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package bjc.dicelang.dice;

import java.util.Random;
import java.util.function.Predicate;
import java.util.regex.Pattern;

/**
 * Contains static methods for producing dice from strings.
 *
 * @author Ben Culkin
 */
public class DiceBox {
	static final Random rng = new Random();

	/**
	 * Parse a die expression from a string.
	 *
	 * @param expString
	 *                The string to parse.
	 *
	 * @return The die expression from the string, or null if it wasn't one
	 */
	public static DieExpression parseExpression(final String expString) {
		/*
		 * Only bother with valid expressions.
		 */
		if (!isValidExpression(expString)) return null;

		if (scalarDiePattern.matcher(expString).matches()) {
			/*
			 * Parse scalar die.
			 */
			final String dieString = expString.substring(0, expString.indexOf('s'));
			final Die scal = new ScalarDie(Long.parseLong(dieString));

			return new DieExpression(scal);
		} else if (simpleDiePattern.matcher(expString).matches()) {
			/*
			 * Parse simple die groups.
			 */
			final String[] dieParts = expString.split("d");

			final long right = Long.parseLong(dieParts[1]);

			if (dieParts[0].equals("")) {
				/*
				 * Handle short-form expressions.
				 */
				final Die scal = new SimpleDie(1, right);
				return new DieExpression(scal);
			}

			final Die scal = new SimpleDie(Long.parseLong(dieParts[0]), right);
			return new DieExpression(scal);
		} else if (fudgeDiePattern.matcher(expString).matches()) {
			/*
			 * Parse fudge dice.
			 */
			final String nDice = expString.substring(0, expString.indexOf('d'));

			return new DieExpression(new FudgeDie(Long.parseLong(nDice)));
		} else if (compoundDiePattern.matcher(expString).matches()) {
			/*
			 * Parse compound die expressions.
			 */
			final String[] dieParts = expString.split("c");

			final DieExpression left = parseExpression(dieParts[0]);
			final DieExpression right = parseExpression(dieParts[1]);

			return new DieExpression(new CompoundDie(left.scalar, right.scalar));
		} else if (compoundingDiePattern.matcher(expString).matches()) {
			/*
			 * Parse compounding die expressions.
			 */
			final String[] dieParts = expString.split("!!");

			final DieExpression left = parseExpression(dieParts[0]);
			final Predicate<Long> right = deriveCond(dieParts[1]);

			final Die scal = new CompoundingDie(left.scalar, right, dieParts[1]);
			return new DieExpression(scal);
		} else if (explodingDiePattern.matcher(expString).matches()) {
			/*
			 * Parse exploding die expressions.
			 */
			final String[] dieParts = expString.split("!");

			final DieExpression left = parseExpression(dieParts[0]);
			final Predicate<Long> right = deriveCond(dieParts[1]);

			final DieList lst = new ExplodingDice(left.scalar, right, dieParts[1], false);
			return new DieExpression(lst);
		} else if (penetratingDiePattern.matcher(expString).matches()) {
			/*
			 * Parse penetrating die expressions.
			 */
			final String[] dieParts = expString.split("p!");

			final DieExpression left = parseExpression(dieParts[0]);
			final Predicate<Long> right = deriveCond(dieParts[1]);

			final DieList lst = new ExplodingDice(left.scalar, right, dieParts[1], true);
			return new DieExpression(lst);
		} else if (diceListPattern.matcher(expString).matches()) {
			/*
			 * Parse simple die lists.
			 */
			final String[] dieParts = expString.split("dl");

			final DieExpression left = parseExpression(dieParts[0]);
			final DieExpression right = parseExpression(dieParts[1]);

			final DieList lst = new SimpleDieList(left.scalar, right.scalar);
			return new DieExpression(lst);
		}

		return null;
	}

	/*
	 * The strings and patterns used for matching.
	 */

	/*
	 * Defines a comparison predicate.
	 */
	private static final String comparePoint = "[<>=]\\d+";

