H Prefix: Thundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: FACTION_ARMOR2_A Prefix: Calishite [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2_C Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5_A Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_2H_2 Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR6_A Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses Linear_Graph graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) Affix: ARMOR_PERCENT_LOW7_C Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_2_2H_2 Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_A_3_1H Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4_C Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: BLOCK3_C Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5_A Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: CLASS_BASED_D_C_2H Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: CLASS_BASED_P_4_C Prefix: Celestial [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ELEC1_2H Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: CLASS_BASED3_2HR Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DMG_PHYS_POIS_RANGE5_2H_2 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ELEC4_1H Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10_A Prefix: Highguard [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: CLASS_BASED_N_3_C Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_2H Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: ARM_ILLUM2_A Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5_A Prefix: Lupine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR12_C Prefix: Thranic [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1_A Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT2_A Prefix: Heavy [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2_C Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1_C Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: FACTION_ARMOR12_A Prefix: Thranic [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5_C Prefix: Lupine [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM2_C Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE5_2H Prefix: Primordial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4_1H Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: CLASS_BASED_N_3_A Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: DMG_BONUS_MISC3_1H Prefix: Honed [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2_2H_2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10_C Prefix: Highguard [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: CLASS_BASED_D_4_1H Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) Affix: DMG_PERCENT_BONUS6_1H Prefix: Merciless [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: BLINDING1_1H Prefix: [ITEM] of the Black No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: SPLASH2 Prefix: Sweeping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) Affix: CLASS_BASED_P_4_A Prefix: Celestial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW5_C Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_2H_2 Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2_2H Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: BLOCK3_A Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4_A Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) Affix: SPLASH3 Prefix: [ITEM] of Assault No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_PERCENT_LOW7_A Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: FACTION_ARMOR6_C Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5_C Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2_A Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: BOOTS9_A Prefix: Tracker's [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: CLASS_BASED_N_4_A Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_B_1H Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: CLASS_BASED_P_1_C Prefix: Argent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_2H Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: CLASS_BASED_S_2_A Prefix: Runeweave [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] Effects: (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3_A Prefix: Empyreal [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_D_4_2H_2 Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: FACTION_ARMOR3_A Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: BLINDING2_1H_2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: ALL_STATS3_A Prefix: [ITEM] of the Zodiac No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, ENCHANTER, STUD] Effects: +(50-75) Vitality (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Focus (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Strength (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Dexterity (named ALL_STATS3) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR1_C Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses Linear_Graph graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: CLASS_BASED_A_2_2H Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: CLASS_BASED_B_1_2H_2 Prefix: Totemic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED1_2HR Prefix: Engraved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: DEX4_C Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_POIS2_1H Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: GF3 Prefix: Gilded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2_C Prefix: Skymetal [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2_A Prefix: Skymetal [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_2H Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) Affix: DEX4_A Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_1_2H Prefix: Totemic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: CLASS_BASED2_1HR Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses Linear_Graph graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses Linear_Graph graph) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: FACTION_ARMOR1_A Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) Affix: BURN3 Prefix: Immolating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: BLINDING1_2H_2 Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: FACTION_ARMOR3_C Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_1H Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2_2H Prefix: Tempered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX_2H Prefix: Plagued [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_3_C Prefix: Empyreal [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: CLASS_BASED_S_2_C Prefix: Runeweave [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) Affix: DEX4_2H Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_1_A Prefix: Argent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) Affix: BURN2 Prefix: Slag [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: DMG_ANGRY1_1H Prefix: [ITEM] of Fury Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [RANGED WEAPON, TWO HANDED] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: FREEZE1 Prefix: Frigid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: DEX_MAG2_1H Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: CLASS_BASED_N_4_C Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) Affix: BOOTS9_C Prefix: Tracker's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_A_1H Prefix: Magebane [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: DMG_ANGRY4_2H Prefix: [ITEM] of Anger No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: CLASS_BASED_S_4_A Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) -20.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC5_C Prefix: Astral [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3_1HR Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_2H_2 Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: ARM_ILLUM3_C Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) Affix: DEX_MAG2_2H_2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_DEF2_A Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8_A Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT1_A Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_2_A Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) Affix: THORNS_ELEC1 Prefix: Static [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: FACTION_ARMOR11_C Prefix: Muursat [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM1_A Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_B_3_2H Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT3_C Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: FACTION_ARMOR13_A Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5_1H Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: BLINDING2_2H Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: POIS1 Prefix: Envenomed [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4_C Prefix: Manafused [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ELEC_DOT2_2H Prefix: Haywire [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: ARMOR_PERCENT_LOW6_A Prefix: Burnt [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FACTION_ARMOR7_C Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_ANGRY3_1H Prefix: [ITEM] of Frenzy Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4_C Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_2_1H Prefix: Wirewood [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR5_A Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: DMG_ANGRY4_2H_2 Prefix: [ITEM] of Anger No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: DEX_VIT2_2H Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: FACTION_ARMOR5_C Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4_A Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_4_2H_2 Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: BLINDING4 Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FACTION_ARMOR7_A Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses Linear_Graph graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6_C Prefix: Burnt [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4_A Prefix: Manafused [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) Affix: POIS3 Prefix: Rusted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4_2H_2 Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) Affix: ELEC2_1H Prefix: Resonant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR13_C Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3_A Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: ARM_ILLUM1_C Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: FACTION_ARMOR11_A Prefix: Muursat [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: CLASS_BASED1_2HR_2 Prefix: Engraved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_2_C Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT1_C Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8_C Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: ARM_ILLUM3_A Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: ARMOR_STATS_DEF2_C Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) Affix: BURN4 Prefix: Detonating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: ELEC_DOT2_2H_2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC5_A Prefix: Astral [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE5_2H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_4_C Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) -10.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_2H Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_1H Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWMANA3_A_E Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_PROC_STORMCLAW10 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: TRINKET_ICEDEFENSE5_A Prefix: [ITEM] of Warming No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses Linear_Graph graph) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_THORNS7_ELEC_A Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% electric damage reflected (Uses Linear_Graph graph) Affix: PETTRINKET_ARMOR7_A_E Prefix: Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) physical Armor (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5_A Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ELEC_A_E Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% electric damage reflected (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) Affix: PETTRINKET_DAMAGE_POIS7_A Prefix: Virulent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_ICEDEFENSE3_A Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_ATTRIB_STRENGTH3_A_E Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) Affix: OF_PROCKILL_FULLHEAL_3_2H Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A_E Prefix: Freezing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ICE7_A_E Prefix: Frozen [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) Affix: OF_ATTRIB_DEXTERITY3_1H Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_2H_2 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON3_A_E Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFHTERAM3_2H_2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OFICE3_1H Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGEDECAY3_C Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_2H_2 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MISSILERANGEBONUS4_2H_2 Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHETURTLE3_A Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE Prefix: Sage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (1.0-1.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFLIGHTNING3_2H Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE3_A_E Prefix: Sage [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFRESISTANCE5_A Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H_E Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_A Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEMASTER3_2H_2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5_A Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEARCHER5_2H_2 Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OF_TL2_RESIST_IMMOB50_A_E Prefix: [ITEM] of Escape No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE3_2H Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5_A_E Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME3_A Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE5_1H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [RANGED WEAPON] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) Affix: OF_PERCENT_FLAME3_C Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC3_1H Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(2.5-2.5) Mana/s Affix: OFLEARNING_MONSTER25_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) Affix: PETTRINKET_DAMAGE_FIRE7_A Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_TL2_SHORTSTUN2 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEWIZARD Prefix: Draining [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: PETTRINKET_DAMAGE_POIS3 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DUALWIELDBONUS3_2H_2 Prefix: Pounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) Affix: OF_PROC_ACIDRAIN_10_1H Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTRINKET_ARMOR_ELECTRIC Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) electrical armor Affix: OF_TL2_MANA_REGEN3_A_E Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER25_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) Affix: OF_PERCENT_ELECTRIC3_WANDS_1H_E Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(0.5-0.5) Mana/s Affix: OF_TL2_SHIELDBREAK3_2H Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PROC_STORMCLAW10_2H Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESOLDIER5_1H Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE5_C Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_C Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) Affix: OFTHETURTLE3_C Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL2 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(120.0-140.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_CHARGEDECAY3_A Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) Affix: PETTRINKET_THORNS7_POISON_A Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% poison damage reflected (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER25_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) Affix: PETTAG_TL2_SHIELDBREAKER5_A_E Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: PETTRINKET_LIFESTEAL3 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(180.0-220.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFLEARNING_CHAMP10_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) Affix: OF_TL2_BLINDING3_1H Prefix: Blinding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ELEC Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% electric damage reflected Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_ICEDEFENSE3_C Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ICE_A_E Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% ice damage reflected (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (6.0-7.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OFTHEWINDS3_A_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more resistance to Immobilize (named resist_immobilize) Affix: PETTAG_ATTACK_SPEED Prefix: Agitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (3.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFLEARNING_CHAMP10_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) Affix: PETTRINKET_DAMAGE_POIS2 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) Affix: OF_TL2_SHORTSTUN3 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(1.0-1.0) Mana/s Affix: PETTAG_TL2_SHORTSTUN5_A Prefix: Frightening [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME3_WANDS_2H Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_POISON Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% poison damage reflected Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, NECKLACE] Effects: (50.0-50.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) Affix: OF_TL2_DRAWARMOR3_C Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_POISON_PERCENT_05 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) Affix: OFLEARNING_MONSTER25_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) Affix: PETTRINKET_THORNS7_ICE_A Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% ice damage reflected (Uses Linear_Graph graph) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER5_2H_2 Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_HEALTHANDMANA Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(2.0-4.0) Max HP Affix: OFTHEMULE3_C Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_POISONDEFENSE3_A Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEARCHER5_1H Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 8 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_RESIST_IMMOB50_A Prefix: [ITEM] of Escape No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL7 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESEEKER3_2H_2 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: OFTHEELEPHANT3_A Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OFLEARNING_CHAMP10_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFLEARNING_MONSTER250_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) Affix: OF_ATTRIB_DEXTERITY3_C Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DAMAGEOVERTIME3_1H_E Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-5.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (6-10) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_PROC_BLINDCLOUD_10_2H Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_DAMAGE_POIS7 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTAG_TL2_SHIELDBREAKER5_A Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses Linear_Graph graph) Affix: PETTAG_DIRECT_POISON_PERCENT_10 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PERCENT_ELECTRIC3_WANDS_1H Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(2.5-2.5) Mana/s Affix: PETTRINKET_DAMAGE_POIS5 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEBULL3 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-3.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, HELMET] Effects: (2.0-3.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: PETTRINKET_DAMAGE_ELEC7_A Prefix: Juiced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_TL2_MISSILERANGEBONUS4_1H Prefix: [ITEM] of Range No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_A Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_2H_2 Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CRITICALDAMAGE3_1H Prefix: Brutal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE2 Prefix: Intractable [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFTHEVAMPIRE3_2H_2 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEELEPHANT3_C Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10_2H Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: TRINKET_ELECTRIC_PERCENT5_A Prefix: [ITEM] of Shock No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: PETTRINKET_THORNS7_FIRE Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% fire damage reflected Affix: PETTRINKET_LIFESTEAL5 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTRINKET_THORNS7_FIRE_A_E Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% fire damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_TL2_RESIST_IMMOB50_C Prefix: [ITEM] of Escape No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) Affix: OFTHEBEAR3_2H_2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFICE3_2H_2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIREPERCENT_DEFENSE5_A Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_POISONDEFENSE3_C Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE3_A Prefix: Intractable [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) Affix: OFTHEBULL2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_ATTACK_SPEED5_A_E Prefix: Agitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-6.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: OF_PERCENT_ICE3_WANDS_2H Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE3_1H Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: OF_TL2_RESIST_SLOW50_A_E Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_SHORTSTUN5 Prefix: [ITEM] of Stunning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DRAWARMOR3_A Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DUALWIELDBONUS3_2H Prefix: Pounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, NECKLACE] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: OF_PROCKILL_ZOMBIE_10_2H_2 Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CHARGEDECAY3_A_E Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW5 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (5.0-5.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: PETTAG_DIRECT_SHOCK_PERCENT_20 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_DIRECT_BURN_PERCENT_10 Prefix: Burning [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_STAT_STRENGTH5_A Prefix: [ITEM] of Strength No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Strength (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER250_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_1H Prefix: Hasty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_1H_E Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: OFLEARNING_CHAMP10_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) Affix: OF_TL2_SHORTSTUN3_2H_2 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_ELECTRICDEFENSE3_A Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEOWL3_C Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: PETTRINKET_ARMOR_ICE Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) ice armor Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) Affix: OF_TL2_MANA_REGEN3_C Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_A_E Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_FUMBLECHANCE3_1H_E Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_PHYS Prefix: Fanged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3_2H_2 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEMAGE3_2H Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHETURTLE Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(5.0-7.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFTHEMISER3_A Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) Affix: PETTRINKET_ARMOR_ICE7 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) ice armor Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_MONSTER25_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) Affix: OFTHEBEAR3_1H Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_A_E Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3_2H_2 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_2H Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_WANDS_2H_2 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_PETDAMAGE3_A_E Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_2H_2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE3_C Prefix: Sage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_EXECUTE3_1H_E Prefix: Paired [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_FIRESTORM_10_1H_E Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEMISER3_A_E Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_SPLASH2_2H_2 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: OFTHESTORMS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER250_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) Affix: OF_TL2_PETHEALTH3_A_E Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL3_WANDS_2H Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMASTER3_1H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_BURN_PERCENT_05 Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) Affix: OF_PROC_ACIDRAIN_10_1H_E Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5_A Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: PETTAG_DIRECT_POISON_PERCENT_20_A_E Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OFLEARNING_MONSTER250_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) Affix: OF_PERCENT_ALL3_WANDS_1H_E Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_RESISTALL3 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-15.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(15.0-15.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(15.0-15.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(15.0-15.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) Affix: PETTRINKET_DAMAGE_PHYS2 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3_1H_E Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PROC_THUNDERSTROM_10_2H_2 Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_ALL3_A_E Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESEEKER3_2H Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL_MASTER7_A_E Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_1H Prefix: Draining [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-15.0)% less chance to fumble Affix: OFTHESAGE3_A Prefix: Sage [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10_2H Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_ARMOR_POISON7_A Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) poison armor (Uses Linear_Graph graph) Affix: PETTAG_DIRECT_BURN_PERCENT_20_A Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_PROC_STORMCLAW10_1H_E Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESAVANT5_A_E Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ICE5 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) ice armor Affix: PETTRINKET_THORNS7_POISON Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% poison damage reflected Affix: OFFLAME3_2H_2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHEMISER3_C Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5 Prefix: Savage [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (40-40) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFFLAME3_2H Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON3_WANDS_1H Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_1H_E Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: PETTRINKET_DAMAGE_POIS7_A_E Prefix: Virulent [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10_2H_2 Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEOWL3_A Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OF_TL2_MANA_REGEN3_A Prefix: Focusing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: OF_ELECTRICDEFENSE3_C Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_DAMAGE_FIRE Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR3_A_E Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) Affix: OF_PERCENT_ELECTRIC3_A_E Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_PHYS3 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_RESISTALL2 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(10.0-10.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(10.0-10.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(10.0-10.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(10.0-10.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: TRINKET_ICE_PERCENT5_A Prefix: [ITEM] of Freezing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_C Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROC_BLINDCLOUD_10_2H_2 Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) Affix: OFLEARNING_MONSTER25_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) Affix: OFTHEMAGE Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DRAWMANA3_A Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) Affix: OF_PROC_GLACIALSPIKE_10_1H_E Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_SHIELDBREAK3_2H_2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: PETTRINKET_DAMAGE_PHYS7 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETIGER2 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHESTORMS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ICE_BONUS5_A Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (7.0-7.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (7.0-7.0)% more Cast Speed Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: PETTRINKET_ARMOR_ICE7_A Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) ice armor (Uses Linear_Graph graph) Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OF_PERCENT_POISON3_WANDS_2H_2 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_A Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE_STAFFANDWAND Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: PETTAG_TL2_SHORTSTUN Prefix: Frightening [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_CHAMP10_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) Affix: PETTRINKET_LIFESTEAL_MASTER7_A Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: SKILL_ADD_MASTERY_OFFENSE Prefix: [ITEM] of Offense Minimum Level: 777 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, TRINKET, UNIQUE] Effects: +(1-1) levels to Offensive Spell Mastery skill (named Offensive Spell Mastery) Affix: OF_TL2_PETHEALTH3_A Prefix: Salving [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW10_A Prefix: Arcing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses Linear_Graph graph) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DAMAGEOVERTIME3_2H Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OFTHESAVAGE3_2H Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFTHESTORMS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER25_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, RING] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWHEALTH3_A Prefix: Restoring [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A_E Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5_A Prefix: [ITEM] of Burning No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: TRINKET_POISONPERCENT_DEFENSE5_A Prefix: [ITEM] of Curing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHESAVAGE3_1H_E Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_RESISTALL7 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH Prefix: Brisk [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, BELT] Effects: (3.0-4.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_ATTRIB_MAGIC3_2H_2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_GOLDFIND5_A Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) (Uses Linear_Graph graph) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more resistance to Slow (named resist_slow) Affix: OFVENOM3_1H Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_RESISTALL5 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHEMAGE3_2H_2 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_DEFENSE3_2H_2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2_1H Prefix: Slashing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_RESIST_SLOW100_A Prefix: Momentous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses Linear_Graph graph) Affix: TRINKET_ELECTRICDEFENSE5_A Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH3_C Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_3_A_E Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM3_1H Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) Affix: OFLIGHTNING3_2H_2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAVANT Prefix: Savant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: PETTRINKET_ARMOR_POISON Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) poison armor Affix: OF_PROC_FIRESTORM_10_1H Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_PERCENT_FLAME3_WANDS_1H_E Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBATTLEMENTS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (1.