diff options
| author | bculkin2442 <bjculkin@mix.wvu.edu> | 2018-05-24 16:03:42 -0400 |
|---|---|---|
| committer | bculkin2442 <bjculkin@mix.wvu.edu> | 2018-05-24 16:03:42 -0400 |
| commit | 9a4d1e95ea7784f0f98ea2913701a3a3c28aefaa (patch) | |
| tree | b4307f58fe2197d2215707bb3f44cf8952229c6d /src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java | |
| parent | 4f7ad220df0438b6f3382110577b53f29da46453 (diff) | |
Formatting pass
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java')
| -rwxr-xr-x | src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java | 280 |
1 files changed, 156 insertions, 124 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java b/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java index 45feab0..ac524e6 100755 --- a/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java +++ b/src/main/java/darkknight/jewelrycraft/config/ConfigHandler.java @@ -7,78 +7,83 @@ import darkknight.jewelrycraft.util.Variables; import net.minecraftforge.common.config.Configuration;
public class ConfigHandler {
- public static Configuration config;
- public static final ConfigHandler INSTANCE = new ConfigHandler();
- public static final String[] categories = {
- "Timers", "Village Generation", "Misc", "World Generation",
- "Curses" };
-
- public static int INGOT_COOLING_TIME;
- public static int INGOT_MELTING_TIME;
- public static int GEM_PLACEMENT_TIME;
- public static int RITUAL_TIME;
- public static int HEART_DESPAWN_TIME;
-
- public static boolean GENERATE_VILLAGE_NETHERSTAR;
- public static boolean CAN_FURNACE_GENERATE_INGOTS;
- public static int MAX_VILLAGE_JEWELERS;
- public static int JEWELER_WEIGHT;
- public static int INGOT_CHEST_MIN;
- public static int INGOT_CHEST_MAX;
- public static int INGOT_CHEST_MAX_STACK;
- public static int GEM_CHEST_MIN;
- public static int GEM_CHEST_MAX;
- public static int FURNACE_MIN_INGOT_STACK;
- public static int FURNACE_MAX_INGOT_STACK;
-
- public static int MAX_BLACK_HEARTS_PICKUP;
- public static int MAX_BLUE_HEARTS_PICKUP;
- public static boolean CAN_BLUE_HEARTS_SPAWN;
- public static boolean CAN_BLACK_HEARTS_SPAWN;
- public static boolean CAN_HOLY_HEARTS_SPAWN;
- public static boolean CAN_RED_HEARTS_SPAWN;
-
- public static boolean CRYSTAL_GLOW;
- public static boolean CRYSTAL_PARTICLES;
- public static boolean HEARTS_DESPAWN;
- public static boolean JEWELRY_INFO;
-
- public static boolean CURSES_ENABLED = true;
- public static boolean CURSE_ROTTEN_HEART = true;
- public static boolean CURSE_FLAMING_SOUL = true;
- public static boolean CURSE_GREED = true;
- public static boolean CURSE_BLIND = true;
- public static boolean CURSE_INFAMY = true;
- public static boolean CURSE_MIDAS_TOUCH = true;
- public static boolean CURSE_RABBIT_PAW = true;
- public static boolean CURSE_PENTAGRAM = true;
- public static boolean CURSE_VAMPIRE_HUNGER = true;
- public static boolean CURSE_HUMBLE_BUNDLE = true;
- public static boolean CURSE_DEATHS_TOUCH = true;
- public static boolean CURSE_DOUBLE_DOWN = true;
- public static boolean CURSE_INCREDIBLE_DEVOTION = true;
- public static float DEVOTION_FACTOR = 10.0f;
- public static boolean CURSE_MONEY_EQUALS_POWER = true;
- public static boolean CURSE_SCION_OF_HELL = true;
-
- public static boolean ENABLE_WORLD_GEN = true;
- public static boolean ORE_GEN = true;
- public static boolean CRYSTAL_GEN = true;
- public static boolean STRUCTURES[] = {
- true, true, true, true, true, true };
