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<div class="subTitle">net.minecraftforge.fluids</div>
<h2 title="Class TileFluidHandler" class="title">Class TileFluidHandler</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li><a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity">net.minecraft.tileentity.TileEntity</a></li>
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<li>net.minecraftforge.fluids.TileFluidHandler</li>
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<dt>All Implemented Interfaces:</dt>
<dd><a href="../../../net/minecraftforge/fluids/IFluidHandler.html" title="interface in net.minecraftforge.fluids">IFluidHandler</a></dd>
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<hr>
<br>
<pre>public class <span class="strong">TileFluidHandler</span>
extends <a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity">TileEntity</a>
implements <a href="../../../net/minecraftforge/fluids/IFluidHandler.html" title="interface in net.minecraftforge.fluids">IFluidHandler</a></pre>
<div class="block">Reference Tile Entity implementation of <a href="../../../net/minecraftforge/fluids/IFluidHandler.html" title="interface in net.minecraftforge.fluids"><code>IFluidHandler</code></a>. Use/extend this or write your own.</div>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code>protected <a href="../../../net/minecraftforge/fluids/FluidTank.html" title="class in net.minecraftforge.fluids">FluidTank</a></code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/fluids/TileFluidHandler.html#tank">tank</a></strong></code> </td>
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<h3>Fields inherited from class net.minecraft.tileentity.<a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity">TileEntity</a></h3>
<code><a href="../../../net/minecraft/tileentity/TileEntity.html#blockMetadata">blockMetadata</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#blockType">blockType</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#INFINITE_EXTENT_AABB">INFINITE_EXTENT_AABB</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#tileEntityInvalid">tileEntityInvalid</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#worldObj">worldObj</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#xCoord">xCoord</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#yCoord">yCoord</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#zCoord">zCoord</a></code></li>
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<th class="colOne" scope="col">Constructor and Description</th>
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<td class="colOne"><code><strong><a href="../../../net/minecraftforge/fluids/TileFluidHandler.html#TileFluidHandler()">TileFluidHandler</a></strong>()</code> </td>
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/fluids/TileFluidHandler.html#canDrain(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.Fluid)">canDrain</a></strong>(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from,
<a href="../../../net/minecraftforge/fluids/Fluid.html" title="class in net.minecraftforge.fluids">Fluid</a> fluid)</code>
<div class="block">Returns true if the given fluid can be extracted from the given direction.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/fluids/TileFluidHandler.html#canFill(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.Fluid)">canFill</a></strong>(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from,
<a href="../../../net/minecraftforge/fluids/Fluid.html" title="class in net.minecraftforge.fluids">Fluid</a> fluid)</code>
<div class="block">Returns true if the given fluid can be inserted into the given direction.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../net/minecraftforge/fluids/FluidStack.html" title="class in net.minecraftforge.fluids">FluidStack</a></code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/fluids/TileFluidHandler.html#drain(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.FluidStack,%20boolean)">drain</a></strong>(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from,
<a href="../../../net/minecraftforge/fluids/FluidStack.html" title="class in net.minecraftforge.fluids">FluidStack</a> resource,
boolean doDrain)</code>
<div class="block">Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../net/minecraftforge/fluids/FluidStack.html" title="class in net.minecraftforge.fluids">FluidStack</a></code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/fluids/TileFluidHandler.html#drain(net.minecraftforge.common.util.ForgeDirection,%20int,%20boolean)">drain</a></strong>(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from,
int maxDrain,
boolean doDrain)</code>
<div class="block">Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/fluids/TileFluidHandler.html#fill(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.FluidStack,%20boolean)">fill</a></strong>(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from,
<a href="../../../net/minecraftforge/fluids/FluidStack.html" title="class in net.minecraftforge.fluids">FluidStack</a> resource,
boolean doFill)</code>
<div class="block">Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../net/minecraftforge/fluids/FluidTankInfo.html" title="class in net.minecraftforge.fluids">FluidTankInfo</a>[]</code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/fluids/TileFluidHandler.html#getTankInfo(net.minecraftforge.common.util.ForgeDirection)">getTankInfo</a></strong>(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from)</code>
<div class="block">Returns an array of objects which represent the internal tanks.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/fluids/TileFluidHandler.html#readFromNBT(net.minecraft.nbt.NBTTagCompound)">readFromNBT</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> tag)</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../net/minecraftforge/fluids/TileFluidHandler.html#writeToNBT(net.minecraft.nbt.NBTTagCompound)">writeToNBT</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> tag)</code> </td>
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<h3>Methods inherited from class net.minecraft.tileentity.<a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity">TileEntity</a></h3>