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (9.0-9.0)% less chance to fumble Affix: OF_PERCENT_FLAME3_A_E Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETHEALTH3_C Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTAG_DEGRADE_ARMOR2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (16-16) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_CHAMP10_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) Affix: OFLEARNING_CHAMP10_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: PETTRINKET_ARMOR_ICE3 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) ice armor Affix: PETTRINKET_ARMOR_ICE2 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) ice armor Affix: OFTHETHORN2 Prefix: Avenging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTAG_DEGRADE_ARMOR3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (24-24) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_RESIST_IMMOB100_A_E Prefix: Liberating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_2H Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_FUMBLECHANCE3_1H Prefix: Precise [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) Affix: PETTRINKET_DAMAGE_ELEC7_A_E Prefix: Juiced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_C Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-6.0)% less chance to fumble Affix: OFLEARNING_MONSTER25_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) Affix: OFLEARNING_MONSTER250_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_ATTRIB_STRENGTH3_1H_E Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETHORN Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: PETTRINKET_DAMAGE_PHYS5 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PROC_THUNDERSTROM_10_1H Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_SHORTSTUN Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: OF_TL2_FEAR3_1H Prefix: Creepy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: TRINKET_POISON_BONUS5_A Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_DAMAGE_ELEC Prefix: Juiced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DRAWMANA3_C Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_2H Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ELECTRIC5 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) electrical armor Affix: OFLEARNING_MONSTER25_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Effects: (9.0-9.0)% more charge rate Affix: OFTHETHORN3_A_E Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2_2H Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_C Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_DEXTERITY5_A Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Dexterity (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_TL2_RESIST_SLOW50_C Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(12.0-16.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-11.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: OFHTERAM3_2H Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_HEALTH_REGEN3_C Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: OF_PROC_FIRESTORM_10_2H Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESEEKER3_1H_E Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR2 Prefix: Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-30.0) physical Armor Affix: PETTRINKET_ARMOR_ELECTRIC7_A_E Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) electrical armor (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-15) on hit (named OFTHESOLDIER DEGRADE ARMOR) (7.0-9.0)% more Cast Speed Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESOLDIER5_1H_E Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OFLEARNING_MONSTER25_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFLEARNING_MONSTER25_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) Affix: PETTRINKET_THORNS5_FIRE Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% fire damage reflected Affix: TRINKET_POISONDEFENSE5_A Prefix: [ITEM] of Curing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_DAMAGEOVERTIME3_2H_2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FUMBLECHANCE3_2H Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_1H Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE3_A_E Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR3 Prefix: Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(38.0-45.0) physical Armor Affix: OFLEARNING_MONSTER25_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(13.0-17.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: TRINKET_ICEPERCENT_DEFENSE5_A Prefix: [ITEM] of Warming No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEBEAR3 Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PROC_THUNDERSTROM_10_2H Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) Affix: PETTRINKET_LIFESTEAL7_A_E Prefix: Feasting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_2H Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Effects: (6.0-6.0)% more charge rate Affix: OFLEARNING_CHAMP10_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_ELECTRIC7_A Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) electrical armor (Uses Linear_Graph graph) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-20.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(20.0-20.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(20.0-20.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(20.0-20.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_HEALTHANDMANA7_A_E Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(750.0-1000.0) Max HP (Uses LINEAR_GRAPH graph) Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.3-0.3) HP/Second Affix: PETTAG_CRIT_CHANCE5_A_E Prefix: Vicious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_1H_E Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHEVAMPIRE3_1H_E Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMULE Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFLEARNING_MONSTER250_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OFLEARNING_CHAMP10_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(1.5-0.2) HP/Second Affix: OFICE3_1H_E Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_STAT_MAGIC5_A Prefix: [ITEM] of Focus No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Focus (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: PETTRINKET_DAMAGE_POIS Prefix: Virulent [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR Prefix: Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(10.0-15.0) physical Armor Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_DAMAGE_PHYS7_A Prefix: Fanged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OFLEARNING_CHAMP10_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_DAMAGEOVERTIME3_1H Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR3_1H_E Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_HEALTHANDMANA7_A Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(750.0-1000.0) Max HP (Uses Linear_Graph graph) Affix: TRINKET_FIREDEFENSE5_A Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_HEALTH_REGEN3_A Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (4.0-5.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFTHESAVAGE3_1H Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) Affix: OF_TL2_RESIST_SLOW50_A Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_ELECTRIC3_A Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_1H_E Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_RESISTALL7_A Prefix: Resisting [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-75.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(22.0-28.0) Mana (named OFTHEOWL MAX MANA) Affix: TRINKET_STAT_DEFENSE5_A Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Vitality (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_ELECTRIC7 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) electrical armor Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, WEAPON] Effects: (15.0-15.0)% more charge rate Affix: PETTRINKET_ARMOR_ELECTRIC3 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) electrical armor Affix: OFLEARNING_CHAMP10_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) Affix: OF_PERCENT_POISON3_A Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEELEPHANT3_A_E Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OFTHECHEETAH_C Prefix: Brisk [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_1H_E Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(7.0-7.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(7.0-7.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(7.0-7.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(7.0-7.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHESEEKER3_1H Prefix: Lucky [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_2H Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC3_A Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10_1H Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER250_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) Affix: CLASS_BASED_D_3_2H_2 Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (4-8) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) Affix: OFLEARNING_CHAMP10_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) Affix: OFLEARNING_MONSTER25_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) Affix: OFLEARNING_MONSTER250_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OFFLAME3_1H Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH3_A_E Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_C Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H_2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIRE_PERCENT5_A Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_CHARGERATEBONUS3_C Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A_E Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PERCENT_POISON3_WANDS_2H Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_1H_E Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM3_1H_E Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_ELEC Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% electric damage reflected Affix: OF_TL2_MISSILERANGEBONUS4_1H_E Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR5 Prefix: Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(65.0-75.0) physical Armor Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25.0-35.0) Mana (named MANA_ADDER_3 MAX MANA) (Uses Linear_Graph graph) Affix: OFTHESAVANT5_A Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR5 Prefix: [ITEM] of Lethality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(30.0-40.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) Mana (named OFTHEOWL MAX MANA) Affix: OFLEARNING_CHAMP10_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) Affix: OFTHEMASTER3_1H_E Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) Affix: OFTHEARCHER5_1H_E Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 8 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ELECTRIC2 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) electrical armor Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTAG_DIRECT_SHOCK_PERCENT_10 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_DIRECT_BURN_PERCENT_20 Prefix: Burning [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: PETTRINKET_DAMAGE_ICE7_A Prefix: Frozen [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETIGER3_2H Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-11.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_DUALWIELDBONUS3_1H_E Prefix: Bifold [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) Affix: PETTAG_TL2_RESIST_IMMOB100_A Prefix: Liberating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses Linear_Graph graph) Affix: OFTHESAVANT5_C Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ICE Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% ice damage reflected Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: PETTRINKET_ARMOR7 Prefix: Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(65.0-75.0) physical Armor Affix: OFTHESTORMS3_SH_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL Prefix: Feasting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(60.0-70.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFLEARNING_CHAMP10_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) Affix: PETTRINKET_ARMOR_ICE7_A_E Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) ice armor (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS_2H_2 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMAGE3_1H Prefix: Invoking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, WAND] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS3_A Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_05 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3_A Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_10 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_EXECUTE3_1H Prefix: Paired [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_1H Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR3_2H Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) Affix: OF_ATTRIB_MAGIC3_C Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (5.0-7.0)% physical damage reflected Affix: OF_ICEDEFENSE3_A_E Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFLEARNING_CHAMP10_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFTHECHEETAH_A Prefix: Brisk [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETURTLE3_A_E Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR7_A Prefix: Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) physical Armor (Uses Linear_Graph graph) Affix: OF_PERCENT_ALL3_WANDS_1H Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHORTSTUN5_A_E Prefix: Frightening [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) Affix: OF_TL2_SHORTSTUN3_2H Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(13.0-17.0) Mana (named OFTHEOWL MAX MANA) Affix: PETTAG_DIRECT_BURN_PERCENT_20_A_E Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_POISON_A_E Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% poison damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON3_C Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTAG_DIRECT_SHOCK_PERCENT_05 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER3_2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS_2H Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) Affix: OFLEARNING_CHAMP10_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_TL2_SHIELDBREAK3_1H_E Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEBATTLEMENTS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (7.0-10.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_CHAMP10_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) Affix: OF_PROC_GLACIALSPIKE_10_2H_2 Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER25_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) Affix: PETTRINKET_DAMAGE_ICE Prefix: Frozen [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) Affix: PETTAG_CRIT_CHANCE Prefix: Vicious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) Affix: OFTHEBATTLEMENTS3_SH Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_MISSILERANGEBONUS4_2H Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE2 Prefix: Sage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_THORNS5 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% physical damage reflected Affix: PETTRINKET_HEALTHANDMANA2 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(6.0-8.0) Max HP Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: PETTRINKET_DAMAGE_FIRE5 Prefix: Burning [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_FIRE Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) fire armor Affix: PETTAG_CRIT_CHANCE5_A Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: PETTAG_TL2_RESIST_SLOW100_A_E Prefix: Momentous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: TEST_SKILL Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_POISON3_WANDS_1H_E Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CRITICALDAMAGE3_2H Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROC_BLOODWASH_10_1H Prefix: [ITEM] of Blood No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: CLASS_BASED_A_2H_2 Prefix: Magebane [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETDAMAGE3_A Prefix: Commanding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_FIRE_A Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% fire damage reflected (Uses Linear_Graph graph) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER25_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) Affix: PETTRINKET_DAMAGE_PHYS7_A_E Prefix: Fanged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ELEC5 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -20.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_HEALTHANDMANA3 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(9.0-11.0) Max HP Affix: OFLEARNING_CHAMP10_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) Affix: OFTHESAGE3 Prefix: Sage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESAVAGE3_2H_2 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: OFTHEVAMPIRE3_2H Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC3_1H_E Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHECHEETAH_A_E Prefix: Brisk [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_WANDS_1H Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ICE5 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_HEALTH_REGEN3_A_E Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DUALWIELDBONUS3_1H Prefix: Bifold [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_FIRE7_A_E Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETURTLE3 Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFLIGHTNING3_1H_E Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) Affix: PETTRINKET_DAMAGE_ICE7 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) Affix: OF_TL2_SILENCE_STAFFANDWAND3 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: OFTHEMAGE3_1H_E Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, WAND] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE3_1H_E Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_A_E Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_POISON2 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) poison armor Affix: OFTHEOWL3_A_E Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE5 Prefix: [ITEM] of Fortification No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEARCHER5_2H Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: PETTRINKET_DAMAGE_ELEC7 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) Affix: OF_TL2_PETDAMAGE3_C Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) Affix: PETTAG_TL2_SHORTSTUN5 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (8.0-8.0)% less charge bar decay rate Affix: PETTRINKET_ARMOR_FIRE3 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) fire armor Affix: PETTRINKET_THORNS5_ICE Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% ice damage reflected Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: OF_PERCENT_FLAME3_WANDS_2H_2 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE5_A_E Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) Affix: PETTAG_CRIT_CHANCE5 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFLEARNING_MONSTER250_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) Affix: PETTRINKET_ARMOR_FIRE2 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) fire armor Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLINDCLOUD_10_1H Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE7 Prefix: Burning [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_POISON3 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) poison armor Affix: OFLEARNING_MONSTER250_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) Affix: PETTRINKET_THORNS7 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% physical damage reflected Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_SILENCE_STAFFANDWAND2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) Affix: PETTRINKET_RESISTALL Prefix: Resisting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(5.0-5.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(5.0-5.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(5.0-5.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(5.0-5.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFLEARNING_MONSTER250_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_ATTRIB_STRENGTH3_2H_2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE7_A_E Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) fire armor (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETURTLE2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(9.0-11.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER250_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) Affix: PETTAG_DIRECT_POISON_PERCENT_20 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTAG_DIRECT_POISON_PERCENT_20_A Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFTHEBATTLEMENTS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-6.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEWIZARD3_2H_2 Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS3_A_E Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) Affix: PETTRINKET_DAMAGE_ICE2 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFHTERAM Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC3_2H Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_PROC_ACIDRAIN_10_2H Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE3 Prefix: Burning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3_1H_E Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: OFTHEWINDS3_C Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_MAGICFIND5_A Prefix: [ITEM] of Luck No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) (Uses Linear_Graph graph) Affix: PETTRINKET_THORNS3 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (17.0-21.0)% physical damage reflected Affix: OF_TL2_FUMBLECHANCE3_2H_2 Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_POISON7 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) poison armor Affix: OFTHETHORN3_C Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_STORMCLAW10_1H Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESOLDIER5_2H Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SHIELDBREAK3_1H Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: PETTRINKET_DAMAGE_ELEC2 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ALL3_A Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE3_A_E Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_1H_E Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3_2H Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE7 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) fire armor Affix: OF_PROC_FIRESTORM_10_2H_2 Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTRINKET_DAMAGE_ELEC3 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (5.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_THORNS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (11.0-14.0)% physical damage reflected Affix: OF_PERCENT_ICE3_WANDS_1H_E Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_HEALTHANDMANA5 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) Max HP Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE2 Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_BLINDING3_1H_E Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROCGETHIT_FULLHEAL_3_C Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_10_2H_2 Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: PETTRINKET_DAMAGE_ICE3 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH2_1H_E Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME3_WANDS_1H Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBATTLEMENTS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-4.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETURTLE5 Prefix: [ITEM] of the Castle No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(21.0-29.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_THUNDERSTROM_10_1H_E Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CRITICALDAMAGE3_2H_2 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_2H Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (40.0-40.0)% more chance to break shields (named unique_shieldbreak) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A Prefix: Freezing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_TL2_SILENCE_STAFFANDWAND5 Prefix: [ITEM] of Silence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: OF_ELECTRICDEFENSE3_A_E Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_PROCGETHIT_FULLHEAL_3_A Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESTORMS3_SH Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_A Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL3_WANDS_2H_2 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_POISON_PERCENT5_A Prefix: [ITEM] of Poisoning No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (24.0-24.0)% less charge bar decay rate Affix: PETTRINKET_HEALTHANDMANA7 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) Max HP Affix: OF_PROC_STORMCLAW10_2H_2 Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_TL2_SHORTSTUN3 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME3_1H_E Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFLEARNING_MONSTER250_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) Affix: OF_ATTRIB_DEXTERITY3_2H Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE5 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) fire armor Affix: OF_PROCKILL_FULLHEAL_3_1H Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_CRIT_CHANCE3 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (6.0-6.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESEEKER Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET] Effects: (1.0-1.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) Affix: OF_PROC_BLOODWASH_10_1H_E Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) Affix: OFICE3_2H Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_CRIT_CHANCE2 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (4.0-4.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PERCENT_ALL3_C Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLIGHTNING3_1H Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW10_A_E Prefix: Arcing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETHORN3_A Prefix: Avenging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHORTSTUN2 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESTORMS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: PETTRINKET_ARMOR_POISON5 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) poison armor Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE3_3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_ARMOR_POISON7_A_E Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) poison armor (Uses LINEAR_GRAPH graph) Affix: OFTHEWINDS3_A Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_2H_2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLINDCLOUD_10_1H_E Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) Affix: PETTRINKET_LIFESTEAL7_A Prefix: Feasting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_ARMOR_FIRE7_A Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) fire armor (Uses Linear_Graph graph) Affix: PETTAG_DEGRADE_ARMOR Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (8-8) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_MONSTER250_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) Affix: OFTHEBULL Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (60.0-60.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_ATTRIB_DEFENSE3_1H Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEBATTLEMENTS3_SH_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_ATTACK_SPEED5_A Prefix: Agitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses Linear_Graph graph) Affix: OFLEARNING_CHAMP10_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) File Group 'LAO 2' ending File Group 'Ability Spells' starting File Group 'Ability Spells' ending File Group 'Classless Character' starting File Group 'Classless Character' ending File Group 'MEMM2' starting Affix: ELEC2 Prefix: Resonant [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: XP2 Prefix: Wanderer's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: FACTION_ARMOR9 Prefix: Greenmist [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) Affix: XP4 Prefix: Adventurer's [ITEM] Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: BLOCK2 Prefix: Defiant [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: FAME1 Prefix: Acclaimed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: FAME2 Prefix: Famed [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: FAME4 Prefix: Illustrious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% less physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] Minimum Level: 9 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] Minimum Level: 18 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] Minimum Level: 9 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac Minimum Level: 35 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) Affix: SPLASH2 Prefix: Sweeping [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: SPLASH3 Prefix: [ITEM] of Assault Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: GF3 Prefix: Gilded [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: BURN3 Prefix: Immolating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: BURN2 Prefix: Slag [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: FREEZE1 Prefix: Frigid [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: THORNS_ELEC1 Prefix: Static [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: POIS1 Prefix: Envenomed [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: BLINDING4 Prefix: [ITEM] of Distortion Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: POIS3 Prefix: Rusted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution Level Range: 10-100 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: BURN4 Prefix: Detonating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) File Group 'MEMM2' ending File Group 'Darkthans Classes' starting Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, ARMOR] Can't Spawn On: [COLLAR, STUD, ARMOR] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] Can't Spawn On: [COLLAR, STUD, WEAPON] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] Can't Spawn On: [COLLAR, STUD, WEAPON] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR, ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD, ARMOR] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] Can't Spawn On: [COLLAR, STUD, WEAPON] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] Can't Spawn On: [COLLAR, STUD, WEAPON] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, ARMOR] Can't Spawn On: [COLLAR, STUD, ARMOR] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, ARMOR] Can't Spawn On: [COLLAR, STUD, ARMOR] Effects: (10.0-10.0)% less ice Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROCKILL_ZOMBIE_30_THRASHER_WEAPON Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PROCKILL_ZOMBIE_30_THRASHER Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Effects: (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5_THRASHER Prefix: [ITEM] of Energy Minimum Level: 12 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-15.0)% more charge rate Affix: OF_PROCGETHIT_FULLHEAL_5_THRASHER Prefix: [ITEM] of Regeneration Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_CHARGEDECAY5_THRASHER Prefix: [ITEM] of Grasping Minimum Level: 12 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OFTHETHRASHER Prefix: [ITEM] of the Thrasher Minimum Level: 17 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) No effect details for effect PERCENT BLIND with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named OFTHETHRASHER BLIND) Degrade enemy armor by (20-25) on hit (named OFTHESOLDIER DEGRADE ARMOR) (20.0-30.0)% more charge bar decay rate Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHEDRAKE_THRASHER Prefix: [ITEM] of the Drake Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFTHEBULL3_THRASHER Prefix: Slamming [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHEBEAR3_THRASHER Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMULE3_THRASHER Prefix: Intractable [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFTHEELEPHANT3_THRASHER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3_THRASHER Prefix: Invoking [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHECHEETAH5_THRASHER Prefix: [ITEM] of Speed Minimum Level: 24 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHERAM3_THRASHER Prefix: Slamming [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMISER3_THRASHER Prefix: Wealthy [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: THRASHER_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEWINDS3_THRASHER Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: THRASHER_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: OFTHETHORN3_THRASHER Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: THRASHER_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETURTLE3_THRASHER Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFTHESTORMS3_THRASHER Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: THRASHER_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESAGE3_THRASHER Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESEEKER3_THRASHER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFTHESAVANT5_THRASHER Prefix: [ITEM] of the Savant Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: ELEC2 Prefix: Resonant [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: XP2 Prefix: Wanderer's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: FACTION_ARMOR9 Prefix: Greenmist [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) Affix: XP4 Prefix: Adventurer's [ITEM] Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: BLOCK2 Prefix: Defiant [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: FAME1 Prefix: Acclaimed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: FAME2 Prefix: Famed [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: FAME4 Prefix: Illustrious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] Minimum Level: 9 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] Minimum Level: 18 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] Minimum Level: 9 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac Minimum Level: 35 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) Affix: SPLASH2 Prefix: Sweeping [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: SPLASH3 Prefix: [ITEM] of Assault Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: GF3 Prefix: Gilded [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: BURN3 Prefix: Immolating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: BURN2 Prefix: Slag [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: FREEZE1 Prefix: Frigid [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: THORNS_ELEC1 Prefix: Static [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: POIS1 Prefix: Envenomed [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: BLINDING4 Prefix: [ITEM] of Distortion Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: POIS3 Prefix: Rusted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution Level Range: 10-100 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: BURN4 Prefix: Detonating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: SOCKET_OFTHEWINDS Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFTHEOWL5 Prefix: [ITEM] of Mystery Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(22.0-28.0) Mana (named OFTHEOWL MAX MANA) Affix: SOCKET_OFTHEMASTER5 Prefix: [ITEM] of Skill Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OFTHESAGE3 Prefix: Sage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHEBEAR Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_SILENCE5 Prefix: [ITEM] of Silence Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: SOCKET_OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-3.0)% less chance to fumble Affix: SOCKET_OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (6.0-6.