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Diffstat (limited to 'allafxs.txt')
| -rw-r--r-- | allafxs.txt | 80764 |
1 files changed, 80764 insertions, 0 deletions
diff --git a/allafxs.txt b/allafxs.txt new file mode 100644 index 00000000..2434b008 --- /dev/null +++ b/allafxs.txt @@ -0,0 +1,80764 @@ + +File Group 'LAO 2' starting + +Affix: ELEC2 + Prefix: Resonant [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) + Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) + + +Affix: CRIT_CHANCE1 + Prefix: [ITEM] of Ire + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) + + +Affix: DEX_VIT2_1H + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + + +Affix: CAST_SPEED4_C + Prefix: War-Mage's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) + + +Affix: RED_DMG_MELEE_DMG1 + Prefix: Strife-Sigil [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) + + +Affix: MAG1 + Prefix: Mage's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(25-50) Focus (named MAG1) + + +Affix: PROC_OPENWOUND3 + Prefix: [ITEM] of Wounding + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: DEGRADE1 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (5-10) on hit (named Degrade1) + + +Affix: CLASS_BASED_D_A + Prefix: Elderstone [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: THORNS_POIS3 + Prefix: Noxious [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% poison damage reflected (named THORNS_POIS3) + + +Affix: DMG_PROC_ICE1 + Prefix: Shard-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) + + +Affix: DMG_PROC_ELEC1 + Prefix: Jolt-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) + + +Affix: WEAPON_MAT12 + Prefix: Hexsteel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT12) + Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) + +(5.0-10.0) physical damage (named WEAPON_MAT12) + + +Affix: CLASS_BASED_B_1 + Prefix: Totemic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) + + +Affix: BOOTS1_A + Prefix: Sure [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) + -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) + + +Affix: XP2 + Prefix: Wanderer's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) + + +Affix: ARMOR_MAT6_A + Prefix: Serpentine [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) + (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE1 + Prefix: Flame-Flicker [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) + + +Affix: BOOTS3_C + Prefix: Grounded [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) + + +Affix: RED_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: ELEC2_2H + Prefix: Resonant [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT4_C + Prefix: Raven Scale [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) + +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_BONUS4 + Prefix: Grim [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS5 + Prefix: Cruel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC1 + Prefix: Volt-Flicker [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) + + +Affix: DEX4_2H_2 + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) + + +Affix: RED_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: VIT4 + Prefix: Guardian's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(175-250) Vitality (named VIT4) + + +Affix: MF1 + Prefix: Vintage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) + + +Affix: STR_DEX1 + Prefix: Bandit's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(50-100) Strength (named STR_DEX1) + +(50-100) Dexterity (named STR_DEX1) + + +Affix: XP3 + Prefix: Explorer's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR14 + Prefix: Shadivari [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR9_C + Prefix: Greenmist [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) + + +Affix: WEAPON_MAT13 + Prefix: Saronite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT13) + (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT13) + + +Affix: DMG_PROC_FIRE1 + Prefix: Flare-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) + + +Affix: ARMOR_STATS_MAG2_C + Prefix: Etherbrand [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW8_A + Prefix: Decayed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_POIS2 + Prefix: Despoiled [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% poison damage reflected (named THORNS_POIS2) + + +Affix: PROC_OPENWOUND2 + Prefix: [ITEM] of Bloodletting + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: BLINDING4_A + Prefix: [ITEM] of Distortion + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses Linear_Graph graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses Linear_Graph graph) + + +Affix: DMG_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE6_A + Prefix: Plated [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE4_1H + Prefix: Flame-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) + + +Affix: ELEC3 + Prefix: Thundering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) + -25.0 knockback (named ELEC3) + + +Affix: DMG_PHYS_POIS_RANGE5_1H + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_CHANCE2 + Prefix: [ITEM] of Menace + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) + + +Affix: ELEC1 + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE6_C + Prefix: Plated [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) + + +Affix: RED_DMG_MELEE_DMG2 + Prefix: Battle-Rune [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: MAG2 + Prefix: Wizard's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(50-100) Focus (named MAG2) + + +Affix: DEGRADE2 + Prefix: Shattering [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (10-15) on hit (named Degrade2) + + +Affix: DODGE5 + Prefix: [ITEM] of Displacement + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_4 + Prefix: Ebonwood [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + -25.0 knockback (named CLASS_BASED_D_4) + (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) + + +Affix: BLINDING4_C + Prefix: [ITEM] of Distortion + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_ELEC2 + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) + + +Affix: ARMOR_STATS_MAG2_A + Prefix: Etherbrand [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_ICE2 + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) + + +Affix: ARMOR_PERCENT_LOW8_C + Prefix: Decayed [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_B + Prefix: Elderstone [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR9_A + Prefix: Greenmist [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses Linear_Graph graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses Linear_Graph graph) + + +Affix: WEAPON_MAT11 + Prefix: Thorium [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) electric damage (named WEAPON_MAT11) + Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT11) + + +Affix: CLASS_BASED_B_2 + Prefix: [ITEM] of Reaving + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) + (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) + + +Affix: XP1 + Prefix: Seeker's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) + + +Affix: MF3 + Prefix: Antique [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) + + +Affix: ARM_ILLUM4 + Prefix: Lightweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) electric Armor (named ARM_ILLUM4) + (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE2 + Prefix: Flame-Flare [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC3 + Prefix: Volt-Shock [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_3_1H + Prefix: Ancestral [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_BONUS6 + Prefix: Merciless [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) + + +Affix: ARMOR_MAT4_A + Prefix: Raven Scale [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD, ENCHANTER] + Effects: + +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) + +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING2_1H + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: EXECUTE4_1H + Prefix: Executioner's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (10.0-15.0)% more Execute Chance (named EXECUTE4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_ELEC2 + Prefix: Volt-Flare [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC5_2H + Prefix: Gleaming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE3 + Prefix: Flame-Shock [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) + + +Affix: ELEC_DOT2_1H + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS3_A + Prefix: Grounded [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT6_C + Prefix: Serpentine [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) + (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) + + +Affix: STR_DEX2 + Prefix: Outlaw's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(75-150) Strength (named STR_DEX2) + +(75-150) Dexterity (named STR_DEX2) + + +Affix: MF2 + Prefix: Archaic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) + + +Affix: BOOTS1_C + Prefix: Sure [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) + -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_B_3 + Prefix: Ancestral [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) + (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) + + +Affix: WEAPON_MAT10 + Prefix: Elementium [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT10) + (2-6) second increased duration of elemental effects (named WEAPON_MAT10) + +(5.0-10.0) ice damage (named WEAPON_MAT10) + + +Affix: DMG_PROC_FIRE2 + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) + + +Affix: THORNS_POIS1 + Prefix: Foul [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% poison damage reflected (named THORNS_POIS1) + + +Affix: DMG_ANGRY3_2H + Prefix: [ITEM] of Frenzy + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_C + Prefix: Elderstone [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: CLASS_BASED4_2HR_2 + Prefix: Artillerist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE4 + Prefix: Phased [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) + + +Affix: DEGRADE3 + Prefix: Sundering [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (15-20) on hit (named Degrade3) + + +Affix: PROC_OPENWOUND1 + Prefix: [ITEM] of Cutting + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: MAG3 + Prefix: Sorcerer's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(100-175) Focus (named MAG3) + + +Affix: CLASS_BASED_D_2_2H + Prefix: Wirewood [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_4_2H_2 + Prefix: Spirit-Bound [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + + +Affix: RED_DMG_MELEE_DMG3 + Prefix: War-Glyph [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) + + +Affix: CAST_SPEED4_A + Prefix: War-Mage's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_CHANCE3 + Prefix: [ITEM] of Havoc + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) + + +Affix: GFMF_PROC_LOOTERS1 + Prefix: Looter's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) + (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) + + +Affix: BOOTS5_C + Prefix: Fur-Lined [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) + + +Affix: DEGRADE4_1H + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) + + +Affix: ELEC4 + Prefix: Over-Charged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) + + +Affix: ARMOR_MAT2_C + Prefix: Black Iron [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_B_1_1H + Prefix: Totemic [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS7_A + Prefix: Sturdy [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY1_2H_2 + Prefix: [ITEM] of Fury + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Can't Spawn On: [RANGED WEAPON] + Effects: + (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + + +Affix: WEAPON_MAT14 + Prefix: Titansteel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: XP4 + Prefix: Adventurer's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: BLOCK3 + Prefix: [ITEM] of the Bastion + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR13 + Prefix: Battle Scarred [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) + (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) + + +Affix: VIT3 + Prefix: Sentinel's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(100-175) Vitality (named VIT3) + + +Affix: BOOTS11_A + Prefix: Spiked [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) + +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC2_2H_2 + Prefix: Resonant [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_ILLUM1 + Prefix: Duskweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) poison Armor (named ARM_ILLUM1) + (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS2 + Prefix: Wicked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) + + +Affix: VIT_MAG1 + Prefix: Shaman's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(50-100) Vitality (named VIT_MAG1) + +(50-100) Focus (named VIT_MAG1) + + +Affix: RED_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_4_2H + Prefix: Spirit-Bound [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + + +Affix: RED_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: REFLECT_LITE1 + Prefix: Rebounding [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC3_2H_2 + Prefix: Honed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + + +Affix: DIVINE_WEAP_TOXX_1H + Prefix: Plagued [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (75.0-100.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) + +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_BONUS3 + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) + + +Affix: BURN3_C + Prefix: Immolating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC2_2H_2 + Prefix: Tempered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC2_1H + Prefix: Tempered [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + + +Affix: CHARGE_DECAY4_C + Prefix: [ITEM] of Willpower + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) + + +Affix: BURN1_A + Prefix: Blazing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) + + +Affix: VIT2 + Prefix: Defender's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(50-100) Vitality (named VIT2) + + +Affix: DEX4_1H + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) + + +Affix: DEX_MAG2_2H + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING2_A + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR12 + Prefix: Thranic [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) + + +Affix: DMG_ANGRY1_2H + Prefix: [ITEM] of Fury + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Can't Spawn On: [RANGED WEAPON] + Effects: + (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + + +Affix: BLOCK2 + Prefix: Defiant [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) + (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE4_C + Prefix: [ITEM] of Decimation + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR8 + Prefix: Aesir [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) + + +Affix: WEAPON_MAT15 + Prefix: Cobalt [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT14) + + +Affix: ARMOR_STATS2_C + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_ELEC2_2H_2 + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY4_1H + Prefix: [ITEM] of Anger + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE1 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) + + +Affix: PROC_OPENWOUND4 + Prefix: [ITEM] of Severing + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2H + Prefix: Magebane [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: CHARGE_RATE5_A + Prefix: [ITEM] of Ascension + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_BONUS6_2H_2 + Prefix: Merciless [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_CHANCE4 + Prefix: [ITEM] of Ruin + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) + + +Affix: BOOTS10 + Prefix: Leyline [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) + +(25-60) Focus (named BOOTS10) + + +Affix: MAG4 + Prefix: Arcanist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(175-250) Focus (named MAG4) + + +Affix: DMG_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + + +Affix: CHARGE_RATE5_C + Prefix: [ITEM] of Ascension + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE3 + Prefix: Hazy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_2 + Prefix: Wirewood [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) + + +Affix: DEGRADE4 + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (20-30) on hit (named Degrade4) + + +Affix: ARMOR_STATS2_A + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) + + +Affix: WEAPON_MAT17 + Prefix: Nethricite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT14) + (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: CLASS_BASED_D_B_2H + Prefix: Elderstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: GFMF_PROC_THIEFS2 + Prefix: Thief's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) + (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE4_A + Prefix: [ITEM] of Decimation + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR10 + Prefix: Highguard [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) + + +Affix: BLINDING2_C + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_B_4 + Prefix: Spirit-Bound [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) + +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) + + +Affix: BURN1_C + Prefix: Blazing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_ELEC4_1H + Prefix: Volt-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE4 + Prefix: Flame-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED4_2HR + Prefix: Artillerist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_ILLUM2 + Prefix: Dawnweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) fire Armor (named ARM_ILLUM2) + -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY4_A + Prefix: [ITEM] of Willpower + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) + + +Affix: BURN3_A + Prefix: Immolating [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_BONUS1 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED2_2HR_2 + Prefix: Trueshot [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) + + +Affix: VIT_MAG2 + Prefix: Hermit's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(75-150) Vitality (named VIT_MAG2) + +(75-150) Focus (named VIT_MAG2) + + +Affix: REFLECT_LITE2 + Prefix: Ricochet [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC4 + Prefix: Volt-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM3 + Prefix: Darkweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) ice Armor (named ARM_ILLUM3) + (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) + + +Affix: BOOTS11_C + Prefix: Spiked [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) + +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) + + +Affix: VIT1 + Prefix: Sentry's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(25-50) Vitality (named VIT1) + + +Affix: MF4 + Prefix: Ancient [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR11 + Prefix: Muursat [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) + + +Affix: BLOCK1 + Prefix: Vigilant [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) + (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) + + +Affix: WEAPON_MAT16 + Prefix: Pyrite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT16) + (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT16) + + +Affix: CLASS_BASED_D_3 + Prefix: Cairnstone [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) + Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) + + +Affix: DODGE2 + Prefix: [ITEM] of Blurring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2_1H + Prefix: Dark-Stalker [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS7_C + Prefix: Sturdy [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + + +Affix: ARMOR_MAT2_A + Prefix: Black Iron [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ELEMENTAL_RANGE5_2H_2 + Prefix: Primordial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_CHANCE5 + Prefix: [ITEM] of Calamity + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) + + +Affix: BOOTS11 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) + +(25-60) Strength (named BOOTS11) + + +Affix: DMG_PROC_POIS2_2H + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS5_A + Prefix: Fur-Lined [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) + + +Affix: WEAPON_MAT3 + Prefix: Velium [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) ice damage (named WEAPON_MAT3) + Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) + + +Affix: ICE_DOT1 + Prefix: [ITEM] of the Wastes + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) + + +Affix: DMG_PERCENT_POIS4_2H + Prefix: Venom-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4_2H_2 + Prefix: Frost-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) + + +Affix: PET_BUFF13 + Prefix: Lord's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE5_1H + Prefix: Primordial [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [RING, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_STATS2 + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS2) + +(75-150) Dexterity (named ARMOR_STATS2) + + +Affix: DMG_BONUS_MISC3_2H + Prefix: Honed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + + +Affix: HP_MP_STEAL_PERCENT1 + Prefix: Siphoning [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: ELEC4_2H_2 + Prefix: Over-Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING1_2H + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_4_2H + Prefix: Ebonwood [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR8_A + Prefix: Aesir [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses Linear_Graph graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses Linear_Graph graph) + + +Affix: DMG_PERCENT_BONUS6_2H + Prefix: Merciless [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) + + +Affix: BURN4_A + Prefix: Detonating [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses Linear_Graph graph) + Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses Linear_Graph graph) + + +Affix: DUAL_ELEMRED_BONUS4 + Prefix: Manafused [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + +(0.5-1.3) Mana/s (named dual_elemred_bonus4) + + +Affix: FUMBLE_DAMAGE1 + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: DMG_PROC_ELEC2_1H + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) + + +Affix: FIRE_DOT2 + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) + + +Affix: DMG_BONUS_MISC4_2H_2 + Prefix: Razor-Edge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + + +Affix: FAME4_A + Prefix: Illustrious [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC5_2H_2 + Prefix: Gleaming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT7_C + Prefix: Oiled [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) + -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) + + +Affix: FAME1 + Prefix: Acclaimed [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: PET_BUFF12 + Prefix: Commander's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) + + +Affix: ARMOR_MAT5_A + Prefix: Sebilite [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS2_A + Prefix: Fleet [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) + + +Affix: WEAPON_MAT2 + Prefix: Obsidian [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT2) + (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT2) + + +Affix: CLASS_BASED_A_1 + Prefix: Magebane [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC1 + Prefix: Weighted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] + Effects: + +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) + Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) + + +Affix: ICE_DOT2 + Prefix: [ITEM] of Desolation + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) + + +Affix: DMG_BONUS_MISC3 + Prefix: Honed [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) + (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_3 + Prefix: Headhunter's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) + (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) + + +Affix: CAST_SPEED4 + Prefix: War-Mage's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, STAFF] + Effects: + (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) + + +Affix: BOOTS2_C + Prefix: Fleet [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_BONUS_STUNRES4 + Prefix: Turtle's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: ARMOR_MAT5_C + Prefix: Sebilite [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) + + +Affix: PET_BUFF10 + Prefix: Thaumaturgist's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) + + +Affix: ARMOR_STATS1 + Prefix: Silvery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS1) + +(50-100) Dexterity (named ARMOR_STATS1) + + +Affix: FAME3 + Prefix: Notorious [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) + + +Affix: ARMOR_MAT7_A + Prefix: Oiled [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) + -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_WIELD4_1H + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses LINEAR_GRAPH graph) + + +Affix: RED_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT2 + Prefix: Parasitic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + + +Affix: FAME4_C + Prefix: Illustrious [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_A_3_2H + Prefix: Headhunter's [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: FUMBLE_DAMAGE2 + Prefix: [ITEM] of Expertise + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: BURN4_C + Prefix: Detonating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses LINEAR_GRAPH graph) + + +Affix: FUMBLE_DAMAGE3 + Prefix: [ITEM] of Mastery + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_C_1H + Prefix: Elderstone [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + + +Affix: FIRE_DOT1 + Prefix: [ITEM] of Incineration + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) + + +Affix: FACTION_ARMOR8_C + Prefix: Aesir [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC1_1H + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT8 + Prefix: Rubicite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT8) + +(0.5-1.5) HP/Second (named ARMOR_MAT8) + + +Affix: RED_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT3 + Prefix: Consuming [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE3_2H_2 + Prefix: Sinister [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_PHYS2_1H + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC4_2H + Prefix: Over-Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) + + +Affix: FAME2 + Prefix: Famed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) + + +Affix: PET_BUFF11 + Prefix: Officer's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES5 + Prefix: Chitinous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2 + Prefix: Dark-Stalker [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC2 + Prefix: Tempered [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) + (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT1 + Prefix: Bone [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) physical damage (named WEAPON_MAT1) + (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) + + +Affix: CAST_SPEED1 + Prefix: Spell-Slinger's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) + + +Affix: PET_BUFF9 + Prefix: Summoner's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) + + +Affix: WEAPON_MAT5 + Prefix: Diamondine [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) electric damage (named WEAPON_MAT5) + Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) + + +Affix: BLINDING1_A + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + + +Affix: BURN2_A + Prefix: Slag [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses Linear_Graph graph) + Degrade enemy armor by (75-100) on hit (named BURN2) (Uses Linear_Graph graph) + + +Affix: ARM_BONUS_STUNRES1 + Prefix: Beetle's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + + +Affix: DEX_VIT2_2H_2 + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_FIRE2_2H_2H + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: BLINDING3_C + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + + +Affix: HP_MP_PERCENT1 + Prefix: [ITEM] of the Herald + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) + (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS2_2H_2 + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING2_2H_2 + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_PHYS2_2H_2 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING3_2H_2 + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + + +Affix: MP_PERCENT1 + Prefix: [ITEM] of the Weaver + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT1 + Prefix: Lighweight [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) + (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) + (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_4_1H + Prefix: Spirit-Slayer [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_ICE2_1H + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_ELEMRED_BONUS2 + Prefix: Skymetal [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) + + +Affix: DODGE5_A + Prefix: [ITEM] of Displacement + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT3_A + Prefix: Blood Steel [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_ELEMRED_BONUS3 + Prefix: Fellwarped [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) + +(15.0-30.0) poison Armor (named dual_elemred_bonus3) + + +Affix: BOOTS4_A + Prefix: Forgeworked [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT1_C + Prefix: Bone Carved [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) + (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) + + +Affix: RED_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: DODGE_REFLECT5_A + Prefix: Wraith's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS6_C + Prefix: Slimy [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_ICE2_2H_2 + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC3_1H + Prefix: Thundering [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) + -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS10_C + Prefix: Leyline [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) + +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: PET_BUFF14 + Prefix: General's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_MAG2 + Prefix: Etherbrand [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) + +(75-150) Focus (named ARMOR_STATS_MAG2) + + +Affix: DEGRADE4_C + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) + + +Affix: WEAPON_MAT4 + Prefix: Crystalline [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT2) + Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT4) + +(4.0-8.0) ice damage (named WEAPON_MAT4) + + +Affix: PET_BUFF8 + Prefix: Major's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) + + +Affix: FIRE_DOT2_1H + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: CAST_SPEED2 + Prefix: Battle-Mage's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC5 + Prefix: Gleaming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) + (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) + + +Affix: WEAPON_MAT6 + Prefix: Magicite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT6) + (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT6) + + +Affix: GFMF_PROC_RAIDERS3 + Prefix: Raider's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) + (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) + + +Affix: DEGRADE4_A + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) + + +Affix: ARM_BONUS_STUNRES2 + Prefix: Crab's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + + +Affix: BOOTS8 + Prefix: Rugged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) + +(25-60) Vitality (named BOOTS8) + + +Affix: DMG_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: DMG_PROC_FIRE2_1H + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) + + +Affix: HP_MP_PERCENT2 + Prefix: [ITEM] of the Envoy + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) + (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) + + +Affix: BOOTS10_A + Prefix: Leyline [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) + +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC4_1H + Prefix: Razor-Edge [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED3_2HR_2 + Prefix: Sureshot [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING3_2H + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE_REFLECT5_C + Prefix: Wraith's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) + + +Affix: RED_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: BOOTS6_A + Prefix: Slimy [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_DMG_CHANCE3_2H + Prefix: Sinister [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + + +Affix: MP_PERCENT2 + Prefix: [ITEM] of the Raven + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) + + +Affix: ARMOR_MAT1_A + Prefix: Bone Carved [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) + (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT2 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) + (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_3_1H + Prefix: Cairnstone [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC1_2H + Prefix: Weighted [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS4_C + Prefix: Forgeworked [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY2_1H + Prefix: [ITEM] of Rage + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_ELEMRED_BONUS1 + Prefix: Ethertouched [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) + + +Affix: ARMOR_MAT3_C + Prefix: Blood Steel [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE5_C + Prefix: [ITEM] of Displacement + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW8 + Prefix: Decayed [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT3 + Prefix: Extra Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) + (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) + (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4_2H + Prefix: Frost-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) + + +Affix: MP_PERCENT3 + Prefix: [ITEM] of the Wyrm + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_2_2H + Prefix: [ITEM] of Reaving + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Can't Spawn On: [RANGED WEAPON] + Effects: + (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) + (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_B_3_2H_2 + Prefix: Ancestral [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + + +Affix: HP_MP_PERCENT3 + Prefix: [ITEM] of the Exarch + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) + (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_2_2H_2 + Prefix: [ITEM] of Reaving + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) + (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING3_A + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED4_1HR + Prefix: Artillerist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses Linear_Graph graph) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses Linear_Graph graph) + + +Affix: FAME4 + Prefix: Illustrious [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_B_2H_2 + Prefix: Elderstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS9 + Prefix: Tracker's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) + +(25-60) Dexterity (named BOOTS9) + + +Affix: CLASS_BASED_D_C_2H_2 + Prefix: Elderstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_BONUS_STUNRES3 + Prefix: Armadillo's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + + +Affix: BURN2_C + Prefix: Slag [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses LINEAR_GRAPH graph) + Degrade enemy armor by (75-100) on hit (named BURN2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_STATS_MAG1 + Prefix: Mana Forged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) + +(50-100) Focus (named ARMOR_STATS_MAG1) + + +Affix: CLASS_BASED_A_4 + Prefix: Spirit-Slayer [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + + +Affix: BLINDING1_C + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC4 + Prefix: Razor-Edge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] + Effects: + +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) + Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) + + +Affix: WEAPON_MAT7 + Prefix: Caermic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) fire damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: CAST_SPEED3 + Prefix: Spell-Striker's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) + + +Affix: ATK_SPEED1 + Prefix: Feral [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR2_C + Prefix: Calishite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + + +Affix: FIRE_DOT2_2H + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_CASTSPED1 + Prefix: Savant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: THORNS_ICE2 + Prefix: Polar [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% ice damage reflected (named THORNS_ICE2) + + +Affix: PET_BUFF6 + Prefix: Disciple's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) + + +Affix: BOOTS4 + Prefix: Forgeworked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) + (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) + + +Affix: HP_PERCENT1 + Prefix: [ITEM] of the Beast + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY2 + Prefix: Infused [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) + + +Affix: RING_MAT3 + Prefix: Astralite [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) + Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC1 + Prefix: Ivory [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + + +Affix: DMG_PROC_FIRE2_2H + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) + + +Affix: ITEM_REQ1 + Prefix: Guide's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(2-5) item requirements (named ITEM_REQ1) + + +Affix: DEX_VIT1 + Prefix: Ranger's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(50-100) Vitality (named DEX_VIT1) + +(50-100) Dexterity (named DEX_VIT1) + + +Affix: BLINDING3_1H + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC4_2H + Prefix: Razor-Edge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_ELEMRED_BONUS1_C + Prefix: Ethertouched [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + + +Affix: HP3 + Prefix: Sanguine [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(15.0-20.0) Max HP (named HP3) + + +Affix: CLASS_BASED1_1HR + Prefix: Engraved [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_MANACOST1 + Prefix: Auger's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE3_1H + Prefix: Sinister [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, RING, WAND] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_DMG_CHANCE3 + Prefix: Sinister [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_3_2H + Prefix: Cairnstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT3 + Prefix: Blood Steel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT3) + (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE4 + Prefix: [ITEM] of Decimation + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_2 + Prefix: Deepwater [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) + (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS3_A + Prefix: Fellwarped [ITEM] + Minimum Level: 25 + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) + +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY2_2H + Prefix: [ITEM] of Rage + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED3 + Prefix: Sureshot [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) + (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW5 + Prefix: Frost Covered [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: DEX1 + Prefix: Hawk's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(25-50) Dexterity (named DEX1) + + +Affix: PROC_KILLMP3 + Prefix: [ITEM] of Devouring + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT4_A + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + + +Affix: DEX_VIT2_A + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_KILLMP2 + Prefix: [ITEM] of Soulcatching + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR14_C + Prefix: Shadivari [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW4 + Prefix: Adamantine Studded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) + + +Affix: STR4 + Prefix: Titan's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(175-200) Strength (named STR4) + + +Affix: CLASS_BASED2 + Prefix: Trueshot [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) + (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_3 + Prefix: Empyreal [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) + (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) + + +Affix: ALL_STATS4 + Prefix: [ITEM] of the Planes + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(150-250) Vitality (named ALL_STATS4) + +(150-250) Focus (named ALL_STATS4) + +(150-250) Strength (named ALL_STATS4) + +(150-250) Dexterity (named ALL_STATS4) + + +Affix: ARMOR_MAT2 + Prefix: Black Iron [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT2) + (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_DEF1 + Prefix: Bronzed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) + +(50-100) Vitality (named ARMOR_STATS_DEF1) + + +Affix: BOOTS8_C + Prefix: Rugged [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) + +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_ILLUM4_A + Prefix: Lightweave [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) + + +Affix: HP2 + Prefix: Hearty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(10.0-15.0) Max HP (named HP2) + + +Affix: CRIT_DMG_CHANCE2 + Prefix: Dire [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4_1H + Prefix: Frost-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) + + +Affix: STR_MAG1 + Prefix: Reaver's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(50-100) Strength (named STR_MAG1) + +(50-100) Focus (named STR_MAG1) + + +Affix: PROC_KILLHEAL1 + Prefix: [ITEM] of Victory + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY3 + Prefix: [ITEM] of Resolve + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) + + +Affix: RING_MAT2 + Prefix: Crysteel [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) + No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_1_A + Prefix: Ember Etched [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] + Effects: + (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) + + +Affix: INTERRUPT1 + Prefix: Distracting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) + + +Affix: BOOTS5 + Prefix: Fur-Lined [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) + (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) + + +Affix: DIVINE_WEAP_TOXX_2H_2 + Prefix: Plagued [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) + +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_P_2_C + Prefix: Deepwater [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_ICE3 + Prefix: Arctic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% ice damage reflected (named THORNS_ICE3) + + +Affix: PET_BUFF7 + Prefix: Captain's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) + + +Affix: DEX_MAG2_A + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: DIVINE_WEAP_TOXX + Prefix: Plagued [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) + +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) + + +Affix: CLASS_BASED_S_3_C + Prefix: Riftward [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_A_3_2H_2 + Prefix: Headhunter's [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_A_2_2H_2 + Prefix: Dark-Stalker [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_S_3_A + Prefix: Riftward [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) + + +Affix: ATK_SPEED2 + Prefix: Fierce [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT9 + Prefix: Blightstone [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) poison damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: PET_BUFF5 + Prefix: Acolyte's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) + + +Affix: THORNS_ICE1 + Prefix: Frosted [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% ice damage reflected (named THORNS_ICE1) + + +Affix: PROC_CASTSPED2 + Prefix: Occultist's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: DEX_MAG2_C + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: EXECUTE4 + Prefix: Executioner's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_2_A + Prefix: Deepwater [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Can't Spawn On: [CHEST ARMOR] + Effects: + (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) + + +Affix: HP_PERCENT2 + Prefix: [ITEM] of the Whale + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) + + +Affix: BOOTS7 + Prefix: Sturdy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) + (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) + + +Affix: INTERRUPT3 + Prefix: Staggering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4 + Prefix: Frost-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) + + +Affix: ITEM_REQ2 + Prefix: Mentor's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(5-9) item requirements (named ITEM_REQ2) + + +Affix: DMG_ANGRY2_2H_2 + Prefix: [ITEM] of Rage + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_KILLHEAL3 + Prefix: [ITEM] of Conquest + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) + + +Affix: DMG_ANGRY3_2H_2 + Prefix: [ITEM] of Frenzy + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_BONUS_MAGIC2 + Prefix: Onyx [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_1_C + Prefix: Ember Etched [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) + + +Affix: CHARGE_DECAY1 + Prefix: Spirited [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) + + +Affix: DEX_VIT2 + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(75-150) Vitality (named DEX_VIT2) + +(75-150) Dexterity (named DEX_VIT2) + + +Affix: DODGE_REFLECT5 + Prefix: Wraith's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) + + +Affix: ARM_ILLUM4_C + Prefix: Lightweave [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_MANACOST2 + Prefix: Seer's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: BOOTS8_A + Prefix: Rugged [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) + +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_P_1 + Prefix: Argent [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) + (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) + + +Affix: DMG_PROC_ICE2_2H + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) + + +Affix: SPLASH4 + Prefix: [ITEM] of Onslaught + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_4_2H + Prefix: Spirit-Slayer [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW6 + Prefix: Burnt [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR14_A + Prefix: Shadivari [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses Linear_Graph graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses Linear_Graph graph) + + +Affix: DEX_VIT2_C + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT4_C + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC1_2H_2 + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) + + +Affix: DEX2 + Prefix: Panther's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(50-100) Dexterity (named DEX2) + + +Affix: MANA_COST4 + Prefix: Cryptic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) + + +Affix: CLASS_BASED2_2HR + Prefix: Trueshot [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_KILLMP1 + Prefix: [ITEM] of Spiritstealing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) + + +Affix: MANA_COST5 + Prefix: Lucid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) + + +Affix: DEX3 + Prefix: Expert's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(100-175) Dexterity (named DEX3) + + +Affix: ARMOR_PERCENT_LOW7 + Prefix: Copper Ringed [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) + + +Affix: CLASS_BASED1 + Prefix: Engraved [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) + (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: REGEN_MAX_HP1 + Prefix: [ITEM] of Revivication + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) + (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) + + +Affix: HP_STEAL_PERCENT1 + Prefix: Glutton's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF] + Effects: + (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS3_C + Prefix: Fellwarped [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) + +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC1_2H_2 + Prefix: Weighted [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_STATS_DEF2 + Prefix: Masterwork [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) + +(75-150) Vitality (named ARMOR_STATS_DEF1) + + +Affix: ARMOR_MAT1 + Prefix: Bone Carved [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [LEGENDARY BELT, LEGENDARY BOOTS, LEGENDARY CHEST ARMOR, LEGENDARY GLOVES, LEGENDARY HELMET, LEGENDARY NECKLACE, LEGENDARY PANTS, LEGENDARY RING, LEGENDARY SHIELD, LEGENDARY SHOULDER ARMOR] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT1) + (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE1 + Prefix: Spiteful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + + +Affix: PROC_MANACOST3 + Prefix: Oracle's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: HP1 + Prefix: Stout [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(5.0-10.0) Max HP (named HP1) + + +Affix: DUAL_ELEMRED_BONUS1_A + Prefix: Ethertouched [ITEM] + Minimum Level: 25 + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE_REFLECT4 + Prefix: Phantom's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) + + +Affix: ELEC3_2H + Prefix: Thundering [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) + -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) + + +Affix: STR_MAG2 + Prefix: Marauder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(75-150) Strength (named STR_MAG2) + +(75-150) Focus (named STR_MAG2) + + +Affix: ARMOR_BONUS_MAGIC3 + Prefix: Crystal [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + + +Affix: RING_MAT1 + Prefix: Bloodeye [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named RING_MAT1) + (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) + + +Affix: ITEM_REQ3 + Prefix: Advisor's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(9-15) item requirements (named ITEM_REQ3) + + +Affix: PROC_KILLHEAL2 + Prefix: [ITEM] of Triumph + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) + + +Affix: BOOTS6 + Prefix: Slimy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) + (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) + + +Affix: INTERRUPT2 + Prefix: Dazing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) + + +Affix: HP_PERCENT3 + Prefix: [ITEM] of the Leviathan + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) + + +Affix: PROC_CASTSPED3 + Prefix: Cabalist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: PET_BUFF4 + Prefix: Warlock's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) + (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) + + +Affix: WEAPON_MAT8 + Prefix: Nelumite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT8) + (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT8) + +(4.0-8.0) physical damage (named WEAPON_MAT8) + + +Affix: ATK_SPEED3 + Prefix: Ferocious [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR2_A + Prefix: Calishite [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS2 + Prefix: Fleet [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) + (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_STR2_C + Prefix: Pit Forged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) + +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) + + +Affix: EXECUTE1 + Prefix: Killer's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) + + +Affix: REFLECT_MAJ1 + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE1 + Prefix: Frost-Flicker [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY4 + Prefix: [ITEM] of Willpower + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) + + +Affix: RING_MAT5 + Prefix: Mistchurn [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) + (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES5_A + Prefix: Chitinous [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) + + +Affix: DEGRADE4_2H_2 + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR6_A + Prefix: Kromzek [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses Linear_Graph graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses Linear_Graph graph) + + +Affix: ARMOR_MAT5 + Prefix: Sebilite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) poison Armor (named ARMOR_MAT5) + (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE2 + Prefix: [ITEM] of Carnage + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) + + +Affix: DMG_PROC_PHYS2 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) + + +Affix: ARMOR_PERCENT_LOW7_C + Prefix: Copper Ringed [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_2_2H_2 + Prefix: Wirewood [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + + +Affix: STR3 + Prefix: Giant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(100-175) Strength (named STR3) + + +Affix: SPLASH1 + Prefix: Broad [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_3_1H + Prefix: Headhunter's [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR4_C + Prefix: Cygnaran [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_P_4 + Prefix: Celestial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) + (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) + + +Affix: BLOCK3_C + Prefix: [ITEM] of the Bastion + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) + + +Affix: ALL_STATS3 + Prefix: [ITEM] of the Zodiac + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(75-175) Vitality (named ALL_STATS3) + +(75-175) Focus (named ALL_STATS3) + +(75-175) Strength (named ALL_STATS3) + +(75-175) Dexterity (named ALL_STATS3) + + +Affix: MANA_COST1 + Prefix: Abstruse [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) + + +Affix: STR_VIT2 + Prefix: Avenger's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(75-150) Strength (named STR_VIT2) + +(75-150) Vitality (named STR_VIT2) + + +Affix: RAMPAGE2 + Prefix: [ITEM] of Berserking + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW5_A + Prefix: Frost Covered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW3 + Prefix: Mithril Laced [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_C_2H + Prefix: Elderstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW2 + Prefix: Steel Plated [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_4_C + Prefix: Celestial [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) + + +Affix: RAMPAGE3 + Prefix: [ITEM] of Aggression + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ALL_STATS2 + Prefix: [ITEM] of the Heavens + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(50-100) Vitality (named ALL_STATS2) + +(50-100) Focus (named ALL_STATS2) + +(50-100) Strength (named ALL_STATS2) + +(50-100) Dexterity (named ALL_STATS2) + + +Affix: DEX_MAG2 + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(75-150) Focus (named DEX_MAG2) + +(75-150) Dexterity (named DEX_MAG2) + + +Affix: STR2 + Prefix: Brute's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(50-100) Strength (named STR2) + + +Affix: CLASS_BASED4 + Prefix: Artillerist's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) + + +Affix: ELEC1_2H + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT4 + Prefix: Raven Scale [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) ice Armor (named ARMOR_MAT4) + +(0.5-1.5) Mana/s (named ARMOR_MAT4) + + +Affix: CRIT_DAMAGE3 + Prefix: [ITEM] of Assassination + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED3_2HR + Prefix: Sureshot [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_WARD1 + Prefix: [ITEM] of Shielding + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW1 + Prefix: [ITEM] of Snaring + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) + + +Affix: HP4 + Prefix: Vigorous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(20.0-30.0) Max HP (named HP4) + + +Affix: DMG_PHYS_POIS_RANGE5_2H_2 + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC4_1H + Prefix: Over-Charged [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR10_A + Prefix: Highguard [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) + + +Affix: DODGE_REFLECT1 + Prefix: Shade's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_3_C + Prefix: Oath-Bound [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_PHYS2_2H + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) + + +Affix: RING_MAT4 + Prefix: Bladeweave [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) + (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM2_A + Prefix: Dawnweave [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) + -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) + + +Affix: ATK_SPEED5_A + Prefix: Lupine [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR12_C + Prefix: Thranic [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_1_A + Prefix: Shadow-Bound [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT2_A + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) + (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) + + +Affix: PET_BUFF1 + Prefix: Hunter's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) + + +Affix: PET_BUFF3 + Prefix: Neophyte's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) + (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) + + +Affix: ATK_SPEED4 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: BOOTS1 + Prefix: Sure [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) + -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT2_C + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_1_C + Prefix: Shadow-Bound [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) + + +Affix: EXECUTE2 + Prefix: Slayer's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR12_A + Prefix: Thranic [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) + + +Affix: ATK_SPEED5_C + Prefix: Lupine [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_ILLUM2_C + Prefix: Dawnweave [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) + -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) + + +Affix: REFLECT_MAJ2 + Prefix: Reflecting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE5_2H + Prefix: Primordial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_BONUS_MAGIC4 + Prefix: Pearl [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + + +Affix: RING_MAT6 + Prefix: Dreadiron [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(10.0-20.0) physical Armor (named RING_MAT6) + (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE2 + Prefix: Frost-Flare [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS4_1H + Prefix: Venom-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_3_A + Prefix: Oath-Bound [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE_REFLECT3 + Prefix: Spectre's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC3_1H + Prefix: Honed [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + + +Affix: FIRE_DOT2_2H_2 + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR10_C + Prefix: Highguard [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) + + +Affix: PROC_WARD3 + Prefix: [ITEM] of Negation + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW3 + Prefix: Entangling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE1 + Prefix: [ITEM] of Destruction + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) + + +Affix: ARMOR_MAT6 + Prefix: Serpentine [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) poison Armor (named ARMOR_MAT6) + (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_4_1H + Prefix: Ebonwood [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_PHYS1 + Prefix: Barbed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) + + +Affix: DMG_PERCENT_BONUS6_1H + Prefix: Merciless [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING1_1H + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + + +Affix: SPLASH2 + Prefix: Sweeping [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) + + +Affix: STR_VIT1 + Prefix: Vigilant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(50-100) Strength (named STR_VIT1) + +(50-100) Vitality (named STR_VIT1) + + +Affix: RAMPAGE1 + Prefix: [ITEM] of Rampaging + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: DEX4 + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(175-250) Dexterity (named DEX4) + + +Affix: MANA_COST2 + Prefix: Recondite [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_4_A + Prefix: Celestial [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW5_C + Prefix: Frost Covered [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_ELEC4_2H_2 + Prefix: Volt-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW1 + Prefix: Iron Shod [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) + + +Affix: MANA_COST3 + Prefix: Enigmatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) + + +Affix: DMG_PROC_ELEC2_2H + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) + + +Affix: ALL_STATS1 + Prefix: [ITEM] of the Stars + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(25-50) Vitality (named ALL_STATS1) + +(25-50) Focus (named ALL_STATS1) + +(25-50) Strength (named ALL_STATS1) + +(25-50) Dexterity (named ALL_STATS1) + + +Affix: BLOCK3_A + Prefix: [ITEM] of the Bastion + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR4_A + Prefix: Cygnaran [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) + + +Affix: SPLASH3 + Prefix: [ITEM] of Assault + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) + + +Affix: STR1 + Prefix: Thug's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(25-50) Strength (named STR1) + + +Affix: DEX_MAG1 + Prefix: Corsair's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(50-100) Focus (named DEX_MAG1) + +(50-100) Dexterity (named DEX_MAG1) + + +Affix: ARMOR_PERCENT_LOW7_A + Prefix: Copper Ringed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT7 + Prefix: Oiled [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) electric Armor (named ARMOR_MAT7) + -10.0% knockback resistance (named ARMOR_MAT7) + + +Affix: SLOW2 + Prefix: [ITEM] of Tarring + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR6_C + Prefix: Kromzek [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_WARD2 + Prefix: [ITEM] of Warding + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES5_C + Prefix: Chitinous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE_REFLECT2 + Prefix: Ghost's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE3 + Prefix: Frost-Shock [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC5 + Prefix: Astral [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + + +Affix: EXECUTE3 + Prefix: Butcher's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_STR2_A + Prefix: Pit Forged [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) + +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) + + +Affix: ATK_SPEED5 + Prefix: Lupine [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: MP_STEAL_PERCENT1 + Prefix: Thirsty [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, STAFF, WAND] + Effects: + (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: PET_BUFF2 + Prefix: Packleader's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) + + +Affix: GF2 + Prefix: Lavish [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS4 + Prefix: Venom-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK1 + Prefix: [ITEM] of Deflecting + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_3 + Prefix: Riftward [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + + +Affix: FLURRY1 + Prefix: Desperado's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: BLINDING1 + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED1 + Prefix: Thorned [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) + + +Affix: BOOTS9_A + Prefix: Tracker's [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) + + +Affix: POIS_DOT2 + Prefix: [ITEM] of Blight + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) + + +Affix: CLASS_BASED_N_4_A + Prefix: Pact-Speaker's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_B_1H + Prefix: Elderstone [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR6 + Prefix: Kromzek [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) + + +Affix: FREEZE3 + Prefix: Soulfrost [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) + (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) + + +Affix: PROC_ENERGYSHIELD5 + Prefix: Warding [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_1_C + Prefix: Argent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_ELEC4_2H + Prefix: Volt-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_PHYSRED_TYPE6 + Prefix: Plated [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) + (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) + + +Affix: CHARGE_RATE3 + Prefix: [ITEM] of Desire + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_2_A + Prefix: Runeweave [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] + Effects: + (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) + (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) + + +Affix: MP4 + Prefix: [ITEM] of the Arcane + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(20.0-30.0) Mana (named MP4) + + +Affix: ARMOR_STATS_STR1 + Prefix: Lambent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) + +(50-100) Strength (named ARMOR_STATS_STR1) + + +Affix: REFLECT2 + Prefix: [ITEM] of Interception + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_3_A + Prefix: Empyreal [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_DEATHSTRIKE2 + Prefix: [ITEM] of Death + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: DUAL_WIELD4 + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_4_2H_2 + Prefix: Ebonwood [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_4 + Prefix: Pact-Speaker's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE3 + Prefix: [ITEM] of Doom + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT3 + Prefix: [ITEM] of Resonance + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR3_A + Prefix: Tytherian [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) + + +Affix: CHARGE_RATE2 + Prefix: [ITEM] of Craving + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) + + +Affix: BLINDING2_1H_2 + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_ENERGYSHIELD4 + Prefix: Shielding [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) + + +Affix: FREEZE2 + Prefix: Brittlebite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) + (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) + + +Affix: BURN1 + Prefix: Blazing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) + + +Affix: ALL_STATS3_A + Prefix: [ITEM] of the Zodiac + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, ENCHANTER, STUD] + Effects: + +(50-75) Vitality (named ALL_STATS3) (Uses LINEAR_GRAPH graph) + +(50-75) Focus (named ALL_STATS3) (Uses LINEAR_GRAPH graph) + +(50-75) Strength (named ALL_STATS3) (Uses LINEAR_GRAPH graph) + +(50-75) Dexterity (named ALL_STATS3) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR1_C + Prefix: Sathiri [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses Linear_Graph graph) + + +Affix: FACTION_ARMOR7 + Prefix: Efreeti [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2_2H + Prefix: Dark-Stalker [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + + +Affix: POTIONS1 + Prefix: Saturated [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_2 + Prefix: Runeweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) + (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_1_2H_2 + Prefix: Totemic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED1_2HR + Prefix: Engraved [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: DEX4_C + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_POIS2_1H + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) + + +Affix: GF3 + Prefix: Gilded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS2_C + Prefix: Skymetal [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + + +Affix: GF1 + Prefix: Gaudy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS2_A + Prefix: Skymetal [ITEM] + Minimum Level: 25 + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + + +Affix: DEGRADE4_2H + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) + + +Affix: DEX4_A + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_B_1_2H + Prefix: Totemic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + + +Affix: POTIONS3 + Prefix: Chemist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK2 + Prefix: [ITEM] of Parrying + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: BLINDING2 + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + + +Affix: FLURRY2 + Prefix: Duelist's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: POIS_DOT1 + Prefix: [ITEM] of Rot + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) + + +Affix: THORNS_PHYS_THORNED2 + Prefix: Spined [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) + + +Affix: CLASS_BASED2_1HR + Prefix: Trueshot [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses Linear_Graph graph) + (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses Linear_Graph graph) + + +Affix: FACTION_ARMOR5 + Prefix: Kindathlan [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR1_A + Prefix: Sathiri [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) + + +Affix: BURN3 + Prefix: Immolating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) + (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) + + +Affix: BLINDING1_2H_2 + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_PHYSRED_TYPE5 + Prefix: Bolted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) + (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR3_C + Prefix: Tytherian [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_STATS_STR2 + Prefix: Pit Forged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) + +(75-150) Strength (named ARMOR_STATS_STR2) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_4_1H + Prefix: Spirit-Bound [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + + +Affix: REFLECT1 + Prefix: [ITEM] of Redirection + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY4 + Prefix: [ITEM] of Anger + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + +(15.0-20.0) physical damage (named DMG_ANGRY4) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) + + +Affix: POIS4 + Prefix: Tainted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC2_2H + Prefix: Tempered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + + +Affix: DIVINE_WEAP_TOXX_2H + Prefix: Plagued [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) + +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_P_3_C + Prefix: Empyreal [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) + + +Affix: CHARGE_RATE1 + Prefix: [ITEM] of Yearning + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE4 + Prefix: Thick [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) + (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_2_C + Prefix: Runeweave [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) + (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) + + +Affix: DEX4_2H + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_P_1_A + Prefix: Argent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) + + +Affix: BURN2 + Prefix: Slag [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) + Degrade enemy armor by (10-20) on hit (named BURN2) + + +Affix: DMG_ANGRY1_1H + Prefix: [ITEM] of Fury + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [RANGED WEAPON, TWO HANDED] + Effects: + (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + + +Affix: FREEZE1 + Prefix: Frigid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) + + +Affix: DEX_MAG2_1H + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR4 + Prefix: Cygnaran [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_4_C + Prefix: Pact-Speaker's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS9_C + Prefix: Tracker's [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_PHYS_THORNED3 + Prefix: Barbed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) + + +Affix: BLINDING3 + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) + + +Affix: FLURRY3 + Prefix: Armsmaster's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK3 + Prefix: [ITEM] of Riposting + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_1H + Prefix: Magebane [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_S_1 + Prefix: Ember Etched [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) + (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY4_2H + Prefix: [ITEM] of Anger + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + + +Affix: POTIONS2 + Prefix: Catalyzing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS2 + Prefix: Venom-Flare [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) + + +Affix: GF4 + Prefix: Ornate [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) + + +Affix: ELEC_DOT2 + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) + + +Affix: CLASS_BASED_S_4_A + Prefix: Warpsigil [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) + -20.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_BONUS_MAGIC5_C + Prefix: Astral [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED3_1HR + Prefix: Sureshot [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE4_2H_2 + Prefix: Flame-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) + + +Affix: FUMBLE_CHANCE2 + Prefix: [ITEM] of Precision + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: REGEN_MAX2 + Prefix: [ITEM] of Restoration + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(1.0-2.0) HP/Second (named REGEN_MAX2) + (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) + (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) + +(1.0-2.0) Mana/s (named REGEN_MAX2) + + +Affix: PROC_SHOCK_ARMOR1 + Prefix: [ITEM] of Static + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: ARM_ILLUM3_C + Prefix: Darkweave [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) + + +Affix: DEX_MAG2_2H_2 + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_STATS_DEF2_A + Prefix: Masterwork [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) + +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT8_A + Prefix: Rubicite [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) + +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT1_A + Prefix: Lighweight [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_2_A + Prefix: Gravemist [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_ELEC1 + Prefix: Static [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) + + +Affix: PROC_ENERGYSHIELD3 + Prefix: Pulsing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR11_C + Prefix: Muursat [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_ILLUM1_A + Prefix: Duskweave [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) + + +Affix: MP2 + Prefix: [ITEM] of Conjuration + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(10.0-15.0) Mana (named MP2) + + +Affix: PROC_CRUSHBLOW3 + Prefix: [ITEM] of Shattering + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: CHARGE_RATE5 + Prefix: [ITEM] of Ascension + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_3_2H + Prefix: Ancestral [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT3_C + Prefix: Extra Heavy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_3 + Prefix: Oath-Bound [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) + + +Affix: DMG_ANGRY1 + Prefix: [ITEM] of Fury + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) + + +Affix: DUAL_WIELD2 + Prefix: Nimble [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE4 + Prefix: Vorpal [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR13_A + Prefix: Battle Scarred [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + + +Affix: REFLECT4 + Prefix: [ITEM] of Reverberation + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC5_1H + Prefix: Gleaming [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_WIELD3 + Prefix: Swift [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: BLINDING2_2H + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: POIS1 + Prefix: Envenomed [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_2 + Prefix: Gravemist [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + + +Affix: CHARGE_RATE4 + Prefix: [ITEM] of Awakening + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE1 + Prefix: Reinforced [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) + (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS4_C + Prefix: Manafused [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_CRUSHBLOW2 + Prefix: [ITEM] of Crushing + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: ELEC_DOT2_2H + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: MP3 + Prefix: [ITEM] of Evocation + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(15.0-20.0) Mana (named MP3) + + +Affix: PROC_ENERGYSHIELD2 + Prefix: Glowing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS2 + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: FREEZE4 + Prefix: Shattering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) + + +Affix: THORNS_FIRE1 + Prefix: Smouldering [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) + + +Affix: ARMOR_PERCENT_LOW6_A + Prefix: Burnt [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR1 + Prefix: Sathiri [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_4 + Prefix: Warpsigil [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) + -20.0 knockback (named CLASS_BASED_S_4) + + +Affix: FACTION_ARMOR7_C + Prefix: Efreeti [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) + + +Affix: FUMBLE_CHANCE3 + Prefix: Deadeye [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) + + +Affix: DMG_ANGRY3_1H + Prefix: [ITEM] of Frenzy + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW4_C + Prefix: Adamantine Studded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_2_1H + Prefix: Wirewood [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR5_A + Prefix: Kindathlan [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_POIS3 + Prefix: Venom-Shock [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS1 + Prefix: Venom-Flicker [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY4_2H_2 + Prefix: [ITEM] of Anger + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + + +Affix: DEX_VIT2_2H + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC_DOT1 + Prefix: Surging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) + + +Affix: FACTION_ARMOR5_C + Prefix: Kindathlan [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW4_A + Prefix: Adamantine Studded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_A_4_2H_2 + Prefix: Spirit-Slayer [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING4 + Prefix: [ITEM] of Distortion + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) + + +Affix: FUMBLE_CHANCE1 + Prefix: [ITEM] of Accuracy + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR7_A + Prefix: Efreeti [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses Linear_Graph graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses Linear_Graph graph) + + +Affix: REGEN_MAX1 + Prefix: [ITEM] of Replenishing + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named REGEN_MAX1) + (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) + (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) + +(0.5-1.0) Mana/s (named REGEN_MAX1) + + +Affix: POTIONS5 + Prefix: Philosopher's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR3 + Prefix: Tytherian [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW6_C + Prefix: Burnt [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_PHYS_THORNED4 + Prefix: Jagged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) + + +Affix: THORNS_FIRE3 + Prefix: Red Hot [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) + + +Affix: PROC_SHOCK_ARMOR2 + Prefix: [ITEM] of Shocking + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: REGEN_MAX_MP1 + Prefix: [ITEM] of Clarity + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) + (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC2 + Prefix: Buzzing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) + + +Affix: MP1 + Prefix: Chanter's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(5.0-10.0) Mana (named MP1) + + +Affix: ARM_PHYSRED_TYPE3 + Prefix: Layered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) + (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS4_A + Prefix: Manafused [ITEM] + Minimum Level: 25 + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + + +Affix: POIS3 + Prefix: Rusted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) + Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) + + +Affix: DUAL_WIELD1 + Prefix: Deft [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS4_2H_2 + Prefix: Venom-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY2 + Prefix: [ITEM] of Rage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) + + +Affix: ELEC2_1H + Prefix: Resonant [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR13_C + Prefix: Battle Scarred [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY3 + Prefix: [ITEM] of Frenzy + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT3_A + Prefix: Extra Heavy [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_1 + Prefix: Shadow-Bound [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) + (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) + + +Affix: POIS2 + Prefix: Festering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) + (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) + + +Affix: PROC_CRUSHBLOW1 + Prefix: [ITEM] of Smashing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE2 + Prefix: Studded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) + (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) + + +Affix: ARM_ILLUM1_C + Prefix: Duskweave [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_POIS1 + Prefix: Blight-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: FACTION_ARMOR11_A + Prefix: Muursat [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_ENERGYSHIELD1 + Prefix: Glittering [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC3 + Prefix: Arcing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) + + +Affix: CLASS_BASED1_2HR_2 + Prefix: Engraved [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_2_C + Prefix: Gravemist [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT1_C + Prefix: Lighweight [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT8_C + Prefix: Rubicite [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) + +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_FIRE2 + Prefix: Scorching [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) + + +Affix: ARM_ILLUM3_A + Prefix: Darkweave [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_SHOCK_ARMOR3 + Prefix: [ITEM] of Electrocution + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: ARMOR_STATS_DEF2_C + Prefix: Masterwork [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) + +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) + + +Affix: BURN4 + Prefix: Detonating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR2 + Prefix: Calishite [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) + + +Affix: POTIONS4 + Prefix: Apothecary's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) + + +Affix: BLINDING5 + Prefix: [ITEM] of Confusion + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + + +Affix: ELEC_DOT2_2H_2 + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_BONUS_MAGIC5_A + Prefix: Astral [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PHYS_POIS_RANGE5_2H + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_S_4_C + Prefix: Warpsigil [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) + -10.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE4_2H + Prefix: Flame-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_ZOMBIE_10_1H + Prefix: [ITEM] of Shadow + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_DRAWMANA3_A_E + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMASTER + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_PROC_STORMCLAW10 + Prefix: Arcing [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_TL2_DAMAGEOVERTIME3 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: TRINKET_ICEDEFENSE5_A + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_ATTRIB_STRENGTH5 + Prefix: [ITEM] of Might + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(170-200) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: PETTRINKET_THORNS7_ELEC_A + Prefix: Electro-Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% electric damage reflected (Uses Linear_Graph graph) + + +Affix: PETTRINKET_ARMOR7_A_E + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) physical Armor (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DEGRADE_ARMOR5_A + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_ELEC_A_E + Prefix: Electro-Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% electric damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_DUALWIELD + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) + Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) + + +Affix: PETTRINKET_DAMAGE_POIS7_A + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) + + +Affix: OF_ICEDEFENSE3_A + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_FULLHEAL_3 + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OF_ATTRIB_STRENGTH3_A_E + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_TURNALIGNMENT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) + + +Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) + + +Affix: OF_PROCKILL_FULLHEAL_3_2H + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A_E + Prefix: Freezing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_ICE7_A_E + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_MISSILERANGE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) + Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) + + +Affix: OF_ATTRIB_DEXTERITY3_1H + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FEAR3_2H_2 + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCGETHIT_FULLHEAL_2 + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OF_PERCENT_FLAME3_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON3_A_E + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFHTERAM3_2H_2 + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWHEALTH5 + Prefix: [ITEM] of Restoration + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES] + Effects: + (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) + + +Affix: OFICE3_1H + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CHARGEDECAY3_C + Prefix: Grasping [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETIGER3_2H_2 + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_MISSILERANGEBONUS4_2H_2 + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCGETHIT_FULLHEAL_3 + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OFTHETURTLE3_A + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAGE + Prefix: Sage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + (1.0-1.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFLIGHTNING3_2H + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAGE3_A_E + Prefix: Sage [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_DOT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) + Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) + + +Affix: OF_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(45.0-60.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFRESISTANCE5_A + Prefix: [ITEM] of Resistance + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses Linear_Graph graph) + +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses Linear_Graph graph) + +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H_E + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE3_A + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_FULLHEAL_2 + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OFVENOM5 + Prefix: [ITEM] of Venom + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHEMASTER3_2H_2 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_STAT_STRENGTH5 + Prefix: [ITEM] of Strength + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_POISONDEFENSE + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-12.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: TRINKET_ELECTRICPERCENT_DEFENSE5_A + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OFTHEARCHER5_2H_2 + Prefix: [ITEM] of the Archer + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) + + +Affix: OF_TL2_DAMAGEOVERTIME2 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_ATTACKSPEED_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) + Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) + + +Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) + + +Affix: OF_TL2_RESIST_IMMOB50_A_E + Prefix: [ITEM] of Escape + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEFENSE3_2H + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DEGRADE_ARMOR5_A_E + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_FLAME3_A + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PHYS_POIS_RANGE5_1H + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [RANGED WEAPON] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) + (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) + + +Affix: OF_PERCENT_FLAME3_C + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_MAGIC3_1H + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_MANA_REGEN3 + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + +(2.5-2.5) Mana/s + + +Affix: OFLEARNING_MONSTER25_DAMAGEPCT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) + Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) + + +Affix: PETTRINKET_DAMAGE_FIRE7_A + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) + + +Affix: OF_TL2_SHORTSTUN2 + Prefix: Stunning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEWIZARD + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: PETTRINKET_DAMAGE_POIS3 + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(24.0-30.0) poison damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_DUALWIELDBONUS3_2H_2 + Prefix: Pounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_ACIDRAIN_10_1H + Prefix: [ITEM] of Acid Rain + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHEBULL5 + Prefix: [ITEM] of the Ram + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: PETTRINKET_ARMOR_ELECTRIC + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) electrical armor + + +Affix: OF_TL2_MANA_REGEN3_A_E + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFLEARNING_MONSTER25_SPLASH_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) + Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS_1H_E + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_MANA_REGEN + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + +(0.5-0.5) Mana/s + + +Affix: OF_TL2_SHIELDBREAK3_2H + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (30.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OF_PROC_STORMCLAW10_2H + Prefix: [ITEM] of Zapping + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHESOLDIER5_1H + Prefix: [ITEM] of the Soldier + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OFRESISTANCE5_C + Prefix: [ITEM] of Resistance + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE3_C + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) + + +Affix: OFTHETURTLE3_C + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_LIFESTEAL2 + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(120.0-140.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_PROCGETHIT_FULLHEAL_1 + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OF_TL2_CHARGEDECAY3_A + Prefix: Grasping [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_SPLASH + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) + Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) + + +Affix: PETTRINKET_THORNS7_POISON_A + Prefix: Poison-Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% poison damage reflected (Uses Linear_Graph graph) + + +Affix: OFLEARNING_MONSTER25_MANASTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) + Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) + + +Affix: PETTAG_TL2_SHIELDBREAKER5_A_E + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMULE5 + Prefix: [ITEM] of the Mule + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PROC_THUNDERSTROM_10 + Prefix: [ITEM] of Thunder + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: PETTRINKET_LIFESTEAL3 + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(180.0-220.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFLEARNING_CHAMP10_TANGLE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) + Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) + + +Affix: OF_TL2_BLINDING3_1H + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_ELEC + Prefix: Electro-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% electric damage reflected + + +Affix: OF_PROCKILL_FULLHEAL_1 + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OF_ICEDEFENSE3_C + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_ICE_A_E + Prefix: Ice-Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% ice damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_EXECUTE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) + Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) + + +Affix: OFTHEMISER5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + (6.0-7.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OFTHEWINDS3_A_E + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CHARGERATEBONUS + Prefix: Energizing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more charge rate + + +Affix: PETTAG_TL2_RESIST_IMMOB100 + Prefix: Liberating [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (100.0-100.