diff options
| author | Ben Culkin <scorpress@gmail.com> | 2020-11-14 22:07:50 -0500 |
|---|---|---|
| committer | Ben Culkin <scorpress@gmail.com> | 2020-11-14 22:07:50 -0500 |
| commit | 84f0803068ba50bcba67de42634a4bf3d0e9e170 (patch) | |
| tree | 6c489ae7d727558333664ac8ff834d398a424322 /dice/src/main/java/bjc/dicelang/neodice/DiePool.java | |
| parent | 45f36834bec138429abaecd37021e7d243d7506a (diff) | |
Begin new dice implementation
For various reasons, I'm not happy with the other implementations.
Here's hoping that this one is better
Diffstat (limited to 'dice/src/main/java/bjc/dicelang/neodice/DiePool.java')
| -rw-r--r-- | dice/src/main/java/bjc/dicelang/neodice/DiePool.java | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/dice/src/main/java/bjc/dicelang/neodice/DiePool.java b/dice/src/main/java/bjc/dicelang/neodice/DiePool.java new file mode 100644 index 0000000..b7ee834 --- /dev/null +++ b/dice/src/main/java/bjc/dicelang/neodice/DiePool.java @@ -0,0 +1,176 @@ +package bjc.dicelang.neodice; + +import java.util.*; +import java.util.function.*; + +/** + * Represents a pool of dice. + * + * @author Ben Culkin + * + */ +@FunctionalInterface +public interface DiePool { + /** + * Roll each die in the pool, and return the results. + * + * Note that this array is not guaranteed to be the same size every time it + * is rolled, because there are some pool types that could add/remove dice. + * + * @param rng The source for random numbers + * + * @return The result of rolling each die in the pool. + */ + public int[] roll(Random rng); + + /** + * Gets the dice contained in this pool. + * + * Note that the length of this array may not be the same as the length of + * the array returned by roll, because certain pool types may add additional + * dice. + * + * Also note that this array (and the Die instances contained in it) should + * not be modified. That may work for certain pool types, but it isn't + * guaranteed to work, and can lead to unintuitive behavior. For instances, + * certain pool types may return an array where multiple elements of it refer + * to the same Die instance. + * + * The default implementation throws an UnsupportedOperationException. + * + * @return The dice contained in this pool. + * + * @throws UnsupportedOperationException If the composite dice can't be retrieved. + */ + default Die[] contained() { + throw new UnsupportedOperationException("Can't get composite dice"); + } + + /** + * Returns a version of this die pool which returns its results in sorted + * order. + * + * At the moment, sorting in descending order is somewhat less efficent than + * sorting in ascending order, because Java doesn't provide a built-in + * descending sort for primitive arrays. + * + * @param isDescending True to sort in descending order, false to sort in ascending order. + * + * @return The die pool, which returns its results in sorted order. + */ + default DiePool sorted(boolean isDescending) { + return new SortedDiePool(this, isDescending); + } + + /** + * Return a die pool which rolls this one, then filters out any results that + * don't match the provided predicate. + * + * @param matcher The predicate that determines + * + * @return A die pool which contains only entries that pass the predicate. + */ + default DiePool filtered(IntPredicate matcher) { + return new FilteredDiePool(this, matcher); + } + + /** + * Get an iterator which iterates over a single roll of this die pool. + * + * @param rng The source of random numbers. + * + * @return An iterator over a single roll of this die pool. + */ + default Iterator<Integer> iterator(Random rng) { + return Arrays.stream(this.roll(rng)).iterator(); + } +} + +final class SortedDiePool implements DiePool { + private final boolean isDescending; + private final DiePool pool; + + public SortedDiePool(DiePool pool, boolean isDescending) { + this.pool = pool; + this.isDescending = isDescending; + } + + @Override + public int[] roll(Random rng) { + int[] rolls = pool.roll(rng); + + Arrays.sort(rolls); + + if (isDescending) { + int[] newRolls = new int[rolls.length]; + + int newIndex = newRolls.length; + for (int index = 0; index < rolls.length; index++) { + newRolls[newIndex--] = rolls[index]; + } + + return newRolls; + } else { + return rolls; + } + } + + @Override + public String toString() { + return String.format("%s (sorted %s)", pool, + isDescending ? " descending" : "ascending"); + } + + @Override + public int hashCode() { + return Objects.hash(isDescending, pool); + } + + @Override + public boolean equals(Object obj) { + if (this == obj) return true; + if (obj == null) return false; + if (getClass() != obj.getClass()) return false; + + SortedDiePool other = (SortedDiePool) obj; + + return isDescending == other.isDescending + && Objects.equals(pool, other.pool); + } +} + +final class FilteredDiePool implements DiePool { + private final DiePool pool; + private final IntPredicate filter; + + public FilteredDiePool(DiePool pool, IntPredicate filter) { + this.pool = pool; + this.filter = filter; + } + + @Override + public int[] roll(Random rng) { + int[] rolls = pool.roll(rng); + + return Arrays.stream(rolls).filter(filter).toArray(); + } + + // No toString, since there isn't any sensible to output the filter + + @Override + public int hashCode() { + return Objects.hash(filter, pool); + } + + @Override + public boolean equals(Object obj) { + if (this == obj) return true; + if (obj == null) return false; + if (getClass() != obj.getClass()) return false; + + FilteredDiePool other = (FilteredDiePool) obj; + + return Objects.equals(filter, other.filter) + && Objects.equals(pool, other.pool); + } +}
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