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package tf2crates.item;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import tf2crates.ReferenceTC;
import tf2crates.ServerProxyTC;
import tf2crates.crate.RandomLoot;
public class ItemModPickaxe extends ItemPickaxe {
public IIcon goldTexture;
public ItemModPickaxe(String name) {
super(ServerProxyTC.MOD_WEAPON);
this.setUnlocalizedName(name);
this.setTextureName(ReferenceTC.ID + ":weapon/" + name);
RandomLoot.WEAPONS.add(this);
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister register) {
super.registerIcons(register);
this.goldTexture =
register.registerIcon(ReferenceTC.ID + ":weapon/gold/"
+ this.getUnlocalizedName().substring(5));
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIconIndex(ItemStack itemStack) {
NBTTagCompound nbt = itemStack.getTagCompound();
if (nbt != null && nbt.getBoolean("Golden")) {
return this.goldTexture;
}
return super.getIconIndex(itemStack);
}
@Override
public IIcon getIcon(ItemStack itemStack, int pass) {
NBTTagCompound nbt = itemStack.getTagCompound();
if (nbt != null && nbt.getBoolean("Golden")) {
return this.goldTexture;
}
return super.getIcon(itemStack, pass);
}
@Override
public void onUpdate(ItemStack itemStack, World world, Entity entity,
int f, boolean f2) {
if (this == ServerProxyTC.escapePlan) {
if (entity instanceof EntityLivingBase) {
EntityLivingBase living = (EntityLivingBase) entity;
ItemStack heldItem = living.getHeldItem();
if (heldItem != null && heldItem.getItem() != null
&& heldItem
.getItem() == ServerProxyTC.escapePlan) {
float per = living.getHealth() / living.getMaxHealth();
int amplifier = -1;
if (per <= 0.25F) {
amplifier = 2;
} else if (per <= 0.5F) {
amplifier = 1;
} else if (per <= 0.75F) {
amplifier = 0;
}
if (amplifier != -1) {
living.addPotionEffect(new PotionEffect(
Potion.moveSpeed.id, 2, amplifier, true));
}
if (amplifier > 0) {
living.addPotionEffect(
new PotionEffect(Potion.digSpeed.id, 2,
amplifier - 1, true));
}
}
}
}
}
}
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