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package lance5057.tDefense.renderers.info;
import lance5057.tDefense.renderers.AlphaColorTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
import slimeknights.tconstruct.library.client.MaterialRenderInfo;
public interface TDMaterialRenderInfo {
TextureAtlasSprite getTexture(ResourceLocation baseTexture, String location);
boolean isStitched();
boolean useVertexColoring();
int getVertexColor();
// this actually would require its own thing, but we put it here for simplicity
String getTextureSuffix();
MaterialRenderInfo setTextureSuffix(String suffix);
abstract class AbstractMaterialRenderInfo implements MaterialRenderInfo {
private String suffix;
@Override
public boolean isStitched() {
return true;
}
@Override
public boolean useVertexColoring() {
return false;
}
@Override
public int getVertexColor() {
return 0xffffffff; // white and opaque
}
@Override
public String getTextureSuffix() {
return suffix;
}
@Override
public MaterialRenderInfo setTextureSuffix(String suffix) {
this.suffix = suffix;
return this;
}
}
class AlphaColor extends AbstractMaterialRenderInfo {
public final int color;
public AlphaColor(int color) {
this.color = color;
}
@Override
public TextureAtlasSprite getTexture(ResourceLocation baseTexture, String location) {
return new AlphaColorTexture(color, color, color, baseTexture, location);
}
@Override
public boolean isStitched() {
return false;
}
@Override
public boolean useVertexColoring() {
return true;
}
@Override
public int getVertexColor() {
return color;
}
}
}
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