diff options
| author | bculkin2442 <bjculkin@mix.wvu.edu> | 2018-05-24 16:03:42 -0400 |
|---|---|---|
| committer | bculkin2442 <bjculkin@mix.wvu.edu> | 2018-05-24 16:03:42 -0400 |
| commit | 9a4d1e95ea7784f0f98ea2913701a3a3c28aefaa (patch) | |
| tree | b4307f58fe2197d2215707bb3f44cf8952229c6d /src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java | |
| parent | 4f7ad220df0438b6f3382110577b53f29da46453 (diff) | |
Formatting pass
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java')
| -rwxr-xr-x | src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java | 502 |
1 files changed, 346 insertions, 156 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java b/src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java index dd4df87..863aa09 100755 --- a/src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java +++ b/src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java @@ -15,8 +15,8 @@ public class GuiTabRitual extends GuiTab { @Override
public String getName() {
- return StatCollector.translateToLocal(
- "guide." + Variables.MODID + ".tab.ritual");
+ return StatCollector.translateToLocal("guide."
+ + Variables.MODID + ".tab.ritual");
}
@Override
@@ -30,199 +30,389 @@ public class GuiTabRitual extends GuiTab { switch (page) {
case 1:
Page.drawText(gui,
- EnumChatFormatting.DARK_BLUE + "\u00a7n"
+ EnumChatFormatting.DARK_BLUE
+ + "\u00a7n"
+ "Layer 1",
- gui.getLeft() + xPos + 35, gui.getTop() - 30);
+ gui.getLeft() + xPos + 35,
+ gui.getTop() - 30);
for (int i = -1; i < 10; i++)
for (int j = 0; j < 11; j++)
- Page.addSlotItem(gui,
- gui.getLeft() + xPos + 11 * i,
- gui.getTop() + 11 * j, x, y,
- new ItemStack(Blocks.air), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8,
- gui.getTop() + 11 * 1, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0,
- gui.getTop() + 11 * 1, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8,
- gui.getTop() + 11 * 9, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0,
- gui.getTop() + 11 * 9, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
+ Page.addSlotItem(gui, gui
+ .getLeft()
+ + xPos
+ + 11 * i,
+ gui.getTop() + 11
+ * j,
+ x, y,
+ new ItemStack(Blocks.air),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 8,
+ gui.getTop() + 11 * 1, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 0,
+ gui.getTop() + 11 * 1, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 8,
+ gui.getTop() + 11 * 9, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 0,
+ gui.getTop() + 11 * 9, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
// Top
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2,
- gui.getTop() + 11 * 1, x, y,
- new ItemStack(BlockList.handPedestal), 0, 45, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4,
- gui.getTop() + 11 * 0, x, y,
- new ItemStack(BlockList.handPedestal), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6,
- gui.getTop() + 11 * 1, x, y,
- new ItemStack(BlockList.handPedestal), 0, -45, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 2,
+ gui.getTop() + 11 * 1, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 45, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 4,
+ gui.getTop() + 11 * 0, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 6,
+ gui.getTop() + 11 * 1, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, -45, 0);
// Left
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0,
- gui.getTop() + 11 * 3, x, y,
- new ItemStack(BlockList.handPedestal), 0, 45, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * -1,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(BlockList.handPedestal), 0, 90, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0,
- gui.getTop() + 11 * 7, x, y,
- new ItemStack(BlockList.handPedestal), 0, 135, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 0,
+ gui.getTop() + 11 * 3, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 45, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * -1,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 90, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 0,
+ gui.getTop() + 11 * 7, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 135, 0);
// Bottom
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2,
- gui.getTop() + 11 * 9, x, y,
- new ItemStack(BlockList.handPedestal), 0, 135, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4,
- gui.getTop() + 11 * 10, x, y,
- new ItemStack(BlockList.handPedestal), 0, 180, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6,
- gui.getTop() + 11 * 9, x, y,
- new ItemStack(BlockList.handPedestal), 0, 225, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 2,
+ gui.getTop() + 11 * 9, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 135, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 4,
+ gui.getTop() + 11 * 10, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 180, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 6,
+ gui.getTop() + 11 * 9, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 225, 0);
// Right
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8,
- gui.getTop() + 11 * 3, x, y,
- new ItemStack(BlockList.handPedestal), 0, -35, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 9,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(BlockList.handPedestal), 0, 270, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8,
- gui.getTop() + 11 * 7, x, y,
- new ItemStack(BlockList.handPedestal), 0, 225, 0);
-
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(BlockList.handPedestal), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 8,
+ gui.getTop() + 11 * 3, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, -35, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 9,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 270, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 8,
+ gui.getTop() + 11 * 7, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 225, 0);
+
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 2,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 4,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(BlockList.handPedestal),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 6,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
break;
case 2:
Page.drawText(gui,
- EnumChatFormatting.DARK_BLUE + "\u00a7n"
+ EnumChatFormatting.DARK_BLUE