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: SOCKET_OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (50.0-50.0)% more resistance to Slow (named resist_slow) Affix: SOCKET_OFTHEMULE Prefix: Intractable [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: SOCKET_OFTHESAGE2 Prefix: Sage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHETURTLE5 Prefix: [ITEM] of the Castle Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(21.0-29.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEVAMPIRE Prefix: Vampiric [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: SOCKET_OF_ICEDEFENSE2 Prefix: Warming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: SOCKET_OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: SOCKET_OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_POISONDEFENSE2 Prefix: Restorative [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: SOCKET_OFTHEOWL Prefix: Mystical [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(4.0-6.0) Mana (named OFTHEOWL MAX MANA) Affix: SOCKET_OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(45.0-60.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: SOCKET_OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: SOCKET_OF_TL2_EXECUTE Prefix: Paired [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (5.0-5.0)% more Execute Chance Affix: SOCKET_OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_POISONDEFENSE3 Prefix: Restorative [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(27.0-36.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: SOCKET_OF_ICEDEFENSE3 Prefix: Warming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(27.0-36.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: SOCKET_OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEOWL3 Prefix: Mystical [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(13.0-17.0) Mana (named OFTHEOWL MAX MANA) Affix: SOCKET_OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_SILENCE3 Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: SOCKET_OFTHEMASTER3 Prefix: Skillful [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OFTHESAGE5 Prefix: [ITEM] of the Sage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (5.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFLIGHTNING Prefix: Charged [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: SOCKET_OFFLAME Prefix: Fiery [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHEMASTER2 Prefix: Skillful [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OF_TL2_SILENCE2 Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: SOCKET_OFTHEOWL2 Prefix: Mystical [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-11.0) Mana (named OFTHEOWL MAX MANA) Affix: SOCKET_OFTHETURTLE3 Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_ATTRIB_DEFENSE5 Prefix: [ITEM] of Fortification Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(170-200) Vitality (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (8.0-8.0)% less charge bar decay rate Affix: SOCKET_OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_POISONDEFENSE Prefix: Restorative [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-12.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: SOCKET_OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_FIREDEFENSE3 Prefix: Cooling [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(27.0-36.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: SOCKET_OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: SOCKET_OF_FIREDEFENSE2 Prefix: Cooling [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: SOCKET_OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(45.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: SOCKET_OF_ICEDEFENSE5 Prefix: [ITEM] of Warming Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(45.0-60.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: SOCKET_OFTHETURTLE2 Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-11.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_FIREDEFENSE Prefix: Cooling [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-12.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: SOCKET_OFFLAME3 Prefix: Fiery [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEBATTLEMENTS5 Prefix: [ITEM] of Deflection Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-10.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND3 Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: SOCKET_OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_SHORTSTUN Prefix: Stunning [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OFRESISTANCE Prefix: [ITEM] of Resistance Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(7.0-7.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(7.0-7.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(7.0-7.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(7.0-7.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: SOCKET_OFTHEBEAR3 Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OFTHEBEAR2 Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(12.0-16.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND2 Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: SOCKET_OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: SOCKET_OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEBATTLEMENTS Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFFLAME2 Prefix: Fiery [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PROCKILL_FULLHEAL_5 Prefix: Regenerating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(27.0-36.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: SOCKET_OF_TL2_FEAR3 Prefix: Creepy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (6.0-6.0)% less chance to fumble Affix: SOCKET_OFTHEDRAKE Prefix: [ITEM] of the Drake Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: SOCKET_OFTHESEEKER2 Prefix: Lucky [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: SOCKET_OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: SOCKET_OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OFTHEMAGE5 Prefix: [ITEM] of the Invoker Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHEARCHER Prefix: Archer [ITEM] Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -20.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: SOCKET_OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: SOCKET_OFLIGHTNING3 Prefix: Charged [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: SOCKET_OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OF_PERCENT_ALL Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFLIGHTNING2 Prefix: Charged [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: SOCKET_OF_TL2_FEAR Prefix: Creepy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OFHTERAM Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: SOCKET_OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: SOCKET_OFTHESEEKER3 Prefix: Lucky [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: SOCKET_OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: SOCKET_OFHTERAM5 Prefix: [ITEM] of the Ram Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: SOCKET_OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (9.0-9.0)% less chance to fumble Affix: SOCKET_OF_TL2_FEAR2 Prefix: Creepy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: SOCKET_OFTHEBATTLEMENTS3 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-6.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFFLAME5 Prefix: [ITEM] of Fire Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OFTHEBULL Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: SOCKET_OF_TL2_DRAWMANA Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND5 Prefix: [ITEM] of Silence Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: SOCKET_OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHESTORMS Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFTHEBEAR5 Prefix: [ITEM] of Lethality Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(30.0-40.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OFTHESEEKER Prefix: Lucky [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: SOCKET_OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OFTHEBATTLEMENTS2 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-4.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: SOCKET_OF_TL2_FEAR5 Prefix: [ITEM] of Terror Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(45.0-60.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: SOCKET_OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-3.0)% more ice damage (named 2) Affix: SOCKET_OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: SOCKET_OF_ATTRIB_MAGIC Prefix: Adept [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFHTERAM2 Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: SOCKET_OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEMAGE3 Prefix: Invoking [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: SOCKET_OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD, ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more charge rate Affix: SOCKET_OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFLIGHTNING5 Prefix: [ITEM] of Lightning Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: SOCKET_OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: SOCKET_OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: SOCKET_OFTHEMAGE2 Prefix: Invoking [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: SOCKET_OFTHESEEKER5 Prefix: [ITEM] of the Lucky Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-5.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: SOCKET_OFTHESAVAGE Prefix: Demolishing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: SOCKET_OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFHTERAM3 Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: SOCKET_OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (15.0-15.0)% less chance to fumble Affix: SOCKET_OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEMISER5 Prefix: [ITEM] of Wealth Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-7.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: SOCKET_OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHESTORMS2 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFICE Prefix: Icy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: SOCKET_OFTHEARCHER5 Prefix: [ITEM] of the Archer Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (7.0-7.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (7.0-7.0)% more Cast Speed Affix: SOCKET_OF_TL2_SPLASH Prefix: Slashing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: SOCKET_OFTHESAVANT5 Prefix: [ITEM] of the Savant Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: SOCKET_OFTHESAVAGE5 Prefix: [ITEM] of Demolishing Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: SOCKET_OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: SOCKET_OFTHESTORMS3 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFTHEWIZARD Prefix: Draining [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: SOCKET_OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFICE5 Prefix: [ITEM] of Ice Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: SOCKET_OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: SOCKET_OFRESISTANCE5 Prefix: [ITEM] of Resistance Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(20.0-20.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(20.0-20.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(20.0-20.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(20.0-20.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: SOCKET_OFTHECHEETAH Prefix: Brisk [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-4.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: SOCKET_OFVENOM3 Prefix: Venomous [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: SOCKET_OF_TL2_SHORTSTUN2 Prefix: Stunning [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: SOCKET_OFTHEWIZARD3 Prefix: Draining [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: SOCKET_OFVENOM Prefix: Venomous [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: SOCKET_OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(0.9-0.9) HP/Second Affix: SOCKET_OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(0.5-0.5) Mana/s Affix: SOCKET_OFTHESAGE Prefix: Sage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHESOLDIER5 Prefix: [ITEM] of the Soldier Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-15) on hit (named OFTHESOLDIER DEGRADE ARMOR) (7.0-9.0)% more Cast Speed Affix: SOCKET_OFTHEELEPHANT5 Prefix: [ITEM] of Health Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(0.6-0.6) HP/Second Affix: SOCKET_OFTHEWIZARD2 Prefix: Draining [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: SOCKET_OFTHEMASTER Prefix: Skillful [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OFVENOM2 Prefix: Venomous [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: SOCKET_OF_TL2_SHORTSTUN3 Prefix: Stunning [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-12.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: SOCKET_OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEMISER3 Prefix: Wealthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: SOCKET_OFICE2 Prefix: Icy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: SOCKET_OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: SOCKET_OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(0.3-0.3) HP/Second Affix: SOCKET_OFTHESAVAGE3 Prefix: Demolishing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: SOCKET_OFTHESAVAGE2 Prefix: Demolishing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: SOCKET_OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: SOCKET_OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEMISER Prefix: Wealthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: SOCKET_OF_TL2_SILENCE Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: SOCKET_OFTHESTORMS5 Prefix: [ITEM] of Deflection Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFICE3 Prefix: Icy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEMISER2 Prefix: Wealthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-3.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: SOCKET_OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFVENOM5 Prefix: [ITEM] of Venom Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: SOCKET_OFTHEWIZARD5 Prefix: [ITEM] of Draining Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: SOCKET_OF_TL2_BLINDING3 Prefix: Blinding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: SOCKET_OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(1.5-0.2) HP/Second Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: SOCKET_OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OFTHEELEPHANT2 Prefix: Healthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OFTHETHORN Prefix: Avenging [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: SOCKET_OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHECHEETAH5 Prefix: [ITEM] of Speed Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: SOCKET_OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: SOCKET_OFTHEELEPHANT3 Prefix: Healthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_TL2_BLINDING2 Prefix: Blinding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: SOCKET_OF_TL2_SHORTSTUN5 Prefix: [ITEM] of Stunning Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (24.0-24.0)% less charge bar decay rate Affix: SOCKET_OFTHEMAGE Prefix: Invoking [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_SPLASH3 Prefix: Slashing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: SOCKET_OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (15.0-15.0)% more charge rate Affix: SOCKET_OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: SOCKET_OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: SOCKET_OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: SOCKET_OFTHETHORN5 Prefix: [ITEM] of Vengeance Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: SOCKET_OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHESOLDIER Prefix: Soldier [ITEM] Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-5.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (6-10) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: SOCKET_OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: SOCKET_OF_TL2_SPLASH2 Prefix: Slashing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: SOCKET_OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (16.0-16.0)% less charge bar decay rate Affix: SOCKET_OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_BLINDING Prefix: Blinding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: SOCKET_OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHETIGER5 Prefix: [ITEM] of Haste Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OFTHEMULE5 Prefix: [ITEM] of the Mule Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: SOCKET_OFTHEWINDS2 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(2.5-2.5) Mana/s Affix: SOCKET_OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: SOCKET_OF_ICEDEFENSE Prefix: Warming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-12.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: SOCKET_OFTHETURTLE Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(5.0-7.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFTHEBULL5 Prefix: [ITEM] of the Ram Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: SOCKET_OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_PETHEALTH Prefix: Salving [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHEWINDS3 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (35.0-35.0)% less charge bar decay rate Affix: SOCKET_OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: SOCKET_OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: SOCKET_OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (9.0-9.0)% more charge rate Affix: SOCKET_OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHETHORN2 Prefix: Avenging [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: SOCKET_OFTHETHORN3 Prefix: Avenging [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: SOCKET_OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: SOCKET_OFTHESAVANT Prefix: Savant [ITEM] Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: SOCKET_OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-6.0)% more charge rate Affix: SOCKET_OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: SOCKET_OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_EXECUTE3 Prefix: Paired [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OFTHETIGER3 Prefix: Hasty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OFTHEMULE3 Prefix: Intractable [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: SOCKET_OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(1.5-1.5) Mana/s Affix: SOCKET_OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHETIGER Prefix: Hasty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OFTHEBULL2 Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: SOCKET_OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEELEPHANT Prefix: Healthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEBULL3 Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: SOCKET_OFTHEWINDS5 Prefix: [ITEM] of Deflection Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(1.0-1.0) Mana/s Affix: SOCKET_OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHETIGER2 Prefix: Hasty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OFTHEMULE2 Prefix: Intractable [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OF_TL2_EXECUTE2 Prefix: Paired [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_REDMAGE Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(9.0-9.0) Mana Affix: REAT_OF_CURSED Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_ELVEN Prefix: [ITEM] of Resistance Minimum Level: 23 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: REAT_OF_PROC_SUPERCHARGE_5 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY3 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_DWARVEN5 Prefix: [ITEM] of the Stone Golem No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-15.0)% less Movement Speed +(48.0-52.0) physical Armor Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OF_PROC_FIRESTORM_15 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHESAGE Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_ALCHEMY2 Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_15 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_NECROMANCER5 Prefix: [ITEM] of the Necromancer Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROC_GLACIALSPIKE_15 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OFTHEMASTER32H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(3.0-3.0) Mana/s Affix: REAT_OF_PAPER Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHEWIZARD Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(1.0-1.0) Mana/s Affix: REAT_OF_DANCING2 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (2.0-2.0)% less chance to block Affix: HP_ADDER_2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_WONDER5 Prefix: [ITEM] of Possiblity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (20.0-20.0)% more Mana Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: REAT_OF_BARD Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: HP_ADDER_3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING3 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (3.0-3.0)% more Dodge Chance (named 3) (3.0-3.0)% less chance to block Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_TURBINE Prefix: Generating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more charge rate Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET] Effects: (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: REAT_OF_REDMAGE5 Prefix: [ITEM] of the Red Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more charge rate +(13.0-17.0) Max HP +(25.0-35.0) Mana Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence Minimum Level: 6 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: REAT_OF_EVIL3 Prefix: Evil [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) (50.0-50.0)% less Effectiveness of Potions +(140.0-160.0) Mana stolen Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(2.0-2.0) Mana/s Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: REAT_OF_ALCHEMY5 Prefix: [ITEM] of the Alchemist Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: [ITEM] of Engulfing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_POLARITY Prefix: [ITEM] of Polarity Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: REAT_OF_DWARVEN3 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% less Movement Speed +(30.0-34.0) physical Armor Affix: REAT_OF_DWARVEN2 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (40.0-40.0)% less Mana (20.0-20.0)% more physical Armor Affix: OF_PROC_THUNDERSTROM_15 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY4 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(5.0-5.0) Mana/s Affix: OFTHEBULL3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-4.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET] Effects: (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: REAT_OF_WONDER3 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (12.0-12.0)% more Mana Affix: OFTHEMULE2 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: REAT_OF_WONDER2 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (8.0-8.0)% more Mana Affix: HP_ADDER_5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING5 Prefix: [ITEM] of the Super Freak No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (5.0-5.0)% less chance to block Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_EVIL Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (10.0-10.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_REDMAGE3 Prefix: [ITEM] of the Red Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (5.0-7.0)% more charge rate +(8.0-10.0) Max HP +(15.0-21.0) Mana Affix: OFTHEBULL2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHETIGER Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET] Effects: (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: REAT_OF_EVIL5 Prefix: [ITEM] of Soul Reaping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) (100.0-100.0)% less Effectiveness of Potions +(130.0-170.0) Mana stolen Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: REAT_OF_BLESSED Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (20.0-20.0)% less physical Armor Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: REAT_OF_TELEPORTONSTRUCK5 Prefix: [ITEM] of Phasing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FROZENSOUL_3 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: REAT_OF_TELEPORTONSTRUCK Prefix: Phasing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: REAT_OF_VILLAINNY3 Prefix: Delinquent [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (25.0-25.0)% more Critical Chance (25.0-25.0)% less all damage Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_RESIST_SLOW3 Prefix: Momentum [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_WHITEMAGE5 Prefix: [ITEM] of the White Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (12.0-17.0)% more Effectiveness of Potions +(1.2-1.7) HP/Second +(12.0-17.0) Max HP Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER3 Prefix: Paper [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (5.0-5.0)% less all Armor Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste Minimum Level: 3 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: REAT_OF_PROC_FROZENSOUL_2 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS5 Prefix: [ITEM] of Reflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: REAT_OF_DANCING Prefix: Dancing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (1.0-1.0)% less chance to block Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_5 Prefix: [ITEM] of the Feeding Frenzy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OFLICH5 Prefix: [ITEM] of the Lich Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(88.0-112.0) Mana +(36.0-48.0) Max HP (100.0-100.0)% less Effectiveness of Potions Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% less chance to fumble Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_BLOODMAGIC5 Prefix: [ITEM] of Blood Magic No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(1.5-1.5) HP/Second +(10.0-10.0) Mana/s Affix: OFTHEMASTER22H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_ELEMEFFECT_DURATION_BONUS3 Prefix: Elemental [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: REAT_OF_RESIST_IMMOB3 Prefix: Escaping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: REAT_OF_PROC_SUPER_5 Prefix: [ITEM] of the Superman Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB5 Prefix: [ITEM] of Debilitation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: REAT_OF_PROC_FROZENSOUL_1 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: REAT_OF_BLESSED5 Prefix: [ITEM] of Righteousness Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-5.0)% less all Damage Taken Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_STEELTOE5 Prefix: [ITEM] of Cement No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (5.0-5.0)% less Dodge Chance Affix: OFTHEMAGE Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, HELMET] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK5 Prefix: [ITEM] of the Monk Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (20.0-20.0)% more XP gained No effect details for effect FAME GAIN BONUS with parameters (min 20.00, max 20.00, dur 0.00, type physical, level -1) (20.0-20.0)% less all damage Affix: OFTHETIGER2 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_FROZENSOUL_5 Prefix: [ITEM] of the Frozen Soul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS2 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection Minimum Level: 13 Spawn Weight: 5 Occupies no slots Spawns On: [PANTS] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_SUPER_1 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_VILLAINNY5 Prefix: [ITEM] of Villainy Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more Critical Chance (50.0-50.0)% less all damage Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OFTHEMASTER2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER5 Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (10.0-10.0)% less all Armor Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: OF_PROC_METEORSTRIKE_10 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLOODWASH_15 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OFTHESTORMS3 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WONDER Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (4.0-4.0)% more Mana Affix: OFTHECHEETAH Prefix: Brisk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_1 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-30.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_ELVEN5 Prefix: [ITEM] of the Will o' Wisp No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(50.0-50.0) electrical armor +(50.0-50.0) fire armor +(50.0-50.0) ice armor +(50.0-50.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: REAT_OF_PROC_FEEDING_3 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_STEELTOE2 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (2.0-2.0)% less Dodge Chance Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB2 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFTHESAVANT Prefix: Savant [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: REAT_OFLICH Prefix: Lich [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(52.0-68.0) Mana +(18.0-24.0) Max HP (50.0-50.0)% less Effectiveness of Potions Affix: REAT_OF_PROC_SUPER_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (12.0-12.0)% less chance to fumble Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHETHORN2 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLOODMAGIC3 Prefix: Blood Tapping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(0.9-0.9) HP/Second +(6.0-6.0) Mana/s Affix: REAT_ELEMEFFECT_DURATION_BONUS5 Prefix: [ITEM] of the Elements Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-8.0)% less chance to fumble Affix: REAT_OF_PROC_SUPER_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_ELECATTUN Prefix: [ITEM] of Electric Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more electric damage +(100.0-100.0) electrical armor -(100.0-100.0) poison armor (20.0-20.0)% less poison damage Affix: OFTHETHORN Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_IMMOB3 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: REAT_OF_STEELTOE3 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (3.0-3.0)% less Dodge Chance Affix: REAT_OF_RANGER Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(1.0-1.0) Mana Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLESSED3 Prefix: Blessed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-3.0)% less all Damage Taken Affix: REAT_OF_PROC_FEEDING_2 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS3 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (9.0-9.0)% more charge rate Affix: REAT_OF_DUELIST3 Prefix: Duelist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-5.0)% more Movement Speed (2.0-2.0)% more Dodge Chance (5.0-5.0)% more Attack Speed (2.0-2.0)% less chance to block Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PARRYING Prefix: Parrying [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: REAT_LIFEPERCENT5 Prefix: [ITEM] of the Blood Knight Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_PROC_POISONBURST_2 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD5 Prefix: [ITEM] of the Legend Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 7.00, max 10.00, dur 0.00, type physical, level -1) (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_POISONBURST_3 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: OF_PROC_STORMCLAW15 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE2H2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (6.0-6.0)% more charge rate Affix: REAT_OF_PROCGETHIT_AEGIS2 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHIRLWIND3 Prefix: Whirlwind [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Cast Speed (25.0-25.0)% less all damage (25.0-25.0)% more Attack Speed Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.3-0.3) HP/Second Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_PROC_POISONBURST_1 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: REAT_OF_HAPPINESS5 Prefix: [ITEM] of Happiness Minimum Level: 20 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more HP Affix: OFTHEMULE Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(1.5-1.5) HP/Second Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: REAT_OF_RANGER5 Prefix: [ITEM] of the Beast Master No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (10.0-15.0)% more Pet Speed (10.0-15.