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: PETTAG_ATTACK_SPEED + Prefix: Agitating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFLEARNING_CHAMP10_TURNALIGNMENT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) + + +Affix: PETTRINKET_DAMAGE_POIS2 + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(14.0-20.0) poison damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_TURNALIGNMENT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) + + +Affix: OF_TL2_SHORTSTUN3 + Prefix: Stunning [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_SILENCE5 + Prefix: [ITEM] of Silence + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. + + +Affix: OF_PERCENT_ALL_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MANA_REGEN2 + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + +(1.0-1.0) Mana/s + + +Affix: PETTAG_TL2_SHORTSTUN5_A + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OF_PERCENT_ELECTRIC2_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME3_WANDS_2H + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS5_POISON + Prefix: Poison-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% poison damage reflected + + +Affix: OF_TL2_RESIST_SLOW50 + Prefix: [ITEM] of Momentum + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, NECKLACE] + Effects: + (50.0-50.0)% more resistance to Slow (named resist_slow) + + +Affix: OF_ATTRIB_STRENGTH + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_CHAMP10_DUALWIELD + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) + Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) + + +Affix: OF_TL2_DRAWARMOR3_C + Prefix: Bolstered [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DIRECT_POISON_PERCENT_05 + Prefix: Poisoning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_DAMAGEOVERTIME5 + Prefix: [ITEM] of Mortal Wounds + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH3 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) + + +Affix: OFLEARNING_MONSTER25_CRIT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) + Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) + + +Affix: PETTRINKET_THORNS7_ICE_A + Prefix: Ice-Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% ice damage reflected (Uses Linear_Graph graph) + + +Affix: OFVENOM2 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHESOLDIER5_2H_2 + Prefix: [ITEM] of the Soldier + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_HEALTHANDMANA + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(2.0-4.0) Max HP + + +Affix: OFTHEMULE3_C + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_POISONDEFENSE3_A + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEARCHER5_1H + Prefix: [ITEM] of the Archer + Minimum Level: 25 + Spawn Weight: 8 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_FULLHEAL_5 + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OF_TL2_RESIST_IMMOB50_A + Prefix: [ITEM] of Escape + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_LIFESTEAL7 + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESEEKER3_2H_2 + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_FIREDEFENSE2 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: TRINKET_GOLDFIND5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH2 + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES] + Effects: + (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) + + +Affix: OFTHEELEPHANT3_A + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWHEALTH3 + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES] + Effects: + (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) + + +Affix: OFLEARNING_CHAMP10_MISSILERANGE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) + Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) + + +Affix: OF_FIREDEFENSE3 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(27.0-36.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) + + +Affix: OF_PROCGETHIT_FULLHEAL_5 + Prefix: [ITEM] of Regeneration + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE] + Effects: + (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OFLEARNING_MONSTER250_EXECUTE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) + Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) + + +Affix: OF_ATTRIB_DEXTERITY3_C + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DAMAGEOVERTIME3_1H_E + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_LIFESTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) + Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) + + +Affix: OFVENOM3 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHESOLDIER + Prefix: Soldier [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (4.0-5.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (6-10) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: OF_PROC_BLINDCLOUD_10_2H + Prefix: [ITEM] of Clouded Vision + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_FIREDEFENSE + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-12.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) + + +Affix: OF_TL2_SHIELDBREAK + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (10.0-10.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OF_PERCENT_FLAME5_WANDS + Prefix: [ITEM] of Fire Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH2 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: PETTRINKET_DAMAGE_POIS7 + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTAG_TL2_SHIELDBREAKER5_A + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses Linear_Graph graph) + + +Affix: PETTAG_DIRECT_POISON_PERCENT_10 + Prefix: Poisoning [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS_1H + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SILENCE2 + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. + + +Affix: OF_TL2_MANA_REGEN5 + Prefix: [ITEM] of Focus + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + +(2.5-2.5) Mana/s + + +Affix: PETTRINKET_DAMAGE_POIS5 + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEBULL3 + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OF_TL2_FUMBLECHANCE + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-3.0)% less chance to fumble + + +Affix: OFTHEMISER2 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, GLOVES, HELMET] + Effects: + (2.0-3.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: PETTRINKET_DAMAGE_ELEC7_A + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) + + +Affix: OF_TL2_MISSILERANGEBONUS4_1H + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEXTERITY3_A + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_METEORSTRIKE_10_2H_2 + Prefix: [ITEM] of Annihilation + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_CRITICALDAMAGE3_1H + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMULE2 + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OFTHEVAMPIRE3_2H_2 + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEELEPHANT3_C + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_BLOODWASH_10_2H + Prefix: [ITEM] of Blood + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_PROC_FIRESTORM_10 + Prefix: [ITEM] of the Fire Storm + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: TRINKET_ELECTRIC_PERCENT5_A + Prefix: [ITEM] of Shock + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OFTHEMULE3 + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: PETTRINKET_THORNS7_FIRE + Prefix: Fire-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% fire damage reflected + + +Affix: PETTRINKET_LIFESTEAL5 + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: PETTRINKET_THORNS7_FIRE_A_E + Prefix: Fire-Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% fire damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_RESIST_IMMOB50_C + Prefix: [ITEM] of Escape + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_DOT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) + Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) + + +Affix: OFTHEBEAR3_2H_2 + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFICE3_2H_2 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_FIREPERCENT_DEFENSE5_A + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_POISONDEFENSE3_C + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMULE3_A + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ALL + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) + + +Affix: OFTHEBULL2 + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: PETTAG_ATTACK_SPEED5_A_E + Prefix: Agitating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETIGER + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFTHEMISER3 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PROC_ACIDRAIN_10 + Prefix: [ITEM] of Acid Rain + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-6.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: OF_PERCENT_ICE3_WANDS_2H + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEVAMPIRE3_1H + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SILENCE3 + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. + + +Affix: OF_TL2_RESIST_SLOW50_A_E + Prefix: [ITEM] of Momentum + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_GLACIALSPIKE_10 + Prefix: [ITEM] of the Glacier + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: OF_TL2_SHORTSTUN5 + Prefix: [ITEM] of Stunning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_DRAWARMOR3_A + Prefix: Bolstered [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DUALWIELDBONUS3_2H + Prefix: Pounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_RESIST_IMMOB50 + Prefix: [ITEM] of Escape + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, NECKLACE] + Effects: + (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: TRINKET_MAGICFIND5 + Prefix: [ITEM] of Luck + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) + + +Affix: OF_PROCKILL_ZOMBIE_10_2H_2 + Prefix: [ITEM] of Shadow + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_CHARGEDECAY3_A_E + Prefix: Grasping [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_PROC_STORMCLAW5 + Prefix: Arcing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (5.0-5.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: PETTAG_DIRECT_SHOCK_PERCENT_20 + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 7 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (20.0-20.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_DIRECT_BURN_PERCENT_10 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: TRINKET_STAT_STRENGTH5_A + Prefix: [ITEM] of Strength + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(25-35) Strength (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OFLEARNING_MONSTER250_ATTACKSPEED + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) + Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A + Prefix: Fortified [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETIGER3_1H + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEWIZARD3_1H_E + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME2_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWMANA2 + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) + + +Affix: OFLEARNING_CHAMP10_ATTACKSPEED + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) + Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) + + +Affix: OF_TL2_SHORTSTUN3_2H_2 + Prefix: Stunning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(45.0-60.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_ELECTRICDEFENSE3_A + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEWINDS3 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEOWL3_C + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL2 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: PETTRINKET_ARMOR_ICE + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) ice armor + + +Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) + + +Affix: OF_TL2_MANA_REGEN3_C + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS5_A_E + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DAMAGEOVERTIME + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_FUMBLECHANCE3_1H_E + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_PHYS + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(7.0-10.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PROCKILL_FULLHEAL_3_2H_2 + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHEMAGE3_2H + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETURTLE + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(5.0-7.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHESAVAGE3 + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFTHEMISER3_A + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEVAMPIRE3 + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHEVAMPIRE2 + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: PETTAG_DIRECT_FREEZE_PERCENT_20 + Prefix: Freezing [ITEM] + No Level Range + Spawn Weight: 7 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (20.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFLEARNING_MONSTER250_SPLASH_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) + Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) + + +Affix: PETTRINKET_ARMOR_ICE7 + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) ice armor + + +Affix: OFTHESAVAGE2 + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFLEARNING_MONSTER25_SHORTSTUN_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) + Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) + + +Affix: OFTHEBEAR3_1H + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE3_A_E + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_BLINDING3_2H_2 + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_STRENGTH3_2H + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE3_WANDS_2H_2 + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_TL2_SHIELDBREAKER + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (20.0-20.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_TL2_PETDAMAGE3_A_E + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEXTERITY3_2H_2 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAGE3_C + Prefix: Sage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_EXECUTE3_1H_E + Prefix: Paired [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_FIRESTORM_10_1H_E + Prefix: [ITEM] of the Fire Storm + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OFTHEWINDS2 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEMISER3_A_E + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_MANASTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) + Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETIGER5 + Prefix: [ITEM] of Haste + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_SPLASH2_2H_2 + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWMANA3 + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) + + +Affix: OFTHESTORMS5 + Prefix: [ITEM] of Deflection + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLEARNING_MONSTER250_TURNALIGNMENT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) + + +Affix: OF_TL2_PETHEALTH3_A_E + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ALL3_WANDS_2H + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMASTER3_1H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DIRECT_BURN_PERCENT_05 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFLEARNING_MONSTER250_LIFESTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) + Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) + + +Affix: OF_PROC_ACIDRAIN_10_1H_E + Prefix: [ITEM] of Acid Rain + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: TRINKET_ELECTRIC_BONUS5_A + Prefix: [ITEM] of Jolting + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_PERCENT_ELECTRIC5 + Prefix: [ITEM] of Electric Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: PETTAG_DIRECT_POISON_PERCENT_20_A_E + Prefix: Poisoning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) + + +Affix: OFLEARNING_MONSTER250_IMMOB_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) + Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) + + +Affix: OF_PERCENT_ALL3_WANDS_1H_E + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_PETDAMAGE + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(45.0-60.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: PETTRINKET_RESISTALL3 + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-15.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(15.0-15.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(15.0-15.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(15.0-15.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) + + +Affix: PETTRINKET_DAMAGE_PHYS2 + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(14.0-20.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_CRITICALDAMAGE3_1H_E + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_FLAME5 + Prefix: [ITEM] of Fire Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD5 + Prefix: [ITEM] of Draining + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_PROC_THUNDERSTROM_10_2H_2 + Prefix: [ITEM] of Thunder + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_PERCENT_ALL3_A_E + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESEEKER3_2H + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_LIFESTEAL_MASTER7_A_E + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEWIZARD3_1H + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FUMBLECHANCE5 + Prefix: [ITEM] of Precision + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (15.0-15.0)% less chance to fumble + + +Affix: OFTHESAGE3_A + Prefix: Sage [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_GLACIALSPIKE_10_2H + Prefix: [ITEM] of the Glacier + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTRINKET_ARMOR_POISON7_A + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) poison armor (Uses Linear_Graph graph) + + +Affix: PETTAG_DIRECT_BURN_PERCENT_20_A + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OF_PROC_STORMCLAW10_1H_E + Prefix: [ITEM] of Zapping + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHESAVANT5_A_E + Prefix: [ITEM] of the Savant + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_ICE5 + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) ice armor + + +Affix: PETTRINKET_THORNS7_POISON + Prefix: Poison-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% poison damage reflected + + +Affix: OFFLAME3_2H_2 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETHORN5 + Prefix: [ITEM] of Vengeance + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: OFTHEMISER3_C + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DEGRADE_ARMOR5 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (40-40) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFFLAME3_2H + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_POISON3_WANDS_1H + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFVENOM3_1H_E + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (2.0-3.0)% more ice damage (named 2) + + +Affix: PETTRINKET_DAMAGE_POIS7_A_E + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_BLOODWASH_10_2H_2 + Prefix: [ITEM] of Blood + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHEOWL3_A + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_BLOODWASH_10 + Prefix: [ITEM] of Blood + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: OF_TL2_MANA_REGEN3_A + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) + + +Affix: OF_ELECTRICDEFENSE3_C + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: PETTRINKET_DAMAGE_FIRE + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(7.0-10.0) fire damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR3_A_E + Prefix: Bolstered [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_CRIT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) + Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) + + +Affix: OF_PERCENT_ELECTRIC3_A_E + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_PHYS3 + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(24.0-30.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_RESISTALL2 + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(10.0-10.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(10.0-10.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(10.0-10.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(10.0-10.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: TRINKET_ICE_PERCENT5_A + Prefix: [ITEM] of Freezing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3_C + Prefix: Fortified [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) + + +Affix: TRINKET_FIREPERCENT_DEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PROC_BLINDCLOUD_10_2H_2 + Prefix: [ITEM] of Clouded Vision + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_MONSTER25_KNOCKBACK_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) + Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) + + +Affix: OFLEARNING_MONSTER25_DUALWIELD + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) + Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) + + +Affix: OFTHEMAGE + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, STAFF, WAND] + Effects: + (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_DRAWMANA3_A + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMISER + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC2 + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_MANASTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) + Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) + + +Affix: OF_PROC_GLACIALSPIKE_10_1H_E + Prefix: [ITEM] of the Glacier + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_SHIELDBREAK3_2H_2 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (30.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: PETTRINKET_DAMAGE_PHYS7 + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHETIGER2 + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFTHESTORMS2 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_ATTRIB_DEFENSE + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_ICE_BONUS5_A + Prefix: [ITEM] of Chilling + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_ELECTRICDEFENSE3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(27.0-36.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEWINDS5 + Prefix: [ITEM] of Deflection + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEARCHER5 + Prefix: [ITEM] of the Archer + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -50.0 knockback (named OFTHEARCHER KNOCK BACK) + (7.0-7.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + (7.0-7.0)% more Cast Speed + + +Affix: TRINKET_POISONDEFENSE5 + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: PETTRINKET_ARMOR_ICE7_A + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) ice armor (Uses Linear_Graph graph) + + +Affix: OFTHESAVANT5 + Prefix: [ITEM] of the Savant + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: OF_PERCENT_POISON3_WANDS_2H_2 + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_FIREDEFENSE3_A + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. + + +Affix: PETTAG_TL2_SHORTSTUN + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEVAMPIRE5 + Prefix: [ITEM] of the Vampire + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAVAGE5 + Prefix: [ITEM] of Demolishing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFLEARNING_CHAMP10_MANASTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) + Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) + + +Affix: PETTRINKET_LIFESTEAL_MASTER7_A + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) + + +Affix: OF_TL2_DUALWIELDBONUS + Prefix: Bifold [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (3.0-5.0)% more Damage while Dual Wielding + + +Affix: SKILL_ADD_MASTERY_OFFENSE + Prefix: [ITEM] of Offense + Minimum Level: 777 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, TRINKET, UNIQUE] + Effects: + +(1-1) levels to Offensive Spell Mastery skill (named Offensive Spell Mastery) + + +Affix: OF_TL2_PETHEALTH3_A + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_PROC_STORMCLAW10_A + Prefix: Arcing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses Linear_Graph graph) (Level 1) + + +Affix: OF_ELECTRICDEFENSE2 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_DAMAGEOVERTIME3_2H + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_SPLASH_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) + Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL5 + Prefix: [ITEM] of the Citadel + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) + + +Affix: OFTHESAVAGE3_2H + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESTORMS3 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLEARNING_MONSTER25_ATTACKSPEED + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) + Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) + + +Affix: OF_TL2_DRAWMANA5 + Prefix: [ITEM] of the Usurper + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) + + +Affix: OFTHETIGER3 + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DRAWHEALTH3_A + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A_E + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_MAGIC + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_FIRE_BONUS5_A + Prefix: [ITEM] of Burning + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: TRINKET_POISONPERCENT_DEFENSE5_A + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OFTHESAVAGE3_1H_E + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_RESISTALL7 + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFTHECHEETAH + Prefix: Brisk [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, BELT] + Effects: + (3.0-4.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OF_ATTRIB_MAGIC3_2H_2 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC3 + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_GOLDFIND5_A + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) (Uses Linear_Graph graph) + + +Affix: TRINKET_STAT_MAGIC5 + Prefix: [ITEM] of Focus + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_TL2_RESIST_SLOW100 + Prefix: Momentous [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (100.0-100.0)% more resistance to Slow (named resist_slow) + + +Affix: OFVENOM3_1H + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ICEDEFENSE3 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(27.0-36.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: PETTRINKET_RESISTALL5 + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFTHEMAGE3_2H_2 + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC5_WANDS + Prefix: [ITEM] of Electric Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_DEFENSE3_2H_2 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SPLASH2_1H + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD] + Effects: + (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_TL2_RESIST_SLOW100_A + Prefix: Momentous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses Linear_Graph graph) + + +Affix: TRINKET_ELECTRICDEFENSE5_A + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OFTHEWIZARD3 + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_PERCENT_FLAME3 + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH3_C + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCGETHIT_FULLHEAL_3_A_E + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFFLAME + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM3_1H + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_SHIELDBREAKER + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) + + +Affix: OFLIGHTNING3_2H_2 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAVANT + Prefix: Savant [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: PETTRINKET_ARMOR_POISON + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) poison armor + + +Affix: OF_PROC_FIRESTORM_10_1H + Prefix: [ITEM] of the Fire Storm + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) + + +Affix: OF_TL2_EXECUTE + Prefix: Paired [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-5.0)% more Execute Chance + + +Affix: OF_PERCENT_FLAME3_WANDS_1H_E + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBATTLEMENTS + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (1.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_FUMBLECHANCE3 + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (9.0-9.0)% less chance to fumble + + +Affix: OF_PERCENT_FLAME3_A_E + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_PETHEALTH3_C + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: MANA_ADDER + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-6.0) Mana (named MANA_ADDER MAX MANA) + + +Affix: TRINKET_ICE_BONUS5 + Prefix: [ITEM] of Chilling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: PETTAG_DEGRADE_ARMOR2 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (16-16) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFLEARNING_CHAMP10_TURNALIGNMENT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) + + +Affix: OFLEARNING_CHAMP10_DOT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) + Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) + + +Affix: OFTHETHORN3 + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: PETTRINKET_ARMOR_ICE3 + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(45.0-60.0) ice armor + + +Affix: PETTRINKET_ARMOR_ICE2 + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(30.0-40.0) ice armor + + +Affix: OFTHETHORN2 + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: TRINKET_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: PETTAG_DEGRADE_ARMOR3 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (24-24) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: PETTAG_TL2_RESIST_IMMOB100_A_E + Prefix: Liberating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_METEORSTRIKE_10_2H + Prefix: [ITEM] of Annihilation + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_FUMBLECHANCE3_1H + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_MISSILERANGE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) + Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) + + +Affix: PETTRINKET_DAMAGE_ELEC7_A_E + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_FIREDEFENSE3_C + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FUMBLECHANCE2 + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-6.0)% less chance to fumble + + +Affix: OFLEARNING_MONSTER25_DUALWIELD_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) + Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) + + +Affix: OFLEARNING_MONSTER250_DOT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) + Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) + + +Affix: OF_ELECTRICDEFENSE + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-12.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_ATTRIB_STRENGTH3_1H_E + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETHORN + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: PETTRINKET_DAMAGE_PHYS5 + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME2 + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD2 + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_PROC_THUNDERSTROM_10_1H + Prefix: [ITEM] of Thunder + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_SHORTSTUN + Prefix: Stunning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_DRAWMANA + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) + + +Affix: OF_TL2_FEAR3_1H + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_POISON_BONUS5_A + Prefix: [ITEM] of Toxicity + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_ICEDEFENSE2 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: TRINKET_ELECTRIC_BONUS5 + Prefix: [ITEM] of Jolting + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: PETTRINKET_DAMAGE_ELEC + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(7.0-10.0) electric damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_DRAWMANA3_C + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) + + +Affix: OFVENOM3_2H + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_ELECTRIC5 + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) electrical armor + + +Affix: OFLEARNING_MONSTER25_SPLASH + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) + Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) + + +Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) + + +Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) + + +Affix: OF_TL2_CHARGERATEBONUS3 + Prefix: Energizing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE] + Effects: + (9.0-9.0)% more charge rate + + +Affix: OFTHETHORN3_A_E + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SPLASH2_2H + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC3_C + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_STAT_DEXTERITY5_A + Prefix: [ITEM] of Swiftness + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(25-35) Dexterity (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_ZOMBIE_10 + Prefix: [ITEM] of Shadow + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: OF_TL2_RESIST_SLOW50_C + Prefix: [ITEM] of Momentum + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBEAR2 + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(12.0-16.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_SHORTSTUN + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) + Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) + + +Affix: MANA_ADDER_2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-11.0) Mana (named MANA_ADDER_2 MAX MANA) + + +Affix: OFHTERAM3_2H + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_HEALTH_REGEN3_C + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_FIRESTORM_10_2H + Prefix: [ITEM] of the Fire Storm + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHESEEKER3_1H_E + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] + Effects: + (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR2 + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(25.0-30.0) physical Armor + + +Affix: PETTRINKET_ARMOR_ELECTRIC7_A_E + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) electrical armor (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_EXECUTE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) + Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) + + +Affix: OFTHESOLDIER5 + Prefix: [ITEM] of the Soldier + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (10-15) on hit (named OFTHESOLDIER DEGRADE ARMOR) + (7.0-9.0)% more Cast Speed + + +Affix: OF_ATTRIB_DEXTERITY2 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_PETHEALTH2 + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHESOLDIER5_1H_E + Prefix: [ITEM] of the Soldier + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_BLINDING2 + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OFLEARNING_MONSTER25_TANGLE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) + Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) + + +Affix: PETTRINKET_LIFESTEAL_MASTER7 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFLEARNING_MONSTER25_IMMOB + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PISTOL, RIFLE, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) + Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) + + +Affix: PETTRINKET_THORNS5_FIRE + Prefix: Fire-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% fire damage reflected + + +Affix: TRINKET_POISONDEFENSE5_A + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_DAMAGEOVERTIME3_2H_2 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_BLINDING3 + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_PETHEALTH3 + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_FUMBLECHANCE3_2H + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_METEORSTRIKE_10_1H + Prefix: [ITEM] of Annihilation + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) + + +Affix: OF_ATTRIB_DEXTERITY3 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OF_POISONDEFENSE3_A_E + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR3 + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(38.0-45.0) physical Armor + + +Affix: OFLEARNING_MONSTER25_MISSILERANGE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) + Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) + + +Affix: MANA_ADDER_3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(13.0-17.0) Mana (named MANA_ADDER_3 MAX MANA) + + +Affix: TRINKET_ICEPERCENT_DEFENSE5_A + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OFTHEBEAR3 + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_SPLASH5 + Prefix: [ITEM] of Carnage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] + Effects: + (75.0-75.0)% more Damage to Secondary Targets + + +Affix: OF_PROC_THUNDERSTROM_10_2H + Prefix: [ITEM] of Thunder + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_PERCENT_POISON3_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_TANGLE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) + Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) + + +Affix: PETTRINKET_LIFESTEAL7_A_E + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FEAR3_2H + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CHARGERATEBONUS2 + Prefix: Energizing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE] + Effects: + (6.0-6.0)% more charge rate + + +Affix: OFLEARNING_CHAMP10_SHORTSTUN_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) + Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) + + +Affix: OF_TL2_FEAR5 + Prefix: [ITEM] of Terror + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OF_PERCENT_ALL2_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_SHIELDBREAKER_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) + + +Affix: OF_TL2_CRITICALDAMAGE3 + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR_ELECTRIC7_A + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) electrical armor (Uses Linear_Graph graph) + + +Affix: OFRESISTANCE5 + Prefix: [ITEM] of Resistance + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(20.0-20.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(20.0-20.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(20.0-20.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(20.0-20.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_DAMAGEPCT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) + Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) + + +Affix: OF_PERCENT_ICE3 + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: PETTRINKET_HEALTHANDMANA7_A_E + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(750.0-1000.0) Max HP (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_HEALTH_REGEN + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + +(0.3-0.3) HP/Second + + +Affix: PETTAG_CRIT_CHANCE5_A_E + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_METEORSTRIKE_10_1H_E + Prefix: [ITEM] of Annihilation + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_POISONDEFENSE2 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OFTHEVAMPIRE3_1H_E + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) + + +Affix: OF_TL2_PETDAMAGE3 + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEMULE + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OFLEARNING_MONSTER250_KNOCKBACK + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) + Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) + + +Affix: OF_PERCENT_ICE3_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON2 + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFICE3 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING5 + Prefix: [ITEM] of Lightning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: PETTRINKET_LIFESTEAL_MASTER5 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_SPLASH + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] + Effects: + (15.0-15.0)% more Damage to Secondary Targets + + +Affix: OFLEARNING_CHAMP10_KNOCKBACK_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) + Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) + + +Affix: OF_TL2_HEALTH_REGEN5 + Prefix: [ITEM] of Rejuvenation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + +(1.5-0.2) HP/Second + + +Affix: OFICE3_1H_E + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEDRAKE + Prefix: [ITEM] of the Drake + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFICE2 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON3 + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: TRINKET_STAT_MAGIC5_A + Prefix: [ITEM] of Focus + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(25-35) Focus (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: PETTRINKET_DAMAGE_POIS + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(7.0-10.0) poison damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(10.0-15.0) physical Armor + + +Affix: OF_TL2_PETDAMAGE2 + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTRINKET_DAMAGE_PHYS7_A + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) + + +Affix: OFLEARNING_CHAMP10_IMMOB + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [PISTOL, RIFLE, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) + Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) + + +Affix: OF_POISONDEFENSE3 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(27.0-36.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OF_TL2_DAMAGEOVERTIME3_1H + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBEAR3_1H_E + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_FIRE_BONUS5 + Prefix: [ITEM] of Burning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: PETTRINKET_HEALTHANDMANA7_A + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(750.0-1000.0) Max HP (Uses Linear_Graph graph) + + +Affix: TRINKET_FIREDEFENSE5_A + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_HEALTH_REGEN3_A + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESEEKER5 + Prefix: [ITEM] of the Lucky + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + (4.0-5.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OFTHESAVAGE3_1H + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_EXECUTE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) + Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) + + +Affix: OF_TL2_RESIST_SLOW50_A + Prefix: [ITEM] of Momentum + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE2 + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_ELECTRIC3_A + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_ZOMBIE_10_1H_E + Prefix: [ITEM] of Shadow + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTRINKET_RESISTALL7_A + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(50.0-75.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + +(50.0-75.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + +(50.0-75.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + +(50.0-75.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_BLINDCLOUD_10 + Prefix: [ITEM] of Clouded Vision + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: OFTHEOWL5 + Prefix: [ITEM] of Mystery + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(22.0-28.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: TRINKET_STAT_DEFENSE5_A + Prefix: [ITEM] of Vitality + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(25-35) Vitality (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CRITICALDAMAGE2 + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEMAGE5 + Prefix: [ITEM] of the Invoker + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, STAFF, WAND] + Effects: + (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEBEAR + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR_ELECTRIC7 + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) electrical armor + + +Affix: OF_TL2_CHARGERATEBONUS5 + Prefix: [ITEM] of Energy + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, WEAPON] + Effects: + (15.0-15.0)% more charge rate + + +Affix: PETTRINKET_ARMOR_ELECTRIC3 + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(45.0-60.0) electrical armor + + +Affix: OFLEARNING_CHAMP10_IMMOB_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) + Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) + + +Affix: OF_PERCENT_POISON3_A + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEELEPHANT3_A_E + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SPLASH2 + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] + Effects: + (30.0-30.0)% more Damage to Secondary Targets + + +Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) + + +Affix: OFTHECHEETAH_C + Prefix: Brisk [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FEAR3_1H_E + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OFRESISTANCE + Prefix: [ITEM] of Resistance + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(7.0-7.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(7.0-7.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(7.0-7.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(7.0-7.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFTHECHEETAH5 + Prefix: [ITEM] of Speed + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OFTHESEEKER3_1H + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] + Effects: + (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEWIZARD3_2H + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_MAGIC3_A + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_GLACIALSPIKE_10_1H + Prefix: [ITEM] of the Glacier + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_MONSTER250_MISSILERANGE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) + Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) + + +Affix: CLASS_BASED_D_3_2H_2 + Prefix: Cairnstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (4-8) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_POISON5_WANDS + Prefix: [ITEM] of Poison Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_SHIELDBREAKER + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) + + +Affix: OFLEARNING_CHAMP10_MANASTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) + Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) + + +Affix: OFLEARNING_MONSTER25_ATTACKSPEED_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) + Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) + + +Affix: OFLEARNING_MONSTER250_IMMOB + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [PISTOL, RIFLE, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) + Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) + + +Affix: OF_TL2_BLINDING5 + Prefix: [ITEM] of Blinding + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OFFLAME3_1H + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWHEALTH3_A_E + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_STRENGTH3_C + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H_2 + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_FIRE_PERCENT5_A + Prefix: [ITEM] of Incineration + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_CHARGERATEBONUS3_C + Prefix: Energizing [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A_E + Prefix: Fortified [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_PETHEALTH5 + Prefix: [ITEM] of Invigoration + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_PERCENT_POISON3_WANDS_2H + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETIGER3_1H_E + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_LIFESTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) + Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) + + +Affix: OF_ATTRIB_DEXTERITY5 + Prefix: [ITEM] of Agility + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM3_1H_E + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS5_ELEC + Prefix: Electro-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% electric damage reflected + + +Affix: OF_TL2_MISSILERANGEBONUS4_1H_E + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR5 + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(65.0-75.0) physical Armor + + +Affix: MANA_ADDER_5 + Prefix: [ITEM] of Wisdom + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(25.0-35.0) Mana (named MANA_ADDER_3 MAX MANA) (Uses Linear_Graph graph) + + +Affix: OFTHESAVANT5_A + Prefix: [ITEM] of the Savant + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBEAR5 + Prefix: [ITEM] of Lethality + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(30.0-40.