package fyresmodjam.blessings.standard; import fyresmodjam.blessings.Blessing; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class SwampBlessing extends Blessing { @Override public String name() { return "Swamp"; } @Override public String description() { return "Attacks slow enemies"; } @Override public float onOutgoingDamage(LivingHurtEvent event, float damageMultiplier) { if (event.getEntityLiving() != null) { // TODO figure out potions // event.getEntityLiving() // .addPotionEffect(new PotionEffect( // Potion.moveSlowdown.id, // 100, 1, false)); } return damageMultiplier; } }