- public static int STRUCTURES_SPAWN_CHANCE[] = { 6,
- 5, 7, 10, 6, 10 };
+ public static Configuration config;
+ public static final ConfigHandler INSTANCE = new ConfigHandler();
+ public static final String[] categories = {
+ "Timers", "Village Generation", "Misc",
+ "World Generation", "Curses"
+ };
+
+ public static int INGOT_COOLING_TIME;
+ public static int INGOT_MELTING_TIME;
+ public static int GEM_PLACEMENT_TIME;
+ public static int RITUAL_TIME;
+ public static int HEART_DESPAWN_TIME;
+
+ public static boolean GENERATE_VILLAGE_NETHERSTAR;
+ public static boolean CAN_FURNACE_GENERATE_INGOTS;
+ public static int MAX_VILLAGE_JEWELERS;
+ public static int JEWELER_WEIGHT;
+ public static int INGOT_CHEST_MIN;
+ public static int INGOT_CHEST_MAX;
+ public static int INGOT_CHEST_MAX_STACK;
+ public static int GEM_CHEST_MIN;
+ public static int GEM_CHEST_MAX;
+ public static int FURNACE_MIN_INGOT_STACK;
+ public static int FURNACE_MAX_INGOT_STACK;
+
+ public static int MAX_BLACK_HEARTS_PICKUP;
+ public static int MAX_BLUE_HEARTS_PICKUP;
+ public static boolean CAN_BLUE_HEARTS_SPAWN;
+ public static boolean CAN_BLACK_HEARTS_SPAWN;
+ public static boolean CAN_HOLY_HEARTS_SPAWN;
+ public static boolean CAN_RED_HEARTS_SPAWN;
+
+ public static boolean CRYSTAL_GLOW;
+ public static boolean CRYSTAL_PARTICLES;
+ public static boolean HEARTS_DESPAWN;
+ public static boolean JEWELRY_INFO;
+
+ public static boolean CURSES_ENABLED = true;
+ public static boolean CURSE_ROTTEN_HEART = true;
+ public static boolean CURSE_FLAMING_SOUL = true;
+ public static boolean CURSE_GREED = true;
+ public static boolean CURSE_BLIND = true;
+ public static boolean CURSE_INFAMY = true;
+ public static boolean CURSE_MIDAS_TOUCH = true;
+ public static boolean CURSE_RABBIT_PAW = true;
+ public static boolean CURSE_PENTAGRAM = true;
+ public static boolean CURSE_VAMPIRE_HUNGER = true;
+ public static boolean CURSE_HUMBLE_BUNDLE = true;
+ public static boolean CURSE_DEATHS_TOUCH = true;
+ public static boolean CURSE_DOUBLE_DOWN = true;
+ public static boolean CURSE_INCREDIBLE_DEVOTION = true;
+ public static float DEVOTION_FACTOR = 10.0f;
+ public static boolean CURSE_MONEY_EQUALS_POWER = true;
+ public static boolean CURSE_SCION_OF_HELL = true;
+
+ public static boolean ENABLE_WORLD_GEN = true;
+ public static boolean ORE_GEN = true;
+ public static boolean CRYSTAL_GEN = true;
+ public static boolean STRUCTURES[] = {
+ true, true, true, true, true, true
+ };
+ public static int STRUCTURES_SPAWN_CHANCE[] = {
+ 6, 5, 7, 10, 6, 10
+ };
public void loadConfig(FMLPreInitializationEvent event) {
- config = new Configuration(event.getSuggestedConfigurationFile(),
+ config = new Configuration(
+ event.getSuggestedConfigurationFile(),
true);
config.load();
syncConfigs();
}
private void syncConfigs() {
- INGOT_COOLING_TIME = config.getInt("Molder Ingot Cooling Time",
- categories[0], 100, 5, Integer.MAX_VALUE,
+ INGOT_COOLING_TIME = config.getInt(
+ "Molder Ingot Cooling Time", categories[0],
+ 100, 5, Integer.MAX_VALUE,
"This sets the number of ticks you need to wait before the mold is cooled.");
INGOT_MELTING_TIME = config.getInt("Ingot Melting Time",
categories[0], 1500, 5, Integer.MAX_VALUE,
@@ -86,100 +91,119 @@ public class ConfigHandler { GEM_PLACEMENT_TIME = config.getInt("Jewelry Crafting Time",
categories[0], 200, 5, Integer.MAX_VALUE,
"This sets the number of ticks it takes for a jewel to be modified.");