<code><a href="../../../net/minecraft/tileentity/TileEntity.html#addMapping(java.lang.Class,%20java.lang.String)">addMapping</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#canUpdate()">canUpdate</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#createAndLoadEntity(net.minecraft.nbt.NBTTagCompound)">createAndLoadEntity</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#func_145828_a(net.minecraft.crash.CrashReportCategory)">func_145828_a</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#getBlockMetadata()">getBlockMetadata</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#getBlockType()">getBlockType</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#getDescriptionPacket()">getDescriptionPacket</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#getDistanceFrom(double,%20double,%20double)">getDistanceFrom</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#getMaxRenderDistanceSquared()">getMaxRenderDistanceSquared</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#getRenderBoundingBox()">getRenderBoundingBox</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#getWorldObj()">getWorldObj</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#hasWorldObj()">hasWorldObj</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#invalidate()">invalidate</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#isInvalid()">isInvalid</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#markDirty()">markDirty</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#onChunkUnload()">onChunkUnload</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#onDataPacket(net.minecraft.network.NetworkManager,%20net.minecraft.network.play.server.S35PacketUpdateTileEntity)">onDataPacket</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#receiveClientEvent(int,%20int)">receiveClientEvent</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#setWorldObj(net.minecraft.world.World)">setWorldObj</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#shouldRefresh(net.minecraft.block.Block,%20net.minecraft.block.Block,%20int,%20int,%20net.minecraft.world.World,%20int,%20int,%20int)">shouldRefresh</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#shouldRenderInPass(int)">shouldRenderInPass</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#updateContainingBlockInfo()">updateContainingBlockInfo</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#updateEntity()">updateEntity</a>, <a href="../../../net/minecraft/tileentity/TileEntity.html#validate()">validate</a></code></li>
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<h3>Methods inherited from class java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>tank</h4>
<pre>protected <a href="../../../net/minecraftforge/fluids/FluidTank.html" title="class in net.minecraftforge.fluids">FluidTank</a> tank</pre>
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<h4>TileFluidHandler</h4>
<pre>public TileFluidHandler()</pre>
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<h4>readFromNBT</h4>
<pre>public void readFromNBT(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> tag)</pre>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code><a href="../../../net/minecraft/tileentity/TileEntity.html#readFromNBT(net.minecraft.nbt.NBTTagCompound)">readFromNBT</a></code> in class <code><a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity">TileEntity</a></code></dd>
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<h4>writeToNBT</h4>
<pre>public void writeToNBT(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> tag)</pre>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code><a href="../../../net/minecraft/tileentity/TileEntity.html#writeToNBT(net.minecraft.nbt.NBTTagCompound)">writeToNBT</a></code> in class <code><a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity">TileEntity</a></code></dd>
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<h4>fill</h4>
<pre>public int fill(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from,
<a href="../../../net/minecraftforge/fluids/FluidStack.html" title="class in net.minecraftforge.fluids">FluidStack</a> resource,
boolean doFill)</pre>
<div class="block"><strong>Description copied from interface: <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#fill(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.FluidStack,%20boolean)">IFluidHandler</a></code></strong></div>
<div class="block">Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#fill(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.FluidStack,%20boolean)">fill</a></code> in interface <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html" title="interface in net.minecraftforge.fluids">IFluidHandler</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>from</code> - Orientation the Fluid is pumped in from.</dd><dd><code>resource</code> - FluidStack representing the Fluid and maximum amount of fluid to be filled.</dd><dd><code>doFill</code> - If false, fill will only be simulated.</dd>
<dt><span class="strong">Returns:</span></dt><dd>Amount of resource that was (or would have been, if simulated) filled.</dd></dl>
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<h4>drain</h4>
<pre>public <a href="../../../net/minecraftforge/fluids/FluidStack.html" title="class in net.minecraftforge.fluids">FluidStack</a> drain(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from,
<a href="../../../net/minecraftforge/fluids/FluidStack.html" title="class in net.minecraftforge.fluids">FluidStack</a> resource,
boolean doDrain)</pre>
<div class="block"><strong>Description copied from interface: <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#drain(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.FluidStack,%20boolean)">IFluidHandler</a></code></strong></div>
<div class="block">Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#drain(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.FluidStack,%20boolean)">drain</a></code> in interface <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html" title="interface in net.minecraftforge.fluids">IFluidHandler</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>from</code> - Orientation the Fluid is drained to.</dd><dd><code>resource</code> - FluidStack representing the Fluid and maximum amount of fluid to be drained.</dd><dd><code>doDrain</code> - If false, drain will only be simulated.</dd>
<dt><span class="strong">Returns:</span></dt><dd>FluidStack representing the Fluid and amount that was (or would have been, if
simulated) drained.</dd></dl>
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<h4>drain</h4>
<pre>public <a href="../../../net/minecraftforge/fluids/FluidStack.html" title="class in net.minecraftforge.fluids">FluidStack</a> drain(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from,
int maxDrain,
boolean doDrain)</pre>
<div class="block"><strong>Description copied from interface: <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#drain(net.minecraftforge.common.util.ForgeDirection,%20int,%20boolean)">IFluidHandler</a></code></strong></div>
<div class="block">Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.