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_SPLASH3 + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] + Effects: + (50.0-50.0)% more Damage to Secondary Targets + + +Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) + + +Affix: OFTHEOWL + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-6.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OFLEARNING_CHAMP10_DOT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) + Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) + + +Affix: OFTHEMASTER3_1H_E + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) + + +Affix: OFTHEARCHER5_1H_E + Prefix: [ITEM] of the Archer + Minimum Level: 25 + Spawn Weight: 8 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_ELECTRIC2 + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(30.0-40.0) electrical armor + + +Affix: OF_TL2_CRITICALDAMAGE5 + Prefix: [ITEM] of Violence + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTAG_DIRECT_SHOCK_PERCENT_10 + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_DIRECT_BURN_PERCENT_20 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 7 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (20.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEMAGE2 + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, STAFF, WAND] + Effects: + (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_FEAR3 + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: PETTRINKET_DAMAGE_ICE7_A + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) + + +Affix: TRINKET_POISON_BONUS5 + Prefix: [ITEM] of Toxicity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHETIGER3_2H + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_DAMAGEPCT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) + Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) + + +Affix: OFTHEOWL2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-11.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_TL2_DUALWIELDBONUS3_1H_E + Prefix: Bifold [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_DAMAGEPCT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) + Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) + + +Affix: OF_PERCENT_ICE5 + Prefix: [ITEM] of Ice Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_CHAMP10_ATTACKSPEED_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) + Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) + + +Affix: PETTAG_TL2_RESIST_IMMOB100_A + Prefix: Liberating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses Linear_Graph graph) + + +Affix: OFTHESAVANT5_C + Prefix: [ITEM] of the Savant + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_ICE + Prefix: Ice-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% ice damage reflected + + +Affix: OFTHESEEKER2 + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET] + Effects: + (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: PETTRINKET_ARMOR7 + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(65.0-75.0) physical Armor + + +Affix: OFTHESTORMS3_SH_E + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_LIFESTEAL + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(60.0-70.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_PETDAMAGE5 + Prefix: [ITEM] of Command + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFLEARNING_CHAMP10_KNOCKBACK + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) + Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) + + +Affix: PETTRINKET_ARMOR_ICE7_A_E + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) ice armor (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS_2H_2 + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMAGE3_1H + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, WAND] + Effects: + (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CHARGERATEBONUS3_A + Prefix: Energizing [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_LIFESTEAL_MASTER2 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: PETTAG_DIRECT_FREEZE_PERCENT_05 + Prefix: Freezing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_HEALTH_REGEN2 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + +(0.6-0.6) HP/Second + + +Affix: TRINKET_POISONPERCENT_DEFENSE5 + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFLIGHTNING3 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH3_A + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFICE5 + Prefix: [ITEM] of Ice + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING2 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_TL2_HEALTH_REGEN3 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + +(0.9-0.9) HP/Second + + +Affix: PETTRINKET_LIFESTEAL_MASTER3 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: PETTAG_DIRECT_FREEZE_PERCENT_10 + Prefix: Freezing [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_EXECUTE3_1H + Prefix: Paired [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_STRENGTH3_1H + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBEAR3_2H + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_POISON5 + Prefix: [ITEM] of Poison Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_CHAMP10_CRIT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) + Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) + + +Affix: OF_ATTRIB_MAGIC3_C + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (5.0-7.0)% physical damage reflected + + +Affix: OF_ICEDEFENSE3_A_E + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_POISONDEFENSE5 + Prefix: [ITEM] of Remedy + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(45.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OFTHESEEKER3 + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OFLEARNING_CHAMP10_DUALWIELD_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) + Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) + + +Affix: OF_PROC_STORMCLAW10 + Prefix: [ITEM] of Zapping + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_PERCENT_ICE5_WANDS + Prefix: [ITEM] of Ice Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHECHEETAH_A + Prefix: Brisk [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_POISON_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHETURTLE3_A_E + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLIGHTNING + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR7_A + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) physical Armor (Uses Linear_Graph graph) + + +Affix: OF_PERCENT_ALL3_WANDS_1H + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_TL2_SHORTSTUN5_A_E + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) + + +Affix: OF_TL2_SHORTSTUN3_2H + Prefix: Stunning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEOWL3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(13.0-17.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: PETTAG_DIRECT_BURN_PERCENT_20_A_E + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_POISON_A_E + Prefix: Poison-Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% poison damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_POISON3_C + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FEAR2 + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OFTHEMAGE3 + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, STAFF, WAND] + Effects: + (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTAG_DIRECT_SHOCK_PERCENT_05 + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEMASTER3_2H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS_2H + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_SHIELDBREAKER_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) + + +Affix: OFLEARNING_CHAMP10_SHIELDBREAKER_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) + + +Affix: OF_TL2_SILENCE + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. + + +Affix: OF_TL2_SHIELDBREAK3_1H_E + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (30.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OF_PROC_METEORSTRIKE_5 + Prefix: [ITEM] of the Meteor + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: OFTHEBATTLEMENTS5 + Prefix: [ITEM] of Deflection + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (7.0-10.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLEARNING_CHAMP10_MISSILERANGE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) + Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) + + +Affix: OF_PROC_GLACIALSPIKE_10_2H_2 + Prefix: [ITEM] of the Glacier + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHEMASTER3 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFLEARNING_MONSTER25_DOT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) + Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) + + +Affix: PETTRINKET_DAMAGE_ICE + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(7.0-10.0) ice damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_SPLASH + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) + Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) + + +Affix: PETTAG_CRIT_CHANCE + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFLEARNING_MONSTER250_MANASTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) + Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) + + +Affix: OFTHEBATTLEMENTS3_SH + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_MAGIC2 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM5 + Prefix: [ITEM] of the Ram + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OF_TL2_MISSILERANGEBONUS4_2H + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAGE2 + Prefix: Sage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTRINKET_THORNS5 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% physical damage reflected + + +Affix: PETTRINKET_HEALTHANDMANA2 + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(6.0-8.0) Max HP + + +Affix: OF_TL2_DUALWIELDBONUS3 + Prefix: Bifold [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (11.0-13.0)% more Damage while Dual Wielding + + +Affix: PETTRINKET_DAMAGE_FIRE5 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR_FIRE + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) fire armor + + +Affix: PETTAG_CRIT_CHANCE5_A + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: PETTAG_TL2_RESIST_SLOW100_A_E + Prefix: Momentous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) + + +Affix: TEST_SKILL + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_TL2_FEAR + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OF_PERCENT_POISON3_WANDS_1H_E + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CRITICALDAMAGE3_2H + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_ICEPERCENT_DEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PROC_BLOODWASH_10_1H + Prefix: [ITEM] of Blood + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_PERCENT_POISON2_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFVENOM + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: CLASS_BASED_A_2H_2 + Prefix: Magebane [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_PETDAMAGE3_A + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_FIRE_A + Prefix: Fire-Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% fire damage reflected (Uses Linear_Graph graph) + + +Affix: OFTHEWINDS + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLEARNING_MONSTER25_KNOCKBACK + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) + Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) + + +Affix: PETTRINKET_DAMAGE_PHYS7_A_E + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_ELEC5 + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEARCHER + Prefix: Archer [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -20.0 knockback (named OFTHEARCHER KNOCK BACK) + (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DUALWIELDBONUS2 + Prefix: Bifold [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (7.0-9.0)% more Damage while Dual Wielding + + +Affix: OF_ICEDEFENSE + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-12.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: PETTRINKET_HEALTHANDMANA3 + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(9.0-11.0) Max HP + + +Affix: OFLEARNING_CHAMP10_CRIT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) + Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) + + +Affix: OFTHESAGE3 + Prefix: Sage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHESAVAGE3_2H_2 + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_TANGLE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) + Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) + + +Affix: OF_ATTRIB_MAGIC3 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEVAMPIRE3_2H + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_STAT_DEFENSE5 + Prefix: [ITEM] of Vitality + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ATTRIB_MAGIC3_1H_E + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHECHEETAH_A_E + Prefix: Brisk [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE3_WANDS_1H + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_ICE5 + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_DAMAGEPCT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) + Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) + + +Affix: OFTHEMASTER2 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_HEALTH_REGEN3_A_E + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_BLINDING + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_EXECUTE5 + Prefix: [ITEM] of Duality + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_DUALWIELDBONUS3_1H + Prefix: Bifold [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_FIRE7_A_E + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETURTLE3 + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLIGHTNING3_1H_E + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_TURNALIGNMENT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [POLEARM, STAFF, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) + + +Affix: PETTRINKET_DAMAGE_ICE7 + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_ICE2_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND3 + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. + + +Affix: OFTHEMAGE3_1H_E + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, WAND] + Effects: + (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEFENSE3_1H_E + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_FIREDEFENSE3_A_E + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_POISON2 + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(30.0-40.0) poison armor + + +Affix: OFTHEOWL3_A_E + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEFENSE5 + Prefix: [ITEM] of Fortification + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(170-200) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY5 + Prefix: [ITEM] of Grasping + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (35.0-35.0)% less charge bar decay rate + + +Affix: OF_PERCENT_ALL3_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEARCHER5_2H + Prefix: [ITEM] of the Archer + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWARMOR3 + Prefix: Bolstered [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE] + Effects: + (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: PETTRINKET_DAMAGE_ELEC7 + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_CHAMP10_LIFESTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) + Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) + + +Affix: OF_TL2_PETDAMAGE3_C + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_SHIELDBREAKER + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) + + +Affix: PETTAG_TL2_SHORTSTUN5 + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_CHARGEDECAY + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (8.0-8.0)% less charge bar decay rate + + +Affix: PETTRINKET_ARMOR_FIRE3 + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(45.0-60.0) fire armor + + +Affix: PETTRINKET_THORNS5_ICE + Prefix: Ice-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% ice damage reflected + + +Affix: OF_TL2_SHIELDBREAK3 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (30.0-30.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: TRINKET_STAT_DEXTERITY5 + Prefix: [ITEM] of Swiftness + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: OF_PERCENT_FLAME3_WANDS_2H_2 + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFRESISTANCE5_A_E + Prefix: [ITEM] of Resistance + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_DAMAGEPCT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) + Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) + + +Affix: PETTAG_CRIT_CHANCE5 + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_SHIELDBREAK2 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (20.0-20.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFLEARNING_MONSTER250_DUALWIELD_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) + Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) + + +Affix: PETTRINKET_ARMOR_FIRE2 + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(30.0-40.0) fire armor + + +Affix: OFFLAME5 + Prefix: [ITEM] of Fire + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR2 + Prefix: Bolstered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE] + Effects: + (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PROC_BLINDCLOUD_10_1H + Prefix: [ITEM] of Clouded Vision + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTRINKET_DAMAGE_FIRE7 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR_POISON3 + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(45.0-60.0) poison armor + + +Affix: OFLEARNING_MONSTER250_TANGLE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) + Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) + + +Affix: PETTRINKET_THORNS7 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% physical damage reflected + + +Affix: TRINKET_ELECTRIC_PERCENT5 + Prefix: [ITEM] of Shock + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND2 + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. + + +Affix: OF_PERCENT_ICE + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_CRIT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) + Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) + + +Affix: PETTRINKET_RESISTALL + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(5.0-5.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(5.0-5.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(5.0-5.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(5.0-5.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OF_TL2_MISSILERANGEBONUS2 + Prefix: Long Range [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFLEARNING_MONSTER250_EXECUTE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) + Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) + + +Affix: PETTAG_TL2_SHIELDBREAKER5 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (100.0-100.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_ATTRIB_STRENGTH3_2H_2 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_FIRE7_A_E + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) fire armor (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ALL5 + Prefix: [ITEM] of the Spectrum + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHETURTLE2 + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(9.0-11.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLEARNING_MONSTER250_SHORTSTUN + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) + Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) + + +Affix: PETTAG_DIRECT_POISON_PERCENT_20 + Prefix: Poisoning [ITEM] + No Level Range + Spawn Weight: 7 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (20.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_PETHEALTH + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTAG_DIRECT_POISON_PERCENT_20_A + Prefix: Poisoning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OFTHEBATTLEMENTS3 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (5.0-6.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_EXECUTE2 + Prefix: Paired [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEWIZARD3_2H_2 + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CHARGERATEBONUS3_A_E + Prefix: Energizing [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_CRIT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) + Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) + + +Affix: PETTRINKET_DAMAGE_ICE2 + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(14.0-20.0) ice damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFHTERAM + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHEMASTER5 + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ATTRIB_MAGIC3_2H + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAVAGE + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFHTERAM3 + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OF_PROC_ACIDRAIN_10_2H + Prefix: [ITEM] of Acid Rain + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTRINKET_DAMAGE_FIRE3 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(24.0-30.0) fire damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PROCKILL_FULLHEAL_3_1H_E + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_DUALWIELDBONUS5 + Prefix: [ITEM] of Re-Doubling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (18.0-22.0)% more Damage while Dual Wielding + + +Affix: OFTHEWINDS3_C + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_MAGICFIND5_A + Prefix: [ITEM] of Luck + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) (Uses Linear_Graph graph) + + +Affix: PETTRINKET_THORNS3 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (17.0-21.0)% physical damage reflected + + +Affix: OF_TL2_FUMBLECHANCE3_2H_2 + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_POISON7 + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) poison armor + + +Affix: OFTHETHORN3_C + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_STORMCLAW10_1H + Prefix: [ITEM] of Zapping + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHESOLDIER5_2H + Prefix: [ITEM] of the Soldier + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SHIELDBREAK3_1H + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (30.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: PETTRINKET_DAMAGE_ELEC2 + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(14.0-20.0) electric damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_ALL3_A + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMULE3_A_E + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEXTERITY3_1H_E + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_BLINDING3_2H + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_FIRE7 + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) fire armor + + +Affix: OF_PROC_FIRESTORM_10_2H_2 + Prefix: [ITEM] of the Fire Storm + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTRINKET_LIFESTEAL_MASTER + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: PETTRINKET_DAMAGE_ELEC3 + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(24.0-30.0) electric damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_SHORTSTUN_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) + Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) + + +Affix: OFTHESAGE5 + Prefix: [ITEM] of the Sage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + (5.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTRINKET_THORNS2 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (11.0-14.0)% physical damage reflected + + +Affix: OF_PERCENT_ICE3_WANDS_1H_E + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_HEALTHANDMANA5 + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) Max HP + + +Affix: OF_PROCKILL_METEORSTRIKE_10 + Prefix: [ITEM] of Annihilation + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) + + +Affix: PETTRINKET_DAMAGE_FIRE2 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(14.0-20.0) fire damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_BLINDING3_1H_E + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_LIFESTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) + Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) + + +Affix: OF_ATTRIB_MAGIC5 + Prefix: [ITEM] of the Mage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(170-200) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM2 + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: TRINKET_POISON_PERCENT5 + Prefix: [ITEM] of Poisoning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PROCGETHIT_FULLHEAL_3_C + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFICE + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OF_PROC_ACIDRAIN_10_2H_2 + Prefix: [ITEM] of Acid Rain + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_MONSTER25_IMMOB_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) + Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) + + +Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) + + +Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) + + +Affix: PETTRINKET_DAMAGE_ICE3 + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(24.0-30.0) ice damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_SPLASH2_1H_E + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD] + Effects: + (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_FLAME3_WANDS_1H + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBATTLEMENTS2 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (3.0-4.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_EXECUTE3 + Prefix: Paired [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHETURTLE5 + Prefix: [ITEM] of the Castle + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(21.0-29.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_PERCENT_ALL2 + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PROC_THUNDERSTROM_10_1H_E + Prefix: [ITEM] of Thunder + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_CRITICALDAMAGE3_2H_2 + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_ZOMBIE_10_2H + Prefix: [ITEM] of Shadow + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_DRAWHEALTH + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES] + Effects: + (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) + + +Affix: PETTAG_TL2_SHIELDBREAKER2 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (40.0-40.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A + Prefix: Freezing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND5 + Prefix: [ITEM] of Silence + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. + + +Affix: OF_ELECTRICDEFENSE3_A_E + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEVAMPIRE + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_PROCGETHIT_FULLHEAL_3_A + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHESTORMS3_SH + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS5_A + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ALL3_WANDS_2H_2 + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_POISON_PERCENT5_A + Prefix: [ITEM] of Poisoning + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_ATTRIB_DEFENSE3 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY3 + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (24.0-24.0)% less charge bar decay rate + + +Affix: PETTRINKET_HEALTHANDMANA7 + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) Max HP + + +Affix: OF_PROC_STORMCLAW10_2H_2 + Prefix: [ITEM] of Zapping + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTAG_TL2_SHORTSTUN3 + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ATTRIB_DEXTERITY + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME2 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME3_1H_E + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWARMOR5 + Prefix: [ITEM] of the Citadel + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, NECKLACE] + Effects: + (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_SHIELDBREAK5 + Prefix: [ITEM] of Shieldbreaking + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (50.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFLEARNING_MONSTER250_LIFESTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) + Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) + + +Affix: OF_ATTRIB_DEXTERITY3_2H + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_FIRE5 + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) fire armor + + +Affix: OF_PROCKILL_FULLHEAL_3_1H + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTAG_CRIT_CHANCE3 + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (6.0-6.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHESEEKER + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET] + Effects: + (1.0-1.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: TRINKET_ICE_PERCENT5 + Prefix: [ITEM] of Freezing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) + + +Affix: OF_PROC_BLOODWASH_10_1H_E + Prefix: [ITEM] of Blood + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_CHAMP10_TANGLE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) + Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) + + +Affix: OFICE3_2H + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_CRIT_CHANCE2 + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (4.0-4.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_PERCENT_ALL3_C + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLIGHTNING3_1H + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_PROC_STORMCLAW10_A_E + Prefix: Arcing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFFLAME3 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHETHORN3_A + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_TL2_SHORTSTUN2 + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHESTORMS + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: PETTRINKET_ARMOR_POISON5 + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) poison armor + + +Affix: OF_TL2_CHARGEDECAY2 + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (16.0-16.0)% less charge bar decay rate + + +Affix: OF_ATTRIB_DEFENSE3_3 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEFENSE2 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR_POISON7_A_E + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) poison armor (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEWINDS3_A + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFVENOM3_2H_2 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_BLINDCLOUD_10_1H_E + Prefix: [ITEM] of Clouded Vision + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_CHAMP10_SHORTSTUN + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) + Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) + + +Affix: PETTRINKET_LIFESTEAL7_A + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) + + +Affix: TRINKET_FIRE_PERCENT5 + Prefix: [ITEM] of Incineration + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: PETTRINKET_ARMOR_FIRE7_A + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) fire armor (Uses Linear_Graph graph) + + +Affix: PETTAG_DEGRADE_ARMOR + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (8-8) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFLEARNING_MONSTER250_KNOCKBACK_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) + Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) + + +Affix: OFTHEBULL + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: PETTAG_TL2_SHIELDBREAKER3 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (60.0-60.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_ATTRIB_DEFENSE3_1H + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ALL5_WANDS + Prefix: [ITEM] of the Spectrum + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEBATTLEMENTS3_SH_E + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_MISSILERANGEBONUS4 + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: PETTAG_ATTACK_SPEED5_A + Prefix: Agitating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses Linear_Graph graph) + + +Affix: OFLEARNING_CHAMP10_EXECUTE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) + Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) + + +Affix: OF_TL2_DRAWARMOR + Prefix: Bolstered [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, NECKLACE] + Effects: + (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PERCENT_ALL3 + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +File Group 'LAO 2' ending + +File Group 'Ability Spells' starting + +File Group 'Ability Spells' ending + +File Group 'Classless Character' starting + +File Group 'Classless Character' ending + +File Group 'MEMM2' starting + +Affix: ELEC2 + Prefix: Resonant [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) + Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) + + +Affix: CRIT_CHANCE1 + Prefix: [ITEM] of Ire + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG1 + Prefix: Strife-Sigil [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) + + +Affix: MAG1 + Prefix: Mage's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(25-50) Focus (named MAG1) + + +Affix: PROC_OPENWOUND3 + Prefix: [ITEM] of Wounding + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: DEGRADE1 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (5-10) on hit (named Degrade1) + + +Affix: CLASS_BASED_D_A + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: THORNS_POIS3 + Prefix: Noxious [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% poison damage reflected (named THORNS_POIS3) + + +Affix: DMG_PROC_ICE1 + Prefix: Shard-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) + + +Affix: DMG_PROC_ELEC1 + Prefix: Jolt-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) + + +Affix: WEAPON_MAT12 + Prefix: Hexsteel [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT12) + Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) + +(5.0-10.0) physical damage (named WEAPON_MAT12) + + +Affix: CLASS_BASED_B_1 + Prefix: Totemic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) + + +Affix: XP2 + Prefix: Wanderer's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE1 + Prefix: Flame-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS4 + Prefix: Grim [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS5 + Prefix: Cruel [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC1 + Prefix: Volt-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: VIT4 + Prefix: Guardian's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(175-250) Vitality (named VIT4) + + +Affix: MF1 + Prefix: Vintage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) + + +Affix: STR_DEX1 + Prefix: Bandit's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(50-100) Strength (named STR_DEX1) + +(50-100) Dexterity (named STR_DEX1) + + +Affix: XP3 + Prefix: Explorer's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR14 + Prefix: Shadivari [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) + + +Affix: WEAPON_MAT13 + Prefix: Saronite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT13) + (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT13) + + +Affix: DMG_PROC_FIRE1 + Prefix: Flare-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) + + +Affix: THORNS_POIS2 + Prefix: Despoiled [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% poison damage reflected (named THORNS_POIS2) + + +Affix: PROC_OPENWOUND2 + Prefix: [ITEM] of Bloodletting + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: ELEC3 + Prefix: Thundering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) + -25.0 knockback (named ELEC3) + + +Affix: CRIT_CHANCE2 + Prefix: [ITEM] of Menace + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) + + +Affix: ELEC1 + Prefix: Shocking [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG2 + Prefix: Battle-Rune [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: MAG2 + Prefix: Wizard's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(50-100) Focus (named MAG2) + + +Affix: DEGRADE2 + Prefix: Shattering [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (10-15) on hit (named Degrade2) + + +Affix: DODGE5 + Prefix: [ITEM] of Displacement + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_4 + Prefix: Ebonwood [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + -25.0 knockback (named CLASS_BASED_D_4) + (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) + + +Affix: DMG_PROC_ELEC2 + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) + + +Affix: DMG_PROC_ICE2 + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) + + +Affix: CLASS_BASED_D_B + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: WEAPON_MAT11 + Prefix: Thorium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) electric damage (named WEAPON_MAT11) + Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT11) + + +Affix: CLASS_BASED_B_2 + Prefix: [ITEM] of Reaving + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) + (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) + + +Affix: XP1 + Prefix: Seeker's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) + + +Affix: MF3 + Prefix: Antique [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) + + +Affix: ARM_ILLUM4 + Prefix: Lightweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) electric Armor (named ARM_ILLUM4) + (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE2 + Prefix: Flame-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC3 + Prefix: Volt-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS6 + Prefix: Merciless [ITEM] + Minimum Level: 14 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC2 + Prefix: Volt-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE3 + Prefix: Flame-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) + + +Affix: STR_DEX2 + Prefix: Outlaw's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(75-150) Strength (named STR_DEX2) + +(75-150) Dexterity (named STR_DEX2) + + +Affix: MF2 + Prefix: Archaic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_3 + Prefix: Ancestral [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) + (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) + + +Affix: WEAPON_MAT10 + Prefix: Elementium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT10) + (2-6) second increased duration of elemental effects (named WEAPON_MAT10) + +(5.0-10.0) ice damage (named WEAPON_MAT10) + + +Affix: DMG_PROC_FIRE2 + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) + + +Affix: THORNS_POIS1 + Prefix: Foul [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% poison damage reflected (named THORNS_POIS1) + + +Affix: CLASS_BASED_D_C + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: DODGE4 + Prefix: Phased [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) + + +Affix: DEGRADE3 + Prefix: Sundering [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (15-20) on hit (named Degrade3) + + +Affix: PROC_OPENWOUND1 + Prefix: [ITEM] of Cutting + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: MAG3 + Prefix: Sorcerer's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(100-175) Focus (named MAG3) + + +Affix: DMG_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG3 + Prefix: War-Glyph [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE3 + Prefix: [ITEM] of Havoc + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) + + +Affix: GFMF_PROC_LOOTERS1 + Prefix: Looter's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) + (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) + + +Affix: ELEC4 + Prefix: Over-Charged [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) + + +Affix: WEAPON_MAT14 + Prefix: Titansteel [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: FACTION_ARMOR9 + Prefix: Greenmist [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) + + +Affix: XP4 + Prefix: Adventurer's [ITEM] + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: BLOCK3 + Prefix: [ITEM] of the Bastion + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR13 + Prefix: Battle Scarred [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] + Effects: + (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) + (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) + + +Affix: VIT3 + Prefix: Sentinel's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(100-175) Vitality (named VIT3) + + +Affix: ARM_ILLUM1 + Prefix: Duskweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) poison Armor (named ARM_ILLUM1) + (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS2 + Prefix: Wicked [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) + + +Affix: VIT_MAG1 + Prefix: Shaman's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(50-100) Vitality (named VIT_MAG1) + +(50-100) Focus (named VIT_MAG1) + + +Affix: RED_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: REFLECT_LITE1 + Prefix: Rebounding [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS3 + Prefix: Vicious [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) + + +Affix: VIT2 + Prefix: Defender's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(50-100) Vitality (named VIT2) + + +Affix: FACTION_ARMOR12 + Prefix: Thranic [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) + + +Affix: BLOCK2 + Prefix: Defiant [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) + (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR8 + Prefix: Aesir [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) + + +Affix: WEAPON_MAT15 + Prefix: Cobalt [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT14) + + +Affix: DODGE1 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) + + +Affix: PROC_OPENWOUND4 + Prefix: [ITEM] of Severing + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE4 + Prefix: [ITEM] of Ruin + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) + + +Affix: BOOTS10 + Prefix: Leyline [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) + +(25-60) Focus (named BOOTS10) + + +Affix: MAG4 + Prefix: Arcanist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(175-250) Focus (named MAG4) + + +Affix: DMG_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + + +Affix: DODGE3 + Prefix: Hazy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_2 + Prefix: Wirewood [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) + + +Affix: DEGRADE4 + Prefix: Sieging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (20-30) on hit (named Degrade4) + + +Affix: WEAPON_MAT17 + Prefix: Nethricite [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT14) + (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: GFMF_PROC_THIEFS2 + Prefix: Thief's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) + (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR10 + Prefix: Highguard [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_4 + Prefix: Spirit-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) + +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) + + +Affix: DMG_PERCENT_FIRE4 + Prefix: Flame-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM2 + Prefix: Dawnweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) fire Armor (named ARM_ILLUM2) + -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS1 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) + + +Affix: VIT_MAG2 + Prefix: Hermit's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(75-150) Vitality (named VIT_MAG2) + +(75-150) Focus (named VIT_MAG2) + + +Affix: REFLECT_LITE2 + Prefix: Ricochet [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC4 + Prefix: Volt-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM3 + Prefix: Darkweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) ice Armor (named ARM_ILLUM3) + (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) + + +Affix: VIT1 + Prefix: Sentry's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(25-50) Vitality (named VIT1) + + +Affix: MF4 + Prefix: Ancient [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR11 + Prefix: Muursat [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) + + +Affix: BLOCK1 + Prefix: Vigilant [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) + (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) + + +Affix: WEAPON_MAT16 + Prefix: Pyrite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT16) + (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT16) + + +Affix: CLASS_BASED_D_3 + Prefix: Cairnstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) + Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) + + +Affix: DODGE2 + Prefix: [ITEM] of Blurring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE5 + Prefix: [ITEM] of Calamity + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) + + +Affix: BOOTS11 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) + +(25-60) Strength (named BOOTS11) + + +Affix: WEAPON_MAT3 + Prefix: Velium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) ice damage (named WEAPON_MAT3) + Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) + + +Affix: ICE_DOT1 + Prefix: [ITEM] of the Wastes + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) + + +Affix: DMG_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: PET_BUFF13 + Prefix: Lord's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) + + +Affix: ARMOR_STATS2 + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS2) + +(75-150) Dexterity (named ARMOR_STATS2) + + +Affix: HP_MP_STEAL_PERCENT1 + Prefix: Siphoning [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS4 + Prefix: Manafused [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + +(0.5-1.3) Mana/s (named dual_elemred_bonus4) + + +Affix: FUMBLE_DAMAGE1 + Prefix: [ITEM] of Skill + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: FIRE_DOT2 + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) + + +Affix: FAME1 + Prefix: Acclaimed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: PET_BUFF12 + Prefix: Commander's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) + + +Affix: WEAPON_MAT2 + Prefix: Obsidian [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT2) + (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT2) + + +Affix: CLASS_BASED_A_1 + Prefix: Magebane [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC1 + Prefix: Weighted [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] + Effects: + +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) + Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) + + +Affix: ICE_DOT2 + Prefix: [ITEM] of Desolation + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) + + +Affix: DMG_BONUS_MISC3 + Prefix: Honed [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) + (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_3 + Prefix: Headhunter's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) + (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) + + +Affix: CAST_SPEED4 + Prefix: War-Mage's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, STAFF] + Effects: + (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES4 + Prefix: