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<h2 title="Class AsynchronousExecutor" class="title">Class AsynchronousExecutor<P,T,C,E extends java.lang.Throwable></h2>
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<li>java.lang.Object</li>
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<dl><dt><span class="strong">Type Parameters:</span></dt><dd><code>P</code> - The type of parameter you provide to make the object that will be created. It should implement <code>Object.hashCode()</code> and <code>Object.equals(Object)</code> if you want to get the value early.</dd><dd><code>T</code> - The type of object you provide. This is created in stage 1, and passed to stage 2, 3, and returned if get() is called.</dd><dd><code>C</code> - The type of callback you provide. You may register many of these to be passed to the provider in stage 3, one at a time.</dd><dd><code>E</code> - A type of exception you may throw and expect to be handled by the main thread</dd></dl>
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<pre>public final class <span class="strong">AsynchronousExecutor<P,T,C,E extends java.lang.Throwable></span>
extends java.lang.Object</pre>
<div class="block">Executes tasks using a multi-stage process executor. Synchronous executions are via <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#finishActive()"><code>finishActive()</code></a> or the <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#get(P)"><code>get(Object)</code></a> methods.
<li \> Stage 1 creates the object from a parameter, and is usually called asynchronously.
<li \> Stage 2 takes the parameter and object from stage 1 and does any synchronous processing to prepare it.
<li \> Stage 3 takes the parameter and object from stage 1, as well as a callback that was registered, and performs any synchronous calculations.</div>
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<td class="colFirst"><code>static interface </code></td>
<td class="colLast"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.CallBackProvider.html" title="interface in net.minecraftforge.common.util">AsynchronousExecutor.CallBackProvider</a><<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.CallBackProvider.html" title="type parameter in AsynchronousExecutor.CallBackProvider">P</a>,<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.CallBackProvider.html" title="type parameter in AsynchronousExecutor.CallBackProvider">T</a>,<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.CallBackProvider.html" title="type parameter in AsynchronousExecutor.CallBackProvider">C</a>,<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.CallBackProvider.html" title="type parameter in AsynchronousExecutor.CallBackProvider">E</a> extends java.lang.Throwable></strong></code> </td>
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<td class="colOne"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#AsynchronousExecutor(net.minecraftforge.common.util.AsynchronousExecutor.CallBackProvider,%20int)">AsynchronousExecutor</a></strong>(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.CallBackProvider.html" title="interface in net.minecraftforge.common.util">AsynchronousExecutor.CallBackProvider</a><<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a>,<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a>,<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a>,<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a>> provider,
int coreSize)</code>
<div class="block">Uses a thread pool to pass executions to the provider.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#add(P,%20C)">add</a></strong>(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter,
<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a> callback)</code>
<div class="block">Adds a callback to the parameter provided, adding parameter to the queue if needed.</div>
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<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#drop(P,%20C)">drop</a></strong>(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter,
<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a> callback)</code>
<div class="block">This removes a particular callback from the specified parameter.</div>
</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#finishActive()">finishActive</a></strong>()</code>
<div class="block">This is the 'heartbeat' that should be called synchronously to finish any pending tasks</div>
</td>
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<td class="colFirst"><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a></code></td>
<td class="colLast"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#get(P)">get</a></strong>(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter)</code>
<div class="block">This method attempts to skip the waiting period for said parameter.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a></code></td>
<td class="colLast"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#getSkipQueue(P)">getSkipQueue</a></strong>(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter)</code>
<div class="block">Processes a parameter as if it was in the queue, without ever passing to another thread.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a></code></td>
<td class="colLast"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#getSkipQueue(P,%20C...)">getSkipQueue</a></strong>(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter,
<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a>... callbacks)</code>
<div class="block">Processes a parameter as if it was in the queue, without ever passing to another thread.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a></code></td>
<td class="colLast"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#getSkipQueue(P,%20C)">getSkipQueue</a></strong>(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter,
<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a> callback)</code>
<div class="block">Processes a parameter as if it was in the queue, without ever passing to another thread.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a></code></td>
<td class="colLast"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#getSkipQueue(P,%20java.lang.Iterable)">getSkipQueue</a></strong>(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter,
java.lang.Iterable<<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a>> callbacks)</code>
<div class="block">Processes a parameter as if it was in the queue, without ever passing to another thread.</div>
</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#setActiveThreads(int)">setActiveThreads</a></strong>(int coreSize)</code> </td>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>AsynchronousExecutor</h4>
<pre>public AsynchronousExecutor(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.CallBackProvider.html" title="interface in net.minecraftforge.common.util">AsynchronousExecutor.CallBackProvider</a><<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a>,<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a>,<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a>,<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a>> provider,
int coreSize)</pre>
<div class="block">Uses a thread pool to pass executions to the provider.</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="class in net.minecraftforge.common.util"><code>AsynchronousExecutor</code></a></dd></dl>
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<a name="add(java.lang.Object,java.lang.Object)">
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<h4>add</h4>
<pre>public void add(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter,
<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a> callback)</pre>
<div class="block">Adds a callback to the parameter provided, adding parameter to the queue if needed.
