diff options
| author | Ben Culkin <scorpress@gmail.com> | 2020-04-13 18:32:11 -0400 |
|---|---|---|
| committer | Ben Culkin <scorpress@gmail.com> | 2020-04-13 18:32:11 -0400 |
| commit | 5a26fb2c0d899b1c80fabb39366a7b7db4d8ca41 (patch) | |
| tree | 19e19dab7c72aaee504a07e9434cde8c379092c8 /dice/src/main/java/bjc/dicelang/dicev2/Dies.java | |
| parent | 25fbdca78518df0cb096544e912cdb3913f348fd (diff) | |
Add some javadoc
Add some javadoc comments
Diffstat (limited to 'dice/src/main/java/bjc/dicelang/dicev2/Dies.java')
| -rw-r--r-- | dice/src/main/java/bjc/dicelang/dicev2/Dies.java | 96 |
1 files changed, 93 insertions, 3 deletions
diff --git a/dice/src/main/java/bjc/dicelang/dicev2/Dies.java b/dice/src/main/java/bjc/dicelang/dicev2/Dies.java index 1d29b55..7446767 100644 --- a/dice/src/main/java/bjc/dicelang/dicev2/Dies.java +++ b/dice/src/main/java/bjc/dicelang/dicev2/Dies.java @@ -3,55 +3,145 @@ package bjc.dicelang.dicev2; import java.util.Random; import java.util.function.IntSupplier; +/** + * Utility class for creating die pools. + * @author Ben Culkin + * + */ public class Dies { + /** + * Create a die that always returns a given value. + * @param val The value. + * @return A die that always returns the specified value. + */ public static Die scalar(long val) { return new ScalarDie(val); } + /** + * Create a random polyhedral dice. + * @param dice The number of dice in the pool. + * @param sides The nuumber of sides on the dice. + * @return A polyhedral dice, in the given configuration. + */ public static Die polyhedral(int dice, int sides) { return new PolyhedralDie(dice, sides); } + /** + * Create a random polyhedral dice. + * @param rnd The RNG to use. + * @param dice The number of dice in the pool. + * @param sides The nuumber of sides on the dice. + * @return A polyhedral dice, in the given configuration. + */ public static Die polyhedral(Random rnd, int dice, int sides) { return new PolyhedralDie(rnd, dice, sides); } + /** + * Create a number of fudge dice. + * @param dice The number of dice. + * @return A die pool with the fudge dice to use. + */ public static Die fudge(int dice) { return new FudgeDie(dice); } + /** + * Create a number of fudge dice. + * @param rnd The RNG to use. + * @param dice The number of dice. + * @return A die pool with the fudge dice to use. + */ public static Die fudge(Random rnd, int dice) { return new FudgeDie(rnd, dice); } + /** + * Create a composite series of dice. + * @param numDice The number of dice to roll. + * @param numSides The number of sides on the dice. + * @return A composite dice with the given parameters. + */ public static Die composite(Die numDice, Die numSides) { return new CompositeDie(numDice, numSides); } + /** + * Create a composite series of dice. + * @param numDice The number of dice to roll. + * @param numSides The number of sides on the dice. + * @param rerollSides Should the number of dice be rolled more than once per pool? + * @return A composite dice with the given parameters. + */ public static Die composite(Die numDice, Die numSides, boolean rerollSides) { return new CompositeDie(numDice, numSides, rerollSides); } + /** + * Create a composite series of dice. + * @param rnd The RNG to use. + * @param numDice The number of dice to roll. + * @param numSides The number of sides on the dice. + * @return A composite dice with the given parameters. + */ public static Die composite(Random rnd, Die numDice, Die numSides) { return new CompositeDie(rnd, numDice, numSides); } + /** + * Create a composite series of dice. + * @param rnd The RNG to use. + * @param numDice The number of dice to roll. + * @param numSides The number of sides on the dice. + * @param rerollSides Should the number of dice be rolled more than once per pool? + * @return A composite dice with the given parameters. + */ public static Die composite(Random rnd, Die numDice, Die numSides, boolean rerollSides) { return new CompositeDie(rnd, numDice, numSides, rerollSides); } + /** + * A computed die pool. + * @param numDice The provider for the number of dice. + * @param numSides The provider for the number of sides. + * @return The computed die. + */ public static Die computed(IntSupplier numDice, IntSupplier numSides) { return new ComputedDie(numDice, numSides); } - + + /** + * A computed die pool. + * @param numDice The provider for the number of dice. + * @param numSides The provider for the number of sides. + * @param rerollSides Should the number of dice be rolled more than once per pool? + * @return The computed die. + */ public static Die computed(IntSupplier numDice, IntSupplier numSides, boolean rerollSides) { return new ComputedDie(numDice, numSides, rerollSides); } - + + /** + * A computed die pool. + * @param rnd The RNG to use. + * @param numDice The provider for the number of dice. + * @param numSides The provider for the number of sides. + * @return The computed die. + */ public static Die computed(Random rnd, IntSupplier numDice, IntSupplier numSides) { return new ComputedDie(rnd, numDice, numSides); } - + + /** + * A computed die pool. + * @param rnd The RNG to use. + * @param numDice The provider for the number of dice. + * @param numSides The provider for the number of sides. + * @param rerollSides Should the number of dice be rolled more than once per pool? + * @return The computed die. + */ public static Die computed(Random rnd, IntSupplier numDice, IntSupplier numSides, boolean rerollSides) { return new ComputedDie(rnd, numDice, numSides, rerollSides); } |