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_PARRYING5 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky Minimum Level: 8 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS1 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_EARTHATTUN Prefix: [ITEM] of Earth Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more physical damage No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) (100.0-100.0)% less charge rate Affix: REAT_OF_DUELIST5 Prefix: [ITEM] of the Wind Walker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Movement Speed (3.0-3.0)% more Dodge Chance (10.0-10.0)% more Attack Speed (3.0-3.0)% less chance to block Affix: OF_TL2_CRITICALDAMAGE2H5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS5 Prefix: [ITEM] of Safekeeping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (15.0-15.0)% more charge rate Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFRESISTANCE Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: REAT_LIFEPERCENT3 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF] Effects: (10.0-10.0)% more Effectiveness of Potions +(1.0-1.0) HP/Second +(1.0-1.0) Max HP Affix: REAT_OF_BARD2 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 3.00, max 5.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD3 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 7.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PROC_POISONBURST_5 Prefix: [ITEM] of the Scourge Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_LIFEPERCENT2 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: REAT_OF_ELVEN3 Prefix: Elven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(30.0-30.0) electrical armor +(30.0-30.0) fire armor +(30.0-30.0) ice armor +(30.0-30.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PROC_BLINDCLOUD_15 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHITEMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more Effectiveness of Potions +(0.7-1.3) HP/Second +(8.0-10.0) Max HP Affix: REAT_OF_WHIRLWIND5 Prefix: [ITEM] of the Tornado Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Cast Speed (50.0-50.0)% less all damage (50.0-50.0)% more Attack Speed Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PARRYING2 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS3 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (12.0-12.0)% more HP Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: REAT_OF_IMMOB Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_RANGER3 Prefix: [ITEM] of the Ranger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (5.0-9.0)% more Minion/Pet Health (5.0-9.0)% more Pet Speed (5.0-9.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS2 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (8.0-8.0)% more HP Affix: REAT_OF_PROCGETHIT_AEGIS_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: REAT_OF_PARRYING3 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_LIFEPERCENT Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE5 Prefix: [ITEM] of the Black Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (10.0-12.0)% more Cast Speed +(3.0-4.0) Mana/s +(30.0-40.0) Mana Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHESAGE2 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 1 Occupies no slots Spawns On: [PANTS] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -30.0 knockback (named OFTHEARCHER KNOCK BACK) (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OFTHESAGE3 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_5 Prefix: [ITEM] of Energy Blast Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_BATTERYPOWERED3 Prefix: Battery Powered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(3.0-3.0) Mana/s +(26.0-34.0) electric damage Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: REAT_OF_FIREATTUN Prefix: [ITEM] of Fire Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more fire damage +(100.0-100.0) fire armor -(100.0-100.0) ice armor (20.0-20.0)% less ice damage Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (8.0-8.0)% less charge bar decay rate Affix: REAT_OF_GHOUL Prefix: [ITEM] of the Ghoul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFTHEELEPHANT3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_CURSED2 Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_CURSED3 Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (15.0-15.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_BACTEROID3 Prefix: Bacteroid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(0.9-0.9) HP/Second +(26.0-34.0) poison damage Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_POISONATTUN Prefix: [ITEM] of Poison Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more poison damage +(100.0-100.0) poison armor -(100.0-100.0) electrical armor (20.0-20.0)% less electric damage Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_BLACKMAGE3 Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (6.0-8.0)% more Cast Speed +(2.0-2.5) Mana/s +(20.0-25.0) Mana Affix: OFHTERAM Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: REAT_OF_ICEATTUN Prefix: [ITEM] of Ice Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more ice damage +(100.0-100.0) ice armor -(100.0-100.0) fire armor (20.0-20.0)% less fire damage Affix: REAT_OF_NECROMANCER Prefix: Voodoo [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: HP_ADDER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-7.0) Max HP (named HP_ADDER MAX HP) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: OFTHEELEPHANT Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_1 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK Prefix: Monk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (10.0-10.0)% more XP gained No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 10.00, dur 0.00, type physical, level -1) (10.0-10.0)% less all damage Affix: REAT_OF_PROC_FULLCHARGE_3 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BATTERYPOWERED5 Prefix: [ITEM] of Powered Drain No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(5.0-5.0) Mana/s +(42.0-58.0) electric damage Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (24.0-24.0)% less charge bar decay rate Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: REAT_OF_TURBINE5 Prefix: [ITEM] of the Turbine Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (25.0-25.0)% more charge rate Affix: OFTHESEEKER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_HAPPINESS Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (4.0-4.0)% more HP Affix: REAT_OF_BACTEROID5 Prefix: [ITEM] of Bubonic Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(1.5-1.5) HP/Second +(42.0-58.0) poison damage Affix: REAT_OF_CURSED5 Prefix: [ITEM] of the Demon Pact Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) (25.0-25.0)% more all Damage Taken Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHESTORMS Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEBULL Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (25.0-25.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_GOLEM Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_PROC_FULLCHARGE_2 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OFWISDOM Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: ELEC2 Prefix: Resonant [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: XP2 Prefix: Wanderer's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: FACTION_ARMOR9 Prefix: Greenmist [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) Affix: XP4 Prefix: Adventurer's [ITEM] Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: BLOCK2 Prefix: Defiant [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: FAME1 Prefix: Acclaimed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: FAME2 Prefix: Famed [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: FAME4 Prefix: Illustrious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] Minimum Level: 9 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] Minimum Level: 18 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] Minimum Level: 9 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac Minimum Level: 35 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) Affix: SPLASH2 Prefix: Sweeping [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: SPLASH3 Prefix: [ITEM] of Assault Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: GF3 Prefix: Gilded [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: BURN3 Prefix: Immolating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: BURN2 Prefix: Slag [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: FREEZE1 Prefix: Frigid [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: THORNS_ELEC1 Prefix: Static [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: POIS1 Prefix: Envenomed [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: BLINDING4 Prefix: [ITEM] of Distortion Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: POIS3 Prefix: Rusted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution Level Range: 10-100 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: BURN4 Prefix: Detonating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_REDMAGE Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(9.0-9.0) Mana Affix: REAT_OF_CURSED Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_ELVEN Prefix: [ITEM] of Resistance Minimum Level: 23 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: REAT_OF_PROC_SUPERCHARGE_5 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY3 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_DWARVEN5 Prefix: [ITEM] of the Stone Golem No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-15.0)% less Movement Speed +(48.0-52.0) physical Armor Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OF_PROC_FIRESTORM_15 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHESAGE Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_ALCHEMY2 Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_15 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_NECROMANCER5 Prefix: [ITEM] of the Necromancer Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROC_GLACIALSPIKE_15 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OFTHEMASTER32H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(3.0-3.0) Mana/s Affix: REAT_OF_PAPER Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHEWIZARD Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(1.0-1.0) Mana/s Affix: REAT_OF_DANCING2 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (2.0-2.0)% less chance to block Affix: HP_ADDER_2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_WONDER5 Prefix: [ITEM] of Possiblity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (20.0-20.0)% more Mana Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: REAT_OF_BARD Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: HP_ADDER_3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING3 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (3.0-3.0)% more Dodge Chance (named 3) (3.0-3.0)% less chance to block Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_TURBINE Prefix: Generating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more charge rate Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET] Effects: (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: REAT_OF_REDMAGE5 Prefix: [ITEM] of the Red Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more charge rate +(13.0-17.0) Max HP +(25.0-35.0) Mana Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence Minimum Level: 6 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: REAT_OF_EVIL3 Prefix: Evil [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) (50.0-50.0)% less Effectiveness of Potions +(140.0-160.0) Mana stolen Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(2.0-2.0) Mana/s Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: REAT_OF_ALCHEMY5 Prefix: [ITEM] of the Alchemist Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: [ITEM] of Engulfing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_POLARITY Prefix: [ITEM] of Polarity Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: REAT_OF_DWARVEN3 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% less Movement Speed +(30.0-34.0) physical Armor Affix: REAT_OF_DWARVEN2 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (40.0-40.0)% less Mana (20.0-20.0)% more physical Armor Affix: OF_PROC_THUNDERSTROM_15 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY4 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(5.0-5.0) Mana/s Affix: OFTHEBULL3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-4.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET] Effects: (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: REAT_OF_WONDER3 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (12.0-12.0)% more Mana Affix: OFTHEMULE2 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: REAT_OF_WONDER2 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (8.0-8.0)% more Mana Affix: HP_ADDER_5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING5 Prefix: [ITEM] of the Super Freak No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (5.0-5.0)% less chance to block Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_EVIL Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (10.0-10.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_REDMAGE3 Prefix: [ITEM] of the Red Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (5.0-7.0)% more charge rate +(8.0-10.0) Max HP +(15.0-21.0) Mana Affix: OFTHEBULL2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHETIGER Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET] Effects: (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: REAT_OF_EVIL5 Prefix: [ITEM] of Soul Reaping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) (100.0-100.0)% less Effectiveness of Potions +(130.0-170.0) Mana stolen Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: REAT_OF_BLESSED Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (20.0-20.0)% less physical Armor Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: REAT_OF_TELEPORTONSTRUCK5 Prefix: [ITEM] of Phasing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FROZENSOUL_3 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: REAT_OF_TELEPORTONSTRUCK Prefix: Phasing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: REAT_OF_VILLAINNY3 Prefix: Delinquent [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (25.0-25.0)% more Critical Chance (25.0-25.0)% less all damage Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_RESIST_SLOW3 Prefix: Momentum [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_WHITEMAGE5 Prefix: [ITEM] of the White Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (12.0-17.0)% more Effectiveness of Potions +(1.2-1.7) HP/Second +(12.0-17.0) Max HP Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER3 Prefix: Paper [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (5.0-5.0)% less all Armor Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste Minimum Level: 3 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: REAT_OF_PROC_FROZENSOUL_2 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS5 Prefix: [ITEM] of Reflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: REAT_OF_DANCING Prefix: Dancing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (1.0-1.0)% less chance to block Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_5 Prefix: [ITEM] of the Feeding Frenzy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OFLICH5 Prefix: [ITEM] of the Lich Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(88.0-112.0) Mana +(36.0-48.0) Max HP (100.0-100.0)% less Effectiveness of Potions Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% less chance to fumble Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_BLOODMAGIC5 Prefix: [ITEM] of Blood Magic No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(1.5-1.5) HP/Second +(10.0-10.0) Mana/s Affix: OFTHEMASTER22H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_ELEMEFFECT_DURATION_BONUS3 Prefix: Elemental [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: REAT_OF_RESIST_IMMOB3 Prefix: Escaping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: REAT_OF_PROC_SUPER_5 Prefix: [ITEM] of the Superman Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB5 Prefix: [ITEM] of Debilitation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: REAT_OF_PROC_FROZENSOUL_1 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: REAT_OF_BLESSED5 Prefix: [ITEM] of Righteousness Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-5.0)% less all Damage Taken Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_STEELTOE5 Prefix: [ITEM] of Cement No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (5.0-5.0)% less Dodge Chance Affix: OFTHEMAGE Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, HELMET] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK5 Prefix: [ITEM] of the Monk Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (20.0-20.0)% more XP gained No effect details for effect FAME GAIN BONUS with parameters (min 20.00, max 20.00, dur 0.00, type physical, level -1) (20.0-20.0)% less all damage Affix: OFTHETIGER2 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_FROZENSOUL_5 Prefix: [ITEM] of the Frozen Soul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS2 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection Minimum Level: 13 Spawn Weight: 5 Occupies no slots Spawns On: [PANTS] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_SUPER_1 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_VILLAINNY5 Prefix: [ITEM] of Villainy Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more Critical Chance (50.0-50.0)% less all damage Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OFTHEMASTER2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER5 Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (10.0-10.0)% less all Armor Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: OF_PROC_METEORSTRIKE_10 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLOODWASH_15 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OFTHESTORMS3 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WONDER Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (4.0-4.0)% more Mana Affix: OFTHECHEETAH Prefix: Brisk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_1 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-30.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_ELVEN5 Prefix: [ITEM] of the Will o' Wisp No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(50.0-50.0) electrical armor +(50.0-50.0) fire armor +(50.0-50.0) ice armor +(50.0-50.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: REAT_OF_PROC_FEEDING_3 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_STEELTOE2 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (2.0-2.0)% less Dodge Chance Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB2 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFTHESAVANT Prefix: Savant [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: REAT_OFLICH Prefix: Lich [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(52.0-68.0) Mana +(18.0-24.0) Max HP (50.0-50.0)% less Effectiveness of Potions Affix: REAT_OF_PROC_SUPER_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (12.0-12.0)% less chance to fumble Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHETHORN2 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLOODMAGIC3 Prefix: Blood Tapping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(0.9-0.9) HP/Second +(6.0-6.0) Mana/s Affix: REAT_ELEMEFFECT_DURATION_BONUS5 Prefix: [ITEM] of the Elements Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-8.0)% less chance to fumble Affix: REAT_OF_PROC_SUPER_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_ELECATTUN Prefix: [ITEM] of Electric Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more electric damage +(100.0-100.0) electrical armor -(100.0-100.0) poison armor (20.0-20.0)% less poison damage Affix: OFTHETHORN Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_IMMOB3 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: REAT_OF_STEELTOE3 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (3.0-3.0)% less Dodge Chance Affix: REAT_OF_RANGER Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(1.0-1.0) Mana Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLESSED3 Prefix: Blessed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-3.0)% less all Damage Taken Affix: REAT_OF_PROC_FEEDING_2 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS3 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (9.0-9.0)% more charge rate Affix: REAT_OF_DUELIST3 Prefix: Duelist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-5.0)% more Movement Speed (2.0-2.0)% more Dodge Chance (5.0-5.0)% more Attack Speed (2.0-2.0)% less chance to block Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PARRYING Prefix: Parrying [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: REAT_LIFEPERCENT5 Prefix: [ITEM] of the Blood Knight Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_PROC_POISONBURST_2 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD5 Prefix: [ITEM] of the Legend Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 7.00, max 10.00, dur 0.00, type physical, level -1) (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_POISONBURST_3 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: OF_PROC_STORMCLAW15 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE2H2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (6.0-6.0)% more charge rate Affix: REAT_OF_PROCGETHIT_AEGIS2 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHIRLWIND3 Prefix: Whirlwind [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Cast Speed (25.0-25.0)% less all damage (25.0-25.0)% more Attack Speed Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.3-0.3) HP/Second Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_PROC_POISONBURST_1 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: REAT_OF_HAPPINESS5 Prefix: [ITEM] of Happiness Minimum Level: 20 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more HP Affix: OFTHEMULE Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(1.5-1.5) HP/Second Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: REAT_OF_RANGER5 Prefix: [ITEM] of the Beast Master No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (10.0-15.0)% more Pet Speed (10.0-15.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_PARRYING5 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky Minimum Level: 8 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS1 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_EARTHATTUN Prefix: [ITEM] of Earth Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more physical damage No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) (100.0-100.0)% less charge rate Affix: REAT_OF_DUELIST5 Prefix: [ITEM] of the Wind Walker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Movement Speed (3.0-3.0)% more Dodge Chance (10.0-10.0)% more Attack Speed (3.0-3.0)% less chance to block Affix: OF_TL2_CRITICALDAMAGE2H5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS5 Prefix: [ITEM] of Safekeeping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (15.0-15.0)% more charge rate Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFRESISTANCE Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: REAT_LIFEPERCENT3 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF] Effects: (10.0-10.0)% more Effectiveness of Potions +(1.0-1.0) HP/Second +(1.0-1.0) Max HP Affix: REAT_OF_BARD2 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 3.00, max 5.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD3 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 7.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PROC_POISONBURST_5 Prefix: [ITEM] of the Scourge Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_LIFEPERCENT2 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: REAT_OF_ELVEN3 Prefix: Elven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(30.0-30.0) electrical armor +(30.0-30.0) fire armor +(30.0-30.0) ice armor +(30.0-30.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PROC_BLINDCLOUD_15 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHITEMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more Effectiveness of Potions +(0.7-1.3) HP/Second +(8.0-10.0) Max HP Affix: REAT_OF_WHIRLWIND5 Prefix: [ITEM] of the Tornado Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Cast Speed (50.0-50.0)% less all damage (50.0-50.0)% more Attack Speed Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PARRYING2 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS3 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (12.0-12.0)% more HP Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: REAT_OF_IMMOB Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_RANGER3 Prefix: [ITEM] of the Ranger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (5.0-9.0)% more Minion/Pet Health (5.0-9.0)% more Pet Speed (5.0-9.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS2 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (8.0-8.0)% more HP Affix: REAT_OF_PROCGETHIT_AEGIS_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: REAT_OF_PARRYING3 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_LIFEPERCENT Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE5 Prefix: [ITEM] of the Black Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (10.0-12.0)% more Cast Speed +(3.0-4.0) Mana/s +(30.0-40.0) Mana Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHESAGE2 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 1 Occupies no slots Spawns On: [PANTS] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -30.0 knockback (named OFTHEARCHER KNOCK BACK) (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OFTHESAGE3 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_5 Prefix: [ITEM] of Energy Blast Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_BATTERYPOWERED3 Prefix: Battery Powered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(3.0-3.0) Mana/s +(26.0-34.0) electric damage Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: REAT_OF_FIREATTUN Prefix: [ITEM] of Fire Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more fire damage +(100.0-100.0) fire armor -(100.0-100.0) ice armor (20.0-20.0)% less ice damage Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (8.0-8.0)% less charge bar decay rate Affix: REAT_OF_GHOUL Prefix: [ITEM] of the Ghoul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFTHEELEPHANT3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_CURSED2 Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_CURSED3 Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (15.0-15.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_BACTEROID3 Prefix: Bacteroid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(0.9-0.9) HP/Second +(26.0-34.0) poison damage Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_POISONATTUN Prefix: [ITEM] of Poison Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more poison damage +(100.0-100.0) poison armor -(100.0-100.0) electrical armor (20.0-20.0)% less electric damage Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_BLACKMAGE3 Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (6.0-8.0)% more Cast Speed +(2.0-2.5) Mana/s +(20.0-25.0) Mana Affix: OFHTERAM Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: REAT_OF_ICEATTUN Prefix: [ITEM] of Ice Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more ice damage +(100.0-100.0) ice armor -(100.0-100.0) fire armor (20.0-20.0)% less fire damage Affix: REAT_OF_NECROMANCER Prefix: Voodoo [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: HP_ADDER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-7.0) Max HP (named HP_ADDER MAX HP) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: OFTHEELEPHANT Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_1 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK Prefix: Monk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (10.0-10.0)% more XP gained No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 10.00, dur 0.00, type physical, level -1) (10.0-10.0)% less all damage Affix: REAT_OF_PROC_FULLCHARGE_3 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BATTERYPOWERED5 Prefix: [ITEM] of Powered Drain No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(5.0-5.0) Mana/s +(42.0-58.0) electric damage Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (24.0-24.0)% less charge bar decay rate Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: REAT_OF_TURBINE5 Prefix: [ITEM] of the Turbine Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (25.0-25.0)% more charge rate Affix: OFTHESEEKER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_HAPPINESS Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (4.0-4.0)% more HP Affix: REAT_OF_BACTEROID5 Prefix: [ITEM] of Bubonic Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(1.5-1.5) HP/Second +(42.0-58.0) poison damage Affix: REAT_OF_CURSED5 Prefix: [ITEM] of the Demon Pact Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) (25.0-25.0)% more all Damage Taken Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHESTORMS Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEBULL Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (25.0-25.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_GOLEM Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_PROC_FULLCHARGE_2 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OFWISDOM Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_REDMAGE Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(9.0-9.0) Mana Affix: REAT_OF_CURSED Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_ELVEN Prefix: [ITEM] of Resistance Minimum Level: 23 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: REAT_OF_PROC_SUPERCHARGE_5 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY3 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_DWARVEN5 Prefix: [ITEM] of the Stone Golem No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-15.0)% less Movement Speed +(48.0-52.0) physical Armor Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OF_PROC_FIRESTORM_15 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHESAGE Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_ALCHEMY2 Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_15 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_NECROMANCER5 Prefix: [ITEM] of the Necromancer Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROC_GLACIALSPIKE_15 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OFTHEMASTER32H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(3.0-3.0) Mana/s Affix: REAT_OF_PAPER Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHEWIZARD Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(1.0-1.0) Mana/s Affix: REAT_OF_DANCING2 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (2.0-2.0)% less chance to block Affix: HP_ADDER_2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_WONDER5 Prefix: [ITEM] of Possiblity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (20.0-20.0)% more Mana Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: REAT_OF_BARD Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: HP_ADDER_3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING3 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (3.0-3.0)% more Dodge Chance (named 3) (3.0-3.0)% less chance to block Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_TURBINE Prefix: Generating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more charge rate Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET] Effects: (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: REAT_OF_REDMAGE5 Prefix: [ITEM] of the Red Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more charge rate +(13.0-17.0) Max HP +(25.0-35.0) Mana Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence Minimum Level: 6 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: REAT_OF_EVIL3 Prefix: Evil [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) (50.0-50.0)% less Effectiveness of Potions +(140.0-160.0) Mana stolen Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(2.0-2.0) Mana/s Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: REAT_OF_ALCHEMY5 Prefix: [ITEM] of the Alchemist Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: [ITEM] of Engulfing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_POLARITY Prefix: [ITEM] of Polarity Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: REAT_OF_DWARVEN3 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% less Movement Speed +(30.0-34.0) physical Armor Affix: REAT_OF_DWARVEN2 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (40.0-40.0)% less Mana (20.0-20.0)% more physical Armor Affix: OF_PROC_THUNDERSTROM_15 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY4 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(5.0-5.0) Mana/s Affix: OFTHEBULL3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-4.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET] Effects: (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: REAT_OF_WONDER3 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (12.0-12.0)% more Mana Affix: OFTHEMULE2 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: REAT_OF_WONDER2 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (8.0-8.0)% more Mana Affix: HP_ADDER_5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING5 Prefix: [ITEM] of the Super Freak No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (5.0-5.0)% less chance to block Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_EVIL Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (10.0-10.