Turtle's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: PET_BUFF10 + Prefix: Thaumaturgist's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) + + +Affix: ARMOR_STATS1 + Prefix: Silvery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS1) + +(50-100) Dexterity (named ARMOR_STATS1) + + +Affix: FAME3 + Prefix: Notorious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT2 + Prefix: Parasitic [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + + +Affix: FUMBLE_DAMAGE2 + Prefix: [ITEM] of Expertise + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: FUMBLE_DAMAGE3 + Prefix: [ITEM] of Mastery + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) + + +Affix: FIRE_DOT1 + Prefix: [ITEM] of Incineration + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) + + +Affix: ARMOR_MAT8 + Prefix: Rubicite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT8) + +(0.5-1.5) HP/Second (named ARMOR_MAT8) + + +Affix: RED_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT3 + Prefix: Consuming [ITEM] + Minimum Level: 30 + Spawn Weight: 4 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + + +Affix: FAME2 + Prefix: Famed [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) + + +Affix: PET_BUFF11 + Prefix: Officer's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES5 + Prefix: Chitinous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2 + Prefix: Dark-Stalker [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) + (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC2 + Prefix: Tempered [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) + (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT1 + Prefix: Bone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) physical damage (named WEAPON_MAT1) + (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) + + +Affix: CAST_SPEED1 + Prefix: Spell-Slinger's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) + + +Affix: PET_BUFF9 + Prefix: Summoner's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) + + +Affix: WEAPON_MAT5 + Prefix: Diamondine [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) electric damage (named WEAPON_MAT5) + Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES1 + Prefix: Beetle's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT1 + Prefix: [ITEM] of the Herald + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) + (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) + + +Affix: MP_PERCENT1 + Prefix: [ITEM] of the Weaver + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT1 + Prefix: Lighweight [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) + (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) + (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS2 + Prefix: Skymetal [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS3 + Prefix: Fellwarped [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) + +(15.0-30.0) poison Armor (named dual_elemred_bonus3) + + +Affix: RED_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: PET_BUFF14 + Prefix: General's [ITEM] + Minimum Level: 30 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_MAG2 + Prefix: Etherbrand [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) + +(75-150) Focus (named ARMOR_STATS_MAG2) + + +Affix: WEAPON_MAT4 + Prefix: Crystalline [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT2) + Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT4) + +(4.0-8.0) ice damage (named WEAPON_MAT4) + + +Affix: PET_BUFF8 + Prefix: Major's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) + + +Affix: CAST_SPEED2 + Prefix: Battle-Mage's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC5 + Prefix: Gleaming [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) + (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) + + +Affix: WEAPON_MAT6 + Prefix: Magicite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT6) + (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT6) + + +Affix: GFMF_PROC_RAIDERS3 + Prefix: Raider's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) + (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES2 + Prefix: Crab's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + + +Affix: BOOTS8 + Prefix: Rugged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) + +(25-60) Vitality (named BOOTS8) + + +Affix: DMG_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT2 + Prefix: [ITEM] of the Envoy + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) + (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: MP_PERCENT2 + Prefix: [ITEM] of the Raven + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT2 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) + (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS1 + Prefix: Ethertouched [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW8 + Prefix: Decayed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT3 + Prefix: Extra Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) + (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) + (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) + + +Affix: MP_PERCENT3 + Prefix: [ITEM] of the Wyrm + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT3 + Prefix: [ITEM] of the Exarch + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) + (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) + + +Affix: FAME4 + Prefix: Illustrious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) + + +Affix: BOOTS9 + Prefix: Tracker's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) + +(25-60) Dexterity (named BOOTS9) + + +Affix: ARM_BONUS_STUNRES3 + Prefix: Armadillo's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_MAG1 + Prefix: Mana Forged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) + +(50-100) Focus (named ARMOR_STATS_MAG1) + + +Affix: CLASS_BASED_A_4 + Prefix: Spirit-Slayer [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC4 + Prefix: Razor-Edge [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] + Effects: + +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) + Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) + + +Affix: WEAPON_MAT7 + Prefix: Caermic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) fire damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: CAST_SPEED3 + Prefix: Spell-Striker's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) + + +Affix: ATK_SPEED1 + Prefix: Feral [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) + + +Affix: PROC_CASTSPED1 + Prefix: Savant's [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: THORNS_ICE2 + Prefix: Polar [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% ice damage reflected (named THORNS_ICE2) + + +Affix: PET_BUFF6 + Prefix: Disciple's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) + + +Affix: BOOTS4 + Prefix: Forgeworked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) + (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) + + +Affix: HP_PERCENT1 + Prefix: [ITEM] of the Beast + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY2 + Prefix: Infused [ITEM] + Minimum Level: 12 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) + + +Affix: RING_MAT3 + Prefix: Astralite [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) + Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC1 + Prefix: Ivory [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + + +Affix: ITEM_REQ1 + Prefix: Guide's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(2-5) item requirements (named ITEM_REQ1) + + +Affix: DEX_VIT1 + Prefix: Ranger's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(50-100) Vitality (named DEX_VIT1) + +(50-100) Dexterity (named DEX_VIT1) + + +Affix: HP3 + Prefix: Sanguine [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(15.0-20.0) Max HP (named HP3) + + +Affix: PROC_MANACOST1 + Prefix: Auger's [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE3 + Prefix: Sinister [ITEM] + Minimum Level: 15 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + + +Affix: ARMOR_MAT3 + Prefix: Blood Steel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT3) + (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE4 + Prefix: [ITEM] of Decimation + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_2 + Prefix: Deepwater [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) + (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) + + +Affix: CLASS_BASED3 + Prefix: Sureshot [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) + (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW5 + Prefix: Frost Covered [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: DEX1 + Prefix: Hawk's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(25-50) Dexterity (named DEX1) + + +Affix: PROC_KILLMP3 + Prefix: [ITEM] of Devouring + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) + + +Affix: PROC_KILLMP2 + Prefix: [ITEM] of Soulcatching + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW4 + Prefix: Adamantine Studded [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) + + +Affix: STR4 + Prefix: Titan's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(175-200) Strength (named STR4) + + +Affix: CLASS_BASED2 + Prefix: Trueshot [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) + (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_3 + Prefix: Empyreal [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.8-1.5)% less physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) + (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) + + +Affix: ALL_STATS4 + Prefix: [ITEM] of the Planes + Minimum Level: 45 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(150-250) Vitality (named ALL_STATS4) + +(150-250) Focus (named ALL_STATS4) + +(150-250) Strength (named ALL_STATS4) + +(150-250) Dexterity (named ALL_STATS4) + + +Affix: ARMOR_MAT2 + Prefix: Black Iron [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT2) + (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_DEF1 + Prefix: Bronzed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) + +(50-100) Vitality (named ARMOR_STATS_DEF1) + + +Affix: HP2 + Prefix: Hearty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(10.0-15.0) Max HP (named HP2) + + +Affix: CRIT_DMG_CHANCE2 + Prefix: Dire [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + + +Affix: STR_MAG1 + Prefix: Reaver's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(50-100) Strength (named STR_MAG1) + +(50-100) Focus (named STR_MAG1) + + +Affix: PROC_KILLHEAL1 + Prefix: [ITEM] of Victory + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY3 + Prefix: [ITEM] of Resolve + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) + + +Affix: RING_MAT2 + Prefix: Crysteel [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) + No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) + + +Affix: INTERRUPT1 + Prefix: Distracting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) + + +Affix: BOOTS5 + Prefix: Fur-Lined [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) + (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) + + +Affix: THORNS_ICE3 + Prefix: Arctic [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% ice damage reflected (named THORNS_ICE3) + + +Affix: PET_BUFF7 + Prefix: Captain's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) + + +Affix: DIVINE_WEAP_TOXX + Prefix: Plagued [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) + +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) + + +Affix: ATK_SPEED2 + Prefix: Fierce [ITEM] + Minimum Level: 3 + Spawn Weight: 2 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT9 + Prefix: Blightstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) poison damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: PET_BUFF5 + Prefix: Acolyte's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) + + +Affix: THORNS_ICE1 + Prefix: Frosted [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% ice damage reflected (named THORNS_ICE1) + + +Affix: PROC_CASTSPED2 + Prefix: Occultist's [ITEM] + Minimum Level: 18 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: EXECUTE4 + Prefix: Executioner's [ITEM] + Minimum Level: 9 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) + + +Affix: HP_PERCENT2 + Prefix: [ITEM] of the Whale + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) + + +Affix: BOOTS7 + Prefix: Sturdy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) + (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) + + +Affix: INTERRUPT3 + Prefix: Staggering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4 + Prefix: Frost-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) + + +Affix: ITEM_REQ2 + Prefix: Mentor's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(5-9) item requirements (named ITEM_REQ2) + + +Affix: PROC_KILLHEAL3 + Prefix: [ITEM] of Conquest + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC2 + Prefix: Onyx [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY1 + Prefix: Spirited [ITEM] + Minimum Level: 12 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) + + +Affix: DEX_VIT2 + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(75-150) Vitality (named DEX_VIT2) + +(75-150) Dexterity (named DEX_VIT2) + + +Affix: DODGE_REFLECT5 + Prefix: Wraith's [ITEM] + Minimum Level: 18 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) + + +Affix: PROC_MANACOST2 + Prefix: Seer's [ITEM] + Minimum Level: 18 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_1 + Prefix: Argent [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) + (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) + + +Affix: SPLASH4 + Prefix: [ITEM] of Onslaught + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW6 + Prefix: Burnt [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: DEX2 + Prefix: Panther's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(50-100) Dexterity (named DEX2) + + +Affix: MANA_COST4 + Prefix: Cryptic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) + + +Affix: PROC_KILLMP1 + Prefix: [ITEM] of Spiritstealing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) + + +Affix: MANA_COST5 + Prefix: Lucid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) + + +Affix: DEX3 + Prefix: Expert's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(100-175) Dexterity (named DEX3) + + +Affix: ARMOR_PERCENT_LOW7 + Prefix: Copper Ringed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) + + +Affix: CLASS_BASED1 + Prefix: Engraved [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) + (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: REGEN_MAX_HP1 + Prefix: [ITEM] of Revivication + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) + (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) + + +Affix: HP_STEAL_PERCENT1 + Prefix: Glutton's [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF] + Effects: + (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_DEF2 + Prefix: Masterwork [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) + +(75-150) Vitality (named ARMOR_STATS_DEF1) + + +Affix: ARMOR_MAT1 + Prefix: Bone Carved [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT1) + (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE1 + Prefix: Spiteful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + + +Affix: PROC_MANACOST3 + Prefix: Oracle's [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: HP1 + Prefix: Stout [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(5.0-10.0) Max HP (named HP1) + + +Affix: DODGE_REFLECT4 + Prefix: Phantom's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) + + +Affix: STR_MAG2 + Prefix: Marauder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(75-150) Strength (named STR_MAG2) + +(75-150) Focus (named STR_MAG2) + + +Affix: ARMOR_BONUS_MAGIC3 + Prefix: Crystal [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + + +Affix: RING_MAT1 + Prefix: Bloodeye [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named RING_MAT1) + (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) + + +Affix: ITEM_REQ3 + Prefix: Advisor's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(9-15) item requirements (named ITEM_REQ3) + + +Affix: PROC_KILLHEAL2 + Prefix: [ITEM] of Triumph + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) + + +Affix: BOOTS6 + Prefix: Slimy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) + (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) + + +Affix: INTERRUPT2 + Prefix: Dazing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) + + +Affix: HP_PERCENT3 + Prefix: [ITEM] of the Leviathan + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) + + +Affix: PROC_CASTSPED3 + Prefix: Cabalist's [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: PET_BUFF4 + Prefix: Warlock's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) + (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) + + +Affix: WEAPON_MAT8 + Prefix: Nelumite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT8) + (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT8) + +(4.0-8.0) physical damage (named WEAPON_MAT8) + + +Affix: ATK_SPEED3 + Prefix: Ferocious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) + + +Affix: BOOTS2 + Prefix: Fleet [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) + (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) + + +Affix: EXECUTE1 + Prefix: Killer's [ITEM] + Minimum Level: 9 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) + + +Affix: REFLECT_MAJ1 + Prefix: Mirrored [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE1 + Prefix: Frost-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY4 + Prefix: [ITEM] of Willpower + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) + + +Affix: RING_MAT5 + Prefix: Mistchurn [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) + (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) + + +Affix: ARMOR_MAT5 + Prefix: Sebilite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) poison Armor (named ARMOR_MAT5) + (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE2 + Prefix: [ITEM] of Carnage + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) + + +Affix: DMG_PROC_PHYS2 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) + + +Affix: STR3 + Prefix: Giant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(100-175) Strength (named STR3) + + +Affix: SPLASH1 + Prefix: Broad [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_4 + Prefix: Celestial [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) + (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) + + +Affix: ALL_STATS3 + Prefix: [ITEM] of the Zodiac + Minimum Level: 35 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(75-175) Vitality (named ALL_STATS3) + +(75-175) Focus (named ALL_STATS3) + +(75-175) Strength (named ALL_STATS3) + +(75-175) Dexterity (named ALL_STATS3) + + +Affix: MANA_COST1 + Prefix: Abstruse [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) + + +Affix: STR_VIT2 + Prefix: Avenger's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(75-150) Strength (named STR_VIT2) + +(75-150) Vitality (named STR_VIT2) + + +Affix: RAMPAGE2 + Prefix: [ITEM] of Berserking + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW3 + Prefix: Mithril Laced [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW2 + Prefix: Steel Plated [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) + + +Affix: RAMPAGE3 + Prefix: [ITEM] of Aggression + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ALL_STATS2 + Prefix: [ITEM] of the Heavens + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(50-100) Vitality (named ALL_STATS2) + +(50-100) Focus (named ALL_STATS2) + +(50-100) Strength (named ALL_STATS2) + +(50-100) Dexterity (named ALL_STATS2) + + +Affix: DEX_MAG2 + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(75-150) Focus (named DEX_MAG2) + +(75-150) Dexterity (named DEX_MAG2) + + +Affix: STR2 + Prefix: Brute's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(50-100) Strength (named STR2) + + +Affix: CLASS_BASED4 + Prefix: Artillerist's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) + + +Affix: ARMOR_MAT4 + Prefix: Raven Scale [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) ice Armor (named ARMOR_MAT4) + +(0.5-1.5) Mana/s (named ARMOR_MAT4) + + +Affix: CRIT_DAMAGE3 + Prefix: [ITEM] of Assassination + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) + + +Affix: PROC_WARD1 + Prefix: [ITEM] of Shielding + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW1 + Prefix: [ITEM] of Snaring + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) + + +Affix: HP4 + Prefix: Vigorous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(20.0-30.0) Max HP (named HP4) + + +Affix: DODGE_REFLECT1 + Prefix: Shade's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) + + +Affix: RING_MAT4 + Prefix: Bladeweave [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) + (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) + + +Affix: BOOTS3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) + (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) + + +Affix: PET_BUFF1 + Prefix: Hunter's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) + + +Affix: PET_BUFF3 + Prefix: Neophyte's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) + (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) + + +Affix: ATK_SPEED4 + Prefix: Savage [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: BOOTS1 + Prefix: Sure [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) + -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) + + +Affix: EXECUTE2 + Prefix: Slayer's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) + + +Affix: REFLECT_MAJ2 + Prefix: Reflecting [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC4 + Prefix: Pearl [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + + +Affix: RING_MAT6 + Prefix: Dreadiron [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(10.0-20.0) physical Armor (named RING_MAT6) + (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE2 + Prefix: Frost-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) + + +Affix: DODGE_REFLECT3 + Prefix: Spectre's [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) + + +Affix: PROC_WARD3 + Prefix: [ITEM] of Negation + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW3 + Prefix: Entangling [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE1 + Prefix: [ITEM] of Destruction + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) + + +Affix: ARMOR_MAT6 + Prefix: Serpentine [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) poison Armor (named ARMOR_MAT6) + (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) + + +Affix: DMG_PROC_PHYS1 + Prefix: Barbed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) + + +Affix: SPLASH2 + Prefix: Sweeping [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) + + +Affix: STR_VIT1 + Prefix: Vigilant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(50-100) Strength (named STR_VIT1) + +(50-100) Vitality (named STR_VIT1) + + +Affix: RAMPAGE1 + Prefix: [ITEM] of Rampaging + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: DEX4 + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(175-250) Dexterity (named DEX4) + + +Affix: MANA_COST2 + Prefix: Recondite [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW1 + Prefix: Iron Shod [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) + + +Affix: MANA_COST3 + Prefix: Enigmatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) + + +Affix: ALL_STATS1 + Prefix: [ITEM] of the Stars + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(25-50) Vitality (named ALL_STATS1) + +(25-50) Focus (named ALL_STATS1) + +(25-50) Strength (named ALL_STATS1) + +(25-50) Dexterity (named ALL_STATS1) + + +Affix: SPLASH3 + Prefix: [ITEM] of Assault + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) + + +Affix: STR1 + Prefix: Thug's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(25-50) Strength (named STR1) + + +Affix: DEX_MAG1 + Prefix: Corsair's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(50-100) Focus (named DEX_MAG1) + +(50-100) Dexterity (named DEX_MAG1) + + +Affix: ARMOR_MAT7 + Prefix: Oiled [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) electric Armor (named ARMOR_MAT7) + -10.0% knockback resistance (named ARMOR_MAT7) + + +Affix: SLOW2 + Prefix: [ITEM] of Tarring + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) + + +Affix: PROC_WARD2 + Prefix: [ITEM] of Warding + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: DODGE_REFLECT2 + Prefix: Ghost's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE3 + Prefix: Frost-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC5 + Prefix: Astral [ITEM] + Minimum Level: 15 + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + + +Affix: EXECUTE3 + Prefix: Butcher's [ITEM] + Minimum Level: 9 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) + + +Affix: ATK_SPEED5 + Prefix: Lupine [ITEM] + Minimum Level: 14 + Spawn Weight: 4 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: MP_STEAL_PERCENT1 + Prefix: Thirsty [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, STAFF, WAND] + Effects: + (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: PET_BUFF2 + Prefix: Packleader's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) + + +Affix: GF2 + Prefix: Lavish [ITEM] + Minimum Level: 10 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS4 + Prefix: Venom-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK1 + Prefix: [ITEM] of Deflecting + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_3 + Prefix: Riftward [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + + +Affix: FLURRY1 + Prefix: Desperado's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: BLINDING1 + Prefix: [ITEM] of the Black + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED1 + Prefix: Thorned [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) + + +Affix: POIS_DOT2 + Prefix: [ITEM] of Blight + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) + + +Affix: FACTION_ARMOR6 + Prefix: Kromzek [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) + + +Affix: FREEZE3 + Prefix: Soulfrost [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) + (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) + + +Affix: PROC_ENERGYSHIELD5 + Prefix: Warding [ITEM] + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE6 + Prefix: Plated [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) + (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) + + +Affix: CHARGE_RATE3 + Prefix: [ITEM] of Desire + Minimum Level: 12 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) + + +Affix: MP4 + Prefix: [ITEM] of the Arcane + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(20.0-30.0) Mana (named MP4) + + +Affix: ARMOR_STATS_STR1 + Prefix: Lambent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) + +(50-100) Strength (named ARMOR_STATS_STR1) + + +Affix: REFLECT2 + Prefix: [ITEM] of Interception + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE2 + Prefix: [ITEM] of Death + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: DUAL_WIELD4 + Prefix: Mercurial [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_4 + Prefix: Pact-Speaker's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE3 + Prefix: [ITEM] of Doom + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT3 + Prefix: [ITEM] of Resonance + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) + + +Affix: CHARGE_RATE2 + Prefix: [ITEM] of Craving + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) + + +Affix: PROC_ENERGYSHIELD4 + Prefix: Shielding [ITEM] + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) + + +Affix: FREEZE2 + Prefix: Brittlebite [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) + (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) + + +Affix: BURN1 + Prefix: Blazing [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR7 + Prefix: Efreeti [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) + + +Affix: POTIONS1 + Prefix: Saturated [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_2 + Prefix: Runeweave [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) + (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) + + +Affix: GF3 + Prefix: Gilded [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) + + +Affix: GF1 + Prefix: Gaudy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) + + +Affix: POTIONS3 + Prefix: Chemist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK2 + Prefix: [ITEM] of Parrying + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: BLINDING2 + Prefix: [ITEM] of Obscuring + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + + +Affix: FLURRY2 + Prefix: Duelist's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: POIS_DOT1 + Prefix: [ITEM] of Rot + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) + + +Affix: THORNS_PHYS_THORNED2 + Prefix: Spined [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) + + +Affix: FACTION_ARMOR5 + Prefix: Kindathlan [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) + + +Affix: BURN3 + Prefix: Immolating [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) + (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE5 + Prefix: Bolted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) + (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_STR2 + Prefix: Pit Forged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) + +(75-150) Strength (named ARMOR_STATS_STR2) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT1 + Prefix: [ITEM] of Redirection + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY4 + Prefix: [ITEM] of Anger + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + +(15.0-20.0) physical damage (named DMG_ANGRY4) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) + + +Affix: POIS4 + Prefix: Tainted [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) + + +Affix: CHARGE_RATE1 + Prefix: [ITEM] of Yearning + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE4 + Prefix: Thick [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) + (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) + + +Affix: BURN2 + Prefix: Slag [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) + Degrade enemy armor by (10-20) on hit (named BURN2) + + +Affix: FREEZE1 + Prefix: Frigid [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR4 + Prefix: Cygnaran [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED3 + Prefix: Barbed [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) + + +Affix: BLINDING3 + Prefix: [ITEM] of Searing Light + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) + + +Affix: FLURRY3 + Prefix: Armsmaster's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK3 + Prefix: [ITEM] of Riposting + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_1 + Prefix: Ember Etched [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) + (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) + + +Affix: POTIONS2 + Prefix: Catalyzing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS2 + Prefix: Venom-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) + + +Affix: GF4 + Prefix: Ornate [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) + + +Affix: ELEC_DOT2 + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) + + +Affix: FUMBLE_CHANCE2 + Prefix: [ITEM] of Precision + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: REGEN_MAX2 + Prefix: [ITEM] of Restoration + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(1.0-2.0) HP/Second (named REGEN_MAX2) + (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) + (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) + +(1.0-2.0) Mana/s (named REGEN_MAX2) + + +Affix: PROC_SHOCK_ARMOR1 + Prefix: [ITEM] of Static + Level Range: 10-100 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: THORNS_ELEC1 + Prefix: Static [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) + + +Affix: PROC_ENERGYSHIELD3 + Prefix: Pulsing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) + + +Affix: MP2 + Prefix: [ITEM] of Conjuration + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(10.0-15.0) Mana (named MP2) + + +Affix: PROC_CRUSHBLOW3 + Prefix: [ITEM] of Shattering + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: CHARGE_RATE5 + Prefix: [ITEM] of Ascension + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_3 + Prefix: Oath-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) + + +Affix: DMG_ANGRY1 + Prefix: [ITEM] of Fury + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) + + +Affix: DUAL_WIELD2 + Prefix: Nimble [ITEM] + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE4 + Prefix: Vorpal [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT4 + Prefix: [ITEM] of Reverberation + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) + + +Affix: DUAL_WIELD3 + Prefix: Swift [ITEM] + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: POIS1 + Prefix: Envenomed [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_2 + Prefix: Gravemist [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + + +Affix: CHARGE_RATE4 + Prefix: [ITEM] of Awakening + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE1 + Prefix: Reinforced [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) + (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) + + +Affix: PROC_CRUSHBLOW2 + Prefix: [ITEM] of Crushing + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: MP3 + Prefix: [ITEM] of Evocation + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(15.0-20.0) Mana (named MP3) + + +Affix: PROC_ENERGYSHIELD2 + Prefix: Glowing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS2 + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: FREEZE4 + Prefix: Shattering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) + + +Affix: THORNS_FIRE1 + Prefix: Smouldering [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) + + +Affix: FACTION_ARMOR1 + Prefix: Sathiri [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_4 + Prefix: Warpsigil [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) + -20.0 knockback (named CLASS_BASED_S_4) + + +Affix: FUMBLE_CHANCE3 + Prefix: Deadeye [ITEM] + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS3 + Prefix: Venom-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS1 + Prefix: Venom-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) + + +Affix: ELEC_DOT1 + Prefix: Surging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) + + +Affix: BLINDING4 + Prefix: [ITEM] of Distortion + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) + + +Affix: FUMBLE_CHANCE1 + Prefix: [ITEM] of Accuracy + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: REGEN_MAX1 + Prefix: [ITEM] of Replenishing + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named REGEN_MAX1) + (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) + (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) + +(0.5-1.0) Mana/s (named REGEN_MAX1) + + +Affix: POTIONS5 + Prefix: Philosopher's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR3 + Prefix: Tytherian [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED4 + Prefix: Jagged [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) + + +Affix: THORNS_FIRE3 + Prefix: Red Hot [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) + + +Affix: PROC_SHOCK_ARMOR2 + Prefix: [ITEM] of Shocking + Level Range: 10-100 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: REGEN_MAX_MP1 + Prefix: [ITEM] of Clarity + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) + (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC2 + Prefix: Buzzing [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) + + +Affix: MP1 + Prefix: Chanter's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(5.0-10.0) Mana (named MP1) + + +Affix: ARM_PHYSRED_TYPE3 + Prefix: Layered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) + (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) + + +Affix: POIS3 + Prefix: Rusted [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) + Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) + + +Affix: DUAL_WIELD1 + Prefix: Deft [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY2 + Prefix: [ITEM] of Rage + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) + + +Affix: DMG_ANGRY3 + Prefix: [ITEM] of Frenzy + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_1 + Prefix: Shadow-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) + (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) + + +Affix: POIS2 + Prefix: Festering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) + (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) + + +Affix: PROC_CRUSHBLOW1 + Prefix: [ITEM] of Smashing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE2 + Prefix: Studded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) + (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS1 + Prefix: Blight-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: PROC_ENERGYSHIELD1 + Prefix: Glittering [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC3 + Prefix: Arcing [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) + + +Affix: THORNS_FIRE2 + Prefix: Scorching [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) + + +Affix: PROC_SHOCK_ARMOR3 + Prefix: [ITEM] of Electrocution + Level Range: 10-100 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: BURN4 + Prefix: Detonating [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR2 + Prefix: Calishite [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) + + +Affix: POTIONS4 + Prefix: Apothecary's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) + + +Affix: BLINDING5 + Prefix: [ITEM] of Confusion + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +File Group 'MEMM2' ending + +File Group 'Darkthans Classes' starting + +Affix: TRINKET_FIREPERCENT_DEFENSE5 + Prefix: [ITEM] of Cooling + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET, ARMOR] + Can't Spawn On: [COLLAR, STUD, ARMOR] + Effects: + (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: TRINKET_ICE_BONUS5 + Prefix: [ITEM] of Chilling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] + Can't Spawn On: [COLLAR, STUD, WEAPON] + Effects: + +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: TRINKET_ELECTRIC_BONUS5 + Prefix: [ITEM] of Jolting + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] + Can't Spawn On: [COLLAR, STUD, WEAPON] + Effects: + +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 + Prefix: [ITEM] of Insulating + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR, ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD, ARMOR] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: TRINKET_FIRE_BONUS5 + Prefix: [ITEM] of Burning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] + Can't Spawn On: [COLLAR, STUD, WEAPON] + Effects: + +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: TRINKET_POISON_BONUS5 + Prefix: [ITEM] of Toxicity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] + Can't Spawn On: [COLLAR, STUD, WEAPON] + Effects: + +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: TRINKET_POISONPERCENT_DEFENSE5 + Prefix: [ITEM] of Curing + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET, ARMOR] + Can't Spawn On: [COLLAR, STUD, ARMOR] + Effects: + (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: TRINKET_ICEPERCENT_DEFENSE5 + Prefix: [ITEM] of Warming + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET, ARMOR] + Can't Spawn On: [COLLAR, STUD, ARMOR] + Effects: + (10.0-10.0)% less ice Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PROCKILL_ZOMBIE_30_THRASHER_WEAPON + Prefix: [ITEM] of Shadow + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: OF_PROCKILL_ZOMBIE_30_THRASHER + Prefix: [ITEM] of Shadow + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: OF_TL2_CHARGERATEBONUS5_THRASHER + Prefix: [ITEM] of Energy + Minimum Level: 12 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (15.0-15.0)% more charge rate + + +Affix: OF_PROCGETHIT_FULLHEAL_5_THRASHER + Prefix: [ITEM] of Regeneration + Minimum Level: 45 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OF_TL2_CHARGEDECAY5_THRASHER + Prefix: [ITEM] of Grasping + Minimum Level: 12 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (35.0-35.0)% less charge bar decay rate + + +Affix: OFTHETHRASHER + Prefix: [ITEM] of the Thrasher + Minimum Level: 17 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + No effect details for effect PERCENT BLIND with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named OFTHETHRASHER BLIND) + Degrade enemy armor by (20-25) on hit (named OFTHESOLDIER DEGRADE ARMOR) + (20.0-30.0)% more charge bar decay rate + + +Affix: OFTHETHORN3 + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: OFTHEDRAKE_THRASHER + Prefix: [ITEM] of the Drake + Minimum Level: 18 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Effects: + +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFTHEBULL3_THRASHER + Prefix: Slamming [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OFTHEBEAR3_THRASHER + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEMULE3_THRASHER + Prefix: Intractable [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OFTHEELEPHANT3_THRASHER + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OFTHEMAGE3_THRASHER + Prefix: Invoking [ITEM] + Minimum Level: 9 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHECHEETAH5_THRASHER + Prefix: [ITEM] of Speed + Minimum Level: 24 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OFTHERAM3_THRASHER + Prefix: Slamming [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHEMISER3_THRASHER + Prefix: Wealthy [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: THRASHER_FIREDEFENSE + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-6.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFTHEWINDS3_THRASHER + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: THRASHER_CHARGERATEBONUS + Prefix: Energizing [ITEM] + Minimum Level: 12 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more charge rate + + +Affix: OFTHETHORN3_THRASHER + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: THRASHER_CRITICALDAMAGE + Prefix: Brutal [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHETURTLE3_THRASHER + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHESTORMS3_THRASHER + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: THRASHER_ELECTRICDEFENSE + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-6.