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package bjc.dicelang.dicev2;
import bjc.utils.funcutils.ListUtils;
import java.util.ArrayList;
import java.util.List;
import java.util.function.LongPredicate;
/**
* Create a compounding dice.
*
* Compounding dice are rolled more than once, if they pass a given predicate.
* @author Ben Culkin
*
*/
public class CompoundDieMod extends Die {
/**
* The pool of dice that make up this compound die mod.
*/
public final Die[] dice;
/**
* The compare point to determine when to compound.
*/
public final LongPredicate compound;
/**
* Whether or not the compounding should 'penetrate' (subtract 1 before exploding)
*/
public final boolean penetrate;
/**
* Create a new compound die.
* @param compound The predicate to compound on.
* @param dice The pool of dice to roll.
*/
public CompoundDieMod(LongPredicate compound, Die... dice) {
this(compound, false, dice);
}
/**
* Create a new compound die.
* @param compound The predicate to compound on.
* @param penetrate Whether or not compounding should penetrate.
* @param dice The pool of dice to roll.
*/
public CompoundDieMod(LongPredicate compound, boolean penetrate, Die... dice) {
super();
this.dice = dice;
this.compound = compound;
this.penetrate = penetrate;
}
@Override
public long[] roll() {
List<Long> lst = new ArrayList<>(5);
for(Die die : dice) {
for(long val : die.roll()) {
long res = val;
long newVal = die.rollSingle();
while(compound.test(newVal)) {
if(penetrate) newVal -= 1;
res += newVal;
newVal = die.rollSingle();
}
lst.add(res);
}
}
return ListUtils.toPrimitive(lst);
}
@Override
public long rollSingle() {
Die die = dice[0];
long newVal = die.rollSingle();
long res = newVal;
while(compound.test(newVal)) {
newVal = die.rollSingle();
if(penetrate) newVal -= 1;
res += newVal;
}
return res;
}
/* :UnoptimizableDice */
@Override
public boolean canOptimize() {
return false;
}
@Override
public long optimize() {
throw new UnsupportedOperationException("Compounding dice can't be optimized");
}
}
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