diff options
Diffstat (limited to 'dice-lang/src/bjc/dicelang/ast/optimization/ConstantCollapser.java')
| -rw-r--r-- | dice-lang/src/bjc/dicelang/ast/optimization/ConstantCollapser.java | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/dice-lang/src/bjc/dicelang/ast/optimization/ConstantCollapser.java b/dice-lang/src/bjc/dicelang/ast/optimization/ConstantCollapser.java new file mode 100644 index 0000000..95badd2 --- /dev/null +++ b/dice-lang/src/bjc/dicelang/ast/optimization/ConstantCollapser.java @@ -0,0 +1,91 @@ +package bjc.dicelang.ast.optimization; + +import bjc.utils.funcdata.IList; +import bjc.utils.funcdata.ITree; +import bjc.utils.funcdata.Tree; + +import bjc.dicelang.ComplexDice; +import bjc.dicelang.ast.DiceASTUtils; +import bjc.dicelang.ast.nodes.IDiceASTNode; +import bjc.dicelang.ast.nodes.IntegerLiteralNode; +import bjc.dicelang.ast.nodes.OperatorDiceNode; + +/** + * Collapses operations with constants to constants + * + * @author ben + * + */ +public class ConstantCollapser implements IOptimizationPass { + private static final ArithmeticCollapser additionCollapser = new ArithmeticCollapser( + (left, right) -> left + right, OperatorDiceNode.ADD); + + private static final ArithmeticCollapser divideCollapser = new ArithmeticCollapser( + (left, right) -> left / right, OperatorDiceNode.DIVIDE); + + private static final ArithmeticCollapser multiplyCollapser = new ArithmeticCollapser( + (left, right) -> left * right, OperatorDiceNode.MULTIPLY); + + private static final ArithmeticCollapser subtractCollapser = new ArithmeticCollapser( + (left, right) -> left - right, OperatorDiceNode.SUBTRACT); + + private static final ArithmeticCollapser compoundCollapser = new ArithmeticCollapser( + (left, right) -> Integer.parseInt( + Integer.toString(left) + Integer.toString(left)), + OperatorDiceNode.COMPOUND); + + @Override + public ITree<IDiceASTNode> optimizeLeaf(IDiceASTNode leafNode) { + // We don't do anything special here + return new Tree<>(leafNode); + } + + @Override + public ITree<IDiceASTNode> optimizeOperator(IDiceASTNode operator, + IList<ITree<IDiceASTNode>> children) { + if (!operator.isOperator()) { + return new Tree<>(operator, children); + } + + switch ((OperatorDiceNode) operator) { + case ADD: + return additionCollapser.collapse(children); + case DIVIDE: + return divideCollapser.collapse(children); + case MULTIPLY: + return multiplyCollapser.collapse(children); + case SUBTRACT: + return subtractCollapser.collapse(children); + case COMPOUND: + return compoundCollapser.collapse(children); + case GROUP: + if (children.getSize() != 2) { + return new Tree<>(operator, children); + } + + ComplexDice dice = new ComplexDice( + DiceASTUtils.literalToExpression( + children.getByIndex(0)), + DiceASTUtils.literalToExpression( + children.getByIndex(1))); + + if (dice.canOptimize()) { + return new Tree<>( + new IntegerLiteralNode(dice.optimize())); + } + + return new Tree<>(operator, children); + case ARRAY: + if (children.getSize() != 1) { + return new Tree<>(operator, children); + } + + return children.first(); + case ASSIGN: + case LET: + default: + // We don't optimize these operators + return new Tree<>(operator, children); + } + } +} |
