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/**
*
*/
package darkknight.jewelrycraft.worldGen;
import java.util.Random;
import darkknight.jewelrycraft.block.BlockList;
import darkknight.jewelrycraft.block.BlockMoltenMetal;
import darkknight.jewelrycraft.item.ItemList;
import darkknight.jewelrycraft.util.JewelryNBT;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
/**
* @author Sorin
*/
public class WorldGenStructure5 extends WorldGenStructure {
@Override
public boolean generate(World world, BiomeGenBase biome,
Random rand, int x, int y, int z) {
Block slab = Blocks.stone_slab;
Block stair = Blocks.stone_brick_stairs;
Block block = Blocks.stonebrick;
int metadata = 0, slabMeta = 5;
if (biome == BiomeGenBase.desert
|| biome == BiomeGenBase.desertHills) {
stair = Blocks.sandstone_stairs;
block = Blocks.sandstone;
metadata = 2;
slabMeta = 1;
}
for (int i = -2; i <= 2; i++)
for (int j = 0; j <= 3; j++)
for (int k = -3; k <= -1; k++)
world.setBlock(x + i, y + j, z + k,
Blocks.air);
for (int i = -5; i <= -3; i++)
for (int k = -3; k <= 2; k++)
world.setBlock(x + i, y, z + k,
Blocks.air);
for (int i = -2; i <= 2; i++)
for (int k = -3; k <= -1; k++)
world.setBlock(x + i, y, z + k, block,
metadata, 2);
for (int i = 1; i <= 2; i++)
for (int k = -3; k <= -1; k++)
world.setBlock(x + i, y + 1, z + k, block,
metadata, 2);
for (int i = -5; i <= -3; i++)
for (int k = -3; k <= 2; k++)
world.setBlock(x + i, y - 1, z + k, block,
metadata, 2);
for (int i = -5; i <= -3; i++)
for (int k = -3; k <= 2; k++)
if ((i != -4 || k <= -3 || k >= 2)
&& !(i == -3 && k == -2))
world.setBlock(x + i, y, z + k,
slab, slabMeta, 2);
world.setBlock(x - 3, y, z - 1, stair, 0, 2);
world.setBlock(x - 3, y, z - 3, stair, 0, 2);
world.setBlock(x - 2, y + 1, z - 3, slab, slabMeta, 2);
world.setBlock(x - 2, y + 1, z - 1, slab, slabMeta, 2);
world.setBlock(x - 1, y + 1, z - 3, slab, slabMeta, 2);
world.setBlock(x - 1, y + 1, z - 1, slab, slabMeta, 2);
world.setBlock(x, y + 1, z - 1, stair, 0, 2);
world.setBlock(x, y + 1, z - 3, stair, 0, 2);
world.setBlock(x + 1, y + 2, z - 3, slab, slabMeta, 2);
world.setBlock(x + 1, y + 2, z - 1, slab, slabMeta, 2);
for (int k = -3; k <= -1; k++)
world.setBlock(x + 2, y + 2, z + k, block,
metadata, 2);
if (rand.nextInt(5) == 0) {
ItemStack stack = new ItemStack(ItemList.bucket);
JewelryNBT.addMetal(stack,
new ItemStack(Items.gold_ingot));
if (stack != null && JewelryNBT
.ingot(stack) != null) {
if (!world.isRemote)
world.func_147480_a(x, y, z, true);
world.setBlock(x + 1, y + 2, z - 2,
BlockList.moltenMetal, 0,
3);
if (BlockMoltenMetal.getTileEntity(world,
x + 1, y + 2,
z - 2) != null)
BlockMoltenMetal.getTileEntity(
world, x + 1,
y + 2, z - 2)
.setMetal(JewelryNBT
.ingot(stack));
}
} else
world.setBlock(x + 1, y + 2, z - 2, Blocks.water,
0, 3);
return true;
}
@Override
public boolean generate(World world, Random rand, int x, int y,
int z) {
return generate(world, BiomeGenBase.plains, rand, x, y, z);
}
@Override
public boolean isUnderground() {
return true;
}
@Override
public int structureNo() {
return 5;
}
}
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