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package com.sosnitzka.taiga.traits;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import slimeknights.tconstruct.library.traits.AbstractTrait;
import slimeknights.tconstruct.library.utils.ToolHelper;
public class TraitCascade extends AbstractTrait {
public TraitCascade() {
super("cascade", TextFormatting.DARK_GRAY);
}
@Override
public void afterBlockBreak(ItemStack tool, World world, IBlockState state, BlockPos pos, EntityLivingBase
player, boolean wasEffective) {
float f = random.nextFloat();
if (!world.isRemote && tool.canHarvestBlock(state) && f <= 0.1) {
double x, y, z, sx, sy, sz;
sx = x = pos.getX();
sy = y = pos.getY();
sz = z = pos.getZ();
int i = random.nextInt((int) Math.min(300f * (float) ToolHelper.getCurrentDurability(tool) / ToolHelper
.getMaxDurability(tool), 50f));
for (int a = i; a > 0; a--) {
int r = random.nextInt(3);
int d = random.nextBoolean() ? 1 : -1;
if (r == 0) x += d;
if (r == 1) y += d;
if (r == 2) z += d;
BlockPos nextBlock = new BlockPos(x, y, z);
if (world.getBlockState(nextBlock) == world.getBlockState(pos)) {
world.destroyBlock(nextBlock, true);
sx = x = nextBlock.getX();
sy = y = nextBlock.getY();
sz = z = nextBlock.getZ();
ToolHelper.damageTool(tool, 1, player);
} else {
x = sx;
y = sy;
z = sz;
}
}
}
}
}
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