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHESAGE3_THRASHER + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHESEEKER3_THRASHER + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OFTHESAVANT5_THRASHER + Prefix: [ITEM] of the Savant + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: ELEC2 + Prefix: Resonant [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) + Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) + + +Affix: CRIT_CHANCE1 + Prefix: [ITEM] of Ire + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG1 + Prefix: Strife-Sigil [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) + + +Affix: MAG1 + Prefix: Mage's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(25-50) Focus (named MAG1) + + +Affix: PROC_OPENWOUND3 + Prefix: [ITEM] of Wounding + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: DEGRADE1 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (5-10) on hit (named Degrade1) + + +Affix: CLASS_BASED_D_A + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: THORNS_POIS3 + Prefix: Noxious [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% poison damage reflected (named THORNS_POIS3) + + +Affix: DMG_PROC_ICE1 + Prefix: Shard-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) + + +Affix: DMG_PROC_ELEC1 + Prefix: Jolt-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) + + +Affix: WEAPON_MAT12 + Prefix: Hexsteel [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT12) + Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) + +(5.0-10.0) physical damage (named WEAPON_MAT12) + + +Affix: CLASS_BASED_B_1 + Prefix: Totemic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) + + +Affix: XP2 + Prefix: Wanderer's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE1 + Prefix: Flame-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS4 + Prefix: Grim [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS5 + Prefix: Cruel [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC1 + Prefix: Volt-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: VIT4 + Prefix: Guardian's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(175-250) Vitality (named VIT4) + + +Affix: MF1 + Prefix: Vintage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) + + +Affix: STR_DEX1 + Prefix: Bandit's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(50-100) Strength (named STR_DEX1) + +(50-100) Dexterity (named STR_DEX1) + + +Affix: XP3 + Prefix: Explorer's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR14 + Prefix: Shadivari [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) + + +Affix: WEAPON_MAT13 + Prefix: Saronite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT13) + (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT13) + + +Affix: DMG_PROC_FIRE1 + Prefix: Flare-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) + + +Affix: THORNS_POIS2 + Prefix: Despoiled [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% poison damage reflected (named THORNS_POIS2) + + +Affix: PROC_OPENWOUND2 + Prefix: [ITEM] of Bloodletting + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: ELEC3 + Prefix: Thundering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) + -25.0 knockback (named ELEC3) + + +Affix: CRIT_CHANCE2 + Prefix: [ITEM] of Menace + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) + + +Affix: ELEC1 + Prefix: Shocking [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG2 + Prefix: Battle-Rune [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: MAG2 + Prefix: Wizard's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(50-100) Focus (named MAG2) + + +Affix: DEGRADE2 + Prefix: Shattering [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (10-15) on hit (named Degrade2) + + +Affix: DODGE5 + Prefix: [ITEM] of Displacement + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_4 + Prefix: Ebonwood [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + -25.0 knockback (named CLASS_BASED_D_4) + (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) + + +Affix: DMG_PROC_ELEC2 + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) + + +Affix: DMG_PROC_ICE2 + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) + + +Affix: CLASS_BASED_D_B + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: WEAPON_MAT11 + Prefix: Thorium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) electric damage (named WEAPON_MAT11) + Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT11) + + +Affix: CLASS_BASED_B_2 + Prefix: [ITEM] of Reaving + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) + (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) + + +Affix: XP1 + Prefix: Seeker's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) + + +Affix: MF3 + Prefix: Antique [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) + + +Affix: ARM_ILLUM4 + Prefix: Lightweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) electric Armor (named ARM_ILLUM4) + (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE2 + Prefix: Flame-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC3 + Prefix: Volt-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS6 + Prefix: Merciless [ITEM] + Minimum Level: 14 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC2 + Prefix: Volt-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE3 + Prefix: Flame-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) + + +Affix: STR_DEX2 + Prefix: Outlaw's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(75-150) Strength (named STR_DEX2) + +(75-150) Dexterity (named STR_DEX2) + + +Affix: MF2 + Prefix: Archaic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_3 + Prefix: Ancestral [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) + (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) + + +Affix: WEAPON_MAT10 + Prefix: Elementium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT10) + (2-6) second increased duration of elemental effects (named WEAPON_MAT10) + +(5.0-10.0) ice damage (named WEAPON_MAT10) + + +Affix: DMG_PROC_FIRE2 + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) + + +Affix: THORNS_POIS1 + Prefix: Foul [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% poison damage reflected (named THORNS_POIS1) + + +Affix: CLASS_BASED_D_C + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: DODGE4 + Prefix: Phased [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) + + +Affix: DEGRADE3 + Prefix: Sundering [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (15-20) on hit (named Degrade3) + + +Affix: PROC_OPENWOUND1 + Prefix: [ITEM] of Cutting + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: MAG3 + Prefix: Sorcerer's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(100-175) Focus (named MAG3) + + +Affix: DMG_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG3 + Prefix: War-Glyph [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE3 + Prefix: [ITEM] of Havoc + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) + + +Affix: GFMF_PROC_LOOTERS1 + Prefix: Looter's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) + (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) + + +Affix: ELEC4 + Prefix: Over-Charged [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) + + +Affix: WEAPON_MAT14 + Prefix: Titansteel [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: FACTION_ARMOR9 + Prefix: Greenmist [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) + + +Affix: XP4 + Prefix: Adventurer's [ITEM] + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: BLOCK3 + Prefix: [ITEM] of the Bastion + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR13 + Prefix: Battle Scarred [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] + Effects: + (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) + (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) + + +Affix: VIT3 + Prefix: Sentinel's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(100-175) Vitality (named VIT3) + + +Affix: ARM_ILLUM1 + Prefix: Duskweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) poison Armor (named ARM_ILLUM1) + (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS2 + Prefix: Wicked [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) + + +Affix: VIT_MAG1 + Prefix: Shaman's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(50-100) Vitality (named VIT_MAG1) + +(50-100) Focus (named VIT_MAG1) + + +Affix: RED_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: REFLECT_LITE1 + Prefix: Rebounding [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS3 + Prefix: Vicious [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) + + +Affix: VIT2 + Prefix: Defender's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(50-100) Vitality (named VIT2) + + +Affix: FACTION_ARMOR12 + Prefix: Thranic [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) + + +Affix: BLOCK2 + Prefix: Defiant [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) + (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR8 + Prefix: Aesir [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) + + +Affix: WEAPON_MAT15 + Prefix: Cobalt [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT14) + + +Affix: DODGE1 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) + + +Affix: PROC_OPENWOUND4 + Prefix: [ITEM] of Severing + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE4 + Prefix: [ITEM] of Ruin + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) + + +Affix: BOOTS10 + Prefix: Leyline [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) + +(25-60) Focus (named BOOTS10) + + +Affix: MAG4 + Prefix: Arcanist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(175-250) Focus (named MAG4) + + +Affix: DMG_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + + +Affix: DODGE3 + Prefix: Hazy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_2 + Prefix: Wirewood [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) + + +Affix: DEGRADE4 + Prefix: Sieging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (20-30) on hit (named Degrade4) + + +Affix: WEAPON_MAT17 + Prefix: Nethricite [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT14) + (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: GFMF_PROC_THIEFS2 + Prefix: Thief's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) + (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR10 + Prefix: Highguard [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_4 + Prefix: Spirit-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) + +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) + + +Affix: DMG_PERCENT_FIRE4 + Prefix: Flame-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM2 + Prefix: Dawnweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) fire Armor (named ARM_ILLUM2) + -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS1 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) + + +Affix: VIT_MAG2 + Prefix: Hermit's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(75-150) Vitality (named VIT_MAG2) + +(75-150) Focus (named VIT_MAG2) + + +Affix: REFLECT_LITE2 + Prefix: Ricochet [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC4 + Prefix: Volt-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM3 + Prefix: Darkweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) ice Armor (named ARM_ILLUM3) + (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) + + +Affix: VIT1 + Prefix: Sentry's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(25-50) Vitality (named VIT1) + + +Affix: MF4 + Prefix: Ancient [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR11 + Prefix: Muursat [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) + + +Affix: BLOCK1 + Prefix: Vigilant [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) + (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) + + +Affix: WEAPON_MAT16 + Prefix: Pyrite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT16) + (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT16) + + +Affix: CLASS_BASED_D_3 + Prefix: Cairnstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) + Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) + + +Affix: DODGE2 + Prefix: [ITEM] of Blurring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE5 + Prefix: [ITEM] of Calamity + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) + + +Affix: BOOTS11 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) + +(25-60) Strength (named BOOTS11) + + +Affix: WEAPON_MAT3 + Prefix: Velium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) ice damage (named WEAPON_MAT3) + Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) + + +Affix: ICE_DOT1 + Prefix: [ITEM] of the Wastes + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) + + +Affix: DMG_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: PET_BUFF13 + Prefix: Lord's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) + + +Affix: ARMOR_STATS2 + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS2) + +(75-150) Dexterity (named ARMOR_STATS2) + + +Affix: HP_MP_STEAL_PERCENT1 + Prefix: Siphoning [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS4 + Prefix: Manafused [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + +(0.5-1.3) Mana/s (named dual_elemred_bonus4) + + +Affix: FUMBLE_DAMAGE1 + Prefix: [ITEM] of Skill + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: FIRE_DOT2 + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) + + +Affix: FAME1 + Prefix: Acclaimed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: PET_BUFF12 + Prefix: Commander's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) + + +Affix: WEAPON_MAT2 + Prefix: Obsidian [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT2) + (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT2) + + +Affix: CLASS_BASED_A_1 + Prefix: Magebane [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC1 + Prefix: Weighted [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] + Effects: + +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) + Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) + + +Affix: ICE_DOT2 + Prefix: [ITEM] of Desolation + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) + + +Affix: DMG_BONUS_MISC3 + Prefix: Honed [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) + (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_3 + Prefix: Headhunter's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) + (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) + + +Affix: CAST_SPEED4 + Prefix: War-Mage's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, STAFF] + Effects: + (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES4 + Prefix: Turtle's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: PET_BUFF10 + Prefix: Thaumaturgist's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) + + +Affix: ARMOR_STATS1 + Prefix: Silvery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS1) + +(50-100) Dexterity (named ARMOR_STATS1) + + +Affix: FAME3 + Prefix: Notorious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT2 + Prefix: Parasitic [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + + +Affix: FUMBLE_DAMAGE2 + Prefix: [ITEM] of Expertise + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: FUMBLE_DAMAGE3 + Prefix: [ITEM] of Mastery + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) + + +Affix: FIRE_DOT1 + Prefix: [ITEM] of Incineration + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) + + +Affix: ARMOR_MAT8 + Prefix: Rubicite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT8) + +(0.5-1.5) HP/Second (named ARMOR_MAT8) + + +Affix: RED_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT3 + Prefix: Consuming [ITEM] + Minimum Level: 30 + Spawn Weight: 4 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + + +Affix: FAME2 + Prefix: Famed [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) + + +Affix: PET_BUFF11 + Prefix: Officer's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES5 + Prefix: Chitinous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2 + Prefix: Dark-Stalker [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) + (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC2 + Prefix: Tempered [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) + (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT1 + Prefix: Bone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) physical damage (named WEAPON_MAT1) + (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) + + +Affix: CAST_SPEED1 + Prefix: Spell-Slinger's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) + + +Affix: PET_BUFF9 + Prefix: Summoner's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) + + +Affix: WEAPON_MAT5 + Prefix: Diamondine [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) electric damage (named WEAPON_MAT5) + Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES1 + Prefix: Beetle's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT1 + Prefix: [ITEM] of the Herald + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) + (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) + + +Affix: MP_PERCENT1 + Prefix: [ITEM] of the Weaver + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS2 + Prefix: Skymetal [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS3 + Prefix: Fellwarped [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) + +(15.0-30.0) poison Armor (named dual_elemred_bonus3) + + +Affix: RED_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: PET_BUFF14 + Prefix: General's [ITEM] + Minimum Level: 30 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_MAG2 + Prefix: Etherbrand [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) + +(75-150) Focus (named ARMOR_STATS_MAG2) + + +Affix: WEAPON_MAT4 + Prefix: Crystalline [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT2) + Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT4) + +(4.0-8.0) ice damage (named WEAPON_MAT4) + + +Affix: PET_BUFF8 + Prefix: Major's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) + + +Affix: CAST_SPEED2 + Prefix: Battle-Mage's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC5 + Prefix: Gleaming [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) + (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) + + +Affix: WEAPON_MAT6 + Prefix: Magicite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT6) + (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT6) + + +Affix: GFMF_PROC_RAIDERS3 + Prefix: Raider's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) + (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES2 + Prefix: Crab's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + + +Affix: BOOTS8 + Prefix: Rugged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) + +(25-60) Vitality (named BOOTS8) + + +Affix: DMG_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT2 + Prefix: [ITEM] of the Envoy + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) + (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: MP_PERCENT2 + Prefix: [ITEM] of the Raven + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS1 + Prefix: Ethertouched [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW8 + Prefix: Decayed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) + + +Affix: MP_PERCENT3 + Prefix: [ITEM] of the Wyrm + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT3 + Prefix: [ITEM] of the Exarch + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) + (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) + + +Affix: FAME4 + Prefix: Illustrious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) + + +Affix: BOOTS9 + Prefix: Tracker's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) + +(25-60) Dexterity (named BOOTS9) + + +Affix: ARM_BONUS_STUNRES3 + Prefix: Armadillo's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_MAG1 + Prefix: Mana Forged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) + +(50-100) Focus (named ARMOR_STATS_MAG1) + + +Affix: CLASS_BASED_A_4 + Prefix: Spirit-Slayer [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC4 + Prefix: Razor-Edge [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] + Effects: + +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) + Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) + + +Affix: WEAPON_MAT7 + Prefix: Caermic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) fire damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: CAST_SPEED3 + Prefix: Spell-Striker's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) + + +Affix: ATK_SPEED1 + Prefix: Feral [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) + + +Affix: PROC_CASTSPED1 + Prefix: Savant's [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: THORNS_ICE2 + Prefix: Polar [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% ice damage reflected (named THORNS_ICE2) + + +Affix: PET_BUFF6 + Prefix: Disciple's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) + + +Affix: BOOTS4 + Prefix: Forgeworked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) + (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) + + +Affix: HP_PERCENT1 + Prefix: [ITEM] of the Beast + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY2 + Prefix: Infused [ITEM] + Minimum Level: 12 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) + + +Affix: RING_MAT3 + Prefix: Astralite [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) + Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC1 + Prefix: Ivory [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + + +Affix: ITEM_REQ1 + Prefix: Guide's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(2-5) item requirements (named ITEM_REQ1) + + +Affix: DEX_VIT1 + Prefix: Ranger's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(50-100) Vitality (named DEX_VIT1) + +(50-100) Dexterity (named DEX_VIT1) + + +Affix: HP3 + Prefix: Sanguine [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(15.0-20.0) Max HP (named HP3) + + +Affix: PROC_MANACOST1 + Prefix: Auger's [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE3 + Prefix: Sinister [ITEM] + Minimum Level: 15 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + + +Affix: ARMOR_MAT3 + Prefix: Blood Steel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT3) + (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE4 + Prefix: [ITEM] of Decimation + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_2 + Prefix: Deepwater [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) + (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) + + +Affix: CLASS_BASED3 + Prefix: Sureshot [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) + (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW5 + Prefix: Frost Covered [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: DEX1 + Prefix: Hawk's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(25-50) Dexterity (named DEX1) + + +Affix: PROC_KILLMP3 + Prefix: [ITEM] of Devouring + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) + + +Affix: PROC_KILLMP2 + Prefix: [ITEM] of Soulcatching + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW4 + Prefix: Adamantine Studded [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) + + +Affix: STR4 + Prefix: Titan's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(175-200) Strength (named STR4) + + +Affix: CLASS_BASED2 + Prefix: Trueshot [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) + (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_3 + Prefix: Empyreal [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) + (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) + + +Affix: ALL_STATS4 + Prefix: [ITEM] of the Planes + Minimum Level: 45 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(150-250) Vitality (named ALL_STATS4) + +(150-250) Focus (named ALL_STATS4) + +(150-250) Strength (named ALL_STATS4) + +(150-250) Dexterity (named ALL_STATS4) + + +Affix: ARMOR_MAT2 + Prefix: Black Iron [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT2) + (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_DEF1 + Prefix: Bronzed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) + +(50-100) Vitality (named ARMOR_STATS_DEF1) + + +Affix: HP2 + Prefix: Hearty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(10.0-15.0) Max HP (named HP2) + + +Affix: CRIT_DMG_CHANCE2 + Prefix: Dire [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + + +Affix: STR_MAG1 + Prefix: Reaver's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(50-100) Strength (named STR_MAG1) + +(50-100) Focus (named STR_MAG1) + + +Affix: PROC_KILLHEAL1 + Prefix: [ITEM] of Victory + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY3 + Prefix: [ITEM] of Resolve + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) + + +Affix: RING_MAT2 + Prefix: Crysteel [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) + No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) + + +Affix: INTERRUPT1 + Prefix: Distracting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) + + +Affix: BOOTS5 + Prefix: Fur-Lined [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) + (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) + + +Affix: THORNS_ICE3 + Prefix: Arctic [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% ice damage reflected (named THORNS_ICE3) + + +Affix: PET_BUFF7 + Prefix: Captain's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) + + +Affix: DIVINE_WEAP_TOXX + Prefix: Plagued [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) + +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) + + +Affix: ATK_SPEED2 + Prefix: Fierce [ITEM] + Minimum Level: 3 + Spawn Weight: 2 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT9 + Prefix: Blightstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) poison damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: PET_BUFF5 + Prefix: Acolyte's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) + + +Affix: THORNS_ICE1 + Prefix: Frosted [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% ice damage reflected (named THORNS_ICE1) + + +Affix: PROC_CASTSPED2 + Prefix: Occultist's [ITEM] + Minimum Level: 18 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: EXECUTE4 + Prefix: Executioner's [ITEM] + Minimum Level: 9 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) + + +Affix: HP_PERCENT2 + Prefix: [ITEM] of the Whale + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) + + +Affix: BOOTS7 + Prefix: Sturdy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) + (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) + + +Affix: INTERRUPT3 + Prefix: Staggering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4 + Prefix: Frost-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) + + +Affix: ITEM_REQ2 + Prefix: Mentor's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(5-9) item requirements (named ITEM_REQ2) + + +Affix: PROC_KILLHEAL3 + Prefix: [ITEM] of Conquest + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC2 + Prefix: Onyx [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY1 + Prefix: Spirited [ITEM] + Minimum Level: 12 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) + + +Affix: DEX_VIT2 + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(75-150) Vitality (named DEX_VIT2) + +(75-150) Dexterity (named DEX_VIT2) + + +Affix: DODGE_REFLECT5 + Prefix: Wraith's [ITEM] + Minimum Level: 18 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) + + +Affix: PROC_MANACOST2 + Prefix: Seer's [ITEM] + Minimum Level: 18 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_1 + Prefix: Argent [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) + (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) + + +Affix: SPLASH4 + Prefix: [ITEM] of Onslaught + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW6 + Prefix: Burnt [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: DEX2 + Prefix: Panther's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(50-100) Dexterity (named DEX2) + + +Affix: MANA_COST4 + Prefix: Cryptic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) + + +Affix: PROC_KILLMP1 + Prefix: [ITEM] of Spiritstealing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) + + +Affix: MANA_COST5 + Prefix: Lucid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) + + +Affix: DEX3 + Prefix: Expert's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(100-175) Dexterity (named DEX3) + + +Affix: ARMOR_PERCENT_LOW7 + Prefix: Copper Ringed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) + + +Affix: CLASS_BASED1 + Prefix: Engraved [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) + (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: REGEN_MAX_HP1 + Prefix: [ITEM] of Revivication + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) + (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) + + +Affix: HP_STEAL_PERCENT1 + Prefix: Glutton's [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF] + Effects: + (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_DEF2 + Prefix: Masterwork [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) + +(75-150) Vitality (named ARMOR_STATS_DEF1) + + +Affix: ARMOR_MAT1 + Prefix: Bone Carved [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT1) + (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE1 + Prefix: Spiteful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + + +Affix: PROC_MANACOST3 + Prefix: Oracle's [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: HP1 + Prefix: Stout [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(5.0-10.0) Max HP (named HP1) + + +Affix: DODGE_REFLECT4 + Prefix: Phantom's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) + + +Affix: STR_MAG2 + Prefix: Marauder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(75-150) Strength (named STR_MAG2) + +(75-150) Focus (named STR_MAG2) + + +Affix: ARMOR_BONUS_MAGIC3 + Prefix: Crystal [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + + +Affix: RING_MAT1 + Prefix: Bloodeye [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named RING_MAT1) + (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) + + +Affix: ITEM_REQ3 + Prefix: Advisor's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(9-15) item requirements (named ITEM_REQ3) + + +Affix: PROC_KILLHEAL2 + Prefix: [ITEM] of Triumph + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) + + +Affix: BOOTS6 + Prefix: Slimy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) + (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) + + +Affix: INTERRUPT2 + Prefix: Dazing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) + + +Affix: HP_PERCENT3 + Prefix: [ITEM] of the Leviathan + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) + + +Affix: PROC_CASTSPED3 + Prefix: Cabalist's [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: PET_BUFF4 + Prefix: Warlock's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) + (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) + + +Affix: WEAPON_MAT8 + Prefix: Nelumite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT8) + (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT8) + +(4.0-8.0) physical damage (named WEAPON_MAT8) + + +Affix: ATK_SPEED3 + Prefix: Ferocious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) + + +Affix: BOOTS2 + Prefix: Fleet [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) + (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) + + +Affix: EXECUTE1 + Prefix: Killer's [ITEM] + Minimum Level: 9 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) + + +Affix: REFLECT_MAJ1 + Prefix: Mirrored [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE1 + Prefix: Frost-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY4 + Prefix: [ITEM] of Willpower + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) + + +Affix: RING_MAT5 + Prefix: Mistchurn [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) + (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) + + +Affix: ARMOR_MAT5 + Prefix: Sebilite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) poison Armor (named ARMOR_MAT5) + (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE2 + Prefix: [ITEM] of Carnage + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) + + +Affix: DMG_PROC_PHYS2 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) + + +Affix: STR3 + Prefix: Giant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(100-175) Strength (named STR3) + + +Affix: SPLASH1 + Prefix: Broad [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_4 + Prefix: Celestial [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) + (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) + + +Affix: ALL_STATS3 + Prefix: [ITEM] of the Zodiac + Minimum Level: 35 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(75-175) Vitality (named ALL_STATS3) + +(75-175) Focus (named ALL_STATS3) + +(75-175) Strength (named ALL_STATS3) + +(75-175) Dexterity (named ALL_STATS3) + + +Affix: MANA_COST1 + Prefix: Abstruse [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) + + +Affix: STR_VIT2 + Prefix: Avenger's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(75-150) Strength (named STR_VIT2) + +(75-150) Vitality (named STR_VIT2) + + +Affix: RAMPAGE2 + Prefix: [ITEM] of Berserking + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW3 + Prefix: Mithril Laced [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW2 + Prefix: Steel Plated [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) + + +Affix: RAMPAGE3 + Prefix: [ITEM] of Aggression + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ALL_STATS2 + Prefix: [ITEM] of the Heavens + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(50-100) Vitality (named ALL_STATS2) + +(50-100) Focus (named ALL_STATS2) + +(50-100) Strength (named ALL_STATS2) + +(50-100) Dexterity (named ALL_STATS2) + + +Affix: DEX_MAG2 + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(75-150) Focus (named DEX_MAG2) + +(75-150) Dexterity (named DEX_MAG2) + + +Affix: STR2 + Prefix: Brute's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(50-100) Strength (named STR2) + + +Affix: CLASS_BASED4 + Prefix: Artillerist's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) + + +Affix: ARMOR_MAT4 + Prefix: Raven Scale [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) ice Armor (named ARMOR_MAT4) + +(0.5-1.5) Mana/s (named ARMOR_MAT4) + + +Affix: CRIT_DAMAGE3 + Prefix: [ITEM] of Assassination + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) + + +Affix: PROC_WARD1 + Prefix: [ITEM] of Shielding + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW1 + Prefix: [ITEM] of Snaring + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) + + +Affix: HP4 + Prefix: Vigorous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(20.0-30.0) Max HP (named HP4) + + +Affix: DODGE_REFLECT1 + Prefix: Shade's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) + + +Affix: RING_MAT4 + Prefix: Bladeweave [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) + (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) + + +Affix: BOOTS3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) + (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) + + +Affix: PET_BUFF1 + Prefix: Hunter's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) + + +Affix: PET_BUFF3 + Prefix: Neophyte's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) + (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) + + +Affix: ATK_SPEED4 + Prefix: Savage [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: BOOTS1 + Prefix: Sure [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) + -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) + + +Affix: EXECUTE2 + Prefix: Slayer's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) + + +Affix: REFLECT_MAJ2 + Prefix: Reflecting [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC4 + Prefix: Pearl [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + + +Affix: RING_MAT6 + Prefix: Dreadiron [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(10.0-20.0) physical Armor (named RING_MAT6) + (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE2 + Prefix: Frost-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) + + +Affix: DODGE_REFLECT3 + Prefix: Spectre's [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) + + +Affix: PROC_WARD3 + Prefix: [ITEM] of Negation + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW3 + Prefix: Entangling [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE1 + Prefix: [ITEM] of Destruction + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) + + +Affix: ARMOR_MAT6 + Prefix: Serpentine [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) poison Armor (named ARMOR_MAT6) + (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) + + +Affix: DMG_PROC_PHYS1 + Prefix: Barbed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) + + +Affix: SPLASH2 + Prefix: Sweeping [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) + + +Affix: STR_VIT1 + Prefix: Vigilant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(50-100) Strength (named STR_VIT1) + +(50-100) Vitality (named STR_VIT1) + + +Affix: RAMPAGE1 + Prefix: [ITEM] of Rampaging + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: DEX4 + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(175-250) Dexterity (named DEX4) + + +Affix: MANA_COST2 + Prefix: Recondite [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW1 + Prefix: Iron Shod [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) + + +Affix: MANA_COST3 + Prefix: Enigmatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) + + +Affix: ALL_STATS1 + Prefix: [ITEM] of the Stars + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(25-50) Vitality (named ALL_STATS1) + +(25-50) Focus (named ALL_STATS1) + +(25-50) Strength (named ALL_STATS1) + +(25-50) Dexterity (named ALL_STATS1) + + +Affix: SPLASH3 + Prefix: [ITEM] of Assault + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) + + +Affix: STR1 + Prefix: Thug's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(25-50) Strength (named STR1) + + +Affix: DEX_MAG1 + Prefix: Corsair's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(50-100) Focus (named DEX_MAG1) + +(50-100) Dexterity (named DEX_MAG1) + + +Affix: ARMOR_MAT7 + Prefix: Oiled [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) electric Armor (named ARMOR_MAT7) + -10.0% knockback resistance (named ARMOR_MAT7) + + +Affix: SLOW2 + Prefix: [ITEM] of Tarring + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) + + +Affix: PROC_WARD2 + Prefix: [ITEM] of Warding + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: DODGE_REFLECT2 + Prefix: Ghost's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE3 + Prefix: Frost-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC5 + Prefix: Astral [ITEM] + Minimum Level: 15 + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + + +Affix: EXECUTE3 + Prefix: Butcher's [ITEM] + Minimum Level: 9 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) + + +Affix: ATK_SPEED5 + Prefix: Lupine [ITEM] + Minimum Level: 14 + Spawn Weight: 4 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: MP_STEAL_PERCENT1 + Prefix: Thirsty [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, STAFF, WAND] + Effects: + (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: PET_BUFF2 + Prefix: Packleader's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) + + +Affix: GF2 + Prefix: Lavish [ITEM] + Minimum Level: 10 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS4 + Prefix: Venom-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK1 + Prefix: [ITEM] of Deflecting + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_3 + Prefix: Riftward [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + + +Affix: FLURRY1 + Prefix: Desperado's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: BLINDING1 + Prefix: [ITEM] of the Black + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED1 + Prefix: Thorned [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) + + +Affix: POIS_DOT2 + Prefix: [ITEM] of Blight + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) + + +Affix: FACTION_ARMOR6 + Prefix: Kromzek [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) + + +Affix: FREEZE3 + Prefix: Soulfrost [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) + (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) + + +Affix: PROC_ENERGYSHIELD5 + Prefix: Warding [ITEM] + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE6 + Prefix: Plated [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) + (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) + + +Affix: CHARGE_RATE3 + Prefix: [ITEM] of Desire + Minimum Level: 12 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) + + +Affix: MP4 + Prefix: [ITEM] of the Arcane + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(20.0-30.0) Mana (named MP4) + + +Affix: ARMOR_STATS_STR1 + Prefix: Lambent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) + +(50-100) Strength (named ARMOR_STATS_STR1) + + +Affix: REFLECT2 + Prefix: [ITEM] of Interception + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE2 + Prefix: [ITEM] of Death + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: DUAL_WIELD4 + Prefix: Mercurial [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_4 + Prefix: Pact-Speaker's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE3 + Prefix: [ITEM] of Doom + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT3 + Prefix: [ITEM] of Resonance + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) + + +Affix: CHARGE_RATE2 + Prefix: [ITEM] of Craving + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) + + +Affix: PROC_ENERGYSHIELD4 + Prefix: Shielding [ITEM] + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) + + +Affix: FREEZE2 + Prefix: Brittlebite [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) + (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) + + +Affix: BURN1 + Prefix: Blazing [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR7 + Prefix: Efreeti [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) + + +Affix: POTIONS1 + Prefix: Saturated [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_2 + Prefix: Runeweave [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) + (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) + + +Affix: GF3 + Prefix: Gilded [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) + + +Affix: GF1 + Prefix: Gaudy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) + + +Affix: POTIONS3 + Prefix: Chemist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK2 + Prefix: [ITEM] of Parrying + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: BLINDING2 + Prefix: [ITEM] of Obscuring + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + + +Affix: FLURRY2 + Prefix: Duelist's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: POIS_DOT1 + Prefix: [ITEM] of Rot + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) + + +Affix: THORNS_PHYS_THORNED2 + Prefix: Spined [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) + + +Affix: FACTION_ARMOR5 + Prefix: Kindathlan [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) + + +Affix: BURN3 + Prefix: Immolating [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) + (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE5 + Prefix: Bolted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) + (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_STR2 + Prefix: Pit Forged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) + +(75-150) Strength (named ARMOR_STATS_STR2) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT1 + Prefix: [ITEM] of Redirection + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY4 + Prefix: [ITEM] of Anger + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + +(15.0-20.0) physical damage (named DMG_ANGRY4) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) + + +Affix: POIS4 + Prefix: Tainted [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) + + +Affix: CHARGE_RATE1 + Prefix: [ITEM] of Yearning + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE4 + Prefix: Thick [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) + (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) + + +Affix: BURN2 + Prefix: Slag [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) + Degrade enemy armor by (10-20) on hit (named BURN2) + + +Affix: FREEZE1 + Prefix: Frigid [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR4 + Prefix: Cygnaran [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED3 + Prefix: Barbed [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) + + +Affix: BLINDING3 + Prefix: [ITEM] of Searing Light + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) + + +Affix: FLURRY3 + Prefix: Armsmaster's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK3 + Prefix: [ITEM] of Riposting + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_1 + Prefix: Ember Etched [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) + (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) + + +Affix: POTIONS2 + Prefix: Catalyzing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS2 + Prefix: Venom-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) + + +Affix: GF4 + Prefix: Ornate [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) + + +Affix: ELEC_DOT2 + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) + + +Affix: FUMBLE_CHANCE2 + Prefix: [ITEM] of Precision + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: REGEN_MAX2 + Prefix: [ITEM] of Restoration + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(1.0-2.0) HP/Second (named REGEN_MAX2) + (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) + (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) + +(1.0-2.0) Mana/s (named REGEN_MAX2) + + +Affix: PROC_SHOCK_ARMOR1 + Prefix: [ITEM] of Static + Level Range: 10-100 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: THORNS_ELEC1 + Prefix: Static [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) + + +Affix: PROC_ENERGYSHIELD3 + Prefix: Pulsing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) + + +Affix: MP2 + Prefix: [ITEM] of Conjuration + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(10.0-15.0) Mana (named MP2) + + +Affix: PROC_CRUSHBLOW3 + Prefix: [ITEM] of Shattering + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: CHARGE_RATE5 + Prefix: [ITEM] of Ascension + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_3 + Prefix: Oath-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) + + +Affix: DMG_ANGRY1 + Prefix: [ITEM] of Fury + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) + + +Affix: DUAL_WIELD2 + Prefix: Nimble [ITEM] + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE4 + Prefix: Vorpal [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT4 + Prefix: [ITEM] of Reverberation + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) + + +Affix: DUAL_WIELD3 + Prefix: Swift [ITEM] + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: POIS1 + Prefix: Envenomed [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_2 + Prefix: Gravemist [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + + +Affix: CHARGE_RATE4 + Prefix: [ITEM] of Awakening + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE1 + Prefix: Reinforced [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) + (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) + + +Affix: PROC_CRUSHBLOW2 + Prefix: [ITEM] of Crushing + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: MP3 + Prefix: [ITEM] of Evocation + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(15.0-20.0) Mana (named MP3) + + +Affix: PROC_ENERGYSHIELD2 + Prefix: Glowing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS2 + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: FREEZE4 + Prefix: Shattering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) + + +Affix: THORNS_FIRE1 + Prefix: Smouldering [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) + + +Affix: FACTION_ARMOR1 + Prefix: Sathiri [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_4 + Prefix: Warpsigil [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) + -20.0 knockback (named CLASS_BASED_S_4) + + +Affix: FUMBLE_CHANCE3 + Prefix: Deadeye [ITEM] + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS3 + Prefix: Venom-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS1 + Prefix: Venom-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) + + +Affix: ELEC_DOT1 + Prefix: Surging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) + + +Affix: BLINDING4 + Prefix: [ITEM] of Distortion + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) + + +Affix: FUMBLE_CHANCE1 + Prefix: [ITEM] of Accuracy + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: REGEN_MAX1 + Prefix: [ITEM] of Replenishing + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named REGEN_MAX1) + (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) + (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) + +(0.5-1.0) Mana/s (named REGEN_MAX1) + + +Affix: POTIONS5 + Prefix: Philosopher's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR3 + Prefix: Tytherian [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED4 + Prefix: Jagged [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) + + +Affix: THORNS_FIRE3 + Prefix: Red Hot [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) + + +Affix: PROC_SHOCK_ARMOR2 + Prefix: [ITEM] of Shocking + Level Range: 10-100 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: REGEN_MAX_MP1 + Prefix: [ITEM] of Clarity + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) + (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC2 + Prefix: Buzzing [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) + + +Affix: MP1 + Prefix: Chanter's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(5.0-10.0) Mana (named MP1) + + +Affix: ARM_PHYSRED_TYPE3 + Prefix: Layered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) + (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) + + +Affix: POIS3 + Prefix: Rusted [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) + Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) + + +Affix: DUAL_WIELD1 + Prefix: Deft [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY2 + Prefix: [ITEM] of Rage + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) + + +Affix: DMG_ANGRY3 + Prefix: [ITEM] of Frenzy + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_1 + Prefix: Shadow-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) + (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) + + +Affix: POIS2 + Prefix: Festering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) + (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) + + +Affix: PROC_CRUSHBLOW1 + Prefix: [ITEM] of Smashing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE2 + Prefix: Studded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) + (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS1 + Prefix: Blight-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: PROC_ENERGYSHIELD1 + Prefix: Glittering [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC3 + Prefix: Arcing [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) + + +Affix: THORNS_FIRE2 + Prefix: Scorching [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) + + +Affix: PROC_SHOCK_ARMOR3 + Prefix: [ITEM] of Electrocution + Level Range: 10-100 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: BURN4 + Prefix: Detonating [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR2 + Prefix: Calishite [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) + + +Affix: POTIONS4 + Prefix: Apothecary's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) + + +Affix: BLINDING5 + Prefix: [ITEM] of Confusion + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + + +Affix: SOCKET_OFTHEWINDS + Prefix: Deflecting [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OFTHEOWL5 + Prefix: [ITEM] of Mystery + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(22.0-28.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: SOCKET_OFTHEMASTER5 + Prefix: [ITEM] of Skill + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: SOCKET_OFTHESAGE3 + Prefix: Sage [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OFTHEBEAR + Prefix: Superior [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_SILENCE5 + Prefix: [ITEM] of Silence + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. + + +Affix: SOCKET_OF_TL2_PETHEALTH2 + Prefix: Salving [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OF_TL2_FUMBLECHANCE + Prefix: Precise [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (3.0-3.0)% less chance to fumble + + +Affix: SOCKET_OF_PROC_ACIDRAIN_10 + Prefix: [ITEM] of Acid Rain + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (6.0-6.