- RITUAL_TIME = config.getInt("Ritual Time", categories[0], 500, 5,
- Integer.MAX_VALUE,
+ RITUAL_TIME = config.getInt("Ritual Time", categories[0],
+ 500, 5, Integer.MAX_VALUE,
"This sets the number of ticks it takes for the ritual to end.");
HEART_DESPAWN_TIME = config.getInt("Hearts Despawn Time",
categories[0], 900, 20, Integer.MAX_VALUE,
"This sets the number of ticks it takes for hearts to despawn, 20=1 second");
GENERATE_VILLAGE_NETHERSTAR = config.getBoolean(
- "Netherstar Generation", categories[1], false,
+ "Netherstar Generation", categories[1],
+ false,
"If set to true Nether Stars will be able to generate in Jewelers chests.");
CAN_FURNACE_GENERATE_INGOTS = config.getBoolean(
- "Furnace Ingots Generation", categories[1], true,
+ "Furnace Ingots Generation", categories[1],
+ true,
"If set to true jewelers will generate ingots in furnaces.");
MAX_VILLAGE_JEWELERS = config.getInt("Maximum Jewelers",
categories[1], 1, 0, Integer.MAX_VALUE,
"Sets how many jewelers can be in a village.");
- JEWELER_WEIGHT = config.getInt("Jewelers Weight", categories[1],
- 30, 0, Integer.MAX_VALUE,
+ JEWELER_WEIGHT = config.getInt("Jewelers Weight",
+ categories[1], 30, 0, Integer.MAX_VALUE,
"Chance of getting a jeweler in a village. The higher the value, the higher the chance.");
- INGOT_CHEST_MIN = config.getInt("Ingot Chest Min", categories[1],
- 1, 0, Integer.MAX_VALUE,
+ INGOT_CHEST_MIN = config.getInt("Ingot Chest Min",
+ categories[1], 1, 0, Integer.MAX_VALUE,
"Minimum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part)");
- INGOT_CHEST_MAX = config.getInt("Ingot Chest Max", categories[1],
- 4, 0, Integer.MAX_VALUE,
+ INGOT_CHEST_MAX = config.getInt("Ingot Chest Max",
+ categories[1], 4, 0, Integer.MAX_VALUE,
"Maximum number of ingots that can be found in a chest from the Jeweler. (It's the chest from the back part)");
- INGOT_CHEST_MAX_STACK = config.getInt("Ingot Chest Max Stack",
- categories[1], 2, 0, Integer.MAX_VALUE,
+ INGOT_CHEST_MAX_STACK = config.getInt(
+ "Ingot Chest Max Stack", categories[1], 2,
+ 0, Integer.MAX_VALUE,
"Maximum number of the stack the ingots can be. For example: if set to 2 and ingots have a chance of generating, you have a chance of getting a stack of max 2 ingots in a chest.");
- GEM_CHEST_MIN = config.getInt("Jewelers Chest Min", categories[1],
- 2, 0, Integer.MAX_VALUE,
+ GEM_CHEST_MIN = config.getInt("Jewelers Chest Min",
+ categories[1], 2, 0, Integer.MAX_VALUE,
"Determines the minimum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler.");
- GEM_CHEST_MAX = config.getInt("Jewelers Chest Max", categories[1],
- 5, 0, Integer.MAX_VALUE,
+ GEM_CHEST_MAX = config.getInt("Jewelers Chest Max",
+ categories[1], 5, 0, Integer.MAX_VALUE,
"Determines the maximum nuber of jewels/modifiers that can be generated in the front chests of a Jeweler.");
- FURNACE_MIN_INGOT_STACK = config.getInt("Ingot Furnace Min",
- categories[1], 2, 0, Integer.MAX_VALUE,
+ FURNACE_MIN_INGOT_STACK = config.getInt(
+ "Ingot Furnace Min", categories[1], 2, 0,
+ Integer.MAX_VALUE,
"Determines the minimum number of ingots that can generate in a furnace.");
- FURNACE_MAX_INGOT_STACK = config.getInt("Ingot Furnace Max",
- categories[1], 5, 0, Integer.MAX_VALUE,
+ FURNACE_MAX_INGOT_STACK = config.getInt(
+ "Ingot Furnace Max", categories[1], 5, 0,
+ Integer.MAX_VALUE,
"Determines the maximum number of ingots that can generate in a furnace.");
