package fyresmodjam.blessings.marks; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class WarMark extends Mark { @Override public String name() { return "War"; } @Override public String description() { return "BENEFIT - Deal greatly increased damage with melee weapons\nDRAWBACK - Deal less damage with all other weapons"; } @Override public float onOutgoingDamage(LivingHurtEvent event, float damageMultiplier) { if ((event.getSource().getDamageType().equals("player") || event.getSource().getDamageType() .equals("mob"))) { return damageMultiplier + 0.4f; } return damageMultiplier - 0.2f; } }