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// Date: 2016/03/07 16:29:33
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package jp.plusplus.fbs.storage;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelMealInlet extends ModelBase {
//fields
ModelRenderer Shape1;
ModelRenderer Shape2;
ModelRenderer Shape3;
ModelRenderer Shape4;
public ModelMealInlet(boolean io) {
textureWidth = 64;
textureHeight = 32;
Shape1 = new ModelRenderer(this, 0, io?19:6);
Shape1.addBox(-5F, 5F, -5F, 10, 3, 10);
Shape1.setRotationPoint(0F, 0F, 0F);
Shape1.setTextureSize(64, 32);
Shape1.mirror = true;
setRotation(Shape1, 0F, 0F, 0F);
Shape2 = new ModelRenderer(this, 0, 23);
Shape2.addBox(-0.3333333F, 0.06666667F, -6F, 2, 4, 2);
Shape2.setRotationPoint(0F, 0F, 0F);
Shape2.setTextureSize(64, 32);
Shape2.mirror = true;
setRotation(Shape2, 0.7716627F, -1.07818F, 0F);
Shape3 = new ModelRenderer(this, 40, 25);
Shape3.addBox(-1F, 1F, 1F, 3, 4, 3);
Shape3.setRotationPoint(0F, 0F, 0F);
Shape3.setTextureSize(64, 32);
Shape3.mirror = true;
setRotation(Shape3, 0F, -0.3717861F, 0F);
Shape4 = new ModelRenderer(this, 30, 23);
Shape4.addBox(-0.6F, 1F, 2.733333F, 2, 4, 2);
Shape4.setRotationPoint(0F, 0F, 0F);
Shape4.setTextureSize(64, 32);
Shape4.mirror = true;
setRotation(Shape4, -0.3717861F, -2.41661F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5);
Shape1.render(f5);
}
public void renderCrystal(float f5){
Shape2.render(f5);
Shape3.render(f5);
Shape4.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, null);
}
}
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