- CRYSTAL_GLOW = config.getBoolean("Crystal Glow", categories[2],
- false,
+ CRYSTAL_GLOW = config.getBoolean("Crystal Glow",
+ categories[2], false,
"If true, then crystal will slowly glow (can cause lag)");
CRYSTAL_PARTICLES = config.getBoolean("Crystal Particles",
categories[2], true,
"If false, then crystal will no longer spawn particles");
- HEARTS_DESPAWN = config.getBoolean("Hearts Despawn", categories[2],
- true,
+ HEARTS_DESPAWN = config.getBoolean("Hearts Despawn",
+ categories[2], true,
"If false, then Hearts and Half-hearts will no longer despawn");
- JEWELRY_INFO = config.getBoolean("Jewelry Info", categories[2],
- true,
+ JEWELRY_INFO = config.getBoolean("Jewelry Info",
+ categories[2], true,
"If false, then extra info won't be show when hovering over a jewelery.");
- MAX_BLACK_HEARTS_PICKUP = config.getInt("Max Black Hearts Pickup",
- categories[2], Integer.MAX_VALUE, 0, Integer.MAX_VALUE,
+ MAX_BLACK_HEARTS_PICKUP = config.getInt(
+ "Max Black Hearts Pickup", categories[2],
+ Integer.MAX_VALUE, 0, Integer.MAX_VALUE,
"Determines how many black hearts can a player pick up.");
- MAX_BLUE_HEARTS_PICKUP = config.getInt("Max Blue Hearts Pickup",
- categories[2], Integer.MAX_VALUE, 0, Integer.MAX_VALUE,
+ MAX_BLUE_HEARTS_PICKUP = config.getInt(
+ "Max Blue Hearts Pickup", categories[2],
+ Integer.MAX_VALUE, 0, Integer.MAX_VALUE,
"Determines how many blue hearts can a player pick up.");
- CAN_BLUE_HEARTS_SPAWN = config.getBoolean("Can Blue Hearts Spawn",
- categories[2], true,
+ CAN_BLUE_HEARTS_SPAWN = config.getBoolean(
+ "Can Blue Hearts Spawn", categories[2],
+ true,
"Determines if blue hearts can spawn.");
CAN_BLACK_HEARTS_SPAWN = config.getBoolean(
- "Can Black Hearts Spawn", categories[2], true,
+ "Can Black Hearts Spawn", categories[2],
+ true,
"Determines if black hearts can spawn.");
- CAN_HOLY_HEARTS_SPAWN = config.getBoolean("Can Holy Hearts Spawn",
- categories[2], true,
+ CAN_HOLY_HEARTS_SPAWN = config.getBoolean(
+ "Can Holy Hearts Spawn", categories[2],
+ true,
"Determines if holy hearts can spawn.");
- CAN_RED_HEARTS_SPAWN = config.getBoolean("Can Red Hearts Spawn",
- categories[2], true,
+ CAN_RED_HEARTS_SPAWN = config.getBoolean(
+ "Can Red Hearts Spawn", categories[2],
+ true,
"Determines if red hearts can spawn.");
ENABLE_WORLD_GEN = config.getBoolean("World Generation",
categories[3], true,
"If false, nothing will generate (this includes ore)");
- ORE_GEN = config.getBoolean("Ore Generation", categories[3], true,
+ ORE_GEN = config.getBoolean("Ore Generation",
+ categories[3], true,
"If false, ores won't generate");
CRYSTAL_GEN = config.getBoolean("Crystal Generation",
- categories[3], true, "If false, crystals won't generate");
+ categories[3], true,
+ "If false, crystals won't generate");
for (int i = 0; i < STRUCTURES.length; i++)
STRUCTURES[i] = config.getBoolean(
- "Structure " + (i + 1) + " Generation", categories[3],
- true, "If false, structure no." + (i + 1)
+ "Structure " + (i + 1)
+ + " Generation",
+ categories[3], true,
+ "If false, structure no." + (i + 1)
+ " won't generate");
for (int i = 0; i < STRUCTURES.length; i++)
STRUCTURES_SPAWN_CHANCE[i] = config.getInt(
- "Structure " + (i + 1) + " Spawn Chance",
- categories[3], STRUCTURES_SPAWN_CHANCE[i], 1,
+ "Structure " + (i + 1)
+ + " Spawn Chance",
+ categories[3],
+ STRUCTURES_SPAWN_CHANCE[i], 1,
Integer.MAX_VALUE,
- "Determines the chance for structure no." + (i + 1)
+ "Determines the chance for structure no."