<p>
This should always be synchronous.</div>
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<a name="drop(java.lang.Object,java.lang.Object)">
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<h4>drop</h4>
<pre>public boolean drop(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter,
<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a> callback)
throws java.lang.IllegalStateException</pre>
<div class="block">This removes a particular callback from the specified parameter.
<p>
If no callbacks remain for a given parameter, then the <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.CallBackProvider.html" title="interface in net.minecraftforge.common.util"><code>CallBackProvider's</code></a> stages may be omitted from execution.
Stage 3 will have no callbacks, stage 2 will be skipped unless a <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#get(P)"><code>get(Object)</code></a> is used, and stage 1 will be avoided on a best-effort basis.
<p>
Subsequent calls to <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#getSkipQueue(P)"><code>getSkipQueue(Object)</code></a> will always work.
<p>
Subsequent calls to <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#get(P)"><code>get(Object)</code></a> might work.
<p>
This should always be synchronous</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>true if no further execution for the parameter is possible, such that, no exceptions will be thrown in <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#finishActive()"><code>finishActive()</code></a> for the parameter, and <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html#get(P)"><code>get(Object)</code></a> will throw an <code>IllegalStateException</code>, false otherwise</dd>
<dt><span class="strong">Throws:</span></dt>
<dd><code>java.lang.IllegalStateException</code> - if parameter is not in the queue anymore</dd>
<dd><code>java.lang.IllegalStateException</code> - if the callback was not specified for given parameter</dd></dl>
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<h4>get</h4>
<pre>public <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a> get(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter)
throws <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable,
java.lang.IllegalStateException</pre>
<div class="block">This method attempts to skip the waiting period for said parameter.
<p>
This should always be synchronous.</div>
<dl><dt><span class="strong">Throws:</span></dt>
<dd><code>java.lang.IllegalStateException</code> - if the parameter is not in the queue anymore, or sometimes if called from asynchronous thread</dd>
<dd><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</code></dd></dl>
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<pre>public <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a> getSkipQueue(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter)
throws <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</pre>
<div class="block">Processes a parameter as if it was in the queue, without ever passing to another thread.</div>
<dl><dt><span class="strong">Throws:</span></dt>
<dd><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</code></dd></dl>
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<h4>getSkipQueue</h4>
<pre>public <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a> getSkipQueue(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter,
<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a> callback)
throws <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</pre>
<div class="block">Processes a parameter as if it was in the queue, without ever passing to another thread.</div>
<dl><dt><span class="strong">Throws:</span></dt>
<dd><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</code></dd></dl>
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<h4>getSkipQueue</h4>
<pre>public <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a> getSkipQueue(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter,
<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a>... callbacks)
throws <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</pre>
<div class="block">Processes a parameter as if it was in the queue, without ever passing to another thread.</div>
<dl><dt><span class="strong">Throws:</span></dt>
<dd><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</code></dd></dl>
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<a name="getSkipQueue(java.lang.Object,java.lang.Iterable)">
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<h4>getSkipQueue</h4>
<pre>public <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">T</a> getSkipQueue(<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">P</a> parameter,
java.lang.Iterable<<a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">C</a>> callbacks)
throws <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</pre>
<div class="block">Processes a parameter as if it was in the queue, without ever passing to another thread.</div>
<dl><dt><span class="strong">Throws:</span></dt>
<dd><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</code></dd></dl>
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<h4>finishActive</h4>
<pre>public void finishActive()
throws <a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</pre>
<div class="block">This is the 'heartbeat' that should be called synchronously to finish any pending tasks</div>
<dl><dt><span class="strong">Throws:</span></dt>
<dd><code><a href="../../../../net/minecraftforge/common/util/AsynchronousExecutor.html" title="type parameter in AsynchronousExecutor">E</a> extends java.lang.Throwable</code></dd></dl>
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<h4>setActiveThreads</h4>
<pre>public void setActiveThreads(int coreSize)</pre>
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