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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<h1 title="Package" class="title">Package&nbsp;cpw.mods.fml.common</h1>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/BukkitProxy.html" title="interface in cpw.mods.fml.common">BukkitProxy</a></td>
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<div class="block">A marker interface for retrieving a proxy to a bukkit plugin.</div>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/IASMHook.html" title="interface in cpw.mods.fml.common">IASMHook</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/IFMLHandledException.html" title="interface in cpw.mods.fml.common">IFMLHandledException</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/IFMLSidedHandler.html" title="interface in cpw.mods.fml.common">IFMLSidedHandler</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/IFuelHandler.html" title="interface in cpw.mods.fml.common">IFuelHandler</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ILanguageAdapter.html" title="interface in cpw.mods.fml.common">ILanguageAdapter</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/IWorldGenerator.html" title="interface in cpw.mods.fml.common">IWorldGenerator</a></td>
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<div class="block">This is called back during world generation.</div>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ModContainer.html" title="interface in cpw.mods.fml.common">ModContainer</a></td>
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<div class="block">The container that wraps around mods in the system.</div>
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<th class="colFirst" scope="col">Class</th>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/CertificateHelper.html" title="class in cpw.mods.fml.common">CertificateHelper</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/DummyModContainer.html" title="class in cpw.mods.fml.common">DummyModContainer</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html" title="class in cpw.mods.fml.common">FMLCommonHandler</a></td>
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<div class="block">The main class for non-obfuscated hook handling code

 Anything that doesn't require obfuscated or client/server specific code should
 go in this handler

 It also contains a reference to the sided handler instance that is valid
 allowing for common code to access specific properties from the obfuscated world
 without a direct dependency</div>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/FMLContainer.html" title="class in cpw.mods.fml.common">FMLContainer</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/FMLLog.html" title="class in cpw.mods.fml.common">FMLLog</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/FMLModContainer.html" title="class in cpw.mods.fml.common">FMLModContainer</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ILanguageAdapter.JavaAdapter.html" title="class in cpw.mods.fml.common">ILanguageAdapter.JavaAdapter</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ILanguageAdapter.ScalaAdapter.html" title="class in cpw.mods.fml.common">ILanguageAdapter.ScalaAdapter</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/InjectedModContainer.html" title="class in cpw.mods.fml.common">InjectedModContainer</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/LoadController.html" title="class in cpw.mods.fml.common">LoadController</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Loader.html" title="class in cpw.mods.fml.common">Loader</a></td>
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<div class="block">The loader class performs the actual loading of the mod code from disk.</div>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/MCPDummyContainer.html" title="class in cpw.mods.fml.common">MCPDummyContainer</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/MetadataCollection.html" title="class in cpw.mods.fml.common">MetadataCollection</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/MinecraftDummyContainer.html" title="class in cpw.mods.fml.common">MinecraftDummyContainer</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ModClassLoader.html" title="class in cpw.mods.fml.common">ModClassLoader</a></td>
<td class="colLast">
<div class="block">A simple delegating class loader used to load mods into the system</div>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ModContainerFactory.html" title="class in cpw.mods.fml.common">ModContainerFactory</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ModMetadata.html" title="class in cpw.mods.fml.common">ModMetadata</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ObfuscationReflectionHelper.html" title="class in cpw.mods.fml.common">ObfuscationReflectionHelper</a></td>
<td class="colLast">
<div class="block">Some reflection helper code.</div>
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<tr class="altColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Optional.html" title="class in cpw.mods.fml.common">Optional</a></td>
<td class="colLast">
<div class="block">Classes annotated with this will have the named interface or method removed from the runtime definition of the class
 if the modid specified is missing.</div>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ProxyInjector.html" title="class in cpw.mods.fml.common">ProxyInjector</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/StartupQuery.html" title="class in cpw.mods.fml.common">StartupQuery</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/TracingPrintStream.html" title="class in cpw.mods.fml.common">TracingPrintStream</a></td>
<td class="colLast">
<div class="block">PrintStream which redirects it's output to a given logger.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ZipperUtil.html" title="class in cpw.mods.fml.common">ZipperUtil</a></td>
<td class="colLast">
<div class="block">Copied from http://stackoverflow.com/questions/1399126/java-util-zip-recreating-directory-structure
 because the code looked very tidy and neat.</div>
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<th class="colFirst" scope="col">Enum</th>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/LoaderState.html" title="enum in cpw.mods.fml.common">LoaderState</a></td>
<td class="colLast">
<div class="block">The state enum used to help track state progression for the loader</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/LoaderState.ModState.html" title="enum in cpw.mods.fml.common">LoaderState.ModState</a></td>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/ModContainer.Disableable.html" title="enum in cpw.mods.fml.common">ModContainer.Disableable</a></td>
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<th class="colLast" scope="col">Description</th>
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<td class="colFirst"><a href="../../../../cpw/mods/fml/common/DuplicateModsFoundException.html" title="class in cpw.mods.fml.common">DuplicateModsFoundException</a></td>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/LoaderException.html" title="class in cpw.mods.fml.common">LoaderException</a></td>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/MissingModsException.html" title="class in cpw.mods.fml.common">MissingModsException</a></td>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/StartupQuery.AbortedException.html" title="class in cpw.mods.fml.common">StartupQuery.AbortedException</a></td>
<td class="colLast">
<div class="block">Exception not being caught by the crash report generation logic.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/WrongMinecraftVersionException.html" title="class in cpw.mods.fml.common">WrongMinecraftVersionException</a></td>
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<caption><span>Annotation Types Summary</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Annotation Type</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/API.html" title="annotation in cpw.mods.fml.common">API</a></td>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/BukkitPluginRef.html" title="annotation in cpw.mods.fml.common">BukkitPluginRef</a></td>
<td class="colLast">
<div class="block">Declare a variable to be populated by a Bukkit Plugin proxy instance if the bukkit coremod
 is available.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Mod.html" title="annotation in cpw.mods.fml.common">Mod</a></td>
<td class="colLast">
<div class="block">This defines a Mod to FML.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Mod.CustomProperty.html" title="annotation in cpw.mods.fml.common">Mod.CustomProperty</a></td>
<td class="colLast">
<div class="block">A custom key => value property pair for use with <a href="../../../../cpw/mods/fml/common/Mod.html#customProperties()"><code>Mod.customProperties()</code></a></div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Mod.EventHandler.html" title="annotation in cpw.mods.fml.common">Mod.EventHandler</a></td>
<td class="colLast">
<div class="block">Marks the associated method as handling an FML lifecycle event.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Mod.Instance.html" title="annotation in cpw.mods.fml.common">Mod.Instance</a></td>
<td class="colLast">
<div class="block">Populate the annotated field with the mod instance based on the specified ModId.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Mod.InstanceFactory.html" title="annotation in cpw.mods.fml.common">Mod.InstanceFactory</a></td>
<td class="colLast">
<div class="block">Mod instance factory method.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Mod.Metadata.html" title="annotation in cpw.mods.fml.common">Mod.Metadata</a></td>
<td class="colLast">
<div class="block">Populate the annotated field with the mod's metadata.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Optional.Interface.html" title="annotation in cpw.mods.fml.common">Optional.Interface</a></td>
<td class="colLast">
<div class="block">Used to remove optional interfaces</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Optional.InterfaceList.html" title="annotation in cpw.mods.fml.common">Optional.InterfaceList</a></td>
<td class="colLast">
<div class="block">Mark a list of interfaces as removable</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/Optional.Method.html" title="annotation in cpw.mods.fml.common">Optional.Method</a></td>
<td class="colLast">
<div class="block">Used to remove optional methods</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="../../../../cpw/mods/fml/common/SaveInspectionHandler.html" title="annotation in cpw.mods.fml.common">SaveInspectionHandler</a></td>
<td class="colLast">
<div class="block">A method annotated with this on the <a href="../../../../cpw/mods/fml/common/Mod.html" title="annotation in cpw.mods.fml.common"><code>Mod</code></a> will be called whenever a local save is listed in
 the save games list.</div>
</td>
</tr>
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