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path: root/src/main/java/darkknight/jewelrycraft/recipes/CraftingRecipes.java
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package darkknight.jewelrycraft.recipes;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;
import darkknight.jewelrycraft.block.BlockList;
import darkknight.jewelrycraft.item.ItemList;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraftforge.oredict.ShapedOreRecipe;

public class CraftingRecipes {
	private static boolean isInitialized = false;

	/**
	 * @param e
	 */
	public static void preInit(FMLPreInitializationEvent e) {
		if (!isInitialized) {
			// Items
			GameRegistry.addRecipe(new ItemStack(ItemList.thiefGloves), "x x", "yxy", "yxy", 'x', ItemList.shadowIngot,
					'y', new ItemStack(Blocks.wool, 1, 15));

			// Disable ingot molds for balance reasons
			// GameRegistry.addRecipe(new
			// ItemStack(ItemList.clayMolds, 1, 0),
			// "xx", 'x', Items.clay_ball);

			GameRegistry.addRecipe(new ItemStack(ItemList.clayMolds, 1, 1), " x ", "x x", " x ", 'x', Items.clay_ball);
			GameRegistry.addRecipe(new ItemStack(ItemList.clayMolds, 1, 2), "x x", "x x", " x ", 'x', Items.clay_ball);
			GameRegistry.addRecipe(new ItemStack(ItemList.clayMolds, 1, 3), "xxx", "x x", "xxx", 'x', Items.clay_ball);
			GameRegistry.addRecipe(new ItemStack(ItemList.clayMolds, 1, 4), "x x", 'x', Items.clay_ball);
			GameRegistry.addRecipe(new ItemStack(BlockList.handPedestal), "bbb", " x ", "yxy", 'x', Blocks.stonebrick,
					'y', new ItemStack(Blocks.stone_slab, 1, 5), 'b', Blocks.cobblestone_wall);
			GameRegistry.addRecipe(new ItemStack(BlockList.shadowEye), "bcb", "cec", "bcb", 'b', Blocks.stonebrick, 'c',
					new ItemStack(Blocks.stained_hardened_clay, 1, 15), 'e', Items.ender_eye);
			GameRegistry.addShapelessRecipe(new ItemStack(ItemList.shadowIngot, 9),
					new Object[] { new ItemStack(BlockList.shadowBlock) });
			GameRegistry.addShapelessRecipe(new ItemStack(ItemList.guide),
					new Object[] { new ItemStack(Items.book), new ItemStack(ItemList.molds, 1, 0) });
			GameRegistry.addShapelessRecipe(new ItemStack(ItemList.guide),
					new Object[] { new ItemStack(Items.book), new ItemStack(ItemList.molds, 1, 1) });
			GameRegistry.addShapelessRecipe(new ItemStack(ItemList.guide),
					new Object[] { new ItemStack(Items.book), new ItemStack(ItemList.molds, 1, 2) });
			GameRegistry.addShapelessRecipe(new ItemStack(ItemList.guide),
					new Object[] { new ItemStack(Items.book), new ItemStack(ItemList.molds, 1, 3) });
			GameRegistry.addShapelessRecipe(new ItemStack(ItemList.guide),
					new Object[] { new ItemStack(Items.book), new ItemStack(ItemList.molds, 1, 4) });

			// Blocks
			GameRegistry.addRecipe(
					new ShapedOreRecipe(new ItemStack(BlockList.molder), "x x", "xxx", 'x', Blocks.cobblestone));
			GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(BlockList.smelter), "xyx", "x x", "xzx", 'x',
					Blocks.cobblestone, 'y', Items.bucket, 'z', Items.lava_bucket));
			GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(BlockList.jewelCraftingTable), "xxx", "y y", "y y",
					'x', Blocks.planks, 'y', Blocks.stone));
			GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(BlockList.displayer, 2), " x ", "xxx", "yyy", 'x',
					Items.iron_ingot, 'y', Blocks.emerald_block));
			GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(BlockList.shadowBlock, 1), "xxx", "xxx", "xxx",
					'x', ItemList.shadowIngot));

			// Smelting
			GameRegistry.addSmelting(BlockList.shadowOre, new ItemStack(ItemList.shadowIngot), 1.5f);
			GameRegistry.addSmelting(new ItemStack(ItemList.clayMolds, 1, 0), new ItemStack(ItemList.molds, 1, 0),
					0.2F);
			GameRegistry.addSmelting(new ItemStack(ItemList.clayMolds, 1, 1), new ItemStack(ItemList.molds, 1, 1),
					0.2F);
			GameRegistry.addSmelting(new ItemStack(ItemList.clayMolds, 1, 2), new ItemStack(ItemList.molds, 1, 2),
					0.2F);
			GameRegistry.addSmelting(new ItemStack(ItemList.clayMolds, 1, 3), new ItemStack(ItemList.molds, 1, 3),
					0.2F);
			GameRegistry.addSmelting(new ItemStack(ItemList.clayMolds, 1, 4), new ItemStack(ItemList.molds, 1, 4),
					0.2F);

			isInitialized = true;
		}
	}
}