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<h2 title="Interface IShearable" class="title">Interface IShearable</h2>
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<dt>All Known Implementing Classes:</dt>
<dd><a href="../../../net/minecraft/block/BlockDeadBush.html" title="class in net.minecraft.block">BlockDeadBush</a>, <a href="../../../net/minecraft/block/BlockDoublePlant.html" title="class in net.minecraft.block">BlockDoublePlant</a>, <a href="../../../net/minecraft/block/BlockLeaves.html" title="class in net.minecraft.block">BlockLeaves</a>, <a href="../../../net/minecraft/block/BlockNewLeaf.html" title="class in net.minecraft.block">BlockNewLeaf</a>, <a href="../../../net/minecraft/block/BlockOldLeaf.html" title="class in net.minecraft.block">BlockOldLeaf</a>, <a href="../../../net/minecraft/block/BlockTallGrass.html" title="class in net.minecraft.block">BlockTallGrass</a>, <a href="../../../net/minecraft/block/BlockVine.html" title="class in net.minecraft.block">BlockVine</a>, <a href="../../../net/minecraft/entity/passive/EntityMooshroom.html" title="class in net.minecraft.entity.passive">EntityMooshroom</a>, <a href="../../../net/minecraft/entity/passive/EntitySheep.html" title="class in net.minecraft.entity.passive">EntitySheep</a></dd>
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<pre>public interface <span class="strong">IShearable</span></pre>
<div class="block">This allows for mods to create there own Shear-like items
and have them interact with Blocks/Entities without extra work.
Also, if your block/entity supports the Shears, this allows you
to support mod-shears as well.</div>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/IShearable.html#isShearable(net.minecraft.item.ItemStack,%20net.minecraft.world.IBlockAccess,%20int,%20int,%20int)">isShearable</a></strong>(<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> item,
<a href="../../../net/minecraft/world/IBlockAccess.html" title="interface in net.minecraft.world">IBlockAccess</a> world,
int x,
int y,
int z)</code>
<div class="block">Checks if the object is currently shearable
Example: Sheep return false when they have no wool</div>
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<td class="colFirst"><code>java.util.ArrayList<<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>></code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/IShearable.html#onSheared(net.minecraft.item.ItemStack,%20net.minecraft.world.IBlockAccess,%20int,%20int,%20int,%20int)">onSheared</a></strong>(<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> item,
<a href="../../../net/minecraft/world/IBlockAccess.html" title="interface in net.minecraft.world">IBlockAccess</a> world,
int x,
int y,
int z,
int fortune)</code>
<div class="block">Performs the shear function on this object.</div>
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<h4>isShearable</h4>
<pre>boolean isShearable(<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> item,
<a href="../../../net/minecraft/world/IBlockAccess.html" title="interface in net.minecraft.world">IBlockAccess</a> world,
int x,
int y,
int z)</pre>
<div class="block">Checks if the object is currently shearable
Example: Sheep return false when they have no wool</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>item</code> - The itemstack that is being used, Possible to be null</dd><dd><code>world</code> - The current world</dd><dd><code>x</code> - The X Position</dd><dd><code>y</code> - The Y Position</dd><dd><code>z</code> - The Z Position</dd>
<dt><span class="strong">Returns:</span></dt><dd>If this is shearable, and onSheared should be called.</dd></dl>
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<h4>onSheared</h4>
<pre>java.util.ArrayList<<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>> onSheared(<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> item,
<a href="../../../net/minecraft/world/IBlockAccess.html" title="interface in net.minecraft.world">IBlockAccess</a> world,
int x,
int y,
int z,
int fortune)</pre>
<div class="block">Performs the shear function on this object.
This is called for both client, and server.
The object should perform all actions related to being sheared,
except for dropping of the items, and removal of the block.
As those are handled by ItemShears itself.
Returns a list of items that resulted from the shearing process.
For entities, they should trust there internal location information
over the values passed into this function.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>item</code> - The itemstack that is being used, Possible to be null</dd><dd><code>world</code> - The current world</dd><dd><code>x</code> - The X Position</dd><dd><code>y</code> - The Y Position</dd><dd><code>z</code> - The Z Position</dd><dd><code>fortune</code> - The fortune level of the shears being used</dd>
<dt><span class="strong">Returns:</span></dt><dd>A ArrayList containing all items from this shearing. Possible to be null.</dd></dl>
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