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path: root/src/main/java/darkknight/jewelrycraft/client/gui/GuiTabRitual.java
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package darkknight.jewelrycraft.client.gui;

import darkknight.jewelrycraft.block.BlockList;
import darkknight.jewelrycraft.client.Page;
import darkknight.jewelrycraft.util.Variables;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.StatCollector;

public class GuiTabRitual extends GuiTab {
	public GuiTabRitual(int id) {
		super(id);
	}

	@Override
	public String getName() {
		return StatCollector.translateToLocal("guide." + Variables.MODID + ".tab.ritual");
	}

	@Override
	public ItemStack getIcon() {
		return new ItemStack(BlockList.handPedestal);
	}

	@Override
	public void drawBackground(GuiGuide gui, int x, int y, int page) {
		int xPos = page % 2 == 0 ? 107 : -35;
		switch (page) {
		case 1:
			Page.drawText(gui, EnumChatFormatting.DARK_BLUE + "\u00a7n" + "Layer 1", gui.getLeft() + xPos + 35,
					gui.getTop() - 30);
			for (int i = -1; i < 10; i++)
				for (int j = 0; j < 11; j++)
					Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * i, gui.getTop() + 11 * j, x, y,
							new ItemStack(Blocks.air), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, gui.getTop() + 11 * 1, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, gui.getTop() + 11 * 1, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, gui.getTop() + 11 * 9, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, gui.getTop() + 11 * 9, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);

			// Top
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, gui.getTop() + 11 * 1, x, y,
					new ItemStack(BlockList.handPedestal), 0, 45, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4, gui.getTop() + 11 * 0, x, y,
					new ItemStack(BlockList.handPedestal), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, gui.getTop() + 11 * 1, x, y,
					new ItemStack(BlockList.handPedestal), 0, -45, 0);

			// Left
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, gui.getTop() + 11 * 3, x, y,
					new ItemStack(BlockList.handPedestal), 0, 45, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * -1, gui.getTop() + 11 * 5, x, y,
					new ItemStack(BlockList.handPedestal), 0, 90, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, gui.getTop() + 11 * 7, x, y,
					new ItemStack(BlockList.handPedestal), 0, 135, 0);

			// Bottom
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, gui.getTop() + 11 * 9, x, y,
					new ItemStack(BlockList.handPedestal), 0, 135, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4, gui.getTop() + 11 * 10, x, y,
					new ItemStack(BlockList.handPedestal), 0, 180, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, gui.getTop() + 11 * 9, x, y,
					new ItemStack(BlockList.handPedestal), 0, 225, 0);

			// Right
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, gui.getTop() + 11 * 3, x, y,
					new ItemStack(BlockList.handPedestal), 0, -35, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 9, gui.getTop() + 11 * 5, x, y,
					new ItemStack(BlockList.handPedestal), 0, 270, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, gui.getTop() + 11 * 7, x, y,
					new ItemStack(BlockList.handPedestal), 0, 225, 0);

			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4, gui.getTop() + 11 * 5, x, y,
					new ItemStack(BlockList.handPedestal), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			break;

		case 2:
			Page.drawText(gui, EnumChatFormatting.DARK_BLUE + "\u00a7n" + "Layer 2", gui.getLeft() + xPos + 35,
					gui.getTop() - 30);
			for (int i = -1; i < 10; i++)
				for (int j = 0; j < 11; j++)
					Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * i, gui.getTop() + 11 * j, x, y,
							new ItemStack(Blocks.air), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, gui.getTop() + 11 * 1, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, gui.getTop() + 11 * 1, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, gui.getTop() + 11 * 9, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, gui.getTop() + 11 * 9, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);

			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			break;

		case 3:
			Page.drawText(gui, EnumChatFormatting.DARK_BLUE + "\u00a7n" + "Layer 3", gui.getLeft() + xPos + 35,
					gui.getTop() - 30);
			for (int i = -1; i < 10; i++)
				for (int j = 0; j < 11; j++)
					Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * i, gui.getTop() + 11 * j, x, y,
							new ItemStack(Blocks.air), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, gui.getTop() + 11 * 1, x, y,
					new ItemStack(BlockList.shadowBlock), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, gui.getTop() + 11 * 1, x, y,
					new ItemStack(BlockList.shadowBlock), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 8, gui.getTop() + 11 * 9, x, y,
					new ItemStack(BlockList.shadowBlock), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 0, gui.getTop() + 11 * 9, x, y,
					new ItemStack(BlockList.shadowBlock), 0, 0, 0);

			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stonebrick), 0, 0, 0);
			break;

		case 4:
			Page.drawText(gui, EnumChatFormatting.DARK_BLUE + "\u00a7n" + "Layer 4", gui.getLeft() + xPos + 35,
					gui.getTop() - 30);
			for (int i = -1; i < 10; i++)
				for (int j = 0; j < 11; j++)
					Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * i, gui.getTop() + 11 * j, x, y,
							new ItemStack(Blocks.air), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 2, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stone_brick_stairs), 0, 90, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 3, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stone_brick_stairs), 0, -90, 180);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4, gui.getTop() + 11 * 5, x, y,
					new ItemStack(BlockList.shadowEye), 0, 90, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 5, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stone_brick_stairs), 0, 90, 180);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 6, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stone_brick_stairs), 0, -90, 0);
			break;

		case 5:
			Page.drawText(gui, EnumChatFormatting.DARK_BLUE + "\u00a7n" + "Layer 5", gui.getLeft() + xPos + 35,
					gui.getTop() - 30);
			for (int i = -1; i < 10; i++)
				for (int j = 0; j < 11; j++)
					Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * i, gui.getTop() + 11 * j, x, y,
							new ItemStack(Blocks.air), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 3, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 4, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0);
			Page.addSlotItem(gui, gui.getLeft() + xPos + 11 * 5, gui.getTop() + 11 * 5, x, y,
					new ItemStack(Blocks.stone_slab, 1, 5), 0, 0, 0);
			break;
		}
	}

	@Override
	public int getMaxPages() {
		return 5;
	}

	@Override
	public void drawForeground(GuiGuide gui, int x, int y, int page) {
	}
}