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package jp.plusplus.fbs.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
/**
* Createdby pluslus_Fon 2015/06/14.
*/
public class ModelMagicBall extends ModelMagicBase {
public ModelMagicBall(int offX, int offY){
super(offX, offY);
model = new ModelRenderer(this, offX, offY);
model.addBox(-2F, -2F, -2F, 4, 4, 4);
model.setRotationPoint(0F, 0F, 0F);
model.setTextureSize(64, 32);
//model.mirror = true;
setRotation(model, 0F, 0F, 0F);
}
}
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