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_REDMAGE3 Prefix: [ITEM] of the Red Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (5.0-7.0)% more charge rate +(8.0-10.0) Max HP +(15.0-21.0) Mana Affix: OFTHEBULL2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHETIGER Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET] Effects: (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: REAT_OF_EVIL5 Prefix: [ITEM] of Soul Reaping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) (100.0-100.0)% less Effectiveness of Potions +(130.0-170.0) Mana stolen Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: REAT_OF_BLESSED Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (20.0-20.0)% less physical Armor Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: REAT_OF_TELEPORTONSTRUCK5 Prefix: [ITEM] of Phasing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FROZENSOUL_3 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: REAT_OF_TELEPORTONSTRUCK Prefix: Phasing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: REAT_OF_VILLAINNY3 Prefix: Delinquent [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (25.0-25.0)% more Critical Chance (25.0-25.0)% less all damage Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_RESIST_SLOW3 Prefix: Momentum [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_WHITEMAGE5 Prefix: [ITEM] of the White Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (12.0-17.0)% more Effectiveness of Potions +(1.2-1.7) HP/Second +(12.0-17.0) Max HP Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER3 Prefix: Paper [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (5.0-5.0)% less all Armor Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste Minimum Level: 3 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: REAT_OF_PROC_FROZENSOUL_2 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS5 Prefix: [ITEM] of Reflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: REAT_OF_DANCING Prefix: Dancing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (1.0-1.0)% less chance to block Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_5 Prefix: [ITEM] of the Feeding Frenzy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OFLICH5 Prefix: [ITEM] of the Lich Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(88.0-112.0) Mana +(36.0-48.0) Max HP (100.0-100.0)% less Effectiveness of Potions Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% less chance to fumble Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_BLOODMAGIC5 Prefix: [ITEM] of Blood Magic No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(1.5-1.5) HP/Second +(10.0-10.0) Mana/s Affix: OFTHEMASTER22H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_ELEMEFFECT_DURATION_BONUS3 Prefix: Elemental [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: REAT_OF_RESIST_IMMOB3 Prefix: Escaping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: REAT_OF_PROC_SUPER_5 Prefix: [ITEM] of the Superman Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB5 Prefix: [ITEM] of Debilitation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: REAT_OF_PROC_FROZENSOUL_1 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: REAT_OF_BLESSED5 Prefix: [ITEM] of Righteousness Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-5.0)% less all Damage Taken Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_STEELTOE5 Prefix: [ITEM] of Cement No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (5.0-5.0)% less Dodge Chance Affix: OFTHEMAGE Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, HELMET] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK5 Prefix: [ITEM] of the Monk Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (20.0-20.0)% more XP gained No effect details for effect FAME GAIN BONUS with parameters (min 20.00, max 20.00, dur 0.00, type physical, level -1) (20.0-20.0)% less all damage Affix: OFTHETIGER2 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_FROZENSOUL_5 Prefix: [ITEM] of the Frozen Soul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS2 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection Minimum Level: 13 Spawn Weight: 5 Occupies no slots Spawns On: [PANTS] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_SUPER_1 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_VILLAINNY5 Prefix: [ITEM] of Villainy Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more Critical Chance (50.0-50.0)% less all damage Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OFTHEMASTER2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER5 Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (10.0-10.0)% less all Armor Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: OF_PROC_METEORSTRIKE_10 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLOODWASH_15 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OFTHESTORMS3 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WONDER Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (4.0-4.0)% more Mana Affix: OFTHECHEETAH Prefix: Brisk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_1 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-30.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_ELVEN5 Prefix: [ITEM] of the Will o' Wisp No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(50.0-50.0) electrical armor +(50.0-50.0) fire armor +(50.0-50.0) ice armor +(50.0-50.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: REAT_OF_PROC_FEEDING_3 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_STEELTOE2 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (2.0-2.0)% less Dodge Chance Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB2 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFTHESAVANT Prefix: Savant [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: REAT_OFLICH Prefix: Lich [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(52.0-68.0) Mana +(18.0-24.0) Max HP (50.0-50.0)% less Effectiveness of Potions Affix: REAT_OF_PROC_SUPER_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (12.0-12.0)% less chance to fumble Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHETHORN2 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLOODMAGIC3 Prefix: Blood Tapping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(0.9-0.9) HP/Second +(6.0-6.0) Mana/s Affix: REAT_ELEMEFFECT_DURATION_BONUS5 Prefix: [ITEM] of the Elements Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-8.0)% less chance to fumble Affix: REAT_OF_PROC_SUPER_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_ELECATTUN Prefix: [ITEM] of Electric Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more electric damage +(100.0-100.0) electrical armor -(100.0-100.0) poison armor (20.0-20.0)% less poison damage Affix: OFTHETHORN Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_IMMOB3 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: REAT_OF_STEELTOE3 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (3.0-3.0)% less Dodge Chance Affix: REAT_OF_RANGER Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(1.0-1.0) Mana Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLESSED3 Prefix: Blessed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-3.0)% less all Damage Taken Affix: REAT_OF_PROC_FEEDING_2 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS3 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (9.0-9.0)% more charge rate Affix: REAT_OF_DUELIST3 Prefix: Duelist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-5.0)% more Movement Speed (2.0-2.0)% more Dodge Chance (5.0-5.0)% more Attack Speed (2.0-2.0)% less chance to block Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PARRYING Prefix: Parrying [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: REAT_LIFEPERCENT5 Prefix: [ITEM] of the Blood Knight Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_PROC_POISONBURST_2 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD5 Prefix: [ITEM] of the Legend Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 7.00, max 10.00, dur 0.00, type physical, level -1) (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_POISONBURST_3 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: OF_PROC_STORMCLAW15 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE2H2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (6.0-6.0)% more charge rate Affix: REAT_OF_PROCGETHIT_AEGIS2 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHIRLWIND3 Prefix: Whirlwind [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Cast Speed (25.0-25.0)% less all damage (25.0-25.0)% more Attack Speed Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.3-0.3) HP/Second Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_PROC_POISONBURST_1 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: REAT_OF_HAPPINESS5 Prefix: [ITEM] of Happiness Minimum Level: 20 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more HP Affix: OFTHEMULE Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(1.5-1.5) HP/Second Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: REAT_OF_RANGER5 Prefix: [ITEM] of the Beast Master No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (10.0-15.0)% more Pet Speed (10.0-15.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_PARRYING5 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky Minimum Level: 8 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS1 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_EARTHATTUN Prefix: [ITEM] of Earth Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more physical damage No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) (100.0-100.0)% less charge rate Affix: REAT_OF_DUELIST5 Prefix: [ITEM] of the Wind Walker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Movement Speed (3.0-3.0)% more Dodge Chance (10.0-10.0)% more Attack Speed (3.0-3.0)% less chance to block Affix: OF_TL2_CRITICALDAMAGE2H5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS5 Prefix: [ITEM] of Safekeeping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (15.0-15.0)% more charge rate Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFRESISTANCE Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: REAT_LIFEPERCENT3 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF] Effects: (10.0-10.0)% more Effectiveness of Potions +(1.0-1.0) HP/Second +(1.0-1.0) Max HP Affix: REAT_OF_BARD2 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 3.00, max 5.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD3 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 7.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PROC_POISONBURST_5 Prefix: [ITEM] of the Scourge Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_LIFEPERCENT2 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: REAT_OF_ELVEN3 Prefix: Elven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(30.0-30.0) electrical armor +(30.0-30.0) fire armor +(30.0-30.0) ice armor +(30.0-30.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PROC_BLINDCLOUD_15 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHITEMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more Effectiveness of Potions +(0.7-1.3) HP/Second +(8.0-10.0) Max HP Affix: REAT_OF_WHIRLWIND5 Prefix: [ITEM] of the Tornado Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Cast Speed (50.0-50.0)% less all damage (50.0-50.0)% more Attack Speed Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PARRYING2 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS3 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (12.0-12.0)% more HP Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: REAT_OF_IMMOB Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_RANGER3 Prefix: [ITEM] of the Ranger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (5.0-9.0)% more Minion/Pet Health (5.0-9.0)% more Pet Speed (5.0-9.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS2 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (8.0-8.0)% more HP Affix: REAT_OF_PROCGETHIT_AEGIS_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: REAT_OF_PARRYING3 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_LIFEPERCENT Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE5 Prefix: [ITEM] of the Black Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (10.0-12.0)% more Cast Speed +(3.0-4.0) Mana/s +(30.0-40.0) Mana Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHESAGE2 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 1 Occupies no slots Spawns On: [PANTS] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -30.0 knockback (named OFTHEARCHER KNOCK BACK) (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OFTHESAGE3 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_5 Prefix: [ITEM] of Energy Blast Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_BATTERYPOWERED3 Prefix: Battery Powered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(3.0-3.0) Mana/s +(26.0-34.0) electric damage Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: REAT_OF_FIREATTUN Prefix: [ITEM] of Fire Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more fire damage +(100.0-100.0) fire armor -(100.0-100.0) ice armor (20.0-20.0)% less ice damage Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (8.0-8.0)% less charge bar decay rate Affix: REAT_OF_GHOUL Prefix: [ITEM] of the Ghoul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFTHEELEPHANT3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_CURSED2 Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_CURSED3 Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (15.0-15.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_BACTEROID3 Prefix: Bacteroid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(0.9-0.9) HP/Second +(26.0-34.0) poison damage Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_POISONATTUN Prefix: [ITEM] of Poison Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more poison damage +(100.0-100.0) poison armor -(100.0-100.0) electrical armor (20.0-20.0)% less electric damage Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_BLACKMAGE3 Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (6.0-8.0)% more Cast Speed +(2.0-2.5) Mana/s +(20.0-25.0) Mana Affix: OFHTERAM Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: REAT_OF_ICEATTUN Prefix: [ITEM] of Ice Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more ice damage +(100.0-100.0) ice armor -(100.0-100.0) fire armor (20.0-20.0)% less fire damage Affix: REAT_OF_NECROMANCER Prefix: Voodoo [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: HP_ADDER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-7.0) Max HP (named HP_ADDER MAX HP) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: OFTHEELEPHANT Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_1 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK Prefix: Monk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (10.0-10.0)% more XP gained No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 10.00, dur 0.00, type physical, level -1) (10.0-10.0)% less all damage Affix: REAT_OF_PROC_FULLCHARGE_3 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BATTERYPOWERED5 Prefix: [ITEM] of Powered Drain No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(5.0-5.0) Mana/s +(42.0-58.0) electric damage Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (24.0-24.0)% less charge bar decay rate Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: REAT_OF_TURBINE5 Prefix: [ITEM] of the Turbine Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (25.0-25.0)% more charge rate Affix: OFTHESEEKER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_HAPPINESS Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (4.0-4.0)% more HP Affix: REAT_OF_BACTEROID5 Prefix: [ITEM] of Bubonic Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(1.5-1.5) HP/Second +(42.0-58.0) poison damage Affix: REAT_OF_CURSED5 Prefix: [ITEM] of the Demon Pact Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) (25.0-25.0)% more all Damage Taken Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHESTORMS Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEBULL Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (25.0-25.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_GOLEM Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_PROC_FULLCHARGE_2 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OFWISDOM Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_REDMAGE Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(9.0-9.0) Mana Affix: REAT_OF_CURSED Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_ELVEN Prefix: [ITEM] of Resistance Minimum Level: 23 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: REAT_OF_PROC_SUPERCHARGE_5 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY3 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_DWARVEN5 Prefix: [ITEM] of the Stone Golem No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-15.0)% less Movement Speed +(48.0-52.0) physical Armor Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OF_PROC_FIRESTORM_15 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHESAGE Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_ALCHEMY2 Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_15 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_NECROMANCER5 Prefix: [ITEM] of the Necromancer Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROC_GLACIALSPIKE_15 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OFTHEMASTER32H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(3.0-3.0) Mana/s Affix: REAT_OF_PAPER Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHEWIZARD Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(1.0-1.0) Mana/s Affix: REAT_OF_DANCING2 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (2.0-2.0)% less chance to block Affix: HP_ADDER_2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_WONDER5 Prefix: [ITEM] of Possiblity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (20.0-20.0)% more Mana Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: REAT_OF_BARD Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: HP_ADDER_3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING3 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (3.0-3.0)% more Dodge Chance (named 3) (3.0-3.0)% less chance to block Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_TURBINE Prefix: Generating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more charge rate Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET] Effects: (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: REAT_OF_REDMAGE5 Prefix: [ITEM] of the Red Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more charge rate +(13.0-17.0) Max HP +(25.0-35.0) Mana Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence Minimum Level: 6 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: REAT_OF_EVIL3 Prefix: Evil [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) (50.0-50.0)% less Effectiveness of Potions +(140.0-160.0) Mana stolen Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(2.0-2.0) Mana/s Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: REAT_OF_ALCHEMY5 Prefix: [ITEM] of the Alchemist Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: [ITEM] of Engulfing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_POLARITY Prefix: [ITEM] of Polarity Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: REAT_OF_DWARVEN3 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% less Movement Speed +(30.0-34.0) physical Armor Affix: REAT_OF_DWARVEN2 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (40.0-40.0)% less Mana (20.0-20.0)% more physical Armor Affix: OF_PROC_THUNDERSTROM_15 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY4 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(5.0-5.0) Mana/s Affix: OFTHEBULL3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-4.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET] Effects: (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: REAT_OF_WONDER3 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (12.0-12.0)% more Mana Affix: OFTHEMULE2 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: REAT_OF_WONDER2 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (8.0-8.0)% more Mana Affix: HP_ADDER_5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING5 Prefix: [ITEM] of the Super Freak No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (5.0-5.0)% less chance to block Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_EVIL Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (10.0-10.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_REDMAGE3 Prefix: [ITEM] of the Red Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (5.0-7.0)% more charge rate +(8.0-10.0) Max HP +(15.0-21.0) Mana Affix: OFTHEBULL2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHETIGER Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET] Effects: (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: REAT_OF_EVIL5 Prefix: [ITEM] of Soul Reaping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) (100.0-100.0)% less Effectiveness of Potions +(130.0-170.0) Mana stolen Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: REAT_OF_BLESSED Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (20.0-20.0)% less physical Armor Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: REAT_OF_TELEPORTONSTRUCK5 Prefix: [ITEM] of Phasing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FROZENSOUL_3 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: REAT_OF_TELEPORTONSTRUCK Prefix: Phasing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: REAT_OF_VILLAINNY3 Prefix: Delinquent [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (25.0-25.0)% more Critical Chance (25.0-25.0)% less all damage Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_RESIST_SLOW3 Prefix: Momentum [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_WHITEMAGE5 Prefix: [ITEM] of the White Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (12.0-17.0)% more Effectiveness of Potions +(1.2-1.7) HP/Second +(12.0-17.0) Max HP Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER3 Prefix: Paper [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (5.0-5.0)% less all Armor Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste Minimum Level: 3 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: REAT_OF_PROC_FROZENSOUL_2 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS5 Prefix: [ITEM] of Reflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: REAT_OF_DANCING Prefix: Dancing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (1.0-1.0)% less chance to block Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_5 Prefix: [ITEM] of the Feeding Frenzy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OFLICH5 Prefix: [ITEM] of the Lich Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(88.0-112.0) Mana +(36.0-48.0) Max HP (100.0-100.0)% less Effectiveness of Potions Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% less chance to fumble Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_BLOODMAGIC5 Prefix: [ITEM] of Blood Magic No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(1.5-1.5) HP/Second +(10.0-10.0) Mana/s Affix: OFTHEMASTER22H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_ELEMEFFECT_DURATION_BONUS3 Prefix: Elemental [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: REAT_OF_RESIST_IMMOB3 Prefix: Escaping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: REAT_OF_PROC_SUPER_5 Prefix: [ITEM] of the Superman Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB5 Prefix: [ITEM] of Debilitation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: REAT_OF_PROC_FROZENSOUL_1 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: REAT_OF_BLESSED5 Prefix: [ITEM] of Righteousness Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-5.0)% less all Damage Taken Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_STEELTOE5 Prefix: [ITEM] of Cement No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (5.0-5.0)% less Dodge Chance Affix: OFTHEMAGE Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, HELMET] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK5 Prefix: [ITEM] of the Monk Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (20.0-20.0)% more XP gained No effect details for effect FAME GAIN BONUS with parameters (min 20.00, max 20.00, dur 0.00, type physical, level -1) (20.0-20.0)% less all damage Affix: OFTHETIGER2 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_FROZENSOUL_5 Prefix: [ITEM] of the Frozen Soul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS2 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection Minimum Level: 13 Spawn Weight: 5 Occupies no slots Spawns On: [PANTS] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_SUPER_1 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_VILLAINNY5 Prefix: [ITEM] of Villainy Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more Critical Chance (50.0-50.0)% less all damage Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OFTHEMASTER2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER5 Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (10.0-10.0)% less all Armor Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: OF_PROC_METEORSTRIKE_10 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLOODWASH_15 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OFTHESTORMS3 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WONDER Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (4.0-4.0)% more Mana Affix: OFTHECHEETAH Prefix: Brisk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_1 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-30.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_ELVEN5 Prefix: [ITEM] of the Will o' Wisp No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(50.0-50.0) electrical armor +(50.0-50.0) fire armor +(50.0-50.0) ice armor +(50.0-50.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: REAT_OF_PROC_FEEDING_3 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_STEELTOE2 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (2.0-2.0)% less Dodge Chance Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB2 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFTHESAVANT Prefix: Savant [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: REAT_OFLICH Prefix: Lich [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(52.0-68.0) Mana +(18.0-24.0) Max HP (50.0-50.0)% less Effectiveness of Potions Affix: REAT_OF_PROC_SUPER_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (12.0-12.0)% less chance to fumble Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHETHORN2 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLOODMAGIC3 Prefix: Blood Tapping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(0.9-0.9) HP/Second +(6.0-6.0) Mana/s Affix: REAT_ELEMEFFECT_DURATION_BONUS5 Prefix: [ITEM] of the Elements Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-8.0)% less chance to fumble Affix: REAT_OF_PROC_SUPER_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_ELECATTUN Prefix: [ITEM] of Electric Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more electric damage +(100.0-100.0) electrical armor -(100.0-100.0) poison armor (20.0-20.0)% less poison damage Affix: OFTHETHORN Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_IMMOB3 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: REAT_OF_STEELTOE3 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (3.0-3.0)% less Dodge Chance Affix: REAT_OF_RANGER Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(1.0-1.0) Mana Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLESSED3 Prefix: Blessed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-3.0)% less all Damage Taken Affix: REAT_OF_PROC_FEEDING_2 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS3 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (9.0-9.0)% more charge rate Affix: REAT_OF_DUELIST3 Prefix: Duelist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-5.0)% more Movement Speed (2.0-2.0)% more Dodge Chance (5.0-5.0)% more Attack Speed (2.0-2.0)% less chance to block Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PARRYING Prefix: Parrying [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: REAT_LIFEPERCENT5 Prefix: [ITEM] of the Blood Knight Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_PROC_POISONBURST_2 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD5 Prefix: [ITEM] of the Legend Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 7.00, max 10.00, dur 0.00, type physical, level -1) (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_POISONBURST_3 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: OF_PROC_STORMCLAW15 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE2H2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (6.0-6.0)% more charge rate Affix: REAT_OF_PROCGETHIT_AEGIS2 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHIRLWIND3 Prefix: Whirlwind [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Cast Speed (25.0-25.0)% less all damage (25.0-25.0)% more Attack Speed Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.3-0.3) HP/Second Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_PROC_POISONBURST_1 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: REAT_OF_HAPPINESS5 Prefix: [ITEM] of Happiness Minimum Level: 20 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more HP Affix: OFTHEMULE Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(1.5-1.5) HP/Second Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: REAT_OF_RANGER5 Prefix: [ITEM] of the Beast Master No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (10.0-15.0)% more Pet Speed (10.0-15.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_PARRYING5 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky Minimum Level: 8 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS1 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_EARTHATTUN Prefix: [ITEM] of Earth Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more physical damage No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) (100.0-100.0)% less charge rate Affix: REAT_OF_DUELIST5 Prefix: [ITEM] of the Wind Walker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Movement Speed (3.0-3.0)% more Dodge Chance (10.0-10.0)% more Attack Speed (3.0-3.0)% less chance to block Affix: OF_TL2_CRITICALDAMAGE2H5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS5 Prefix: [ITEM] of Safekeeping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (15.0-15.0)% more charge rate Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFRESISTANCE Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: REAT_LIFEPERCENT3 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF] Effects: (10.0-10.0)% more Effectiveness of Potions +(1.0-1.0) HP/Second +(1.0-1.0) Max HP Affix: REAT_OF_BARD2 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 3.00, max 5.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD3 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 7.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PROC_POISONBURST_5 Prefix: [ITEM] of the Scourge Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_LIFEPERCENT2 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: REAT_OF_ELVEN3 Prefix: Elven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(30.0-30.0) electrical armor +(30.0-30.0) fire armor +(30.0-30.0) ice armor +(30.0-30.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PROC_BLINDCLOUD_15 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHITEMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more Effectiveness of Potions +(0.7-1.3) HP/Second +(8.0-10.0) Max HP Affix: REAT_OF_WHIRLWIND5 Prefix: [ITEM] of the Tornado Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Cast Speed (50.0-50.0)% less all damage (50.0-50.0)% more Attack Speed Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PARRYING2 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS3 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (12.0-12.0)% more HP Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: REAT_OF_IMMOB Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_RANGER3 Prefix: [ITEM] of the Ranger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (5.0-9.0)% more Minion/Pet Health (5.0-9.0)% more Pet Speed (5.0-9.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS2 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (8.0-8.0)% more HP Affix: REAT_OF_PROCGETHIT_AEGIS_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: REAT_OF_PARRYING3 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_LIFEPERCENT Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE5 Prefix: [ITEM] of the Black Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (10.0-12.0)% more Cast Speed +(3.0-4.0) Mana/s +(30.0-40.0) Mana Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHESAGE2 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 1 Occupies no slots Spawns On: [PANTS] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -30.0 knockback (named OFTHEARCHER KNOCK BACK) (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OFTHESAGE3 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_5 Prefix: [ITEM] of Energy Blast Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_BATTERYPOWERED3 Prefix: Battery Powered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(3.0-3.0) Mana/s +(26.0-34.0) electric damage Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: REAT_OF_FIREATTUN Prefix: [ITEM] of Fire Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more fire damage +(100.0-100.0) fire armor -(100.0-100.0) ice armor (20.0-20.0)% less ice damage Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (8.0-8.0)% less charge bar decay rate Affix: REAT_OF_GHOUL Prefix: [ITEM] of the Ghoul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFTHEELEPHANT3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_CURSED2 Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_CURSED3 Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (15.0-15.