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package jp.plusplus.fbs.magic;
import jp.plusplus.fbs.api.MagicEnchantBase;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
/**
* Createdby pluslus_Fon 2015/06/16.
*/
public class MagicHealingSelf extends MagicEnchantBase {
public MagicHealingSelf() {
super(4, 6);
}
@Override
public boolean checkSuccess() {
int d=getLvDiff();
float prob=isSpelled?0.35f:0.1f;
if(d>0) prob+=0.05f*d;
return rand.nextFloat()<=prob;
}
@Override
public void enchant(EntityLivingBase entity, boolean success) {
int d = getDuration(8, 2);
int a = getAmplifier(8);
if(success){
entity.addPotionEffect(new PotionEffect(Potion.regeneration.getId(), d, a));
entity.addPotionEffect(new PotionEffect(Potion.heal.getId(), 1, a));
}
else{
entity.addPotionEffect(new PotionEffect(Potion.wither.getId(), d, a));
entity.addPotionEffect(new PotionEffect(Potion.harm.getId(), 1, a));
}
}
}
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