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authorBenjamin J. Culkin <bjculkin@mix.wvu.edu>2017-10-09 16:02:10 -0300
committerBenjamin J. Culkin <bjculkin@mix.wvu.edu>2017-10-09 16:02:10 -0300
commitf028ea6dc555fc5192a96b00b8e96e90dbf6de55 (patch)
tree4b2a28ecbeb30095b50e6e9e8ac8b98fa8ddc79e /dice-lang/src/bjc/dicelang/dice/DiceBox.java
parentbe4675f9512060aa85b1e0a4f223208b51b55812 (diff)
TODO tagging
Diffstat (limited to 'dice-lang/src/bjc/dicelang/dice/DiceBox.java')
-rw-r--r--dice-lang/src/bjc/dicelang/dice/DiceBox.java30
1 files changed, 18 insertions, 12 deletions
diff --git a/dice-lang/src/bjc/dicelang/dice/DiceBox.java b/dice-lang/src/bjc/dicelang/dice/DiceBox.java
index f7bf719..8d00d96 100644
--- a/dice-lang/src/bjc/dicelang/dice/DiceBox.java
+++ b/dice-lang/src/bjc/dicelang/dice/DiceBox.java
@@ -27,8 +27,11 @@ public class DiceBox {
/*
* @TODO 10/08/17 Ben Culkin :DieErrors :ErrorRefactor
* Use different types of exceptions to provide
- * better error messages. */
- System.out.println("ERROR: Could not parse die expression (Cause: %s)\n", ex.getMessage);
+ * better error messages.
+ */
+ String exMessage = ex.getMessage();
+
+ System.out.printf("ERROR: Could not parse die expression (Cause: %s)\n", exMessage);
ex.printStackTrace();
return null;
@@ -260,6 +263,10 @@ public class DiceBox {
* @return Whether or not the string is a valid command.
*/
public static boolean isValidExpression(final String exp) {
+ /* @NOTE
+ * Should this matcher/matches expression be abstracted in
+ * some way?
+ */
if (scalarDiePattern.matcher(exp).matches()) {
return true;
} else if (simpleDiePattern.matcher(exp).matches()) {
@@ -281,24 +288,23 @@ public class DiceBox {
}
}
- /*
- * Derive a predicate from a compare point
- */
+ /* Derive a predicate from a compare point */
private static Predicate<Long> deriveCond(final String patt) {
final long num = Long.parseLong(patt.substring(1));
+ /* @NOTE
+ * Should this be extended in some way, to provide other
+ * operators?
+ */
switch (patt.charAt(0)) {
case '<':
- return (roll) -> roll < num;
-
+ return (roll) -> (roll < num);
case '=':
- return (roll) -> roll == num;
-
+ return (roll) -> (roll == num);
case '>':
- return (roll) -> roll > num;
-
+ return (roll) -> (roll > num);
default:
- return (roll) -> false;
+ return (roll) -> (false);
}
}
}