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_BACTEROID3 Prefix: Bacteroid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(0.9-0.9) HP/Second +(26.0-34.0) poison damage Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_POISONATTUN Prefix: [ITEM] of Poison Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more poison damage +(100.0-100.0) poison armor -(100.0-100.0) electrical armor (20.0-20.0)% less electric damage Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_BLACKMAGE3 Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (6.0-8.0)% more Cast Speed +(2.0-2.5) Mana/s +(20.0-25.0) Mana Affix: OFHTERAM Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: REAT_OF_ICEATTUN Prefix: [ITEM] of Ice Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more ice damage +(100.0-100.0) ice armor -(100.0-100.0) fire armor (20.0-20.0)% less fire damage Affix: REAT_OF_NECROMANCER Prefix: Voodoo [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: HP_ADDER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-7.0) Max HP (named HP_ADDER MAX HP) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: OFTHEELEPHANT Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_1 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK Prefix: Monk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (10.0-10.0)% more XP gained No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 10.00, dur 0.00, type physical, level -1) (10.0-10.0)% less all damage Affix: REAT_OF_PROC_FULLCHARGE_3 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BATTERYPOWERED5 Prefix: [ITEM] of Powered Drain No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(5.0-5.0) Mana/s +(42.0-58.0) electric damage Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (24.0-24.0)% less charge bar decay rate Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: REAT_OF_TURBINE5 Prefix: [ITEM] of the Turbine Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (25.0-25.0)% more charge rate Affix: OFTHESEEKER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_HAPPINESS Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (4.0-4.0)% more HP Affix: REAT_OF_BACTEROID5 Prefix: [ITEM] of Bubonic Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(1.5-1.5) HP/Second +(42.0-58.0) poison damage Affix: REAT_OF_CURSED5 Prefix: [ITEM] of the Demon Pact Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) (25.0-25.0)% more all Damage Taken Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHESTORMS Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEBULL Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (25.0-25.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_GOLEM Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_PROC_FULLCHARGE_2 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OFWISDOM Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: ELEC2 Prefix: Resonant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: DEX_VIT2_1H Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: CAST_SPEED4_C Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: BOOTS1_A Prefix: Sure [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) Affix: XP2 Prefix: Wanderer's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: ARMOR_MAT6_A Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: BOOTS3_C Prefix: Grounded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: ELEC2_2H Prefix: Resonant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT4_C Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: DEX4_2H_2 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: FACTION_ARMOR9_C Prefix: Greenmist [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) Affix: ARMOR_STATS_MAG2_C Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW8_A Prefix: Decayed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: BLINDING4_A Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses Linear_Graph graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses Linear_Graph graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6_A Prefix: Plated [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_1H Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: DMG_PHYS_POIS_RANGE5_1H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6_C Prefix: Plated [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: BLINDING4_C Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) Affix: ARMOR_STATS_MAG2_A Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) Affix: ARMOR_PERCENT_LOW8_C Prefix: Decayed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Affix: FACTION_ARMOR9_A Prefix: Greenmist [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses Linear_Graph graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: CLASS_BASED_B_3_1H Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: ARMOR_MAT4_A Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD, ENCHANTER] Effects: +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_1H Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE4_1H Prefix: Executioner's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (10.0-15.0)% more Execute Chance (named EXECUTE4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5_2H Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: ELEC_DOT2_1H Prefix: Haywire [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: BOOTS3_A Prefix: Grounded [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT6_C Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: BOOTS1_C Prefix: Sure [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: DMG_ANGRY3_2H Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: CLASS_BASED4_2HR_2 Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: CLASS_BASED_D_2_2H Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_2H_2 Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CAST_SPEED4_A Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: BOOTS5_C Prefix: Fur-Lined [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_1H Prefix: Sieging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: ARMOR_MAT2_C Prefix: Black Iron [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_1_1H Prefix: Totemic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: BOOTS7_A Prefix: Sturdy [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY1_2H_2 Prefix: [ITEM] of Fury No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: XP4 Prefix: Adventurer's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: BOOTS11_A Prefix: Spiked [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) Affix: ELEC2_2H_2 Prefix: Resonant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_2H Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC3_2H_2 Prefix: Honed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX_1H Prefix: Plagued [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (75.0-100.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: BURN3_C Prefix: Immolating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2_2H_2 Prefix: Tempered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2_1H Prefix: Tempered [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: CHARGE_DECAY4_C Prefix: [ITEM] of Willpower Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) Affix: BURN1_A Prefix: Blazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: DEX4_1H Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: DEX_MAG2_2H Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_A Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: DMG_ANGRY1_2H Prefix: [ITEM] of Fury No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: BLOCK2 Prefix: Defiant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: CRIT_DAMAGE4_C Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: ARMOR_STATS2_C Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ELEC2_2H_2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY4_1H Prefix: [ITEM] of Anger Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CLASS_BASED_A_2H Prefix: Magebane [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE5_A Prefix: [ITEM] of Ascension Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS6_2H_2 Prefix: Merciless [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: CHARGE_RATE5_C Prefix: [ITEM] of Ascension Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: ARMOR_STATS2_A Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: CLASS_BASED_D_B_2H Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: CRIT_DAMAGE4_A Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: BLINDING2_C Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: BURN1_C Prefix: Blazing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_1H Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: CLASS_BASED4_2HR Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: CHARGE_DECAY4_A Prefix: [ITEM] of Willpower Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) Affix: BURN3_A Prefix: Immolating [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: CLASS_BASED2_2HR_2 Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: BOOTS11_C Prefix: Spiked [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: CLASS_BASED_A_2_1H Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: BOOTS7_C Prefix: Sturdy [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: ARMOR_MAT2_A Prefix: Black Iron [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE5_2H_2 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: DMG_PROC_POIS2_2H Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: BOOTS5_A Prefix: Fur-Lined [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PERCENT_POIS4_2H Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_2H_2 Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE5_1H Prefix: Primordial [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [RING, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: DMG_BONUS_MISC3_2H Prefix: Honed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ELEC4_2H_2 Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: BLINDING1_2H Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_4_2H Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR8_A Prefix: Aesir [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses Linear_Graph graph) Affix: DMG_PERCENT_BONUS6_2H Prefix: Merciless [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: BURN4_A Prefix: Detonating [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses Linear_Graph graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses Linear_Graph graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2_1H Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: DMG_BONUS_MISC4_2H_2 Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: FAME4_A Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC5_2H_2 Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT7_C Prefix: Oiled [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) Affix: FAME1 Prefix: Acclaimed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: ARMOR_MAT5_A Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) Affix: BOOTS2_A Prefix: Fleet [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: BOOTS2_C Prefix: Fleet [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: ARMOR_MAT5_C Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) Affix: ARMOR_MAT7_A Prefix: Oiled [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) Affix: DUAL_WIELD4_1H Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FAME4_C Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_3_2H Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: BURN4_C Prefix: Detonating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: CLASS_BASED_D_C_1H Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: FACTION_ARMOR8_C Prefix: Aesir [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) Affix: ELEC1_1H Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3_2H_2 Prefix: Sinister [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_1H Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: ELEC4_2H Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: FAME2 Prefix: Famed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: BLINDING1_A Prefix: [ITEM] of the Black No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: BURN2_A Prefix: Slag [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses Linear_Graph graph) Degrade enemy armor by (75-100) on hit (named BURN2) (Uses Linear_Graph graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DEX_VIT2_2H_2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_FIRE2_2H_2H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: BLINDING3_C Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: DMG_PROC_POIS2_2H_2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_2H_2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_2H_2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_2H_2 Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: CLASS_BASED_A_4_1H Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2_1H Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DODGE5_A Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT3_A Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: BOOTS4_A Prefix: Forgeworked [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT1_C Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DODGE_REFLECT5_A Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) Affix: BOOTS6_C Prefix: Slimy [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2_2H_2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: ELEC3_1H Prefix: Thundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) Affix: BOOTS10_C Prefix: Leyline [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: DEGRADE4_C Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: FIRE_DOT2_1H Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: DEGRADE4_A Prefix: Sieging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PROC_FIRE2_1H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS10_A Prefix: Leyline [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4_1H Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3_2HR_2 Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_2H Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT5_C Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: BOOTS6_A Prefix: Slimy [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) Affix: CRIT_DMG_CHANCE3_2H Prefix: Sinister [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_MAT1_A Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: CLASS_BASED_D_3_1H Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1_2H Prefix: Weighted [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Affix: BOOTS4_C Prefix: Forgeworked [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2_1H Prefix: [ITEM] of Rage Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_MAT3_C Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) Affix: DODGE5_C Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_2H Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_2_2H Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_3_2H_2 Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: CLASS_BASED_B_2_2H_2 Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_A Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED4_1HR Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses Linear_Graph graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses Linear_Graph graph) Affix: FAME4 Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) Affix: CLASS_BASED_D_B_2H_2 Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: CLASS_BASED_D_C_2H_2 Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: BURN2_C Prefix: Slag [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (75-100) on hit (named BURN2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: BLINDING1_C Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: FACTION_ARMOR2_C Prefix: Calishite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2_2H Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: DMG_PROC_FIRE2_2H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: BLINDING3_1H Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4_2H Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS1_C Prefix: Ethertouched [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: CLASS_BASED1_1HR Prefix: Engraved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3_1H Prefix: Sinister [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, RING, WAND] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_3_2H Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3_A Prefix: Fellwarped [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2_2H Prefix: [ITEM] of Rage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: ARMOR_WEIGHT4_A Prefix: Heavy [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: DEX_VIT2_A Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: FACTION_ARMOR14_C Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: BOOTS8_C Prefix: Rugged [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM4_A Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_1H Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) Affix: CLASS_BASED_S_1_A Prefix: Ember Etched [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX_2H_2 Prefix: Plagued [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_2_C Prefix: Deepwater [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DEX_MAG2_A Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: CLASS_BASED_S_3_C Prefix: Riftward [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_3_2H_2 Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_2_2H_2 Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_3_A Prefix: Riftward [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: DEX_MAG2_C Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2_A Prefix: Deepwater [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: DMG_ANGRY2_2H_2 Prefix: [ITEM] of Rage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: DMG_ANGRY3_2H_2 Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CLASS_BASED_S_1_C Prefix: Ember Etched [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: ARM_ILLUM4_C Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: BOOTS8_A Prefix: Rugged [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: DMG_PROC_ICE2_2H Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: CLASS_BASED_A_4_2H Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: FACTION_ARMOR14_A Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses Linear_Graph graph) Affix: DEX_VIT2_C Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT4_C Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: ELEC1_2H_2 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) Affix: CLASS_BASED2_2HR Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3_C Prefix: Fellwarped [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1_2H_2 Prefix: Weighted [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [LEGENDARY BELT, LEGENDARY BOOTS, LEGENDARY CHEST ARMOR, LEGENDARY GLOVES, LEGENDARY HELMET, LEGENDARY NECKLACE, LEGENDARY PANTS, LEGENDARY RING, LEGENDARY SHIELD, LEGENDARY SHOULDER ARMOR] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DUAL_ELEMRED_BONUS1_A Prefix: Ethertouched [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: ELEC3_2H Prefix: Thundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: FACTION_ARMOR2_A Prefix: Calishite [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2_C Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5_A Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_2H_2 Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR6_A Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses Linear_Graph graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) Affix: ARMOR_PERCENT_LOW7_C Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_2_2H_2 Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_A_3_1H Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4_C Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: BLOCK3_C Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5_A Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: CLASS_BASED_D_C_2H Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: CLASS_BASED_P_4_C Prefix: Celestial [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ELEC1_2H Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: CLASS_BASED3_2HR Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DMG_PHYS_POIS_RANGE5_2H_2 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ELEC4_1H Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10_A Prefix: Highguard [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: CLASS_BASED_N_3_C Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_2H Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: ARM_ILLUM2_A Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5_A Prefix: Lupine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR12_C Prefix: Thranic [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1_A Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT2_A Prefix: Heavy [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2_C Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1_C Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: FACTION_ARMOR12_A Prefix: Thranic [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5_C Prefix: Lupine [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM2_C Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE5_2H Prefix: Primordial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4_1H Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: CLASS_BASED_N_3_A Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: DMG_BONUS_MISC3_1H Prefix: Honed [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2_2H_2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10_C Prefix: Highguard [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: CLASS_BASED_D_4_1H Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) Affix: DMG_PERCENT_BONUS6_1H Prefix: Merciless [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: BLINDING1_1H Prefix: [ITEM] of the Black No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: SPLASH2 Prefix: Sweeping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) Affix: CLASS_BASED_P_4_A Prefix: Celestial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW5_C Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_2H_2 Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2_2H Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: BLOCK3_A Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4_A Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) Affix: SPLASH3 Prefix: [ITEM] of Assault No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_PERCENT_LOW7_A Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: FACTION_ARMOR6_C Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5_C Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2_A Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: BOOTS9_A Prefix: Tracker's [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: CLASS_BASED_N_4_A Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_B_1H Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: CLASS_BASED_P_1_C Prefix: Argent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_2H Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: CLASS_BASED_S_2_A Prefix: Runeweave [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] Effects: (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3_A Prefix: Empyreal [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_D_4_2H_2 Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: FACTION_ARMOR3_A Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: BLINDING2_1H_2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: ALL_STATS3_A Prefix: [ITEM] of the Zodiac No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, ENCHANTER, STUD] Effects: +(50-75) Vitality (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Focus (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Strength (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Dexterity (named ALL_STATS3) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR1_C Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses Linear_Graph graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: CLASS_BASED_A_2_2H Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: CLASS_BASED_B_1_2H_2 Prefix: Totemic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED1_2HR Prefix: Engraved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: DEX4_C Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_POIS2_1H Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: GF3 Prefix: Gilded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2_C Prefix: Skymetal [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2_A Prefix: Skymetal [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_2H Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) Affix: DEX4_A Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_1_2H Prefix: Totemic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: CLASS_BASED2_1HR Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses Linear_Graph graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses Linear_Graph graph) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: FACTION_ARMOR1_A Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) Affix: BURN3 Prefix: Immolating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: BLINDING1_2H_2 Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: FACTION_ARMOR3_C Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_1H Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2_2H Prefix: Tempered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX_2H Prefix: Plagued [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_3_C Prefix: Empyreal [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: CLASS_BASED_S_2_C Prefix: Runeweave [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) Affix: DEX4_2H Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_1_A Prefix: Argent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) Affix: BURN2 Prefix: Slag [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: DMG_ANGRY1_1H Prefix: [ITEM] of Fury Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [RANGED WEAPON, TWO HANDED] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: FREEZE1 Prefix: Frigid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: DEX_MAG2_1H Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: CLASS_BASED_N_4_C Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) Affix: BOOTS9_C Prefix: Tracker's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_A_1H Prefix: Magebane [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: DMG_ANGRY4_2H Prefix: [ITEM] of Anger No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: CLASS_BASED_S_4_A Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) -20.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC5_C Prefix: Astral [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3_1HR Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_2H_2 Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: ARM_ILLUM3_C Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) Affix: DEX_MAG2_2H_2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_DEF2_A Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8_A Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT1_A Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_2_A Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) Affix: THORNS_ELEC1 Prefix: Static [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: FACTION_ARMOR11_C Prefix: Muursat [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM1_A Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_B_3_2H Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT3_C Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: FACTION_ARMOR13_A Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5_1H Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: BLINDING2_2H Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: POIS1 Prefix: Envenomed [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4_C Prefix: Manafused [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ELEC_DOT2_2H Prefix: Haywire [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: ARMOR_PERCENT_LOW6_A Prefix: Burnt [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FACTION_ARMOR7_C Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_ANGRY3_1H Prefix: [ITEM] of Frenzy Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4_C Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_2_1H Prefix: Wirewood [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR5_A Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: DMG_ANGRY4_2H_2 Prefix: [ITEM] of Anger No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: DEX_VIT2_2H Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: FACTION_ARMOR5_C Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4_A Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_4_2H_2 Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: BLINDING4 Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FACTION_ARMOR7_A Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses Linear_Graph graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6_C Prefix: Burnt [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4_A Prefix: Manafused [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) Affix: POIS3 Prefix: Rusted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4_2H_2 Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) Affix: ELEC2_1H Prefix: Resonant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR13_C Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3_A Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: ARM_ILLUM1_C Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: FACTION_ARMOR11_A Prefix: Muursat [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: CLASS_BASED1_2HR_2 Prefix: Engraved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_2_C Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT1_C Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8_C Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: ARM_ILLUM3_A Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: ARMOR_STATS_DEF2_C Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) Affix: BURN4 Prefix: Detonating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: ELEC_DOT2_2H_2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC5_A Prefix: Astral [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE5_2H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_4_C Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) -10.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_2H Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_1H Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWMANA3_A_E Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_PROC_STORMCLAW10 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: TRINKET_ICEDEFENSE5_A Prefix: [ITEM] of Warming No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses Linear_Graph graph) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_THORNS7_ELEC_A Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% electric damage reflected (Uses Linear_Graph graph) Affix: PETTRINKET_ARMOR7_A_E Prefix: Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) physical Armor (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5_A Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ELEC_A_E Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% electric damage reflected (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) Affix: PETTRINKET_DAMAGE_POIS7_A Prefix: Virulent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_ICEDEFENSE3_A Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_ATTRIB_STRENGTH3_A_E Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) Affix: OF_PROCKILL_FULLHEAL_3_2H Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A_E Prefix: Freezing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ICE7_A_E Prefix: Frozen [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) Affix: OF_ATTRIB_DEXTERITY3_1H Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_2H_2 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON3_A_E Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFHTERAM3_2H_2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OFICE3_1H Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGEDECAY3_C Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_2H_2 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MISSILERANGEBONUS4_2H_2 Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHETURTLE3_A Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE Prefix: Sage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (1.0-1.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFLIGHTNING3_2H Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE3_A_E Prefix: Sage [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFRESISTANCE5_A Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H_E Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_A Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEMASTER3_2H_2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5_A Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEARCHER5_2H_2 Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OF_TL2_RESIST_IMMOB50_A_E Prefix: [ITEM] of Escape No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE3_2H Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5_A_E Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME3_A Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE5_1H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [RANGED WEAPON] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) Affix: OF_PERCENT_FLAME3_C Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC3_1H Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(2.5-2.5) Mana/s Affix: OFLEARNING_MONSTER25_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) Affix: PETTRINKET_DAMAGE_FIRE7_A Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_TL2_SHORTSTUN2 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEWIZARD Prefix: Draining [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: PETTRINKET_DAMAGE_POIS3 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DUALWIELDBONUS3_2H_2 Prefix: Pounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) Affix: OF_PROC_ACIDRAIN_10_1H Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTRINKET_ARMOR_ELECTRIC Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) electrical armor Affix: OF_TL2_MANA_REGEN3_A_E Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER25_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) Affix: OF_PERCENT_ELECTRIC3_WANDS_1H_E Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(0.5-0.5) Mana/s Affix: OF_TL2_SHIELDBREAK3_2H Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PROC_STORMCLAW10_2H Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESOLDIER5_1H Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE5_C Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_C Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) Affix: OFTHETURTLE3_C Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL2 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(120.0-140.