diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-05-31 01:44:17 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-05-31 01:44:17 +0100 |
| commit | 40487f07fa5ef31fde99713c0b842d34a0ba3622 (patch) | |
| tree | 2accdb69c2507acd794d5009d520b2255763751b /src/main/java/darkknight/jewelrycraft/client/gui/GuiJewelry.java | |
| parent | c5dfb2ef7353f13d71d8d582aa6d240420ed9ce7 (diff) | |
- Fixed an issue with the Liquids tab
- Changed Entity registration so it only uses 'registerModEntity' to fix potential issues
- Added crystal blocks
- Changed Jewelry Tab to not override TiCon tabs (sorry TiCon, your system is good, but not for me)
- The player renders in the Jewelry GUI (makes it easier for you to see how the jewelry render)
- The Pentagram now has an actual effect
- The Pentagram now renders beneath your feet when you look down and no longer does it in your inventory; it is also a lot smaller
- Working on Structures
- Created my own WeightedRandomItem (why isn't this in vanilla?)
- Updated the curse API so now people can specify when a curse can be activated (I believe the world is all you need :p)
- Some curses can no longer aquired in hardcore (such as Rotten Heart, Midas Touch etc) which would make it impossible to work with and require a total restart of the game (as the only way to get rid of them is by dying to replace them)
Hooraaay for proper changelogs!
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/client/gui/GuiJewelry.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/client/gui/GuiJewelry.java | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/client/gui/GuiJewelry.java b/src/main/java/darkknight/jewelrycraft/client/gui/GuiJewelry.java index 981fbfd..fc4f15b 100644 --- a/src/main/java/darkknight/jewelrycraft/client/gui/GuiJewelry.java +++ b/src/main/java/darkknight/jewelrycraft/client/gui/GuiJewelry.java @@ -2,6 +2,7 @@ package darkknight.jewelrycraft.client.gui; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.inventory.GuiContainer; +import net.minecraft.client.gui.inventory.GuiInventory; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import darkknight.jewelrycraft.client.TabJewelry; @@ -36,6 +37,9 @@ public class GuiJewelry extends GuiContainer GL11.glColor3f(1, 1, 1); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); + GL11.glPushMatrix(); + GuiInventory.func_147046_a(guiLeft - 24, guiTop + 124, 60, (float)(guiLeft - 24) - mouseX, (float)(guiTop + 124 - 90) - mouseY, this.mc.thePlayer); + GL11.glPopMatrix(); } /** |
