package fyresmodjam.blessings.standard; import fyresmodjam.ModjamMod; import fyresmodjam.blessings.Blessing; import net.minecraftforge.event.entity.living.LivingDeathEvent; public class LooterBlessing extends Blessing { @Override public String name() { return "Looter"; } @Override public String description() { return "Enemies have a chance to drop dungeon loot"; } @Override public void onMobKill(LivingDeathEvent event) { if (ModjamMod.r.nextInt(50) == 0) { // TODO figure out how loot gen works //if (!event.entity.worldObj.isRemote) { // event.entity.dropItem(ChestGenHooks // .getOneItem(ChestGenHooks.DUNGEON_CHEST, // ModjamMod.r) // .getItem(), 1); //} } } }