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_CHARGEDECAY3_A Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) Affix: PETTRINKET_THORNS7_POISON_A Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% poison damage reflected (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER25_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) Affix: PETTAG_TL2_SHIELDBREAKER5_A_E Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: PETTRINKET_LIFESTEAL3 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(180.0-220.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFLEARNING_CHAMP10_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) Affix: OF_TL2_BLINDING3_1H Prefix: Blinding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ELEC Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% electric damage reflected Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_ICEDEFENSE3_C Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ICE_A_E Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% ice damage reflected (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (6.0-7.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OFTHEWINDS3_A_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more resistance to Immobilize (named resist_immobilize) Affix: PETTAG_ATTACK_SPEED Prefix: Agitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (3.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFLEARNING_CHAMP10_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) Affix: PETTRINKET_DAMAGE_POIS2 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) Affix: OF_TL2_SHORTSTUN3 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(1.0-1.0) Mana/s Affix: PETTAG_TL2_SHORTSTUN5_A Prefix: Frightening [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME3_WANDS_2H Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_POISON Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% poison damage reflected Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, NECKLACE] Effects: (50.0-50.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) Affix: OF_TL2_DRAWARMOR3_C Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_POISON_PERCENT_05 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) Affix: OFLEARNING_MONSTER25_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) Affix: PETTRINKET_THORNS7_ICE_A Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% ice damage reflected (Uses Linear_Graph graph) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER5_2H_2 Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_HEALTHANDMANA Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(2.0-4.0) Max HP Affix: OFTHEMULE3_C Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_POISONDEFENSE3_A Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEARCHER5_1H Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 8 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_RESIST_IMMOB50_A Prefix: [ITEM] of Escape No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL7 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESEEKER3_2H_2 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: OFTHEELEPHANT3_A Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OFLEARNING_CHAMP10_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFLEARNING_MONSTER250_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) Affix: OF_ATTRIB_DEXTERITY3_C Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DAMAGEOVERTIME3_1H_E Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-5.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (6-10) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_PROC_BLINDCLOUD_10_2H Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_DAMAGE_POIS7 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTAG_TL2_SHIELDBREAKER5_A Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses Linear_Graph graph) Affix: PETTAG_DIRECT_POISON_PERCENT_10 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PERCENT_ELECTRIC3_WANDS_1H Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(2.5-2.5) Mana/s Affix: PETTRINKET_DAMAGE_POIS5 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEBULL3 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-3.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, HELMET] Effects: (2.0-3.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: PETTRINKET_DAMAGE_ELEC7_A Prefix: Juiced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_TL2_MISSILERANGEBONUS4_1H Prefix: [ITEM] of Range No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_A Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_2H_2 Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CRITICALDAMAGE3_1H Prefix: Brutal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE2 Prefix: Intractable [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFTHEVAMPIRE3_2H_2 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEELEPHANT3_C Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10_2H Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: TRINKET_ELECTRIC_PERCENT5_A Prefix: [ITEM] of Shock No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: PETTRINKET_THORNS7_FIRE Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% fire damage reflected Affix: PETTRINKET_LIFESTEAL5 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTRINKET_THORNS7_FIRE_A_E Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% fire damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_TL2_RESIST_IMMOB50_C Prefix: [ITEM] of Escape No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) Affix: OFTHEBEAR3_2H_2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFICE3_2H_2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIREPERCENT_DEFENSE5_A Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_POISONDEFENSE3_C Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE3_A Prefix: Intractable [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) Affix: OFTHEBULL2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_ATTACK_SPEED5_A_E Prefix: Agitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-6.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: OF_PERCENT_ICE3_WANDS_2H Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE3_1H Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: OF_TL2_RESIST_SLOW50_A_E Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_SHORTSTUN5 Prefix: [ITEM] of Stunning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DRAWARMOR3_A Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DUALWIELDBONUS3_2H Prefix: Pounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, NECKLACE] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: OF_PROCKILL_ZOMBIE_10_2H_2 Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CHARGEDECAY3_A_E Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW5 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (5.0-5.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: PETTAG_DIRECT_SHOCK_PERCENT_20 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_DIRECT_BURN_PERCENT_10 Prefix: Burning [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_STAT_STRENGTH5_A Prefix: [ITEM] of Strength No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Strength (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER250_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_1H Prefix: Hasty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_1H_E Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: OFLEARNING_CHAMP10_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) Affix: OF_TL2_SHORTSTUN3_2H_2 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_ELECTRICDEFENSE3_A Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEOWL3_C Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: PETTRINKET_ARMOR_ICE Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) ice armor Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) Affix: OF_TL2_MANA_REGEN3_C Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_A_E Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_FUMBLECHANCE3_1H_E Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_PHYS Prefix: Fanged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3_2H_2 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEMAGE3_2H Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHETURTLE Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(5.0-7.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFTHEMISER3_A Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) Affix: PETTRINKET_ARMOR_ICE7 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) ice armor Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_MONSTER25_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) Affix: OFTHEBEAR3_1H Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_A_E Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3_2H_2 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_2H Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_WANDS_2H_2 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_PETDAMAGE3_A_E Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_2H_2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE3_C Prefix: Sage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_EXECUTE3_1H_E Prefix: Paired [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_FIRESTORM_10_1H_E Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEMISER3_A_E Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_SPLASH2_2H_2 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: OFTHESTORMS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER250_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) Affix: OF_TL2_PETHEALTH3_A_E Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL3_WANDS_2H Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMASTER3_1H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_BURN_PERCENT_05 Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) Affix: OF_PROC_ACIDRAIN_10_1H_E Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5_A Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: PETTAG_DIRECT_POISON_PERCENT_20_A_E Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OFLEARNING_MONSTER250_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) Affix: OF_PERCENT_ALL3_WANDS_1H_E Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_RESISTALL3 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-15.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(15.0-15.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(15.0-15.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(15.0-15.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) Affix: PETTRINKET_DAMAGE_PHYS2 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3_1H_E Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PROC_THUNDERSTROM_10_2H_2 Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_ALL3_A_E Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESEEKER3_2H Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL_MASTER7_A_E Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_1H Prefix: Draining [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-15.0)% less chance to fumble Affix: OFTHESAGE3_A Prefix: Sage [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10_2H Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_ARMOR_POISON7_A Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) poison armor (Uses Linear_Graph graph) Affix: PETTAG_DIRECT_BURN_PERCENT_20_A Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_PROC_STORMCLAW10_1H_E Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESAVANT5_A_E Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ICE5 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) ice armor Affix: PETTRINKET_THORNS7_POISON Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% poison damage reflected Affix: OFFLAME3_2H_2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHEMISER3_C Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5 Prefix: Savage [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (40-40) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFFLAME3_2H Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON3_WANDS_1H Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_1H_E Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: PETTRINKET_DAMAGE_POIS7_A_E Prefix: Virulent [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10_2H_2 Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEOWL3_A Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OF_TL2_MANA_REGEN3_A Prefix: Focusing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: OF_ELECTRICDEFENSE3_C Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_DAMAGE_FIRE Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR3_A_E Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) Affix: OF_PERCENT_ELECTRIC3_A_E Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_PHYS3 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_RESISTALL2 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(10.0-10.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(10.0-10.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(10.0-10.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(10.0-10.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: TRINKET_ICE_PERCENT5_A Prefix: [ITEM] of Freezing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_C Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROC_BLINDCLOUD_10_2H_2 Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) Affix: OFLEARNING_MONSTER25_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) Affix: OFTHEMAGE Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DRAWMANA3_A Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) Affix: OF_PROC_GLACIALSPIKE_10_1H_E Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_SHIELDBREAK3_2H_2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: PETTRINKET_DAMAGE_PHYS7 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETIGER2 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHESTORMS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ICE_BONUS5_A Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (7.0-7.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (7.0-7.0)% more Cast Speed Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: PETTRINKET_ARMOR_ICE7_A Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) ice armor (Uses Linear_Graph graph) Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OF_PERCENT_POISON3_WANDS_2H_2 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_A Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE_STAFFANDWAND Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: PETTAG_TL2_SHORTSTUN Prefix: Frightening [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_CHAMP10_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) Affix: PETTRINKET_LIFESTEAL_MASTER7_A Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: SKILL_ADD_MASTERY_OFFENSE Prefix: [ITEM] of Offense Minimum Level: 777 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, TRINKET, UNIQUE] Effects: +(1-1) levels to Offensive Spell Mastery skill (named Offensive Spell Mastery) Affix: OF_TL2_PETHEALTH3_A Prefix: Salving [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW10_A Prefix: Arcing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses Linear_Graph graph) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DAMAGEOVERTIME3_2H Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OFTHESAVAGE3_2H Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFTHESTORMS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER25_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, RING] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWHEALTH3_A Prefix: Restoring [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A_E Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5_A Prefix: [ITEM] of Burning No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: TRINKET_POISONPERCENT_DEFENSE5_A Prefix: [ITEM] of Curing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHESAVAGE3_1H_E Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_RESISTALL7 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH Prefix: Brisk [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, BELT] Effects: (3.0-4.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_ATTRIB_MAGIC3_2H_2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_GOLDFIND5_A Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) (Uses Linear_Graph graph) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more resistance to Slow (named resist_slow) Affix: OFVENOM3_1H Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_RESISTALL5 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHEMAGE3_2H_2 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_DEFENSE3_2H_2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2_1H Prefix: Slashing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_RESIST_SLOW100_A Prefix: Momentous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses Linear_Graph graph) Affix: TRINKET_ELECTRICDEFENSE5_A Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH3_C Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_3_A_E Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM3_1H Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) Affix: OFLIGHTNING3_2H_2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAVANT Prefix: Savant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: PETTRINKET_ARMOR_POISON Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) poison armor Affix: OF_PROC_FIRESTORM_10_1H Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_PERCENT_FLAME3_WANDS_1H_E Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBATTLEMENTS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (1.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (9.0-9.0)% less chance to fumble Affix: OF_PERCENT_FLAME3_A_E Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETHEALTH3_C Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTAG_DEGRADE_ARMOR2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (16-16) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_CHAMP10_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) Affix: OFLEARNING_CHAMP10_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: PETTRINKET_ARMOR_ICE3 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) ice armor Affix: PETTRINKET_ARMOR_ICE2 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) ice armor Affix: OFTHETHORN2 Prefix: Avenging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTAG_DEGRADE_ARMOR3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (24-24) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_RESIST_IMMOB100_A_E Prefix: Liberating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_2H Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_FUMBLECHANCE3_1H Prefix: Precise [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) Affix: PETTRINKET_DAMAGE_ELEC7_A_E Prefix: Juiced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_C Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-6.0)% less chance to fumble Affix: OFLEARNING_MONSTER25_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) Affix: OFLEARNING_MONSTER250_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_ATTRIB_STRENGTH3_1H_E Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETHORN Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: PETTRINKET_DAMAGE_PHYS5 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PROC_THUNDERSTROM_10_1H Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_SHORTSTUN Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: OF_TL2_FEAR3_1H Prefix: Creepy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: TRINKET_POISON_BONUS5_A Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_DAMAGE_ELEC Prefix: Juiced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DRAWMANA3_C Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_2H Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ELECTRIC5 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) electrical armor Affix: OFLEARNING_MONSTER25_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Effects: (9.0-9.0)% more charge rate Affix: OFTHETHORN3_A_E Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2_2H Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_C Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_DEXTERITY5_A Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Dexterity (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_TL2_RESIST_SLOW50_C Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(12.0-16.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-11.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: OFHTERAM3_2H Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_HEALTH_REGEN3_C Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: OF_PROC_FIRESTORM_10_2H Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESEEKER3_1H_E Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR2 Prefix: Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-30.0) physical Armor Affix: PETTRINKET_ARMOR_ELECTRIC7_A_E Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) electrical armor (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-15) on hit (named OFTHESOLDIER DEGRADE ARMOR) (7.0-9.0)% more Cast Speed Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESOLDIER5_1H_E Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OFLEARNING_MONSTER25_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFLEARNING_MONSTER25_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) Affix: PETTRINKET_THORNS5_FIRE Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% fire damage reflected Affix: TRINKET_POISONDEFENSE5_A Prefix: [ITEM] of Curing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_DAMAGEOVERTIME3_2H_2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FUMBLECHANCE3_2H Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_1H Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE3_A_E Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR3 Prefix: Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(38.0-45.0) physical Armor Affix: OFLEARNING_MONSTER25_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(13.0-17.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: TRINKET_ICEPERCENT_DEFENSE5_A Prefix: [ITEM] of Warming No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEBEAR3 Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PROC_THUNDERSTROM_10_2H Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) Affix: PETTRINKET_LIFESTEAL7_A_E Prefix: Feasting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_2H Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Effects: (6.0-6.0)% more charge rate Affix: OFLEARNING_CHAMP10_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_ELECTRIC7_A Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) electrical armor (Uses Linear_Graph graph) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-20.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(20.0-20.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(20.0-20.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(20.0-20.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_HEALTHANDMANA7_A_E Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(750.0-1000.0) Max HP (Uses LINEAR_GRAPH graph) Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.3-0.3) HP/Second Affix: PETTAG_CRIT_CHANCE5_A_E Prefix: Vicious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_1H_E Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHEVAMPIRE3_1H_E Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMULE Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFLEARNING_MONSTER250_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OFLEARNING_CHAMP10_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(1.5-0.2) HP/Second Affix: OFICE3_1H_E Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_STAT_MAGIC5_A Prefix: [ITEM] of Focus No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Focus (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: PETTRINKET_DAMAGE_POIS Prefix: Virulent [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR Prefix: Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(10.0-15.0) physical Armor Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_DAMAGE_PHYS7_A Prefix: Fanged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OFLEARNING_CHAMP10_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_DAMAGEOVERTIME3_1H Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR3_1H_E Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_HEALTHANDMANA7_A Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(750.0-1000.0) Max HP (Uses Linear_Graph graph) Affix: TRINKET_FIREDEFENSE5_A Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_HEALTH_REGEN3_A Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (4.0-5.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFTHESAVAGE3_1H Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) Affix: OF_TL2_RESIST_SLOW50_A Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_ELECTRIC3_A Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_1H_E Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_RESISTALL7_A Prefix: Resisting [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-75.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(22.0-28.0) Mana (named OFTHEOWL MAX MANA) Affix: TRINKET_STAT_DEFENSE5_A Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Vitality (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_ELECTRIC7 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) electrical armor Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, WEAPON] Effects: (15.0-15.0)% more charge rate Affix: PETTRINKET_ARMOR_ELECTRIC3 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) electrical armor Affix: OFLEARNING_CHAMP10_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) Affix: OF_PERCENT_POISON3_A Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEELEPHANT3_A_E Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OFTHECHEETAH_C Prefix: Brisk [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_1H_E Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(7.0-7.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(7.0-7.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(7.0-7.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(7.0-7.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHESEEKER3_1H Prefix: Lucky [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_2H Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC3_A Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10_1H Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER250_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) Affix: CLASS_BASED_D_3_2H_2 Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (4-8) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) Affix: OFLEARNING_CHAMP10_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) Affix: OFLEARNING_MONSTER25_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) Affix: OFLEARNING_MONSTER250_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OFFLAME3_1H Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH3_A_E Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_C Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H_2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIRE_PERCENT5_A Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_CHARGERATEBONUS3_C Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A_E Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PERCENT_POISON3_WANDS_2H Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_1H_E Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM3_1H_E Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_ELEC Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% electric damage reflected Affix: OF_TL2_MISSILERANGEBONUS4_1H_E Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR5 Prefix: Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(65.0-75.0) physical Armor Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25.0-35.0) Mana (named MANA_ADDER_3 MAX MANA) (Uses Linear_Graph graph) Affix: OFTHESAVANT5_A Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR5 Prefix: [ITEM] of Lethality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(30.0-40.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) Mana (named OFTHEOWL MAX MANA) Affix: OFLEARNING_CHAMP10_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) Affix: OFTHEMASTER3_1H_E Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) Affix: OFTHEARCHER5_1H_E Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 8 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ELECTRIC2 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) electrical armor Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTAG_DIRECT_SHOCK_PERCENT_10 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_DIRECT_BURN_PERCENT_20 Prefix: Burning [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: PETTRINKET_DAMAGE_ICE7_A Prefix: Frozen [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETIGER3_2H Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-11.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_DUALWIELDBONUS3_1H_E Prefix: Bifold [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) Affix: PETTAG_TL2_RESIST_IMMOB100_A Prefix: Liberating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses Linear_Graph graph) Affix: OFTHESAVANT5_C Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ICE Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% ice damage reflected Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: PETTRINKET_ARMOR7 Prefix: Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(65.0-75.0) physical Armor Affix: OFTHESTORMS3_SH_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL Prefix: Feasting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(60.0-70.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFLEARNING_CHAMP10_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) Affix: PETTRINKET_ARMOR_ICE7_A_E Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) ice armor (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS_2H_2 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMAGE3_1H Prefix: Invoking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, WAND] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS3_A Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_05 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3_A Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_10 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_EXECUTE3_1H Prefix: Paired [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_1H Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR3_2H Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) Affix: OF_ATTRIB_MAGIC3_C Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (5.0-7.0)% physical damage reflected Affix: OF_ICEDEFENSE3_A_E Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFLEARNING_CHAMP10_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFTHECHEETAH_A Prefix: Brisk [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETURTLE3_A_E Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR7_A Prefix: Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) physical Armor (Uses Linear_Graph graph) Affix: OF_PERCENT_ALL3_WANDS_1H Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHORTSTUN5_A_E Prefix: Frightening [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) Affix: OF_TL2_SHORTSTUN3_2H Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(13.0-17.0) Mana (named OFTHEOWL MAX MANA) Affix: PETTAG_DIRECT_BURN_PERCENT_20_A_E Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_POISON_A_E Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% poison damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON3_C Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTAG_DIRECT_SHOCK_PERCENT_05 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER3_2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS_2H Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) Affix: OFLEARNING_CHAMP10_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_TL2_SHIELDBREAK3_1H_E Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEBATTLEMENTS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (7.0-10.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_CHAMP10_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) Affix: OF_PROC_GLACIALSPIKE_10_2H_2 Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER25_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) Affix: PETTRINKET_DAMAGE_ICE Prefix: Frozen [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) Affix: PETTAG_CRIT_CHANCE Prefix: Vicious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) Affix: OFTHEBATTLEMENTS3_SH Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_MISSILERANGEBONUS4_2H Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE2 Prefix: Sage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_THORNS5 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% physical damage reflected Affix: PETTRINKET_HEALTHANDMANA2 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(6.0-8.0) Max HP Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: PETTRINKET_DAMAGE_FIRE5 Prefix: Burning [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_FIRE Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) fire armor Affix: PETTAG_CRIT_CHANCE5_A Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: PETTAG_TL2_RESIST_SLOW100_A_E Prefix: Momentous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: TEST_SKILL Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_POISON3_WANDS_1H_E Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CRITICALDAMAGE3_2H Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROC_BLOODWASH_10_1H Prefix: [ITEM] of Blood No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: CLASS_BASED_A_2H_2 Prefix: Magebane [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETDAMAGE3_A Prefix: Commanding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_FIRE_A Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% fire damage reflected (Uses Linear_Graph graph) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER25_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) Affix: PETTRINKET_DAMAGE_PHYS7_A_E Prefix: Fanged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ELEC5 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -20.