summaryrefslogtreecommitdiff
path: root/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java
diff options
context:
space:
mode:
authorOnyx <sor1n.iliutza16@gmail.com>2015-12-01 20:55:30 +0000
committerOnyx <sor1n.iliutza16@gmail.com>2015-12-01 20:55:30 +0000
commit01c8701b68986ccfa83e902515716838d6829311 (patch)
treeb21aa78f4df6ca9bac90e2726221114a41f2294a /src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java
parent35da479288f75d6686c64a00e1dc77e7e7fd50e1 (diff)
- Fixed all of the bugs mentioned on github
- Added new config options - Rabbits paw now increases the chance of spawning hearts, rather than itself spawning some - Hearts now have a much lower chance to spawn by default - You can no longer increase your health past 20 hearts (aka double the default health) - The guide now also shows the total number of pages on each tab - A new luck stat has been added to the Curse API - Cleaned up the code a bit (removed unused methods, imports etc) - The displayer's info now has a purple solid color background; the text also has a much closer shadow and now shrinks in height as well as in width when too big - I have modified the potion list to use Mithion's code, credits have been given
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java')
-rw-r--r--src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java b/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java
index 2328c0b..653918d 100644
--- a/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java
+++ b/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java
@@ -32,17 +32,11 @@ import darkknight.jewelrycraft.potions.PotionList;
import darkknight.jewelrycraft.proxy.CommonProxy;
import darkknight.jewelrycraft.recipes.CraftingRecipes;
import darkknight.jewelrycraft.thirdparty.ThirdPartyManager;
-import darkknight.jewelrycraft.util.JewelryNBT;
import darkknight.jewelrycraft.util.Variables;
import darkknight.jewelrycraft.worldGen.ChestGeneration;
import darkknight.jewelrycraft.worldGen.village.VillageHandler;
import net.minecraft.creativetab.CreativeTabs;
-import net.minecraft.init.Items;
import net.minecraft.item.Item;
-import net.minecraft.item.ItemStack;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraftforge.fluids.FluidContainerRegistry;
-import net.minecraftforge.fluids.FluidStack;
@Mod (modid = Variables.MODID, name = Variables.MODNAME, version = Variables.VERSION, guiFactory = Variables.CONFIG_GUI, acceptedMinecraftVersions = "[1.7.10,1.8)")
public class JewelrycraftMod