summaryrefslogtreecommitdiff
path: root/src/main/java/darkknight/jewelrycraft/worldGen/Generation.java
diff options
context:
space:
mode:
authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-05-31 01:44:17 +0100
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-05-31 01:44:17 +0100
commit40487f07fa5ef31fde99713c0b842d34a0ba3622 (patch)
tree2accdb69c2507acd794d5009d520b2255763751b /src/main/java/darkknight/jewelrycraft/worldGen/Generation.java
parentc5dfb2ef7353f13d71d8d582aa6d240420ed9ce7 (diff)
- Fixed an issue with the Liquids tab
- Changed Entity registration so it only uses 'registerModEntity' to fix potential issues - Added crystal blocks - Changed Jewelry Tab to not override TiCon tabs (sorry TiCon, your system is good, but not for me) - The player renders in the Jewelry GUI (makes it easier for you to see how the jewelry render) - The Pentagram now has an actual effect - The Pentagram now renders beneath your feet when you look down and no longer does it in your inventory; it is also a lot smaller - Working on Structures - Created my own WeightedRandomItem (why isn't this in vanilla?) - Updated the curse API so now people can specify when a curse can be activated (I believe the world is all you need :p) - Some curses can no longer aquired in hardcore (such as Rotten Heart, Midas Touch etc) which would make it impossible to work with and require a total restart of the game (as the only way to get rid of them is by dying to replace them) Hooraaay for proper changelogs!
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/worldGen/Generation.java')
-rw-r--r--src/main/java/darkknight/jewelrycraft/worldGen/Generation.java39
1 files changed, 13 insertions, 26 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/worldGen/Generation.java b/src/main/java/darkknight/jewelrycraft/worldGen/Generation.java
index 5992273..d71b44c 100644
--- a/src/main/java/darkknight/jewelrycraft/worldGen/Generation.java
+++ b/src/main/java/darkknight/jewelrycraft/worldGen/Generation.java
@@ -9,15 +9,8 @@ import darkknight.jewelrycraft.block.BlockList;
public class Generation implements IWorldGenerator
{
+ WorldGenStructure1 STRUCTURE_1 = new WorldGenStructure1();
- /**
- * @param random
- * @param chunkX
- * @param chunkZ
- * @param world
- * @param chunkGenerator
- * @param chunkProvider
- */
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
{
@@ -35,21 +28,9 @@ public class Generation implements IWorldGenerator
}
}
- /**
- * @param world
- * @param random
- * @param i
- * @param j
- */
private void generateEnd(World world, Random random, int i, int j)
{}
- /**
- * @param world
- * @param random
- * @param i
- * @param j
- */
private void generateSurface(World world, Random random, int i, int j)
{
for(int k = 0; k < 1; k++){
@@ -60,14 +41,20 @@ public class Generation implements IWorldGenerator
int randX = random.nextInt(2), randY = random.nextInt(1), randZ = random.nextInt(2);
if (random.nextInt(3) == 0 && world.getBlock(x + randX, y + randY, z + randZ) == Blocks.stone) world.setBlock(x + randX, y + randY, z + randZ, BlockList.shadowOre);
}
+ for(int k = 0; k < 16; k++){
+ int x = i + random.nextInt(12);
+ int y = 5 + random.nextInt(64);
+ int z = j + random.nextInt(12);
+ for(int r = 0; r < 12; r++){
+ int randX = random.nextInt(4);
+ int randY = random.nextInt(2);
+ int randZ = random.nextInt(4);
+ if (world.getBlock(x + randX, y + randY - 1, z + randZ) == Blocks.stone && world.getBlock(x + randX, y + randY, z + randZ) == Blocks.air)
+ world.setBlock(x + randX, y + randY, z + randZ, BlockList.crystal, random.nextInt(16), 2);
+ }
+ }
}
- /**
- * @param world
- * @param random
- * @param i
- * @param j
- */
private void generateNether(World world, Random random, int i, int j)
{}
}