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_HEALTHANDMANA3 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(9.0-11.0) Max HP Affix: OFLEARNING_CHAMP10_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) Affix: OFTHESAGE3 Prefix: Sage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESAVAGE3_2H_2 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: OFTHEVAMPIRE3_2H Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC3_1H_E Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHECHEETAH_A_E Prefix: Brisk [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_WANDS_1H Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ICE5 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_HEALTH_REGEN3_A_E Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DUALWIELDBONUS3_1H Prefix: Bifold [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_FIRE7_A_E Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETURTLE3 Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFLIGHTNING3_1H_E Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) Affix: PETTRINKET_DAMAGE_ICE7 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) Affix: OF_TL2_SILENCE_STAFFANDWAND3 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: OFTHEMAGE3_1H_E Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, WAND] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE3_1H_E Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_A_E Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_POISON2 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) poison armor Affix: OFTHEOWL3_A_E Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE5 Prefix: [ITEM] of Fortification No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEARCHER5_2H Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: PETTRINKET_DAMAGE_ELEC7 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) Affix: OF_TL2_PETDAMAGE3_C Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) Affix: PETTAG_TL2_SHORTSTUN5 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (8.0-8.0)% less charge bar decay rate Affix: PETTRINKET_ARMOR_FIRE3 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) fire armor Affix: PETTRINKET_THORNS5_ICE Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% ice damage reflected Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: OF_PERCENT_FLAME3_WANDS_2H_2 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE5_A_E Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) Affix: PETTAG_CRIT_CHANCE5 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFLEARNING_MONSTER250_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) Affix: PETTRINKET_ARMOR_FIRE2 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) fire armor Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLINDCLOUD_10_1H Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE7 Prefix: Burning [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_POISON3 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) poison armor Affix: OFLEARNING_MONSTER250_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) Affix: PETTRINKET_THORNS7 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% physical damage reflected Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_SILENCE_STAFFANDWAND2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) Affix: PETTRINKET_RESISTALL Prefix: Resisting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(5.0-5.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(5.0-5.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(5.0-5.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(5.0-5.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFLEARNING_MONSTER250_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_ATTRIB_STRENGTH3_2H_2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE7_A_E Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) fire armor (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETURTLE2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(9.0-11.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER250_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) Affix: PETTAG_DIRECT_POISON_PERCENT_20 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTAG_DIRECT_POISON_PERCENT_20_A Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFTHEBATTLEMENTS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-6.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEWIZARD3_2H_2 Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS3_A_E Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) Affix: PETTRINKET_DAMAGE_ICE2 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFHTERAM Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC3_2H Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_PROC_ACIDRAIN_10_2H Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE3 Prefix: Burning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3_1H_E Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: OFTHEWINDS3_C Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_MAGICFIND5_A Prefix: [ITEM] of Luck No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) (Uses Linear_Graph graph) Affix: PETTRINKET_THORNS3 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (17.0-21.0)% physical damage reflected Affix: OF_TL2_FUMBLECHANCE3_2H_2 Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_POISON7 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) poison armor Affix: OFTHETHORN3_C Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_STORMCLAW10_1H Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESOLDIER5_2H Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SHIELDBREAK3_1H Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: PETTRINKET_DAMAGE_ELEC2 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ALL3_A Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE3_A_E Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_1H_E Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3_2H Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE7 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) fire armor Affix: OF_PROC_FIRESTORM_10_2H_2 Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTRINKET_DAMAGE_ELEC3 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (5.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_THORNS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (11.0-14.0)% physical damage reflected Affix: OF_PERCENT_ICE3_WANDS_1H_E Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_HEALTHANDMANA5 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) Max HP Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE2 Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_BLINDING3_1H_E Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROCGETHIT_FULLHEAL_3_C Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_10_2H_2 Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: PETTRINKET_DAMAGE_ICE3 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH2_1H_E Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME3_WANDS_1H Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBATTLEMENTS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-4.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETURTLE5 Prefix: [ITEM] of the Castle No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(21.0-29.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_THUNDERSTROM_10_1H_E Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CRITICALDAMAGE3_2H_2 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_2H Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (40.0-40.0)% more chance to break shields (named unique_shieldbreak) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A Prefix: Freezing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_TL2_SILENCE_STAFFANDWAND5 Prefix: [ITEM] of Silence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: OF_ELECTRICDEFENSE3_A_E Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_PROCGETHIT_FULLHEAL_3_A Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESTORMS3_SH Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_A Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL3_WANDS_2H_2 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_POISON_PERCENT5_A Prefix: [ITEM] of Poisoning No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (24.0-24.0)% less charge bar decay rate Affix: PETTRINKET_HEALTHANDMANA7 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) Max HP Affix: OF_PROC_STORMCLAW10_2H_2 Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_TL2_SHORTSTUN3 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME3_1H_E Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFLEARNING_MONSTER250_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) Affix: OF_ATTRIB_DEXTERITY3_2H Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE5 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) fire armor Affix: OF_PROCKILL_FULLHEAL_3_1H Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_CRIT_CHANCE3 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (6.0-6.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESEEKER Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET] Effects: (1.0-1.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) Affix: OF_PROC_BLOODWASH_10_1H_E Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) Affix: OFICE3_2H Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_CRIT_CHANCE2 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (4.0-4.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PERCENT_ALL3_C Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLIGHTNING3_1H Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW10_A_E Prefix: Arcing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETHORN3_A Prefix: Avenging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHORTSTUN2 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESTORMS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: PETTRINKET_ARMOR_POISON5 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) poison armor Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE3_3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_ARMOR_POISON7_A_E Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) poison armor (Uses LINEAR_GRAPH graph) Affix: OFTHEWINDS3_A Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_2H_2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLINDCLOUD_10_1H_E Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) Affix: PETTRINKET_LIFESTEAL7_A Prefix: Feasting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_ARMOR_FIRE7_A Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) fire armor (Uses Linear_Graph graph) Affix: PETTAG_DEGRADE_ARMOR Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (8-8) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_MONSTER250_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) Affix: OFTHEBULL Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (60.0-60.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_ATTRIB_DEFENSE3_1H Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEBATTLEMENTS3_SH_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_ATTACK_SPEED5_A Prefix: Agitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses Linear_Graph graph) Affix: OFLEARNING_CHAMP10_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: RD_T2_CRITCHANCE_70 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (70.0-70.0)% less Critical Chance (named RAID CRITchance DONE DEBUFF 70) Area Affix: MAP_CRITCHANCE_30 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% less Critical Chance (named RAID CRITchance DONE DEBUFF 30) Affix: RD_T2_DMG_70 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (70.0-70.0)% less all damage (named RAID DAMAGE DONE DEBUFF 70) Area Affix: MAP_CRITCHANCE_20 Suffix: (Brute) No Level Range Spawn Weight: 9 Occupies no slots Effects: (20.0-20.0)% less Critical Chance (named RAID critchance DONE DEBUFF 20) Affix: RD_T2_CRITDMG_150 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (150.0-150.0)% less Critical Damage (named RAID CRITDAMAGE DONE DEBUFF 150) Area Affix: MAP_DMG_30 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% less all damage (named RAID DAMAGE DONE DEBUFF 30) Area Affix: MAP_DMG_20 Suffix: (Brute) No Level Range Spawn Weight: 9 Occupies no slots Effects: (20.0-20.0)% less all damage (named RAID DAMAGE DONE DEBUFF 20) Area Affix: MAP_CRITDMG_20 Suffix: (Brute) No Level Range Spawn Weight: 9 Occupies no slots Effects: (40.0-40.0)% less Critical Damage (named RAID CRIT DAMAGE DONE DEBUFF 20) Area Affix: MAP_CRITDMG_30 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (60.0-60.0)% less Critical Damage (named RAID CRITDAMAGE DONE DEBUFF 30) Affix: SYN_PROCKILL_ZOMBIE_30 Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: SYN_PROCKILL_ZOMBIE_5 Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-5.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: PROC_SC_2 Prefix: [ITEM] of Zapping Minimum Level: 38 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% chance to cast WC_Stormclaw Proc on strike (named WC_Stormclaw Proc) (Level 1) Affix: PROC_TS_2 Prefix: [ITEM] of Thunder Minimum Level: 38 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% chance to cast WC_ThunderStorm on strike (named WC_ThunderStorm) (Level 1) Area Affix: MAP_PSNDMGPCT2 Suffix: (Plagued) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more poison damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_DMG Suffix: (Brute) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more all damage (named OFTHEBEAR DAMAGE BONUS1) Area Affix: MAP_ICEDMGPCT Suffix: (Cold) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_DMG2 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more all damage (named OFTHEBEAR DAMAGE BONUS2) Area Affix: MAP_MISSILE2 Suffix: (Reflecting) No Level Range Spawn Weight: 9 Occupies no slots Effects: (60.0-60.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Area Affix: MAP_AMRPRCNT Suffix: (Armored) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) Area Affix: MAP_FIREDMGPCT2 Suffix: (Blazing) No Level Range Spawn Weight: 9 Occupies no slots Effects: (35.0-35.0)% more fire damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_MOVEMENT Suffix: (Fleet of foot) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Movement Speed Area Affix: MAP_CRIT Suffix: (Bullseye) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Area Affix: MAP_ATKSPD2 Suffix: (Dervish) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Area Affix: MAP_GLACIER2 Suffix: (Needler) No Level Range Spawn Weight: 9 Occupies no slots Effects: (3.0-3.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Area Affix: MAP_DGRDARMR2 Suffix: (Armor Destroyer) No Level Range Spawn Weight: 9 Occupies no slots Effects: -(3.0-3.0) all Armor for 4.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) Area Affix: MAP_GLACIER Suffix: (Spikey) No Level Range Spawn Weight: 9 Occupies no slots Effects: (1.0-1.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Area Affix: MAP_CSTSPD Suffix: (Nimble) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Area Affix: MAP_REFLECT Suffix: (Spiny) No Level Range Spawn Weight: 9 Occupies no slots Effects: (20.0-20.0)% physical damage reflected Area Affix: MAP_HP2 Suffix: (Hardy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more HP Area Affix: MAP_CRIT2 Suffix: (Blademaster) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Area Affix: MAP_DMGABS2 Suffix: (Impervious) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Area Affix: MAP_DMGABS3 Suffix: (Invulnerable) No Level Range Spawn Weight: 9 Occupies no slots Effects: (75.0-75.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Area Affix: MAP_HP Suffix: (Healthy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more HP Area Affix: MAP_AMRPRCNT2 Suffix: (Plated) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) Area Affix: MAP_DMGABS Suffix: (Resistent) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Area Affix: MAP_BLOCKNEGATIVE Suffix: (Shield Breaking) No Level Range Spawn Weight: 9 Occupies no slots Effects: Inflict on Hit: No effect details for effect PERCENT BLOCK CHANCE BASE with parameters (min -30.00, max -30.00, dur 5.00, type physical, level -1) (named OFTHETURTLE ARMOR BONUS) (Exclusive) Area Affix: MAP_MOVEMENT2 Suffix: (Speedy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more Movement Speed Area Affix: MAP_LIFESTEALPCNT Suffix: (Vampire) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Area Affix: MAP_DGRDARMR Suffix: (Armor Breaker) No Level Range Spawn Weight: 9 Occupies no slots Effects: -(1.0-1.0) all Armor for 3.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) Area Affix: MAP_CSTSPD2 Suffix: (Quick Caster) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Area Affix: MAP_REFLECT2 Suffix: (Barbed) No Level Range Spawn Weight: 9 Occupies no slots Effects: (40.0-40.0)% physical damage reflected Area Affix: MAP_KNOCKBACK Suffix: (Pusher) No Level Range Spawn Weight: 9 Occupies no slots Effects: No effect details for effect KNOCK BACK EFFECT with parameters (min 50.00, max 50.00, dur 1.00, type physical, level -1) (named Necromancer knocker2) (Exclusive) Area Affix: MAP_ICEDMGPCT2 Suffix: (Freezing) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more ice damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_MISSILE Suffix: (Deflecting) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Area Affix: MAP_PSNDMGPCT Suffix: (Infected) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_ATKSPD Suffix: (Quick) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Area Affix: MAP_LIFESTEAL2 Suffix: (Leeching) No Level Range Spawn Weight: 9 Occupies no slots Effects: +(55250.0-55250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Area Affix: MAP_WPNDPS2 Suffix: (Destroyer) No Level Range Spawn Weight: 9 Occupies no slots Effects: (75.0-75.0)% more physical damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_LIFESTEALPCNT2 Suffix: (Vampiric) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Area Affix: MAP_LIFESTEAL Suffix: (Leech) No Level Range Spawn Weight: 9 Occupies no slots Effects: +(25250.0-25250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Area Affix: MAP_WPNDPS Suffix: (Gladiator) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more physical damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_KNOCKBACK2 Suffix: (Tackler) No Level Range Spawn Weight: 9 Occupies no slots Effects: No effect details for effect KNOCK BACK EFFECT with parameters (min 50.00, max 50.00, dur 1.00, type physical, level -1) (named Necromancer knocker3) (Exclusive) Area Affix: MAP_FIREDMGPCT Suffix: (Burning) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_BLOCKNEGATIVE2 Suffix: (Shield Destroying) No Level Range Spawn Weight: 9 Occupies no slots Effects: Inflict on Hit: No effect details for effect PERCENT BLOCK CHANCE BASE with parameters (min -60.00, max -60.00, dur 5.00, type physical, level -1) (named OFTHETURTLE ARMOR BONUS) (Exclusive) Affix: SYNGEAR_BLINDING2 Prefix: Blinding [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (33.0-33.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Personal Affix: HERO_WPNDPS2 Suffix: (Destroyer) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more physical damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_MOVEMENT2 Suffix: (Speedy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more Movement Speed Personal Affix: HERO_DGRDARMR Suffix: (Armor Breaker) No Level Range Spawn Weight: 9 Occupies no slots Effects: -(2.0-2.0) all Armor for 3.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) Personal Affix: HERO_REFLECT2 Suffix: (Barbed) No Level Range Spawn Weight: 9 Occupies no slots Effects: (10.0-10.0)% physical damage reflected Personal Affix: HERO_MISSILE Suffix: (Deflecting) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Personal Affix: HERO_DMG Suffix: (Brute) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more all damage (named OFTHEBEAR DAMAGE BONUS1) Personal Affix: HERO_PSNDMGPCT Suffix: (Infected) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_CSTSPD2 Suffix: (Quick Caster) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Personal Affix: HERO_KNOCKBACK Suffix: (Pusher) No Level Range Spawn Weight: 9 Occupies no slots Effects: No effect details for effect KNOCK BACK EFFECT with parameters (min 0.00, max 0.00, dur 0.50, type physical, level -1) (named Necromancer knocker2) (Exclusive) Personal Affix: HERO_PSNDMGPCT2 Suffix: (Plagued) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more poison damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_FIREDMGPCT2 Suffix: (Blazing) No Level Range Spawn Weight: 9 Occupies no slots Effects: (35.0-35.0)% more fire damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_CRIT Suffix: (Bullseye) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Personal Affix: HERO_DMGABS Suffix: (Resistent) No Level Range Spawn Weight: 9 Occupies no slots Effects: (10.0-10.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Personal Affix: HERO_DMG2 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more all damage (named OFTHEBEAR DAMAGE BONUS2) Personal Affix: HERO_BLOCKNEGATIVE2 Suffix: (Shield Destroying) No Level Range Spawn Weight: 9 Occupies no slots Effects: Inflict on Hit: No effect details for effect PERCENT BLOCK CHANCE BASE with parameters (min -60.00, max -60.00, dur 5.00, type physical, level -1) (named OFTHETURTLE ARMOR BONUS) (Exclusive) Personal Affix: HERO_CSTSPD Suffix: (Nimble) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Personal Affix: HERO_HP2 Suffix: (Hardy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more HP Personal Affix: HERO_ATKSPD Suffix: (Quick) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Personal Affix: HERO_ATKSPD2 Suffix: (Dervish) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Personal Affix: HERO_BLOCKNEGATIVE Suffix: (Shield Breaking) No Level Range Spawn Weight: 9 Occupies no slots Effects: Inflict on Hit: No effect details for effect PERCENT BLOCK CHANCE BASE with parameters (min -30.00, max -30.00, dur 5.00, type physical, level -1) (named OFTHETURTLE ARMOR BONUS) (Exclusive) Personal Affix: HERO_ICEDMGPCT2 Suffix: (Freezing) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more ice damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_ICEDMGPCT Suffix: (Cold) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_MOVEMENT Suffix: (Fleet of foot) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Movement Speed Personal Affix: HERO_AMRPRCNT Suffix: (Armored) No Level Range Spawn Weight: 9 Occupies no slots Effects: (10.0-10.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) Personal Affix: HERO_MISSILE2 Suffix: (Reflecting) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Personal Affix: HERO_DGRDARMR2 Suffix: (Armor Destroyer) No Level Range Spawn Weight: 9 Occupies no slots Effects: -(5.0-5.0) all Armor for 4.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) Personal Affix: HERO_FIREDMGPCT Suffix: (Burning) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_KNOCKBACK2 Suffix: (Tackler) No Level Range Spawn Weight: 9 Occupies no slots Effects: No effect details for effect KNOCK BACK EFFECT with parameters (min 0.00, max 0.00, dur 0.50, type physical, level -1) (named Necromancer knocker3) (Exclusive) Personal Affix: HERO_DMGABS3 Suffix: (Invulnerable) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Personal Affix: HERO_DMGABS2 Suffix: (Impervious) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Personal Affix: HERO_WPNDPS Suffix: (Gladiator) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more physical damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_REFLECT Suffix: (Spiny) No Level Range Spawn Weight: 9 Occupies no slots Effects: (5.0-5.0)% physical damage reflected Personal Affix: HERO_CRIT2 Suffix: (Blademaster) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Personal Affix: HERO_HP Suffix: (Healthy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more HP Personal Affix: HERO_AMRPRCNT2 Suffix: (Plated) No Level Range Spawn Weight: 9 Occupies no slots Effects: (20.0-20.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: SYN_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more charge rate Affix: SYN_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (15.0-15.0)% less charge bar decay rate Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less ice Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) File Group 'Darkthans Classes' ending File Group 'BJC-Pets' starting File Group 'BJC-Pets' ending File Group 'Brothers in Arms: Warbounds' starting File Group 'Brothers in Arms: Warbounds' ending File Group 'Gunmage' starting File Group 'Gunmage' ending File Group 'default' starting File Group 'default' ending File Group 'ArmorFix' starting File Group 'ArmorFix' ending File Group 'Additional Classes' starting File Group 'Additional Classes' ending File Group 'BJC-Modmerge v1' starting Affix: ELEC2 Prefix: Resonant [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: XP2 Prefix: Wanderer's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: FACTION_ARMOR9 Prefix: Greenmist [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) Affix: XP4 Prefix: Adventurer's [ITEM] Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: BLOCK2 Prefix: Defiant [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: FAME1 Prefix: Acclaimed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: FAME2 Prefix: Famed [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: FAME4 Prefix: Illustrious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] Minimum Level: 9 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] Minimum Level: 18 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] Minimum Level: 9 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac Minimum Level: 35 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) Affix: SPLASH2 Prefix: Sweeping [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: SPLASH3 Prefix: [ITEM] of Assault Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: GF3 Prefix: Gilded [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: BURN3 Prefix: Immolating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: BURN2 Prefix: Slag [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: FREEZE1 Prefix: Frigid [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: THORNS_ELEC1 Prefix: Static [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: POIS1 Prefix: Envenomed [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: BLINDING4 Prefix: [ITEM] of Distortion Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: POIS3 Prefix: Rusted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution Level Range: 10-100 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: BURN4 Prefix: Detonating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: OF_PROCKILL_ZOMBIE_30_THRASHER_WEAPON Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PROCKILL_ZOMBIE_30_THRASHER Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Effects: (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5_THRASHER Prefix: [ITEM] of Energy Minimum Level: 12 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-15.0)% more charge rate Affix: OF_PROCGETHIT_FULLHEAL_5_THRASHER Prefix: [ITEM] of Regeneration Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_CHARGEDECAY5_THRASHER Prefix: [ITEM] of Grasping Minimum Level: 12 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OFTHETHRASHER Prefix: [ITEM] of the Thrasher Minimum Level: 17 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) No effect details for effect PERCENT BLIND with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named OFTHETHRASHER BLIND) Degrade enemy armor by (20-25) on hit (named OFTHESOLDIER DEGRADE ARMOR) (20.0-30.0)% more charge bar decay rate Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHEDRAKE_THRASHER Prefix: [ITEM] of the Drake Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: OFTHEBULL3_THRASHER Prefix: Slamming [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHEBEAR3_THRASHER Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMULE3_THRASHER Prefix: Intractable [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFTHEELEPHANT3_THRASHER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3_THRASHER Prefix: Invoking [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHECHEETAH5_THRASHER Prefix: [ITEM] of Speed Minimum Level: 24 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHERAM3_THRASHER Prefix: Slamming [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMISER3_THRASHER Prefix: Wealthy [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: THRASHER_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEWINDS3_THRASHER Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: THRASHER_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: OFTHETHORN3_THRASHER Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: THRASHER_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETURTLE3_THRASHER Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFTHESTORMS3_THRASHER Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: THRASHER_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESAGE3_THRASHER Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESEEKER3_THRASHER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFTHESAVANT5_THRASHER Prefix: [ITEM] of the Savant Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) File Group 'BJC-Modmerge v1' ending File Group 'Brothers in Arms' starting Affix: MUSHATO_SPIRIT_09N Prefix: Rojintsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (50.0-50.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (100.0-100.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (30.0-30.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_08K Prefix: Tengentsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (45.0-45.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (90.0-90.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (25.0-25.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_05N Prefix: Tennitsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (30.0-30.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (60.0-60.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) (10.0-10.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) Affix: MUSHATO_SPIRIT_04K Prefix: Jinsokutsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (25.0-25.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (50.0-50.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (5.0-5.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_02 Prefix: Arekuruu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (15.0-15.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) Affix: MUSHATO_SPIRIT_05K Prefix: Tennitsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (30.0-30.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (60.0-60.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (10.0-10.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_04N Prefix: Jinsokutsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (25.0-25.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (50.0-50.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) (5.0-5.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) Affix: MUSHATO_SPIRIT_01 Prefix: Kaigi no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) Affix: MUSHATO_SPIRIT_09K Prefix: Rojintsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (50.0-50.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (100.0-100.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (30.0-30.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_08N Prefix: Tengentsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (45.0-45.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (90.0-90.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) (25.0-25.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) Affix: MUSHATO_SPIRIT_03N Prefix: Fukushuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (20.0-20.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (40.0-40.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) Affix: MUSHATO_SPIRIT_03K Prefix: Fukushuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (20.0-20.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (40.0-40.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) Affix: MUSHATO_SPIRIT_06K Prefix: Tashintsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (35.0-35.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (70.0-70.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (15.0-15.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_07N Prefix: Shukumyoutsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (40.0-40.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (80.0-80.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) (20.0-20.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) Affix: MUSHATO_SPIRIT_06N Prefix: Tashintsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (35.0-35.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (70.0-70.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) (15.0-15.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) Affix: MUSHATO_SPIRIT_07K Prefix: Shukumyoutsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (40.0-40.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (80.0-80.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (20.0-20.0)% chance to cast arekuruunoken on swing (named arekuruunoken) File Group 'Brothers in Arms' ending File Group 'Borris %enchant' starting File Group 'Borris %enchant' ending