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path: root/src/main/java/darkknight/jewelrycraft/client/gui/GuiHandler.java
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package darkknight.jewelrycraft.client.gui;

import cpw.mods.fml.common.network.IGuiHandler;
import cpw.mods.fml.common.network.NetworkRegistry;
import darkknight.jewelrycraft.JewelrycraftMod;
import darkknight.jewelrycraft.client.JewelryInventory;
import darkknight.jewelrycraft.client.gui.container.*;
import darkknight.jewelrycraft.util.Variables;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryBasic;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;

public class GuiHandler implements IGuiHandler {
	ResourceLocation pageTexture = new ResourceLocation(Variables.MODID, "textures/gui/guidePage.png");
	ResourceLocation flippedPageTexture = new ResourceLocation(Variables.MODID, "textures/gui/guidePageFlip.png");
	ResourceLocation chestTexture = new ResourceLocation(Variables.MODID, "textures/gui/chest_ring.png");
	ResourceLocation jewelryInvTexture = new ResourceLocation(Variables.MODID, "textures/gui/jewelry_tab.png");
	ResourceLocation cursesInvTexture = new ResourceLocation(Variables.MODID, "textures/gui/curses_tab.png");
	ResourceLocation jewlryModTexture = new ResourceLocation(Variables.MODID, "textures/gui/jewelry_modifier.png");

	/**
	 * 
	 */
	public GuiHandler() {
		NetworkRegistry.INSTANCE.registerGuiHandler(JewelrycraftMod.instance, this);
	}

	/**
	 * @param ID
	 * @param player
	 * @param world
	 * @param x
	 * @param y
	 * @param z
	 * @return
	 */
	@Override
	public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
		switch (ID) {
		case 0:
			return new ContainerRingChest(player.inventory, (TileEntityChest) world.getTileEntity(x, y, z));
		case 1:
			return new ContainerGuide();
		case 2:
			return new ContainerJewelryTab(player, player.inventory, new JewelryInventory(player));
		case 3:
			return new ContainerJewelryModifier(player.inventory, new InventoryBasic("ItemModifier", false, 37));
		case 4:
			return new ContainerCurseInfo();
		default:
			return null;
		}
	}

	/**
	 * @param ID
	 * @param player
	 * @param world
	 * @param x
	 * @param y
	 * @param z
	 * @return
	 */
	@Override
	public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
		switch (ID) {
		case 0:
			return new GuiRingChest((ContainerRingChest) getServerGuiElement(ID, player, world, x, y, z), chestTexture);
		case 1:
			return new GuiGuide((ContainerGuide) getServerGuiElement(ID, player, world, x, y, z), world, pageTexture,
					flippedPageTexture);
		case 2:
			return new GuiJewelry(new ContainerJewelryTab(player, player.inventory, new JewelryInventory(player)),
					jewelryInvTexture);
		case 3:
			return new GuiJewelryModifier((ContainerJewelryModifier) getServerGuiElement(ID, player, world, x, y, z),
					jewlryModTexture);
		case 4:
			return new GuiCurseInfo((ContainerCurseInfo) getServerGuiElement(ID, player, world, x, y, z), world, player,
					cursesInvTexture);
		default:
			return null;
		}
	}
}