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: SOCKET_OF_TL2_PETHEALTH3 + Prefix: Salving [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OF_TL2_RESIST_SLOW50 + Prefix: [ITEM] of Momentum + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (50.0-50.0)% more resistance to Slow (named resist_slow) + + +Affix: SOCKET_OFTHEMULE + Prefix: Intractable [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: SOCKET_OFTHESAGE2 + Prefix: Sage [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OF_ATTRIB_DEFENSE3 + Prefix: Fortified [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(100-120) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHETURTLE5 + Prefix: [ITEM] of the Castle + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(21.0-29.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OF_PERCENT_POISON5_WANDS + Prefix: [ITEM] of Poison Rage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEVAMPIRE + Prefix: Vampiric [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: SOCKET_OF_ICEDEFENSE2 + Prefix: Warming [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: SOCKET_OF_PROC_FIRESTORM_10 + Prefix: [ITEM] of the Fire Storm + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: SOCKET_OF_PERCENT_ELECTRIC + Prefix: Electric-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_POISONDEFENSE2 + Prefix: Restorative [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: SOCKET_OFTHEOWL + Prefix: Mystical [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(4.0-6.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: SOCKET_OF_TL2_PETDAMAGE3 + Prefix: Commanding [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OF_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(45.0-60.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: SOCKET_OF_ATTRIB_STRENGTH3 + Prefix: Mighty [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(100-120) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_RESIST_IMMOB50 + Prefix: [ITEM] of Escape + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: SOCKET_OF_TL2_EXECUTE + Prefix: Paired [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (5.0-5.0)% more Execute Chance + + +Affix: SOCKET_OF_ATTRIB_STRENGTH2 + Prefix: Mighty [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(65-80) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_PETDAMAGE2 + Prefix: Commanding [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OF_POISONDEFENSE3 + Prefix: Restorative [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(27.0-36.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: SOCKET_OF_ICEDEFENSE3 + Prefix: Warming [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(27.0-36.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: SOCKET_OF_ATTRIB_DEFENSE2 + Prefix: Fortified [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(65-80) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEOWL3 + Prefix: Mystical [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(13.0-17.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: SOCKET_OF_PERCENT_FLAME2_WANDS + Prefix: Fire-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_SILENCE3 + Prefix: Silencing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. + + +Affix: SOCKET_OFTHEMASTER3 + Prefix: Skillful [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: SOCKET_OFTHESAGE5 + Prefix: [ITEM] of the Sage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (5.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OFLIGHTNING + Prefix: Charged [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: SOCKET_OFFLAME + Prefix: Fiery [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_PETHEALTH5 + Prefix: [ITEM] of Invigoration + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OFTHEMASTER2 + Prefix: Skillful [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: SOCKET_OF_TL2_SILENCE2 + Prefix: Silencing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. + + +Affix: SOCKET_OFTHEOWL2 + Prefix: Mystical [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(9.0-11.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: SOCKET_OFTHETURTLE3 + Prefix: Superior [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OF_ATTRIB_DEFENSE5 + Prefix: [ITEM] of Fortification + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(170-200) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_CHARGEDECAY + Prefix: Grasping [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (8.0-8.0)% less charge bar decay rate + + +Affix: SOCKET_OF_PERCENT_ALL_WANDS + Prefix: Prismatic [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_PETDAMAGE5 + Prefix: [ITEM] of Command + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OF_POISONDEFENSE + Prefix: Restorative [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(9.0-12.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: SOCKET_OF_ATTRIB_STRENGTH5 + Prefix: [ITEM] of Might + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(170-200) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_FIREDEFENSE3 + Prefix: Cooling [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(27.0-36.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: SOCKET_OF_PROCKILL_METEORSTRIKE_10 + Prefix: [ITEM] of Annihilation + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) + + +Affix: SOCKET_OF_FIREDEFENSE2 + Prefix: Cooling [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: SOCKET_OF_PERCENT_POISON3_WANDS + Prefix: Poison-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_POISONDEFENSE5 + Prefix: [ITEM] of Remedy + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(45.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: SOCKET_OF_ICEDEFENSE5 + Prefix: [ITEM] of Warming + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(45.0-60.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: SOCKET_OFTHETURTLE2 + Prefix: Superior [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(9.0-11.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OF_FIREDEFENSE + Prefix: Cooling [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(9.0-12.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: SOCKET_OFFLAME3 + Prefix: Fiery [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEBATTLEMENTS5 + Prefix: [ITEM] of Deflection + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (7.0-10.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND3 + Prefix: Silencing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. + + +Affix: SOCKET_OF_PERCENT_ELECTRIC3 + Prefix: Electric-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_SHORTSTUN + Prefix: Stunning [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: SOCKET_OFRESISTANCE + Prefix: [ITEM] of Resistance + Max Level: 9999 + Spawn Weight: 6 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(7.0-7.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(7.0-7.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(7.0-7.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(7.0-7.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: SOCKET_OFTHEBEAR3 + Prefix: Superior [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OFTHEBEAR2 + Prefix: Superior [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(12.0-16.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_DAMAGEOVERTIME5 + Prefix: [ITEM] of Mortal Wounds + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_PERCENT_ELECTRIC2 + Prefix: Electric-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND2 + Prefix: Silencing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. + + +Affix: SOCKET_OF_TL2_DUALWIELDBONUS + Prefix: Bifold [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (3.0-5.0)% more Damage while Dual Wielding + + +Affix: SOCKET_OF_PERCENT_FLAME5_WANDS + Prefix: [ITEM] of Fire Rage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEBATTLEMENTS + Prefix: Deflecting [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OFFLAME2 + Prefix: Fiery [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_PROCKILL_FULLHEAL_5 + Prefix: Regenerating [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: SOCKET_OF_ELECTRICDEFENSE3 + Prefix: Grounded [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(27.0-36.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: SOCKET_OF_TL2_FEAR3 + Prefix: Creepy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: SOCKET_OF_TL2_FUMBLECHANCE2 + Prefix: Precise [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (6.0-6.0)% less chance to fumble + + +Affix: SOCKET_OFTHEDRAKE + Prefix: [ITEM] of the Drake + Max Level: 9999 + Spawn Weight: 6 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: SOCKET_OFTHESEEKER2 + Prefix: Lucky [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: SOCKET_OFTHEVAMPIRE2 + Prefix: Vampiric [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: SOCKET_OF_TL2_DRAWARMOR3 + Prefix: Bolstered [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: SOCKET_OFTHEMAGE5 + Prefix: [ITEM] of the Invoker + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OFTHEARCHER + Prefix: Archer [ITEM] + Max Level: 9999 + Spawn Weight: 6 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -20.0 knockback (named OFTHEARCHER KNOCK BACK) + (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: SOCKET_OF_TL2_DRAWMANA5 + Prefix: [ITEM] of the Usurper + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) + + +Affix: SOCKET_OFLIGHTNING3 + Prefix: Charged [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_MISSILERANGEBONUS2 + Prefix: Long Range [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: SOCKET_OF_PERCENT_ALL + Prefix: Prismatic [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFLIGHTNING2 + Prefix: Charged [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_FEAR + Prefix: Creepy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: SOCKET_OF_TL2_DRAWARMOR2 + Prefix: Bolstered [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) + + +Affix: SOCKET_OFHTERAM + Prefix: Slamming [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: SOCKET_OFTHEVAMPIRE3 + Prefix: Vampiric [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: SOCKET_OFTHESEEKER3 + Prefix: Lucky [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: SOCKET_OF_PROC_GLACIALSPIKE_10 + Prefix: [ITEM] of the Glacier + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: SOCKET_OFHTERAM5 + Prefix: [ITEM] of the Ram + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: SOCKET_OF_PERCENT_POISON5 + Prefix: [ITEM] of Poison Rage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_FUMBLECHANCE3 + Prefix: Precise [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (9.0-9.0)% less chance to fumble + + +Affix: SOCKET_OF_TL2_FEAR2 + Prefix: Creepy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: SOCKET_OF_ELECTRICDEFENSE2 + Prefix: Grounded [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: SOCKET_OFTHEBATTLEMENTS3 + Prefix: Deflecting [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (5.0-6.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OFFLAME5 + Prefix: [ITEM] of Fire + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_PROCKILL_FULLHEAL_2 + Prefix: Engulfing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: SOCKET_OFTHEBULL + Prefix: Slamming [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: SOCKET_OF_TL2_DRAWMANA + Prefix: Grasping [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) + + +Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND5 + Prefix: [ITEM] of Silence + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. + + +Affix: SOCKET_OF_TL2_DAMAGEOVERTIME + Prefix: Savage [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_DAMAGEOVERTIME2 + Prefix: Savage [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_PERCENT_ELECTRIC5 + Prefix: [ITEM] of Electric Rage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_PERCENT_FLAME3_WANDS + Prefix: Fire-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHESTORMS + Prefix: Deflecting [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OFTHEBEAR5 + Prefix: [ITEM] of Lethality + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(30.0-40.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OFTHESEEKER + Prefix: Lucky [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.0-1.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: SOCKET_OF_TL2_DAMAGEOVERTIME3 + Prefix: Savage [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_PETDAMAGE + Prefix: Commanding [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OF_PROCKILL_FULLHEAL_3 + Prefix: Engulfing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: SOCKET_OFTHEBATTLEMENTS2 + Prefix: Deflecting [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-4.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OF_PROC_BLOODWASH_10 + Prefix: [ITEM] of Blood + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: SOCKET_OF_TL2_FEAR5 + Prefix: [ITEM] of Terror + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: SOCKET_OF_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulation + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(45.0-60.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: SOCKET_OF_PROCKILL_FULLHEAL_1 + Prefix: Engulfing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: SOCKET_OF_PERCENT_ICE_WANDS + Prefix: Ice-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (2.0-3.0)% more ice damage (named 2) + + +Affix: SOCKET_OF_TL2_DRAWHEALTH + Prefix: Restoring [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) + + +Affix: SOCKET_OF_ATTRIB_MAGIC + Prefix: Adept [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(30-40) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFHTERAM2 + Prefix: Slamming [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: SOCKET_OF_PERCENT_POISON2 + Prefix: Poison-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEMAGE3 + Prefix: Invoking [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OF_TL2_DRAWARMOR5 + Prefix: [ITEM] of the Citadel + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: SOCKET_OF_TL2_DRAWMANA3 + Prefix: Grasping [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) + + +Affix: SOCKET_OF_TL2_CHARGERATEBONUS + Prefix: Energizing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD, ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-3.0)% more charge rate + + +Affix: SOCKET_OF_PERCENT_FLAME_WANDS + Prefix: Fire-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFLIGHTNING5 + Prefix: [ITEM] of Lightning + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_MISSILERANGEBONUS4 + Prefix: [ITEM] of Range + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: SOCKET_OF_TL2_DRAWMANA2 + Prefix: Grasping [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) + + +Affix: SOCKET_OF_PROC_THUNDERSTROM_10 + Prefix: [ITEM] of Thunder + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: SOCKET_OFTHEMAGE2 + Prefix: Invoking [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OFTHEVAMPIRE5 + Prefix: [ITEM] of the Vampire + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: SOCKET_OFTHESEEKER5 + Prefix: [ITEM] of the Lucky + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (4.0-5.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: SOCKET_OFTHESAVAGE + Prefix: Demolishing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: SOCKET_OF_PERCENT_POISON3 + Prefix: Poison-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFHTERAM3 + Prefix: Slamming [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: SOCKET_OF_TL2_FUMBLECHANCE5 + Prefix: [ITEM] of Precision + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (15.0-15.0)% less chance to fumble + + +Affix: SOCKET_OF_PERCENT_POISON2_WANDS + Prefix: Poison-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_ATTRIB_DEXTERITY5 + Prefix: [ITEM] of Agility + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEMISER5 + Prefix: [ITEM] of Wealth + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (6.0-7.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: SOCKET_OF_PERCENT_ICE2 + Prefix: Ice-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHESTORMS2 + Prefix: Deflecting [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OFICE + Prefix: Icy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: SOCKET_OFTHEARCHER5 + Prefix: [ITEM] of the Archer + Max Level: 9999 + Spawn Weight: 6 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -50.0 knockback (named OFTHEARCHER KNOCK BACK) + (7.0-7.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + (7.0-7.0)% more Cast Speed + + +Affix: SOCKET_OF_TL2_SPLASH + Prefix: Slashing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (15.0-15.0)% more Damage to Secondary Targets + + +Affix: SOCKET_OFTHESAVANT5 + Prefix: [ITEM] of the Savant + Max Level: 9999 + Spawn Weight: 6 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: SOCKET_OFTHESAVAGE5 + Prefix: [ITEM] of Demolishing + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: SOCKET_OF_PROC_STORMCLAW10 + Prefix: [ITEM] of Zapping + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: SOCKET_OFTHESTORMS3 + Prefix: Deflecting [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OFTHEWIZARD + Prefix: Draining [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: SOCKET_OF_PERCENT_ICE3 + Prefix: Ice-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFICE5 + Prefix: [ITEM] of Ice + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_DUALWIELDBONUS5 + Prefix: [ITEM] of Re-Doubling + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (18.0-22.0)% more Damage while Dual Wielding + + +Affix: SOCKET_OFRESISTANCE5 + Prefix: [ITEM] of Resistance + Max Level: 9999 + Spawn Weight: 6 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(20.0-20.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(20.0-20.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(20.0-20.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(20.0-20.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: SOCKET_OFTHECHEETAH + Prefix: Brisk [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-4.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: SOCKET_OFVENOM3 + Prefix: Venomous [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_SHORTSTUN2 + Prefix: Stunning [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: SOCKET_OF_TL2_BLINDING5 + Prefix: [ITEM] of Blinding + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: SOCKET_OFTHEWIZARD3 + Prefix: Draining [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: SOCKET_OFVENOM + Prefix: Venomous [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_HEALTH_REGEN3 + Prefix: Rejuvenating [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(0.9-0.9) HP/Second + + +Affix: SOCKET_OF_TL2_MANA_REGEN + Prefix: Focusing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(0.5-0.5) Mana/s + + +Affix: SOCKET_OFTHESAGE + Prefix: Sage [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.0-1.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OFTHESOLDIER5 + Prefix: [ITEM] of the Soldier + Max Level: 9999 + Spawn Weight: 6 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (10-15) on hit (named OFTHESOLDIER DEGRADE ARMOR) + (7.0-9.0)% more Cast Speed + + +Affix: SOCKET_OFTHEELEPHANT5 + Prefix: [ITEM] of Health + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: SOCKET_OF_PERCENT_ICE5_WANDS + Prefix: [ITEM] of Ice Rage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_HEALTH_REGEN2 + Prefix: Rejuvenating [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(0.6-0.6) HP/Second + + +Affix: SOCKET_OFTHEWIZARD2 + Prefix: Draining [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: SOCKET_OFTHEMASTER + Prefix: Skillful [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: SOCKET_OFVENOM2 + Prefix: Venomous [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_SHORTSTUN3 + Prefix: Stunning [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_5 + Prefix: [ITEM] of Regeneration + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: SOCKET_OF_ELECTRICDEFENSE + Prefix: Grounded [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(9.0-12.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_1 + Prefix: Regenerating [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: SOCKET_OF_TL2_DUALWIELDBONUS2 + Prefix: Bifold [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (7.0-9.0)% more Damage while Dual Wielding + + +Affix: SOCKET_OF_ATTRIB_DEXTERITY3 + Prefix: Agile [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_PERCENT_POISON + Prefix: Poison-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEMISER3 + Prefix: Wealthy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: SOCKET_OFICE2 + Prefix: Icy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: SOCKET_OF_PROCKILL_ZOMBIE_10 + Prefix: [ITEM] of Shadow + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: SOCKET_OF_TL2_HEALTH_REGEN + Prefix: Rejuvenating [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(0.3-0.3) HP/Second + + +Affix: SOCKET_OFTHESAVAGE3 + Prefix: Demolishing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: SOCKET_OFTHESAVAGE2 + Prefix: Demolishing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: SOCKET_OF_PROC_METEORSTRIKE_5 + Prefix: [ITEM] of the Meteor + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: SOCKET_OF_PERCENT_ELECTRIC2_WANDS + Prefix: Electric-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEMISER + Prefix: Wealthy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.0-1.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: SOCKET_OF_TL2_SILENCE + Prefix: Silencing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. + + +Affix: SOCKET_OFTHESTORMS5 + Prefix: [ITEM] of Deflection + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OFICE3 + Prefix: Icy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: SOCKET_OF_PERCENT_ICE5 + Prefix: [ITEM] of Ice Rage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEMISER2 + Prefix: Wealthy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-3.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: SOCKET_OF_ATTRIB_DEXTERITY2 + Prefix: Agile [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_DUALWIELDBONUS3 + Prefix: Bifold [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (11.0-13.0)% more Damage while Dual Wielding + + +Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_2 + Prefix: Regenerating [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: SOCKET_OF_PERCENT_ICE3_WANDS + Prefix: Ice-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_PERCENT_ICE + Prefix: Ice-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFVENOM5 + Prefix: [ITEM] of Venom + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: SOCKET_OFTHEWIZARD5 + Prefix: [ITEM] of Draining + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: SOCKET_OF_TL2_BLINDING3 + Prefix: Blinding [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: SOCKET_OF_TL2_HEALTH_REGEN5 + Prefix: [ITEM] of Rejuvenation + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(1.5-0.2) HP/Second + + +Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND + Prefix: Silencing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. + + +Affix: SOCKET_OF_TL2_CRITICALDAMAGE + Prefix: Brutal [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OFTHEELEPHANT2 + Prefix: Healthy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: SOCKET_OFTHETHORN + Prefix: Avenging [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: SOCKET_OF_PERCENT_ALL2_WANDS + Prefix: Prismatic [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHECHEETAH5 + Prefix: [ITEM] of Speed + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: SOCKET_OF_PERCENT_FLAME + Prefix: Fire-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_PROC_BLINDCLOUD_10 + Prefix: [ITEM] of Clouded Vision + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: SOCKET_OFTHEELEPHANT3 + Prefix: Healthy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: SOCKET_OF_TL2_BLINDING2 + Prefix: Blinding [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: SOCKET_OF_TL2_SHORTSTUN5 + Prefix: [ITEM] of Stunning + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_3 + Prefix: Regenerating [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: SOCKET_OF_PERCENT_ALL5 + Prefix: [ITEM] of the Spectrum + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_CHARGEDECAY3 + Prefix: Grasping [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (24.0-24.0)% less charge bar decay rate + + +Affix: SOCKET_OFTHEMAGE + Prefix: Invoking [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OF_ATTRIB_DEXTERITY + Prefix: Agile [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_SPLASH3 + Prefix: Slashing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (50.0-50.0)% more Damage to Secondary Targets + + +Affix: SOCKET_OF_TL2_CHARGERATEBONUS5 + Prefix: [ITEM] of Energy + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (15.0-15.0)% more charge rate + + +Affix: SOCKET_OF_TL2_SHIELDBREAK5 + Prefix: [ITEM] of Shieldbreaking + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (50.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: SOCKET_OF_TL2_DRAWHEALTH2 + Prefix: Restoring [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) + + +Affix: SOCKET_OF_ATTRIB_STRENGTH + Prefix: Mighty [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(30-40) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_PERCENT_ELECTRIC5_WANDS + Prefix: [ITEM] of Electric Rage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_DRAWARMOR + Prefix: Bolstered [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) + + +Affix: SOCKET_OF_TL2_SHIELDBREAK + Prefix: Shieldsplitter [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: SOCKET_OFTHETHORN5 + Prefix: [ITEM] of Vengeance + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: SOCKET_OF_PERCENT_ELECTRIC_WANDS + Prefix: Electric-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHESOLDIER + Prefix: Soldier [ITEM] + Max Level: 9999 + Spawn Weight: 6 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (4.0-5.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (6-10) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: SOCKET_OF_TL2_DRAWHEALTH3 + Prefix: Restoring [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) + + +Affix: SOCKET_OF_TL2_SPLASH2 + Prefix: Slashing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (30.0-30.0)% more Damage to Secondary Targets + + +Affix: SOCKET_OF_TL2_CHARGEDECAY2 + Prefix: Grasping [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (16.0-16.0)% less charge bar decay rate + + +Affix: SOCKET_OF_TL2_EXECUTE5 + Prefix: [ITEM] of Duality + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_BLINDING + Prefix: Blinding [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: SOCKET_OF_PERCENT_FLAME5 + Prefix: [ITEM] of Fire Rage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHETIGER5 + Prefix: [ITEM] of Haste + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: SOCKET_OFTHEMULE5 + Prefix: [ITEM] of the Mule + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: SOCKET_OFTHEWINDS2 + Prefix: Deflecting [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OF_TL2_MANA_REGEN5 + Prefix: [ITEM] of Focus + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(2.5-2.5) Mana/s + + +Affix: SOCKET_OF_ATTRIB_MAGIC5 + Prefix: [ITEM] of the Mage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(170-200) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: SOCKET_OF_ICEDEFENSE + Prefix: Warming [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(9.0-12.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: SOCKET_OFTHETURTLE + Prefix: Superior [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(5.0-7.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OFTHEBULL5 + Prefix: [ITEM] of the Ram + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL + Prefix: Fortified [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) + + +Affix: SOCKET_OF_PERCENT_ALL5_WANDS + Prefix: [ITEM] of the Spectrum + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_CRITICALDAMAGE5 + Prefix: [ITEM] of Violence + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_PETHEALTH + Prefix: Salving [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: SOCKET_OFTHEWINDS3 + Prefix: Deflecting [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OF_PERCENT_POISON_WANDS + Prefix: Poison-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL5 + Prefix: [ITEM] of the Citadel + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) + + +Affix: SOCKET_OF_TL2_CHARGEDECAY5 + Prefix: [ITEM] of Grasping + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (35.0-35.0)% less charge bar decay rate + + +Affix: SOCKET_OF_PERCENT_ALL3 + Prefix: Prismatic [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_SPLASH5 + Prefix: [ITEM] of Carnage + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (75.0-75.0)% more Damage to Secondary Targets + + +Affix: SOCKET_OF_TL2_SHIELDBREAK3 + Prefix: Shieldsplitter [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (30.0-30.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: SOCKET_OF_TL2_CHARGERATEBONUS3 + Prefix: Energizing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (9.0-9.0)% more charge rate + + +Affix: SOCKET_OF_ATTRIB_DEFENSE + Prefix: Fortified [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(30-40) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHETHORN2 + Prefix: Avenging [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: SOCKET_OFTHETHORN3 + Prefix: Avenging [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: SOCKET_OF_TL2_DRAWHEALTH5 + Prefix: [ITEM] of Restoration + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) + + +Affix: SOCKET_OFTHESAVANT + Prefix: Savant [ITEM] + Max Level: 9999 + Spawn Weight: 6 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: SOCKET_OF_TL2_CHARGERATEBONUS2 + Prefix: Energizing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (6.0-6.0)% more charge rate + + +Affix: SOCKET_OF_TL2_SHIELDBREAK2 + Prefix: Shieldsplitter [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (20.0-20.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: SOCKET_OF_PERCENT_ELECTRIC3_WANDS + Prefix: Electric-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_PERCENT_ALL2 + Prefix: Prismatic [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_EXECUTE3 + Prefix: Paired [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL2 + Prefix: Fortified [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: SOCKET_OFTHETIGER3 + Prefix: Hasty [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: SOCKET_OFTHEMULE3 + Prefix: Intractable [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: SOCKET_OF_PERCENT_FLAME3 + Prefix: Fire-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_PERCENT_ALL3_WANDS + Prefix: Prismatic [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_MANA_REGEN3 + Prefix: Focusing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(1.5-1.5) Mana/s + + +Affix: SOCKET_OF_TL2_CRITICALDAMAGE2 + Prefix: Brutal [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_PERCENT_ICE2_WANDS + Prefix: Ice-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHETIGER + Prefix: Hasty [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: SOCKET_OFTHEBULL2 + Prefix: Slamming [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: SOCKET_OF_ATTRIB_MAGIC3 + Prefix: Adept [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(100-120) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEELEPHANT + Prefix: Healthy [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: SOCKET_OF_ATTRIB_MAGIC2 + Prefix: Adept [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(65-80) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHEBULL3 + Prefix: Slamming [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: SOCKET_OFTHEWINDS5 + Prefix: [ITEM] of Deflection + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: SOCKET_OF_TL2_CRITICALDAMAGE3 + Prefix: Brutal [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: SOCKET_OF_TL2_MANA_REGEN2 + Prefix: Focusing [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + +(1.0-1.0) Mana/s + + +Affix: SOCKET_OF_PERCENT_FLAME2 + Prefix: Fire-Surge [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: SOCKET_OFTHETIGER2 + Prefix: Hasty [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: SOCKET_OFTHEMULE2 + Prefix: Intractable [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL3 + Prefix: Fortified [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] + Can't Spawn On: [ARMOR, TRINKET] + Effects: + (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: SOCKET_OF_TL2_EXECUTE2 + Prefix: Paired [ITEM] + Max Level: 9999 + Spawn Weight: 3 + Occupies no slots + Spawns On: [LEGENDARY SOCKETABLE, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_ALCHEMY + Prefix: Herbalist's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_STEELTOE + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (1.0-1.0)% less Dodge Chance + + +Affix: REAT_OF_YETI + Prefix: [ITEM] of the Yeti + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: REAT_OF_REDMAGE + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HSWORD, STAFF] + Effects: + (3.0-3.0)% more Cast Speed + +(1.0-1.0) Mana/s + +(9.0-9.0) Mana + + +Affix: REAT_OF_CURSED + Prefix: Prismatic [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_ELVEN + Prefix: [ITEM] of Resistance + Minimum Level: 23 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: REAT_OF_PROC_SUPERCHARGE_5 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_1 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_2 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_3 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: OFTHEMASTER + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_DAMAGEOVERTIME3 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH5 + Prefix: [ITEM] of Might + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(170-200) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PROCKILL_FULLHEAL_3 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_ALCHEMY3 + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCGETHIT_FULLHEAL_2 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_DWARVEN5 + Prefix: [ITEM] of the Stone Golem + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (15.0-15.0)% less Movement Speed + +(48.0-52.0) physical Armor + + +Affix: OF_PERCENT_FLAME3_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH5 + Prefix: [ITEM] of Restoration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) + + +Affix: OF_PROC_FIRESTORM_15 + Prefix: [ITEM] of the Fire Storm + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: OF_PROCGETHIT_FULLHEAL_3 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OFTHESAGE + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: REAT_OF_ALCHEMY + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_ALCHEMY2 + Prefix: Herbalist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCKILL_FULLHEAL_2 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OFVENOM5 + Prefix: [ITEM] of Venom + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OF_PROC_ACIDRAIN_15 + Prefix: [ITEM] of Acid Rain + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: TRINKET_STAT_STRENGTH5 + Prefix: [ITEM] of Strength + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_POISONDEFENSE + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_NECROMANCER5 + Prefix: [ITEM] of the Necromancer + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED, CHEST ARMOR] + Effects: + Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) + + +Affix: OF_TL2_DAMAGEOVERTIME2 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PROC_GLACIALSPIKE_15 + Prefix: [ITEM] of the Glacier + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: OFTHEMASTER32H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OF_STEELTOE + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (1.0-1.0)% less Dodge Chance + + +Affix: OF_TL2_MANA_REGEN3 + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(3.0-3.0) Mana/s + + +Affix: REAT_OF_PAPER + Prefix: [ITEM] of Speed + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OFTHEWIZARD + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OFTHEBULL5 + Prefix: [ITEM] of the Ram + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: TRINKET_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OF_TL2_MANA_REGEN + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(1.0-1.0) Mana/s + + +Affix: REAT_OF_DANCING2 + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (2.0-2.0)% less chance to block + + +Affix: HP_ADDER_2 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) + + +Affix: OF_PROCGETHIT_FULLHEAL_1 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_WONDER5 + Prefix: [ITEM] of Possiblity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (20.0-20.0)% more Mana + + +Affix: OFTHEMULE5 + Prefix: [ITEM] of the Mule + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PROC_THUNDERSTROM_10 + Prefix: [ITEM] of Thunder + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: REAT_OF_BARD + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: HP_ADDER_3 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) + + +Affix: REAT_OF_DANCING3 + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (3.0-3.0)% more Dodge Chance (named 3) + (3.0-3.0)% less chance to block + + +Affix: OF_PROCKILL_FULLHEAL_1 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_TURBINE + Prefix: Generating [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% more charge rate + + +Affix: OFTHEMISER5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_TL2_CHARGERATEBONUS + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more charge rate + + +Affix: REAT_OF_REDMAGE5 + Prefix: [ITEM] of the Red Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [POLEARM, STAFF, CHEST ARMOR] + Effects: + (8.0-12.0)% more charge rate + +(13.0-17.0) Max HP + +(25.0-35.0) Mana + + +Affix: PETTAG_TL2_RESIST_IMMOB100 + Prefix: Liberating [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: OF_PERCENT_FLAME_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_SILENCE5 + Prefix: [ITEM] of Silence + Minimum Level: 6 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. + + +Affix: REAT_OF_EVIL3 + Prefix: Evil [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] + Effects: + +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) + (50.0-50.0)% less Effectiveness of Potions + +(140.0-160.0) Mana stolen + + +Affix: OF_PERCENT_ALL_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MANA_REGEN2 + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(2.0-2.0) Mana/s + + +Affix: OF_PERCENT_ELECTRIC2_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_RESIST_SLOW50 + Prefix: [ITEM] of Momentum + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (25.0-25.0)% more resistance to Slow (named resist_slow) + + +Affix: OF_ATTRIB_STRENGTH + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(30-40) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DAMAGEOVERTIME5 + Prefix: [ITEM] of Mortal Wounds + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH3 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(100-120) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OFVENOM2 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] + Can't Spawn On: [CANNON] + Effects: + +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: REAT_OF_ALCHEMY5 + Prefix: [ITEM] of the Alchemist + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCKILL_FULLHEAL_5 + Prefix: [ITEM] of Engulfing + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_POLARITY + Prefix: [ITEM] of Polarity + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OF_FIREDEFENSE2 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: TRINKET_GOLDFIND5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH2 + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) + + +Affix: REAT_OF_DWARVEN3 + Prefix: Dwarven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% less Movement Speed + +(30.0-34.0) physical Armor + + +Affix: REAT_OF_DWARVEN2 + Prefix: Dwarven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (40.0-40.0)% less Mana + (20.0-20.0)% more physical Armor + + +Affix: OF_PROC_THUNDERSTROM_15 + Prefix: [ITEM] of Thunder + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: OF_TL2_DRAWHEALTH3 + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) + + +Affix: OF_FIREDEFENSE3 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFTHEMASTER52H + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_PROCGETHIT_FULLHEAL_5 + Prefix: [ITEM] of Regeneration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_ALCHEMY4 + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFVENOM3 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHESOLDIER + Prefix: Soldier [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: OF_FIREDEFENSE + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OF_TL2_SHIELDBREAK + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (10.0-10.