diff options
Diffstat (limited to 'src/main/java/jp/plusplus/fbs/tileentity/render/RenderMagicCircle.java')
| -rw-r--r-- | src/main/java/jp/plusplus/fbs/tileentity/render/RenderMagicCircle.java | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/src/main/java/jp/plusplus/fbs/tileentity/render/RenderMagicCircle.java b/src/main/java/jp/plusplus/fbs/tileentity/render/RenderMagicCircle.java new file mode 100644 index 0000000..1f662d4 --- /dev/null +++ b/src/main/java/jp/plusplus/fbs/tileentity/render/RenderMagicCircle.java @@ -0,0 +1,92 @@ +package jp.plusplus.fbs.tileentity.render;
+
+import jp.plusplus.fbs.FBS;
+import jp.plusplus.fbs.ProxyClient;
+import jp.plusplus.fbs.tileentity.TileEntityMagicCore;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.texture.TextureMap;
+import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
+import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.IIcon;
+import org.lwjgl.opengl.GL11;
+import org.lwjgl.opengl.GL12;
+
+import java.util.HashMap;
+
+/**
+ * Created by pluslus_F on 2015/06/18.
+ */
+public class RenderMagicCircle extends TileEntitySpecialRenderer {
+ private static HashMap<String, IIcon> icons=new HashMap<String, IIcon>();
+ public static RenderMagicCircle renderer;
+
+ public void renderTileEntityCupAt(TileEntityMagicCore par1Tile, double par2, double par4, double par6, float par8) {
+ this.setRotation(par1Tile, (float) par2, (float) par4, (float) par6);
+ }
+
+ public void setTileEntityRenderer(TileEntityRendererDispatcher par1TileEntityRenderer) {
+ super.func_147497_a(par1TileEntityRenderer);
+ renderer = this;
+ }
+
+ public void setRotation(TileEntityMagicCore par0Tile, float par1, float par2, float par3) {
+ //テセレータを使って、一枚の平面テクスチャとして表示させる。
+
+ Tessellator tessellator = Tessellator.instance;
+ String name = par0Tile.getCircleName();
+ float tick = FBS.proxy.getRenderPartialTicks();
+
+ if (!name.equals("null")) {
+ float r = par0Tile.getCircleRadius();
+
+ //コメントアウト部分を復帰させると、水面の描写が半透明になる。
+ GL11.glPushMatrix();
+ GL11.glEnable(GL12.GL_RESCALE_NORMAL);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glColor4f(2.0F, 2.0F, 2.0F, 0.75F);
+ GL11.glTranslatef((float) par1 + 0.5f, (float) par2, (float) par3 + 0.5f);
+ GL11.glRotatef(360.0f / 120.0f * ((par0Tile.ticks % 120) + tick), 0f, 1f, 0f);
+
+
+ IIcon iicon = GetMagicCircleIcon(name);
+ float f14 = iicon.getMinU();
+ float f15 = iicon.getMaxU();
+ float f4 = iicon.getMinV();
+ float f5 = iicon.getMaxV();
+
+ this.bindTexture(TextureMap.locationBlocksTexture);
+
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 1.0F, 0.0F);
+ tessellator.addVertexWithUV(-0.5f - r, 0.0625D, 0.5f + r, (double) f15, (double) f4);
+ tessellator.addVertexWithUV(0.5f + r, 0.0625D, 0.5f + r, (double) f14, (double) f4);
+ tessellator.addVertexWithUV(0.5f + r, 0.0625D, -0.5f - r, (double) f14, (double) f5);
+ tessellator.addVertexWithUV(-0.5f - r, 0.0625D, -0.5f - r, (double) f15, (double) f5);
+ tessellator.draw();
+
+
+ GL11.glDisable(GL12.GL_RESCALE_NORMAL);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glPopMatrix();
+ }
+ }
+
+ public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8) {
+ this.renderTileEntityCupAt((TileEntityMagicCore) par1TileEntity, par2, par4, par6, par8);
+ }
+
+ public static void ClearMagicCircleIcons(){
+ icons.clear();
+ }
+ public static void RegisterMagicCircleIcon(String name, TextureMap ir, String iconName){
+ if(icons.containsKey(name)) icons.remove(name);
+ icons.put(name, ir.registerIcon(iconName));
+ }
+ public static IIcon GetMagicCircleIcon(String name){
+ return icons.get(name);
+ }
+
+}
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