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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<div class="subTitle">cpw.mods.fml.common.network</div>
<h2 title="Class FMLEventChannel" class="title">Class FMLEventChannel</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<li>cpw.mods.fml.common.network.FMLEventChannel</li>
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<pre>public class <span class="strong">FMLEventChannel</span>
extends java.lang.Object</pre>
<div class="block">An event driven network channel, using <a href="../../../../../cpw/mods/fml/common/network/FMLNetworkEvent.CustomPacketEvent.html" title="class in cpw.mods.fml.common.network"><code>FMLNetworkEvent.CustomPacketEvent</code></a> and <a href="../../../../../cpw/mods/fml/common/network/FMLNetworkEvent.CustomNetworkEvent.html" title="class in cpw.mods.fml.common.network"><code>FMLNetworkEvent.CustomNetworkEvent</code></a>
to deliver messages to an event listener. There is one "bus" for each channel, due to the
impossibility of filtering a bus for specific events.
This event driven system completely wraps the netty code. Mod code deals with FMLProxyPackets directly. It is not
possible to enhance the netty pipeline, and I would expect highly unexpected results if it were modified reflectively.
Use a real ChannelHandler if you want to use netty.</div>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/network/FMLEventChannel.html#fireUserEvent(java.lang.Object,%20io.netty.channel.ChannelHandlerContext)">fireUserEvent</a></strong>(java.lang.Object evt,
io.netty.channel.ChannelHandlerContext ctx)</code> </td>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/network/FMLEventChannel.html#register(java.lang.Object)">register</a></strong>(java.lang.Object object)</code>
<div class="block">Register an event listener with this channel and bus.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/network/FMLEventChannel.html#sendTo(cpw.mods.fml.common.network.internal.FMLProxyPacket,%20net.minecraft.entity.player.EntityPlayerMP)">sendTo</a></strong>(<a href="../../../../../cpw/mods/fml/common/network/internal/FMLProxyPacket.html" title="class in cpw.mods.fml.common.network.internal">FMLProxyPacket</a> pkt,
<a href="../../../../../net/minecraft/entity/player/EntityPlayerMP.html" title="class in net.minecraft.entity.player">EntityPlayerMP</a> player)</code>
<div class="block">Send to a specific player</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/network/FMLEventChannel.html#sendToAll(cpw.mods.fml.common.network.internal.FMLProxyPacket)">sendToAll</a></strong>(<a href="../../../../../cpw/mods/fml/common/network/internal/FMLProxyPacket.html" title="class in cpw.mods.fml.common.network.internal">FMLProxyPacket</a> pkt)</code>
<div class="block">Send a packet to all on the server</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/network/FMLEventChannel.html#sendToAllAround(cpw.mods.fml.common.network.internal.FMLProxyPacket,%20cpw.mods.fml.common.network.NetworkRegistry.TargetPoint)">sendToAllAround</a></strong>(<a href="../../../../../cpw/mods/fml/common/network/internal/FMLProxyPacket.html" title="class in cpw.mods.fml.common.network.internal">FMLProxyPacket</a> pkt,
<a href="../../../../../cpw/mods/fml/common/network/NetworkRegistry.TargetPoint.html" title="class in cpw.mods.fml.common.network">NetworkRegistry.TargetPoint</a> point)</code>
<div class="block">Send to all around a point</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/network/FMLEventChannel.html#sendToDimension(cpw.mods.fml.common.network.internal.FMLProxyPacket,%20int)">sendToDimension</a></strong>(<a href="../../../../../cpw/mods/fml/common/network/internal/FMLProxyPacket.html" title="class in cpw.mods.fml.common.network.internal">FMLProxyPacket</a> pkt,
int dimensionId)</code>
<div class="block">Send to all in a dimension</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/network/FMLEventChannel.html#sendToServer(cpw.mods.fml.common.network.internal.FMLProxyPacket)">sendToServer</a></strong>(<a href="../../../../../cpw/mods/fml/common/network/internal/FMLProxyPacket.html" title="class in cpw.mods.fml.common.network.internal">FMLProxyPacket</a> pkt)</code>
<div class="block">Send to the server</div>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/network/FMLEventChannel.html#unregister(java.lang.Object)">unregister</a></strong>(java.lang.Object object)</code>
<div class="block">Unregister an event listener from the bus.</div>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>register</h4>
<pre>public void register(java.lang.Object object)</pre>
<div class="block">Register an event listener with this channel and bus. See <a href="../../../../../cpw/mods/fml/common/eventhandler/SubscribeEvent.html" title="annotation in cpw.mods.fml.common.eventhandler"><code>SubscribeEvent</code></a></div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>object</code> - </dd></dl>
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<h4>unregister</h4>
<pre>public void unregister(java.lang.Object object)</pre>
<div class="block">Unregister an event listener from the bus.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>object</code> - </dd></dl>
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<h4>fireUserEvent</h4>
<pre>public void fireUserEvent(java.lang.Object evt,
io.netty.channel.ChannelHandlerContext ctx)</pre>
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<h4>sendToAll</h4>
<pre>public void sendToAll(<a href="../../../../../cpw/mods/fml/common/network/internal/FMLProxyPacket.html" title="class in cpw.mods.fml.common.network.internal">FMLProxyPacket</a> pkt)</pre>
<div class="block">Send a packet to all on the server</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>pkt</code> - </dd></dl>
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<h4>sendTo</h4>
<pre>public void sendTo(<a href="../../../../../cpw/mods/fml/common/network/internal/FMLProxyPacket.html" title="class in cpw.mods.fml.common.network.internal">FMLProxyPacket</a> pkt,
<a href="../../../../../net/minecraft/entity/player/EntityPlayerMP.html" title="class in net.minecraft.entity.player">EntityPlayerMP</a> player)</pre>
<div class="block">Send to a specific player</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>pkt</code> - </dd><dd><code>player</code> - </dd></dl>
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<h4>sendToAllAround</h4>
<pre>public void sendToAllAround(<a href="../../../../../cpw/mods/fml/common/network/internal/FMLProxyPacket.html" title="class in cpw.mods.fml.common.network.internal">FMLProxyPacket</a> pkt,
<a href="../../../../../cpw/mods/fml/common/network/NetworkRegistry.TargetPoint.html" title="class in cpw.mods.fml.common.network">NetworkRegistry.TargetPoint</a> point)</pre>
<div class="block">Send to all around a point</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>pkt</code> - </dd><dd><code>point</code> - </dd></dl>
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<h4>sendToDimension</h4>
<pre>public void sendToDimension(<a href="../../../../../cpw/mods/fml/common/network/internal/FMLProxyPacket.html" title="class in cpw.mods.fml.common.network.internal">FMLProxyPacket</a> pkt,
int dimensionId)</pre>
<div class="block">Send to all in a dimension</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>pkt</code> - </dd><dd><code>dimensionId</code> - </dd></dl>
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<pre>public void sendToServer(<a href="../../../../../cpw/mods/fml/common/network/internal/FMLProxyPacket.html" title="class in cpw.mods.fml.common.network.internal">FMLProxyPacket</a> pkt)</pre>
<div class="block">Send to the server</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>pkt</code> - </dd></dl>
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