diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2013-12-24 21:01:41 +0200 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2013-12-24 21:01:41 +0200 |
| commit | 1997f4547812121223836dcacfcb31ea63acdda6 (patch) | |
| tree | c6962617e7c2374b9d7393846d94bc99c21f940c /common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java | |
| parent | 198677e5b01009a65d243da1d25a14f879df659c (diff) | |
Fixed some bugs with tile entities, fixed rings rendering issue, added interdimensional teleporting rings and ender chest ring
Diffstat (limited to 'common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java')
| -rw-r--r-- | common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java b/common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java index c878317..cf3a9c6 100644 --- a/common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java +++ b/common/darkknight/jewelrycraft/renders/TileEntitySmelterRender.java @@ -89,10 +89,13 @@ public class TileEntitySmelterRender extends TileEntitySpecialRenderer GL11.glRotatef(180F, 1F, 0F, 0F); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(-0.9F, -0.9F, -1.6F); - RenderItem.renderInFrame = true; - for(double d=0; d<=0.05; d+=0.01) - RenderManager.instance.renderEntityWithPosYaw(metal, 0.0D, 0.0D, 0.0D - d, 0.0F, 0.0F); - RenderItem.renderInFrame = false; + if(RenderManager.instance.options.fancyGraphics) RenderManager.instance.renderEntityWithPosYaw(metal, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + else + { + RenderManager.instance.options.fancyGraphics = true; + RenderManager.instance.renderEntityWithPosYaw(metal, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); + RenderManager.instance.options.fancyGraphics = false; + } GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } |
