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<h2 title="Class DungeonHooks" class="title">Class DungeonHooks</h2>
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<pre>public class <span class="strong">DungeonHooks</span>
extends java.lang.Object</pre>
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<td class="colFirst"><code>static class </code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/DungeonHooks.DungeonMob.html" title="class in net.minecraftforge.common">DungeonHooks.DungeonMob</a></strong></code> </td>
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<td class="colOne"><code><strong><a href="../../../net/minecraftforge/common/DungeonHooks.html#DungeonHooks()">DungeonHooks</a></strong>()</code> </td>
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<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/DungeonHooks.html#addDungeonMob(java.lang.String,%20int)">addDungeonMob</a></strong>(java.lang.String name,
int rarity)</code>
<div class="block">Adds a mob to the possible list of creatures the spawner will create.</div>
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<td class="colFirst"><code>static java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/DungeonHooks.html#getRandomDungeonMob(java.util.Random)">getRandomDungeonMob</a></strong>(java.util.Random rand)</code>
<div class="block">Gets a random mob name from the list.</div>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/DungeonHooks.html#removeDungeonMob(java.lang.String)">removeDungeonMob</a></strong>(java.lang.String name)</code>
<div class="block">Will completely remove a Mob from the dungeon spawn list.</div>
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<pre>public DungeonHooks()</pre>
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<pre>public static float addDungeonMob(java.lang.String name,
int rarity)</pre>
<div class="block">Adds a mob to the possible list of creatures the spawner will create.
If the mob is already in the spawn list, the rarity will be added to the existing one,
causing the mob to be more common.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>name</code> - The name of the monster, use the same name used when registering the entity.</dd><dd><code>rarity</code> - The rarity of selecting this mob over others. Must be greater then 0.
Vanilla Minecraft has the following mobs:
Spider 100
Skeleton 100
Zombie 200
Meaning, Zombies are twice as common as spiders or skeletons.</dd>
<dt><span class="strong">Returns:</span></dt><dd>The new rarity of the monster,</dd></dl>
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<pre>public static int removeDungeonMob(java.lang.String name)</pre>
<div class="block">Will completely remove a Mob from the dungeon spawn list.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>name</code> - The name of the mob to remove</dd>
<dt><span class="strong">Returns:</span></dt><dd>The rarity of the removed mob, prior to being removed.</dd></dl>
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<h4>getRandomDungeonMob</h4>
<pre>public static java.lang.String getRandomDungeonMob(java.util.Random rand)</pre>
<div class="block">Gets a random mob name from the list.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>rand</code> - World generation random number generator</dd>
<dt><span class="strong">Returns:</span></dt><dd>The mob name</dd></dl>
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