This method is not Fluid-sensitive.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#drain(net.minecraftforge.common.util.ForgeDirection,%20int,%20boolean)">drain</a></code> in interface <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html" title="interface in net.minecraftforge.fluids">IFluidHandler</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>from</code> - Orientation the fluid is drained to.</dd><dd><code>maxDrain</code> - Maximum amount of fluid to drain.</dd><dd><code>doDrain</code> - If false, drain will only be simulated.</dd>
<dt><span class="strong">Returns:</span></dt><dd>FluidStack representing the Fluid and amount that was (or would have been, if
simulated) drained.</dd></dl>
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<h4>canFill</h4>
<pre>public boolean canFill(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from,
<a href="../../../net/minecraftforge/fluids/Fluid.html" title="class in net.minecraftforge.fluids">Fluid</a> fluid)</pre>
<div class="block"><strong>Description copied from interface: <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#canFill(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.Fluid)">IFluidHandler</a></code></strong></div>
<div class="block">Returns true if the given fluid can be inserted into the given direction.
More formally, this should return true if fluid is able to enter from the given direction.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#canFill(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.Fluid)">canFill</a></code> in interface <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html" title="interface in net.minecraftforge.fluids">IFluidHandler</a></code></dd>
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<h4>canDrain</h4>
<pre>public boolean canDrain(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from,
<a href="../../../net/minecraftforge/fluids/Fluid.html" title="class in net.minecraftforge.fluids">Fluid</a> fluid)</pre>
<div class="block"><strong>Description copied from interface: <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#canDrain(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.Fluid)">IFluidHandler</a></code></strong></div>
<div class="block">Returns true if the given fluid can be extracted from the given direction.
More formally, this should return true if fluid is able to leave from the given direction.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#canDrain(net.minecraftforge.common.util.ForgeDirection,%20net.minecraftforge.fluids.Fluid)">canDrain</a></code> in interface <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html" title="interface in net.minecraftforge.fluids">IFluidHandler</a></code></dd>
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<h4>getTankInfo</h4>
<pre>public <a href="../../../net/minecraftforge/fluids/FluidTankInfo.html" title="class in net.minecraftforge.fluids">FluidTankInfo</a>[] getTankInfo(<a href="../../../net/minecraftforge/common/util/ForgeDirection.html" title="enum in net.minecraftforge.common.util">ForgeDirection</a> from)</pre>
<div class="block"><strong>Description copied from interface: <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#getTankInfo(net.minecraftforge.common.util.ForgeDirection)">IFluidHandler</a></code></strong></div>
<div class="block">Returns an array of objects which represent the internal tanks. These objects cannot be used
to manipulate the internal tanks. See <a href="../../../net/minecraftforge/fluids/FluidTankInfo.html" title="class in net.minecraftforge.fluids"><code>FluidTankInfo</code></a>.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html#getTankInfo(net.minecraftforge.common.util.ForgeDirection)">getTankInfo</a></code> in interface <code><a href="../../../net/minecraftforge/fluids/IFluidHandler.html" title="interface in net.minecraftforge.fluids">IFluidHandler</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>from</code> - Orientation determining which tanks should be queried.</dd>
<dt><span class="strong">Returns:</span></dt><dd>Info for the relevant internal tanks.</dd></dl>
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