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package jp.plusplus.fbs.world.crack;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import jp.plusplus.fbs.Registry;
import jp.plusplus.fbs.world.crack.biome.BiomeGenCrack;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.World;
import net.minecraft.world.WorldType;
import net.minecraft.world.biome.BiomeCache;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.WorldChunkManager;
import net.minecraft.world.gen.layer.GenLayer;
import net.minecraft.world.gen.layer.IntCache;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import static net.minecraft.world.biome.BiomeGenBase.mesa;
import static net.minecraft.world.biome.BiomeGenBase.mushroomIsland;
/**
* Created by plusplus_F on 2015/10/29.
*/
public class WorldChunkManagerCrack extends WorldChunkManager {
// WorldChunkManagerのプライベート変数にはアクセスできないので専用の変数を作成
private GenLayer genBiomes;
private GenLayer biomeIndexLayer;
private BiomeCache biomeCache;
private List biomesToSpawnIn;
public static final BiomeGenBase[] biomeList = new BiomeGenBase[256];
static {
for (int i = 0; i < biomeList.length; ++i) {
biomeList[i]=Registry.biomeCrack;
/*
if (i % 2 == 0) {
biomeList[i] = mushroomIsland;
} else if (i % 2 == 1) {
biomeList[i] = mesa;
}
*/
}
}
protected WorldChunkManagerCrack() {
this.biomeCache = new BiomeCache(this);
this.biomesToSpawnIn = new ArrayList();
this.biomesToSpawnIn.add(Registry.biomeCrack);
//this.biomesToSpawnIn.addAll(allowedBiomes);
}
public WorldChunkManagerCrack(long par1, WorldType par3WorldType) {
this();
GenLayer[] var4 = GenLayer.initializeAllBiomeGenerators(par1, par3WorldType);
this.genBiomes = var4[0];
this.biomeIndexLayer = var4[1];
}
public WorldChunkManagerCrack(World par1World) {
this(par1World.getSeed(), par1World.getWorldInfo().getTerrainType());
}
///////////////////////////////////////////////////////////////////////
// WorldChunkManagerのプライベート変数を使用するメソッドはすべて再実装
@Override
public List getBiomesToSpawnIn() {
return this.biomesToSpawnIn;
}
@Override
public BiomeGenBase getBiomeGenAt(int par1, int par2) {
return this.biomeCache.getBiomeGenAt(par1, par2);
}
@Override
public float[] getRainfall(float[] par1ArrayOfFloat, int par2, int par3, int par4, int par5) {
IntCache.resetIntCache();
if (par1ArrayOfFloat == null || par1ArrayOfFloat.length < par4 * par5) {
par1ArrayOfFloat = new float[par4 * par5];
}
int[] var6 = this.biomeIndexLayer.getInts(par2, par3, par4, par5);
for (int var7 = 0; var7 < par4 * par5; ++var7) {
float var8 = (float) biomeList[var6[var7]].getIntRainfall() / 65536.0F;
if (var8 > 1.0F) {
var8 = 1.0F;
}
par1ArrayOfFloat[var7] = var8;
}
return par1ArrayOfFloat;
}
@SideOnly(Side.CLIENT)
@Override
public float getTemperatureAtHeight(float par1, int par2) {
return par1;
}
@Override
public BiomeGenBase[] getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) {
IntCache.resetIntCache();
if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) {
par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5];
}
int[] var6 = this.genBiomes.getInts(par2, par3, par4, par5);
for (int var7 = 0; var7 < par4 * par5; ++var7) {
par1ArrayOfBiomeGenBase[var7] = biomeList[var6[var7]];
}
return par1ArrayOfBiomeGenBase;
}
@Override
public BiomeGenBase[] loadBlockGeneratorData(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) {
return this.getBiomeGenAt(par1ArrayOfBiomeGenBase, par2, par3, par4, par5, true);
}
@Override
public BiomeGenBase[] getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5, boolean par6) {
IntCache.resetIntCache();
if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) {
par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5];
}
if (par6 && par4 == 16 && par5 == 16 && (par2 & 15) == 0 && (par3 & 15) == 0) {
BiomeGenBase[] var9 = this.biomeCache.getCachedBiomes(par2, par3);
System.arraycopy(var9, 0, par1ArrayOfBiomeGenBase, 0, par4 * par5);
return par1ArrayOfBiomeGenBase;
} else {
int[] var7 = this.biomeIndexLayer.getInts(par2, par3, par4, par5);
for (int var8 = 0; var8 < par4 * par5; ++var8) {
//par1ArrayOfBiomeGenBase[var8] = biomeList[var7[var8]];
par1ArrayOfBiomeGenBase[var8]=biomeList[0];
}
return par1ArrayOfBiomeGenBase;
}
}
@Override
public boolean areBiomesViable(int par1, int par2, int par3, List par4List) {
IntCache.resetIntCache();
int var5 = par1 - par3 >> 2;
int var6 = par2 - par3 >> 2;
int var7 = par1 + par3 >> 2;
int var8 = par2 + par3 >> 2;
int var9 = var7 - var5 + 1;
int var10 = var8 - var6 + 1;
int[] var11 = this.genBiomes.getInts(var5, var6, var9, var10);
for (int var12 = 0; var12 < var9 * var10; ++var12) {
BiomeGenBase var13 = biomeList[var11[var12]];
if (!par4List.contains(var13)) {
return false;
}
}
return true;
}
@Override
public ChunkPosition findBiomePosition(int par1, int par2, int par3, List par4List, Random par5Random) {
IntCache.resetIntCache();
int var6 = par1 - par3 >> 2;
int var7 = par2 - par3 >> 2;
int var8 = par1 + par3 >> 2;
int var9 = par2 + par3 >> 2;
int var10 = var8 - var6 + 1;
int var11 = var9 - var7 + 1;
int[] var12 = this.genBiomes.getInts(var6, var7, var10, var11);
ChunkPosition var13 = null;
int var14 = 0;
for (int var15 = 0; var15 < var10 * var11; ++var15) {
int var16 = var6 + var15 % var10 << 2;
int var17 = var7 + var15 / var10 << 2;
BiomeGenBase var18 = biomeList[var12[var15]];
if (par4List.contains(var18) && (var13 == null || par5Random.nextInt(var14 + 1) == 0)) {
var13 = new ChunkPosition(var16, 0, var17);
++var14;
}
}
return var13;
}
@Override
public void cleanupCache() {
this.biomeCache.cleanupCache();
}
}
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