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authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-05-05 22:07:10 +0100
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-05-05 22:07:10 +0100
commit208b1f1e0d5faf601b53818b04f6699b2e6cb6bc (patch)
tree56c059b812f1917b582e65e7ef15faa70a429f0b /src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java
parent80417b99e10a462fd72b8f8fcd3b226c862534e4 (diff)
- Working on a GUI showing what curses you get with a description on them
- Added a search bar in the Liquids Tab for easier searching - Fixed an issue with golden objects giving errors due to missing default texture - Improved the Infamy Mask to have less parts, thus causing less lag - Improved ingots and ore detection - Fixed certain ores when smelted outputting a different ingot - Necklaces and Rings now render as well - Updated the guide at the Guide item to have the proper link to the mod as well as mention the right people who helped with it - Added a list of the ores that work in the guide - Added a new tab to the guide regarding the ores and the ingots they create - Changed the stun effect caused by rings with feathers as modifiers to be a potion effect instead
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java')
-rw-r--r--src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java b/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java
index 5c54002..3bd4afe 100644
--- a/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java
+++ b/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java
@@ -25,6 +25,8 @@ public class MaskRender extends TileEntitySpecialRenderer
{
GL11.glPushMatrix();
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
+ GL11.glTranslatef(0.1615F, 0F, 0.03F);
+ GL11.glScalef(1.0F, 1.0F, 0.5F);
mask.render(entity, 0F, 0F, 0F, 0F, 0F, 0.02F);
GL11.glPopMatrix();
}