+ + "\u00a7n"
+ "Layer 2",
- gui.getLeft() + xPos + 35, gui.getTop() - 30);
+ gui.getLeft() + xPos + 35,
+ gui.getTop() - 30);
for (int i = -1; i < 10; i++)
for (int j = 0; j < 11; j++)
- Page.addSlotItem(gui,
- gui.getLeft() + xPos + 11 * i,
- gui.getTop() + 11 * j, x, y,
- new ItemStack(Blocks.air), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8,
- gui.getTop() + 11 * 1, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0,
- gui.getTop() + 11 * 1, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8,
- gui.getTop() + 11 * 9, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0,
- gui.getTop() + 11 * 9, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
-
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
+ Page.addSlotItem(gui, gui
+ .getLeft()
+ + xPos
+ + 11 * i,
+ gui.getTop() + 11
+ * j,
+ x, y,
+ new ItemStack(Blocks.air),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 8,
+ gui.getTop() + 11 * 1, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 0,
+ gui.getTop() + 11 * 1, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 8,
+ gui.getTop() + 11 * 9, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 0,
+ gui.getTop() + 11 * 9, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
+
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 2,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 6,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
break;
case 3:
Page.drawText(gui,
- EnumChatFormatting.DARK_BLUE + "\u00a7n"
+ EnumChatFormatting.DARK_BLUE
+ + "\u00a7n"
+ "Layer 3",
- gui.getLeft() + xPos + 35, gui.getTop() - 30);
+ gui.getLeft() + xPos + 35,
+ gui.getTop() - 30);
for (int i = -1; i < 10; i++)
for (int j = 0; j < 11; j++)
- Page.addSlotItem(gui,
- gui.getLeft() + xPos + 11 * i,
- gui.getTop() + 11 * j, x, y,
- new ItemStack(Blocks.air), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8,
- gui.getTop() + 11 * 1, x, y,
- new ItemStack(BlockList.shadowBlock), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0,
- gui.getTop() + 11 * 1, x, y,
- new ItemStack(BlockList.shadowBlock), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8,
- gui.getTop() + 11 * 9, x, y,
- new ItemStack(BlockList.shadowBlock), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0,
- gui.getTop() + 11 * 9, x, y,
- new ItemStack(BlockList.shadowBlock), 0, 0, 0);
-
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stonebrick), 0, 0, 0);
+ Page.addSlotItem(gui, gui
+ .getLeft()
+ + xPos
+ + 11 * i,
+ gui.getTop() + 11
+ * j,
+ x, y,
+ new ItemStack(Blocks.air),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 8,
+ gui.getTop() + 11 * 1, x,
+ y,
+ new ItemStack(BlockList.shadowBlock),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 0,
+ gui.getTop() + 11 * 1, x,
+ y,
+ new ItemStack(BlockList.shadowBlock),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 8,
+ gui.getTop() + 11 * 9, x,
+ y,
+ new ItemStack(BlockList.shadowBlock),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 0,
+ gui.getTop() + 11 * 9, x,
+ y,
+ new ItemStack(BlockList.shadowBlock),
+ 0, 0, 0);
+
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 2,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 6,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stonebrick),
+ 0, 0, 0);
break;
case 4:
Page.drawText(gui,
- EnumChatFormatting.DARK_BLUE + "\u00a7n"
+ EnumChatFormatting.DARK_BLUE
+ + "\u00a7n"
+ "Layer 4",
- gui.getLeft() + xPos + 35, gui.getTop() - 30);
+ gui.getLeft() + xPos + 35,
+ gui.getTop() - 30);
for (int i = -1; i < 10; i++)
for (int j = 0; j < 11; j++)
- Page.addSlotItem(gui,
- gui.getLeft() + xPos + 11 * i,
- gui.getTop() + 11 * j, x, y,
- new ItemStack(Blocks.air), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stone_brick_stairs), 0, 90,
- 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 3,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stone_brick_stairs), 0, -90,
- 180);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(BlockList.shadowEye), 0, 90, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 5,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stone_brick_stairs), 0, 90,
- 180);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stone_brick_stairs), 0, -90,
- 0);
+ Page.addSlotItem(gui, gui
+ .getLeft()
+ + xPos
+ + 11 * i,
+ gui.getTop() + 11
+ * j,
+ x, y,
+ new ItemStack(Blocks.air),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 2,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stone_brick_stairs),
+ 0, 90, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 3,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stone_brick_stairs),
+ 0, -90, 180);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 4,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(BlockList.shadowEye),
+ 0, 90, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 5,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stone_brick_stairs),
+ 0, 90, 180);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 6,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stone_brick_stairs),
+ 0, -90, 0);
break;
case 5:
Page.drawText(gui,
- EnumChatFormatting.DARK_BLUE + "\u00a7n"
+ EnumChatFormatting.DARK_BLUE
+ + "\u00a7n"
+ "Layer 5",
- gui.getLeft() + xPos + 35, gui.getTop() - 30);
+ gui.getLeft() + xPos + 35,
+ gui.getTop() - 30);
for (int i = -1; i < 10; i++)
for (int j = 0; j < 11; j++)
- Page.addSlotItem(gui,
- gui.getLeft() + xPos + 11 * i,
- gui.getTop() + 11 * j, x, y,
- new ItemStack(Blocks.air), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 3,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0);
- Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 5,
- gui.getTop() + 11 * 5, x, y,
- new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0);
+ Page.addSlotItem(gui, gui
+ .getLeft()
+ + xPos
+ + 11 * i,
+ gui.getTop() + 11
+ * j,
+ x, y,
+ new ItemStack(Blocks.air),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 3,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stone_slab,
+ 1, 5),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 4,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stone_slab,
+ 1, 5),
+ 0, 0, 0);
+ Page.addSlotItem(gui,
+ gui.getLeft() + xPos
+ + 11 * 5,
+ gui.getTop() + 11 * 5, x,
+ y,
+ new ItemStack(Blocks.stone_slab,
+ 1, 5),
+ 0, 0, 0);
break;
}
}
|