+ + (i + 1)
+ " to generate. Lower = higher chance and vice versa.");
- CURSES_ENABLED = config.getBoolean("Curses", categories[4], true,
+ CURSES_ENABLED = config.getBoolean("Curses", categories[4],
+ true,
"If set to false curses will be deactivated.");
CURSE_ROTTEN_HEART = config.getBoolean("Rotten Heart",
categories[4], true,
@@ -187,18 +211,24 @@ public class ConfigHandler { CURSE_FLAMING_SOUL = config.getBoolean("Flaming Soul",
categories[4], true,
"If set to false this curse will be deactivated.");
- CURSE_GREED = config.getBoolean("Greed", categories[4], true,
+ CURSE_GREED = config.getBoolean("Greed", categories[4],
+ true,
+ "If set to false this curse will be deactivated.");
+ CURSE_BLIND = config.getBoolean("Blind", categories[4],
+ true,
+ "If set to false this curse will be deactivated.");
+ CURSE_INFAMY = config.getBoolean("Infamy", categories[4],
+ true,
"If set to false this curse will be deactivated.");
- CURSE_BLIND = config.getBoolean("Blind", categories[4], true,
+ CURSE_MIDAS_TOUCH = config.getBoolean("Midas Touch",
+ categories[4], true,
"If set to false this curse will be deactivated.");
- CURSE_INFAMY = config.getBoolean("Infamy", categories[4], true,
+ CURSE_RABBIT_PAW = config.getBoolean("Rabbit's Paw",
+ categories[4], true,
+ "If set to false this curse will be deactivated.");
+ CURSE_PENTAGRAM = config.getBoolean("Pentagram",
+ categories[4], true,
"If set to false this curse will be deactivated.");
- CURSE_MIDAS_TOUCH = config.getBoolean("Midas Touch", categories[4],
- true, "If set to false this curse will be deactivated.");
- CURSE_RABBIT_PAW = config.getBoolean("Rabbit's Paw", categories[4],
- true, "If set to false this curse will be deactivated.");
- CURSE_PENTAGRAM = config.getBoolean("Pentagram", categories[4],
- true, "If set to false this curse will be deactivated.");
CURSE_VAMPIRE_HUNGER = config.getBoolean("Vampire Hunger",
categories[4], true,
"If set to false this curse will be deactivated.");
@@ -208,15 +238,17 @@ public class ConfigHandler { CURSE_DEATHS_TOUCH = config.getBoolean("Death's Touch",
categories[4], true,
"If set to false this curse will be deactivated.");
- CURSE_DOUBLE_DOWN = config.getBoolean("Double Down", categories[4],
- true, "If set to false this curse will be deactivated.");
+ CURSE_DOUBLE_DOWN = config.getBoolean("Double Down",
+ categories[4], true,
+ "If set to false this curse will be deactivated.");
CURSE_INCREDIBLE_DEVOTION = config.getBoolean(
"Incredible Devotion", categories[4], true,
"If set to false this curse will be deactivated.");
- DEVOTION_FACTOR = config.getFloat("Devotion Factor", categories[4],
- 10.0f, 0.0f, Float.MAX_VALUE, "How devoted are mobs?");
- CURSE_MONEY_EQUALS_POWER = config.getBoolean("Money = Power",
- categories[4], true,
+ DEVOTION_FACTOR = config.getFloat("Devotion Factor",
+ categories[4], 10.0f, 0.0f,
+ Float.MAX_VALUE, "How devoted are mobs?");
+ CURSE_MONEY_EQUALS_POWER = config.getBoolean(
+ "Money = Power", categories[4], true,
"If set to false this curse will be deactivated.");
CURSE_SCION_OF_HELL = config.getBoolean("Scion of Hell",
categories[4], true,
|
