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diff --git a/dice-lang/lang-desc.md b/dice-lang/lang-desc.md deleted file mode 100644 index fade9a0..0000000 --- a/dice-lang/lang-desc.md +++ /dev/null @@ -1,59 +0,0 @@ -# Dice-Lang Language Description -Dice lang was originally just a program for rolling -patterns of dice. However, through some effort -and pushing a shunting-yard parser farther than -it probably should have gone, it became a language. -It's still missing some things, but its getting there - -## Basic Syntax -You can use it like a 4-function calculator. -``` -1+1 --> 2 -1+1 -2+2*2+2 --> 8 -``` -However, we don't support floating point (numbers or math) -``` -1.1 --> ERROR: Floating point literals are not supported -10/3 --> 3 -``` -We do, however, support dice literals -``` -1d6 --> 6 -1d6 --> 3 -``` -These can be treated as numbers, but won't get turned into -numbers until you actually ask them to turn into numbers. - -## Variables and Assignment -There are variables, and you can assign things to them -``` -test := 1 --> 1 -``` -When you assign a variable, its current value is mentioned. -To make sure that dice behave correctly, you can bind -them to a variable -``` -die := 1d6 --> 5 -die --> 3 -``` -There exists a meta-variable 'last' whose value is always the -result of the last expression. -``` -test := 1d6*2d8 --> 9 -last --> 30 -``` -We also have let, for binding things in the context of an -expression. However, it is not as useful at the moment, because blocks don't exist yet. -## Arrays |