	/*
	 * Defines a scalar die.
	 *
	 * This is just a number.
	 */
	private static final String     scalarDie               = "[\\+\\-]?\\d+sd";
	private static final Pattern    scalarDiePattern        = Pattern.compile("\\A" +
	                scalarDie + "\\Z");

	/*
	 * Defines a simple die.
	 *
	 * This is a group of one or more dice of the same size.
	 */
	private static final String     simpleDie               = "(?:\\d+)?d\\d+";
	private static final Pattern    simpleDiePattern        = Pattern.compile("\\A" +
	                simpleDie + "\\Z");

	/*
	 * Defines a fudge die.
	 *
	 * This is like a simple die, but all the die give -1, 0, or 1 as
	 * results.
	 */
	private static final String     fudgeDie        = "(?:\\d+)?dF";
	private static final Pattern    fudgeDiePattern = Pattern.compile("\\A" + fudgeDie +
	                "\\Z");

	/*
	 * Defines a compound die.
	 *
	 * This is like using two d10's to simulate a d100
	 */
	private static final String     compoundDie             = simpleDie + "c(?:(?:" +
	                simpleDie + ")|(?:\\d+))";
	private static final Pattern    compoundDiePattern      = Pattern.compile("\\A" +
	                compoundDie + "\\Z");

	/*
	 * Defines a compound group.
	 *
	 * This is used for forming die list type expressions.
	 */
	private static final String compoundGroup = "(?:(?:" + scalarDie + ")|(?:" + simpleDie +
	                ")|(?:" + compoundDie
	                + ")|(?:" + fudgeDie + "))";

	/*
	 * Defines a compounding die.
	 *
	 * This is like an exploding die, but is a single die, not a group of
	 * them.
	 */
	private static final String     compoundingDie          = compoundGroup + "!!" +
	                comparePoint;
	private static final Pattern    compoundingDiePattern   = Pattern.compile("\\A" +
	                compoundingDie + "\\Z");

	/*
	 * Defines an exploding die.
	 *
	 * This is a die that you reroll the component of if it meets a certain
	 * condition.
	 */
	private static final String     explodingDie            = compoundGroup + "!" +
	                comparePoint;
	private static final Pattern    explodingDiePattern     = Pattern.compile("\\A" +
	                explodingDie + "\\Z");

	/*
	 * Defines a penetrating die.
	 *
	 * This is like an exploding die, but the exploded result gets a -1
	 * penalty.
	 */
	private static final String     penetratingDie          = compoundGroup + "!" +
	                comparePoint;
	private static final Pattern    penetratingDiePattern   = Pattern.compile("\\A" +
	                penetratingDie + "\\Z");

	/*
	 * Defines a die list.
	 *
	 * This is an array of dice of the specified size.
	 */
	private static final String     diceList        = compoundGroup + "dl" + compoundGroup;
	private static final Pattern    diceListPattern = Pattern.compile("\\A" + diceList +
	                "\\Z");

	/**
	 * Check if a given string is a valid die expression.
	 *
	 * @param exp
	 *                The string to check validity of.
	 *
	 * @return Whether or not the string is a valid command.
	 */
	public static boolean isValidExpression(final String exp) {
		if (scalarDiePattern.matcher(exp).matches())
			return true;
		else if (simpleDiePattern.matcher(exp).matches())
			return true;
		else if (fudgeDiePattern.matcher(exp).matches())
			return true;
		else if (compoundDiePattern.matcher(exp).matches())
			return true;
		else if (compoundingDiePattern.matcher(exp).matches())
			return true;
		else if (explodingDiePattern.matcher(exp).matches())
			return true;
		else if (penetratingDiePattern.matcher(exp).matches())
			return true;
		else if (diceListPattern.matcher(exp).matches())
			return true;
		else return false;
	}

	/*
	 * Derive a predicate from a compare point
	 */
	private static Predicate<Long> deriveCond(final String patt) {
		final long num = Long.parseLong(patt.substring(1));

		switch (patt.charAt(0)) {
		case '<':
			return (roll) -> roll < num;

		case '=':
			return (roll) -> roll == num;

		case '>':
			return (roll) -> roll > num;

		default:
			return (roll) -> false;
		}
	}
}