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OF_PERCENT_FLAME5_WANDS + Prefix: [ITEM] of Fire Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH2 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(65-80) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_YETI + Prefix: [ITEM] of the Yeti + Minimum Level: 18 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OF_TL2_SILENCE2 + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. + + +Affix: OF_TL2_MANA_REGEN5 + Prefix: [ITEM] of Focus + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(5.0-5.0) Mana/s + + +Affix: OFTHEBULL3 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OF_TL2_FUMBLECHANCE + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (4.0-4.0)% less chance to fumble + + +Affix: OFTHEMISER2 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: REAT_OF_WONDER3 + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (12.0-12.0)% more Mana + + +Affix: OFTHEMULE2 + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PROC_FIRESTORM_10 + Prefix: [ITEM] of the Fire Storm + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: OFTHEMULE3 + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: REAT_OF_WONDER2 + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (8.0-8.0)% more Mana + + +Affix: HP_ADDER_5 + Prefix: [ITEM] of Health + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) + + +Affix: REAT_OF_DANCING5 + Prefix: [ITEM] of the Super Freak + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (5.0-5.0)% less chance to block + + +Affix: OF_PERCENT_ALL + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_EVIL + Prefix: Cursed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) + (10.0-10.0)% more all Damage Taken + Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds + + +Affix: REAT_OF_REDMAGE3 + Prefix: [ITEM] of the Red Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF, CHEST ARMOR] + Effects: + (5.0-7.0)% more charge rate + +(8.0-10.0) Max HP + +(15.0-21.0) Mana + + +Affix: OFTHEBULL2 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OFTHETIGER + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFTHEMISER3 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PROC_ACIDRAIN_10 + Prefix: [ITEM] of Acid Rain + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: REAT_OF_EVIL5 + Prefix: [ITEM] of Soul Reaping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] + Effects: + +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) + (100.0-100.0)% less Effectiveness of Potions + +(130.0-170.0) Mana stolen + + +Affix: OF_TL2_SILENCE3 + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. + + +Affix: REAT_OF_BLESSED + Prefix: [ITEM] of the Trade Winds + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (20.0-20.0)% less physical Armor + + +Affix: OF_PROC_GLACIALSPIKE_10 + Prefix: [ITEM] of the Glacier + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: OF_TL2_RESIST_IMMOB50 + Prefix: [ITEM] of Escape + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: TRINKET_MAGICFIND5 + Prefix: [ITEM] of Luck + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) + + +Affix: REAT_OF_TELEPORTONSTRUCK5 + Prefix: [ITEM] of Phasing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) + + +Affix: OF_PERCENT_ELECTRIC_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME2_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FROZENSOUL_3 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OF_TL2_DRAWMANA2 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) + + +Affix: REAT_OF_TELEPORTONSTRUCK + Prefix: Phasing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) + + +Affix: REAT_OF_VILLAINNY3 + Prefix: Delinquent [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (25.0-25.0)% more Critical Chance + (25.0-25.0)% less all damage + + +Affix: OF_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEWINDS3 + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS] + Effects: + (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL2 + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_DAMAGEOVERTIME + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_RESIST_SLOW3 + Prefix: Momentum [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (15.0-15.0)% more resistance to Slow (named resist_slow) + + +Affix: REAT_OF_WHITEMAGE5 + Prefix: [ITEM] of the White Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMACE, STAFF, CHEST ARMOR] + Effects: + (12.0-17.0)% more Effectiveness of Potions + +(1.2-1.7) HP/Second + +(12.0-17.0) Max HP + + +Affix: OFTHESAVAGE3 + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_PAPER3 + Prefix: Paper [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (5.0-5.0)% less all Armor + + +Affix: OFTHEVAMPIRE3 + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHEVAMPIRE2 + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAVAGE2 + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: PETTAG_TL2_SHIELDBREAKER + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3 + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OFTHEWINDS2 + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [PANTS] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHETIGER5 + Prefix: [ITEM] of Haste + Minimum Level: 3 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DRAWMANA3 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) + + +Affix: REAT_OF_PROC_FROZENSOUL_2 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OFTHESTORMS5 + Prefix: [ITEM] of Reflection + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: REAT_OF_DANCING + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (1.0-1.0)% less chance to block + + +Affix: OF_PERCENT_ELECTRIC5 + Prefix: [ITEM] of Electric Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FEEDING_5 + Prefix: [ITEM] of the Feeding Frenzy + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_PETDAMAGE + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OFLICH5 + Prefix: [ITEM] of the Lich + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + +(88.0-112.0) Mana + +(36.0-48.0) Max HP + (100.0-100.0)% less Effectiveness of Potions + + +Affix: OF_PERCENT_FLAME5 + Prefix: [ITEM] of Fire Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD5 + Prefix: [ITEM] of Draining + Minimum Level: 7 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_TL2_FUMBLECHANCE5 + Prefix: [ITEM] of Precision + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (20.0-20.0)% less chance to fumble + + +Affix: OFTHETHORN5 + Prefix: [ITEM] of Vengeance + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: REAT_OF_BLOODMAGIC5 + Prefix: [ITEM] of Blood Magic + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE] + Effects: + -(1.5-1.5) HP/Second + +(10.0-10.0) Mana/s + + +Affix: OFTHEMASTER22H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_ELEMEFFECT_DURATION_BONUS3 + Prefix: Elemental [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, STAFF, WAND] + Effects: + (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) + + +Affix: OF_PERCENT_ICE_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more ice damage (named 2) + + +Affix: REAT_OF_RESIST_IMMOB3 + Prefix: Escaping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: OF_PROC_BLOODWASH_10 + Prefix: [ITEM] of Blood + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: REAT_OF_PROC_SUPER_5 + Prefix: [ITEM] of the Superman + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB5 + Prefix: [ITEM] of Debilitation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: REAT_OF_PROC_FROZENSOUL_1 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: REAT_OF_BLESSED5 + Prefix: [ITEM] of Righteousness + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (5.0-5.0)% less all Damage Taken + + +Affix: TRINKET_FIREPERCENT_DEFENSE5 + Prefix: [ITEM] of Cooling + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_STEELTOE5 + Prefix: [ITEM] of Cement + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (5.0-5.0)% less Dodge Chance + + +Affix: OFTHEMAGE + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEMISER + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, HELMET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC2 + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OFMONK5 + Prefix: [ITEM] of the Monk + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + (20.0-20.0)% more XP gained + No effect details for effect FAME GAIN BONUS with parameters (min 20.00, max 20.00, dur 0.00, type physical, level -1) + (20.0-20.0)% less all damage + + +Affix: OFTHETIGER2 + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_PROC_FROZENSOUL_5 + Prefix: [ITEM] of the Frozen Soul + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OFTHESTORMS2 + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_ATTRIB_DEFENSE + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ELECTRICDEFENSE3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEWINDS5 + Prefix: [ITEM] of Deflection + Minimum Level: 13 + Spawn Weight: 5 + Occupies no slots + Spawns On: [PANTS] + Effects: + (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEARCHER5 + Prefix: [ITEM] of the Archer + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -50.0 knockback (named OFTHEARCHER KNOCK BACK) + (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_PROC_SUPER_1 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: TRINKET_POISONDEFENSE5 + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_VILLAINNY5 + Prefix: [ITEM] of Villainy + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (50.0-50.0)% more Critical Chance + (50.0-50.0)% less all damage + + +Affix: OFTHESAVANT5 + Prefix: [ITEM] of the Savant + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: OFTHEMASTER2H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEVAMPIRE5 + Prefix: [ITEM] of the Vampire + Minimum Level: 7 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAVAGE5 + Prefix: [ITEM] of Demolishing + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_PAPER5 + Prefix: [ITEM] of the Trade Winds + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (10.0-10.0)% less all Armor + + +Affix: OF_TL2_DUALWIELDBONUS + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (3.0-5.0)% more Damage while Dual Wielding + + +Affix: OF_PROC_METEORSTRIKE_10 + Prefix: [ITEM] of the Meteor + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: OF_ELECTRICDEFENSE2 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL5 + Prefix: [ITEM] of the Citadel + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PROC_BLOODWASH_15 + Prefix: [ITEM] of Blood + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: OFTHESTORMS3 + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_DRAWMANA5 + Prefix: [ITEM] of the Usurper + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) + + +Affix: OFTHETIGER3 + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_ATTRIB_MAGIC + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(30-40) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WONDER + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (4.0-4.0)% more Mana + + +Affix: OFTHECHEETAH + Prefix: Brisk [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OF_PERCENT_ELECTRIC3 + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FEEDING_1 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: TRINKET_STAT_MAGIC5 + Prefix: [ITEM] of Focus + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_TL2_RESIST_SLOW100 + Prefix: Momentous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-30.0)% more resistance to Slow (named resist_slow) + + +Affix: REAT_OF_ELVEN5 + Prefix: [ITEM] of the Will o' Wisp + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + +(50.0-50.0) electrical armor + +(50.0-50.0) fire armor + +(50.0-50.0) ice armor + +(50.0-50.0) poison armor + (10.0-10.0)% more physical Damage Taken + + +Affix: REAT_OF_PROC_FEEDING_3 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: OF_ICEDEFENSE3 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: OF_PERCENT_ELECTRIC5_WANDS + Prefix: [ITEM] of Electric Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_STEELTOE2 + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (2.0-2.0)% less Dodge Chance + + +Affix: OFTHEWIZARD3 + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_PERCENT_FLAME3 + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB2 + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OFTHESAVANT + Prefix: Savant [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: REAT_OFLICH + Prefix: Lich [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + +(52.0-68.0) Mana + +(18.0-24.0) Max HP + (50.0-50.0)% less Effectiveness of Potions + + +Affix: REAT_OF_PROC_SUPER_2 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_TL2_EXECUTE + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-5.0)% more Execute Chance + + +Affix: OF_TL2_FUMBLECHANCE3 + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (12.0-12.0)% less chance to fumble + + +Affix: MANA_ADDER + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) + + +Affix: TRINKET_ICE_BONUS5 + Prefix: [ITEM] of Chilling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHETHORN3 + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: OFTHETHORN2 + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: TRINKET_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OF_BLOODMAGIC3 + Prefix: Blood Tapping [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE] + Effects: + -(0.9-0.9) HP/Second + +(6.0-6.0) Mana/s + + +Affix: REAT_ELEMEFFECT_DURATION_BONUS5 + Prefix: [ITEM] of the Elements + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, STAFF, WAND] + Effects: + (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) + + +Affix: OF_TL2_FUMBLECHANCE2 + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (8.0-8.0)% less chance to fumble + + +Affix: REAT_OF_PROC_SUPER_3 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_ELECTRICDEFENSE + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE2H + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_ELECATTUN + Prefix: [ITEM] of Electric Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more electric damage + +(100.0-100.0) electrical armor + -(100.0-100.0) poison armor + (20.0-20.0)% less poison damage + + +Affix: OFTHETHORN + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: REAT_OF_IMMOB3 + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OF_PERCENT_FLAME2 + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD2 + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_TL2_DRAWMANA + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) + + +Affix: REAT_OF_STEELTOE3 + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (3.0-3.0)% less Dodge Chance + + +Affix: REAT_OF_RANGER + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF] + Effects: + (3.0-3.0)% more Cast Speed + +(1.0-1.0) Mana/s + +(1.0-1.0) Mana + + +Affix: OF_ICEDEFENSE2 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OF_BLESSED3 + Prefix: Blessed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (3.0-3.0)% less all Damage Taken + + +Affix: REAT_OF_PROC_FEEDING_2 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: TRINKET_ELECTRIC_BONUS5 + Prefix: [ITEM] of Jolting + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE2H3 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS3 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_CHARGERATEBONUS3 + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (9.0-9.0)% more charge rate + + +Affix: REAT_OF_DUELIST3 + Prefix: Duelist [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (5.0-5.0)% more Movement Speed + (2.0-2.0)% more Dodge Chance + (5.0-5.0)% more Attack Speed + (2.0-2.0)% less chance to block + + +Affix: OF_PROCKILL_ZOMBIE_10 + Prefix: [ITEM] of Shadow + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: OF_PERCENT_FLAME + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PARRYING + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: MANA_ADDER_2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) + + +Affix: REAT_LIFEPERCENT5 + Prefix: [ITEM] of the Blood Knight + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_PROC_POISONBURST_2 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: OFTHESOLDIER5 + Prefix: [ITEM] of the Soldier + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: OF_ATTRIB_DEXTERITY2 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_PETHEALTH2 + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_BLINDING2 + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: PETTRINKET_LIFESTEAL_MASTER7 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_BLINDING3 + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_PETHEALTH3 + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_BARD5 + Prefix: [ITEM] of the Legend + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 7.00, max 10.00, dur 0.00, type physical, level -1) (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ATTRIB_DEXTERITY3 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_POISONBURST_3 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: MANA_ADDER_3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) + + +Affix: OF_PROC_STORMCLAW15 + Prefix: [ITEM] of Zapping + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_TL2_SPLASH5 + Prefix: [ITEM] of Carnage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (75.0-75.0)% more Damage to Secondary Targets + + +Affix: OF_PERCENT_POISON3_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CRITICALDAMAGE2H2 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_CHARGERATEBONUS2 + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (6.0-6.0)% more charge rate + + +Affix: REAT_OF_PROCGETHIT_AEGIS2 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_FEAR5 + Prefix: [ITEM] of Terror + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OF_PERCENT_ALL2_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CRITICALDAMAGE3 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFRESISTANCE5 + Prefix: [ITEM] of Resistance + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_ICE3 + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WHIRLWIND3 + Prefix: Whirlwind [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] + Effects: + (25.0-25.0)% more Cast Speed + (25.0-25.0)% less all damage + (25.0-25.0)% more Attack Speed + + +Affix: OF_TL2_HEALTH_REGEN + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.3-0.3) HP/Second + + +Affix: OF_POISONDEFENSE2 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OF_TL2_PETDAMAGE3 + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_PROC_POISONBURST_1 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: REAT_OF_HAPPINESS5 + Prefix: [ITEM] of Happiness + Minimum Level: 20 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more HP + + +Affix: OFTHEMULE + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PERCENT_ICE3_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON2 + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFICE3 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING5 + Prefix: [ITEM] of Lightning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: PETTRINKET_LIFESTEAL_MASTER5 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_SPLASH + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (15.0-15.0)% more Damage to Secondary Targets + + +Affix: OF_TL2_HEALTH_REGEN5 + Prefix: [ITEM] of Rejuvenation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(1.5-1.5) HP/Second + + +Affix: OFTHEDRAKE + Prefix: [ITEM] of the Drake + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFICE2 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: REAT_OF_RANGER5 + Prefix: [ITEM] of the Beast Master + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] + Effects: + (10.0-15.0)% more Minion/Pet Health + (10.0-15.0)% more Pet Speed + (10.0-15.0)% more Minion/Pet Damage + + +Affix: OF_PERCENT_POISON3 + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 + Prefix: [ITEM] of Insulating + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_PETDAMAGE2 + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_POISONDEFENSE3 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_PARRYING5 + Prefix: [ITEM] of Parrying + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_FIRE_BONUS5 + Prefix: [ITEM] of Burning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHESEEKER5 + Prefix: [ITEM] of the Lucky + Minimum Level: 8 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PERCENT_ICE2 + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PROC_BLINDCLOUD_10 + Prefix: [ITEM] of Clouded Vision + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: OFTHEOWL5 + Prefix: [ITEM] of Mystery + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_TL2_CRITICALDAMAGE2 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS1 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OFTHEMAGE5 + Prefix: [ITEM] of the Invoker + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEBEAR + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_EARTHATTUN + Prefix: [ITEM] of Earth Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more physical damage + No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) + (100.0-100.0)% less charge rate + + +Affix: REAT_OF_DUELIST5 + Prefix: [ITEM] of the Wind Walker + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more Movement Speed + (3.0-3.0)% more Dodge Chance + (10.0-10.0)% more Attack Speed + (3.0-3.0)% less chance to block + + +Affix: OF_TL2_CRITICALDAMAGE2H5 + Prefix: [ITEM] of Violence + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS5 + Prefix: [ITEM] of Safekeeping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_CHARGERATEBONUS5 + Prefix: [ITEM] of Energy + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (15.0-15.0)% more charge rate + + +Affix: OF_TL2_SPLASH2 + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (30.0-30.0)% more Damage to Secondary Targets + + +Affix: OFRESISTANCE + Prefix: [ITEM] of Resistance + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFTHECHEETAH5 + Prefix: [ITEM] of Speed + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: REAT_LIFEPERCENT3 + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BLACKMAGE + Prefix: [ITEM] of the White Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMACE, STAFF] + Effects: + (10.0-10.0)% more Effectiveness of Potions + +(1.0-1.0) HP/Second + +(1.0-1.0) Max HP + + +Affix: REAT_OF_BARD2 + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 3.00, max 5.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PERCENT_POISON5_WANDS + Prefix: [ITEM] of Poison Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_BLINDING5 + Prefix: [ITEM] of Blinding + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_PETHEALTH5 + Prefix: [ITEM] of Invigoration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_BARD3 + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 7.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: REAT_OF_PROC_POISONBURST_5 + Prefix: [ITEM] of the Scourge + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: OF_ATTRIB_DEXTERITY5 + Prefix: [ITEM] of Agility + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_LIFEPERCENT2 + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: MANA_ADDER_5 + Prefix: [ITEM] of Wisdom + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) + + +Affix: REAT_OF_ELVEN3 + Prefix: Elven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + +(30.0-30.0) electrical armor + +(30.0-30.0) fire armor + +(30.0-30.0) ice armor + +(30.0-30.0) poison armor + (10.0-10.0)% more physical Damage Taken + + +Affix: OF_TL2_SPLASH3 + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (50.0-50.0)% more Damage to Secondary Targets + + +Affix: OFTHEOWL + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_PROC_BLINDCLOUD_15 + Prefix: [ITEM] of Clouded Vision + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: OF_TL2_CRITICALDAMAGE5 + Prefix: [ITEM] of Violence + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEMAGE2 + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_FEAR3 + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: TRINKET_POISON_BONUS5 + Prefix: [ITEM] of Toxicity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEOWL2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_PERCENT_ICE5 + Prefix: [ITEM] of Ice Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WHITEMAGE + Prefix: [ITEM] of the White Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMACE, STAFF, CHEST ARMOR] + Effects: + (8.0-12.0)% more Effectiveness of Potions + +(0.7-1.3) HP/Second + +(8.0-10.0) Max HP + + +Affix: REAT_OF_WHIRLWIND5 + Prefix: [ITEM] of the Tornado + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] + Effects: + (50.0-50.0)% more Cast Speed + (50.0-50.0)% less all damage + (50.0-50.0)% more Attack Speed + + +Affix: OFTHESEEKER2 + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: REAT_OF_PARRYING2 + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_HAPPINESS3 + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (12.0-12.0)% more HP + + +Affix: OF_TL2_PETDAMAGE5 + Prefix: [ITEM] of Command + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTRINKET_LIFESTEAL_MASTER2 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_HEALTH_REGEN2 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.6-0.6) HP/Second + + +Affix: TRINKET_POISONPERCENT_DEFENSE5 + Prefix: [ITEM] of Curing + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFLIGHTNING3 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OFICE5 + Prefix: [ITEM] of Ice + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING2 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_TL2_HEALTH_REGEN3 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.9-0.9) HP/Second + + +Affix: PETTRINKET_LIFESTEAL_MASTER3 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_RANGER3 + Prefix: [ITEM] of the Ranger + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] + Effects: + (5.0-9.0)% more Minion/Pet Health + (5.0-9.0)% more Pet Speed + (5.0-9.0)% more Minion/Pet Damage + + +Affix: OF_PERCENT_POISON5 + Prefix: [ITEM] of Poison Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_HAPPINESS2 + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (8.0-8.0)% more HP + + +Affix: REAT_OF_PROCGETHIT_AEGIS_2 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: REAT_OF_PARRYING3 + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: OF_POISONDEFENSE5 + Prefix: [ITEM] of Remedy + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OFTHESEEKER3 + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PROC_STORMCLAW10 + Prefix: [ITEM] of Zapping + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_PERCENT_ICE5_WANDS + Prefix: [ITEM] of Ice Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLIGHTNING + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OFTHEOWL3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_TL2_FEAR2 + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OFTHEMAGE3 + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_LIFEPERCENT + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BLACKMAGE5 + Prefix: [ITEM] of the Black Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HSWORD, STAFF, CHEST ARMOR] + Effects: + (10.0-12.0)% more Cast Speed + +(3.0-4.0) Mana/s + +(30.0-40.0) Mana + + +Affix: OF_TL2_SILENCE + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. + + +Affix: OF_PROC_METEORSTRIKE_5 + Prefix: [ITEM] of the Meteor + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: OFTHEMASTER3 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ATTRIB_MAGIC2 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(65-80) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM5 + Prefix: [ITEM] of the Ram + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHESAGE2 + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_DUALWIELDBONUS3 + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (11.0-13.0)% more Damage while Dual Wielding + + +Affix: OF_TL2_FEAR + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: TRINKET_ICEPERCENT_DEFENSE5 + Prefix: [ITEM] of Warming + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PERCENT_POISON2_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFVENOM + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] + Can't Spawn On: [CANNON] + Effects: + +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHEWINDS + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 1 + Occupies no slots + Spawns On: [PANTS] + Effects: + (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEARCHER + Prefix: Archer [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -30.0 knockback (named OFTHEARCHER KNOCK BACK) + (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DUALWIELDBONUS2 + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (7.0-9.0)% more Damage while Dual Wielding + + +Affix: OF_ICEDEFENSE + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: OFTHESAGE3 + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ATTRIB_MAGIC3 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(100-120) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_STAT_DEFENSE5 + Prefix: [ITEM] of Vitality + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEMASTER2 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: TRINKET_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_BLINDING + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_EXECUTE5 + Prefix: [ITEM] of Duality + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FULLCHARGE_5 + Prefix: [ITEM] of Energy Blast + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_PERCENT_ICE2_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY5 + Prefix: [ITEM] of Grasping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] + Effects: + (35.0-35.0)% less charge bar decay rate + + +Affix: OF_PERCENT_ALL3_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_BATTERYPOWERED3 + Prefix: Battery Powered [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(3.0-3.0) Mana/s + +(26.0-34.0) electric damage + + +Affix: OF_TL2_DRAWARMOR3 + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: REAT_OF_FIREATTUN + Prefix: [ITEM] of Fire Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more fire damage + +(100.0-100.0) fire armor + -(100.0-100.0) ice armor + (20.0-20.0)% less ice damage + + +Affix: OF_TL2_CHARGEDECAY + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (8.0-8.0)% less charge bar decay rate + + +Affix: REAT_OF_GHOUL + Prefix: [ITEM] of the Ghoul + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFTHEELEPHANT3 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OF_TL2_SHIELDBREAK3 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (30.0-30.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: TRINKET_STAT_DEXTERITY5 + Prefix: [ITEM] of Swiftness + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OF_CURSED2 + Prefix: Prismatic [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_CURSED3 + Prefix: Cursed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) + (15.0-15.0)% more all Damage Taken + Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds + + +Affix: REAT_OF_BACTEROID3 + Prefix: Bacteroid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(0.9-0.9) HP/Second + +(26.0-34.0) poison damage + + +Affix: OF_TL2_SHIELDBREAK2 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (20.0-20.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFTHEELEPHANT2 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OFFLAME5 + Prefix: [ITEM] of Fire + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR2 + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) + + +Affix: TRINKET_ELECTRIC_PERCENT5 + Prefix: [ITEM] of Shock + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_POISONATTUN + Prefix: [ITEM] of Poison Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more poison damage + +(100.0-100.0) poison armor + -(100.0-100.0) electrical armor + (20.0-20.0)% less electric damage + + +Affix: OF_PERCENT_ICE + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MISSILERANGEBONUS2 + Prefix: Long Range [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] + Effects: + +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: PETTAG_TL2_SHIELDBREAKER5 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (50.0-50.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_PERCENT_ALL5 + Prefix: [ITEM] of the Spectrum + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_PETHEALTH + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_EXECUTE2 + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_BLACKMAGE3 + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HSWORD, STAFF, CHEST ARMOR] + Effects: + (6.0-8.0)% more Cast Speed + +(2.0-2.5) Mana/s + +(20.0-25.0) Mana + + +Affix: OFHTERAM + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHEMASTER5 + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHESAVAGE + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFHTERAM3 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OF_TL2_DUALWIELDBONUS5 + Prefix: [ITEM] of Re-Doubling + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (18.0-22.0)% more Damage while Dual Wielding + + +Affix: REAT_OF_ICEATTUN + Prefix: [ITEM] of Ice Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more ice damage + +(100.0-100.0) ice armor + -(100.0-100.0) fire armor + (20.0-20.0)% less fire damage + + +Affix: REAT_OF_NECROMANCER + Prefix: Voodoo [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED, CHEST ARMOR] + Effects: + Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) + + +Affix: HP_ADDER + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-7.0) Max HP (named HP_ADDER MAX HP) + + +Affix: PETTRINKET_LIFESTEAL_MASTER + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAGE5 + Prefix: [ITEM] of the Sage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_PROCKILL_METEORSTRIKE_10 + Prefix: [ITEM] of Annihilation + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) + + +Affix: OFTHEELEPHANT + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OF_ATTRIB_MAGIC5 + Prefix: [ITEM] of the Mage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(170-200) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM2 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: TRINKET_POISON_PERCENT5 + Prefix: [ITEM] of Poisoning + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFICE + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OF_TL2_EXECUTE3 + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FULLCHARGE_1 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_PERCENT_ALL2 + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OFMONK + Prefix: Monk [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + (10.0-10.0)% more XP gained + No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 10.00, dur 0.00, type physical, level -1) + (10.0-10.0)% less all damage + + +Affix: REAT_OF_PROC_FULLCHARGE_3 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_TL2_DRAWHEALTH + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) + + +Affix: PETTAG_TL2_SHIELDBREAKER2 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (20.0-20.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OFTHEVAMPIRE + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BATTERYPOWERED5 + Prefix: [ITEM] of Powered Drain + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(5.0-5.0) Mana/s + +(42.0-58.0) electric damage + + +Affix: OF_ATTRIB_DEFENSE3 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY3 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (24.0-24.0)% less charge bar decay rate + + +Affix: OF_ATTRIB_DEXTERITY + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME2 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR5 + Prefix: [ITEM] of the Citadel + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_SHIELDBREAK5 + Prefix: [ITEM] of Shieldbreaking + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (50.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFTHEELEPHANT5 + Prefix: [ITEM] of Health + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: REAT_OF_TURBINE5 + Prefix: [ITEM] of the Turbine + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (25.0-25.0)% more charge rate + + +Affix: OFTHESEEKER + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: TRINKET_ICE_PERCENT5 + Prefix: [ITEM] of Freezing + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_HAPPINESS + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (4.0-4.0)% more HP + + +Affix: REAT_OF_BACTEROID5 + Prefix: [ITEM] of Bubonic Strength + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(1.5-1.5) HP/Second + +(42.0-58.0) poison damage + + +Affix: REAT_OF_CURSED5 + Prefix: [ITEM] of the Demon Pact + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) + (25.0-25.0)% more all Damage Taken + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds + + +Affix: OFFLAME3 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHESTORMS + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_CHARGEDECAY2 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (16.0-16.0)% less charge bar decay rate + + +Affix: OF_ATTRIB_DEFENSE2 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_FIRE_PERCENT5 + Prefix: [ITEM] of Incineration + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEBULL + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: PETTAG_TL2_SHIELDBREAKER3 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (25.0-25.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_PERCENT_ALL5_WANDS + Prefix: [ITEM] of the Spectrum + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MISSILERANGEBONUS4 + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] + Effects: + +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_GOLEM + Prefix: [ITEM] of the Yeti + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: REAT_OF_PROC_FULLCHARGE_2 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_TL2_DRAWARMOR + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PERCENT_ALL3 + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEMASTER52H + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, TWO HANDED] + Effects: + (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OFWISDOM + Prefix: [ITEM] of the Sage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: ELEC2 + Prefix: Resonant [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) + Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) + + +Affix: CRIT_CHANCE1 + Prefix: [ITEM] of Ire + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG1 + Prefix: Strife-Sigil [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) + + +Affix: MAG1 + Prefix: Mage's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(25-50) Focus (named MAG1) + + +Affix: PROC_OPENWOUND3 + Prefix: [ITEM] of Wounding + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: DEGRADE1 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (5-10) on hit (named Degrade1) + + +Affix: CLASS_BASED_D_A + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: THORNS_POIS3 + Prefix: Noxious [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% poison damage reflected (named THORNS_POIS3) + + +Affix: DMG_PROC_ICE1 + Prefix: Shard-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) + + +Affix: DMG_PROC_ELEC1 + Prefix: Jolt-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) + + +Affix: WEAPON_MAT12 + Prefix: Hexsteel [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT12) + Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) + +(5.0-10.0) physical damage (named WEAPON_MAT12) + + +Affix: CLASS_BASED_B_1 + Prefix: Totemic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) + + +Affix: XP2 + Prefix: Wanderer's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE1 + Prefix: Flame-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS4 + Prefix: Grim [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS5 + Prefix: Cruel [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC1 + Prefix: Volt-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: VIT4 + Prefix: Guardian's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(175-250) Vitality (named VIT4) + + +Affix: MF1 + Prefix: Vintage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) + + +Affix: STR_DEX1 + Prefix: Bandit's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(50-100) Strength (named STR_DEX1) + +(50-100) Dexterity (named STR_DEX1) + + +Affix: XP3 + Prefix: Explorer's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR14 + Prefix: Shadivari [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) + + +Affix: WEAPON_MAT13 + Prefix: Saronite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT13) + (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT13) + + +Affix: DMG_PROC_FIRE1 + Prefix: Flare-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) + + +Affix: THORNS_POIS2 + Prefix: Despoiled [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% poison damage reflected (named THORNS_POIS2) + + +Affix: PROC_OPENWOUND2 + Prefix: [ITEM] of Bloodletting + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: ELEC3 + Prefix: Thundering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) + -25.0 knockback (named ELEC3) + + +Affix: CRIT_CHANCE2 + Prefix: [ITEM] of Menace + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) + + +Affix: ELEC1 + Prefix: Shocking [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG2 + Prefix: Battle-Rune [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: MAG2 + Prefix: Wizard's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(50-100) Focus (named MAG2) + + +Affix: DEGRADE2 + Prefix: Shattering [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (10-15) on hit (named Degrade2) + + +Affix: DODGE5 + Prefix: [ITEM] of Displacement + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_4 + Prefix: Ebonwood [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + -25.0 knockback (named CLASS_BASED_D_4) + (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) + + +Affix: DMG_PROC_ELEC2 + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) + + +Affix: DMG_PROC_ICE2 + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) + + +Affix: CLASS_BASED_D_B + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: WEAPON_MAT11 + Prefix: Thorium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) electric damage (named WEAPON_MAT11) + Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT11) + + +Affix: CLASS_BASED_B_2 + Prefix: [ITEM] of Reaving + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) + (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) + + +Affix: XP1 + Prefix: Seeker's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) + + +Affix: MF3 + Prefix: Antique [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) + + +Affix: ARM_ILLUM4 + Prefix: Lightweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) electric Armor (named ARM_ILLUM4) + (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE2 + Prefix: Flame-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC3 + Prefix: Volt-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS6 + Prefix: Merciless [ITEM] + Minimum Level: 14 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC2 + Prefix: Volt-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE3 + Prefix: Flame-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) + + +Affix: STR_DEX2 + Prefix: Outlaw's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(75-150) Strength (named STR_DEX2) + +(75-150) Dexterity (named STR_DEX2) + + +Affix: MF2 + Prefix: Archaic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_3 + Prefix: Ancestral [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) + (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) + + +Affix: WEAPON_MAT10 + Prefix: Elementium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT10) + (2-6) second increased duration of elemental effects (named WEAPON_MAT10) + +(5.0-10.0) ice damage (named WEAPON_MAT10) + + +Affix: DMG_PROC_FIRE2 + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) + + +Affix: THORNS_POIS1 + Prefix: Foul [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% poison damage reflected (named THORNS_POIS1) + + +Affix: CLASS_BASED_D_C + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: DODGE4 + Prefix: Phased [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) + + +Affix: DEGRADE3 + Prefix: Sundering [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (15-20) on hit (named Degrade3) + + +Affix: PROC_OPENWOUND1 + Prefix: [ITEM] of Cutting + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: MAG3 + Prefix: Sorcerer's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(100-175) Focus (named MAG3) + + +Affix: DMG_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG3 + Prefix: War-Glyph [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE3 + Prefix: [ITEM] of Havoc + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) + + +Affix: GFMF_PROC_LOOTERS1 + Prefix: Looter's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) + (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) + + +Affix: ELEC4 + Prefix: Over-Charged [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) + + +Affix: WEAPON_MAT14 + Prefix: Titansteel [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: FACTION_ARMOR9 + Prefix: Greenmist [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) + + +Affix: XP4 + Prefix: Adventurer's [ITEM] + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: BLOCK3 + Prefix: [ITEM] of the Bastion + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR13 + Prefix: Battle Scarred [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] + Effects: + (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) + (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) + + +Affix: VIT3 + Prefix: Sentinel's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(100-175) Vitality (named VIT3) + + +Affix: ARM_ILLUM1 + Prefix: Duskweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) poison Armor (named ARM_ILLUM1) + (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS2 + Prefix: Wicked [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) + + +Affix: VIT_MAG1 + Prefix: Shaman's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(50-100) Vitality (named VIT_MAG1) + +(50-100) Focus (named VIT_MAG1) + + +Affix: RED_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: REFLECT_LITE1 + Prefix: Rebounding [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS3 + Prefix: Vicious [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) + + +Affix: VIT2 + Prefix: Defender's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(50-100) Vitality (named VIT2) + + +Affix: FACTION_ARMOR12 + Prefix: Thranic [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) + + +Affix: BLOCK2 + Prefix: Defiant [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) + (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR8 + Prefix: Aesir [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) + + +Affix: WEAPON_MAT15 + Prefix: Cobalt [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT14) + + +Affix: DODGE1 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) + + +Affix: PROC_OPENWOUND4 + Prefix: [ITEM] of Severing + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE4 + Prefix: [ITEM] of Ruin + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) + + +Affix: BOOTS10 + Prefix: Leyline [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) + +(25-60) Focus (named BOOTS10) + + +Affix: MAG4 + Prefix: Arcanist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(175-250) Focus (named MAG4) + + +Affix: DMG_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + + +Affix: DODGE3 + Prefix: Hazy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_2 + Prefix: Wirewood [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) + + +Affix: DEGRADE4 + Prefix: Sieging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (20-30) on hit (named Degrade4) + + +Affix: WEAPON_MAT17 + Prefix: Nethricite [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT14) + (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: GFMF_PROC_THIEFS2 + Prefix: Thief's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) + (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR10 + Prefix: Highguard [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_4 + Prefix: Spirit-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) + +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) + + +Affix: DMG_PERCENT_FIRE4 + Prefix: Flame-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM2 + Prefix: Dawnweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) fire Armor (named ARM_ILLUM2) + -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS1 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) + + +Affix: VIT_MAG2 + Prefix: Hermit's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(75-150) Vitality (named VIT_MAG2) + +(75-150) Focus (named VIT_MAG2) + + +Affix: REFLECT_LITE2 + Prefix: Ricochet [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC4 + Prefix: Volt-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM3 + Prefix: Darkweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) ice Armor (named ARM_ILLUM3) + (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) + + +Affix: VIT1 + Prefix: Sentry's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(25-50) Vitality (named VIT1) + + +Affix: MF4 + Prefix: Ancient [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR11 + Prefix: Muursat [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) + + +Affix: BLOCK1 + Prefix: Vigilant [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) + (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) + + +Affix: WEAPON_MAT16 + Prefix: Pyrite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT16) + (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT16) + + +Affix: CLASS_BASED_D_3 + Prefix: Cairnstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) + Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) + + +Affix: DODGE2 + Prefix: [ITEM] of Blurring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE5 + Prefix: [ITEM] of Calamity + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) + + +Affix: BOOTS11 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) + +(25-60) Strength (named BOOTS11) + + +Affix: WEAPON_MAT3 + Prefix: Velium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) ice damage (named WEAPON_MAT3) + Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) + + +Affix: ICE_DOT1 + Prefix: [ITEM] of the Wastes + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) + + +Affix: DMG_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: PET_BUFF13 + Prefix: Lord's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) + + +Affix: ARMOR_STATS2 + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS2) + +(75-150) Dexterity (named ARMOR_STATS2) + + +Affix: HP_MP_STEAL_PERCENT1 + Prefix: Siphoning [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS4 + Prefix: Manafused [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + +(0.5-1.3) Mana/s (named dual_elemred_bonus4) + + +Affix: FUMBLE_DAMAGE1 + Prefix: [ITEM] of Skill + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: FIRE_DOT2 + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) + + +Affix: FAME1 + Prefix: Acclaimed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: PET_BUFF12 + Prefix: Commander's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) + + +Affix: WEAPON_MAT2 + Prefix: Obsidian [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT2) + (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT2) + + +Affix: CLASS_BASED_A_1 + Prefix: Magebane [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC1 + Prefix: Weighted [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] + Effects: + +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) + Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) + + +Affix: ICE_DOT2 + Prefix: [ITEM] of Desolation + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) + + +Affix: DMG_BONUS_MISC3 + Prefix: Honed [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) + (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_3 + Prefix: Headhunter's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) + (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) + + +Affix: CAST_SPEED4 + Prefix: War-Mage's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, STAFF] + Effects: + (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES4 + Prefix: Turtle's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: PET_BUFF10 + Prefix: Thaumaturgist's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) + + +Affix: ARMOR_STATS1 + Prefix: Silvery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS1) + +(50-100) Dexterity (named ARMOR_STATS1) + + +Affix: FAME3 + Prefix: Notorious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT2 + Prefix: Parasitic [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + + +Affix: FUMBLE_DAMAGE2 + Prefix: [ITEM] of Expertise + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: FUMBLE_DAMAGE3 + Prefix: [ITEM] of Mastery + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) + + +Affix: FIRE_DOT1 + Prefix: [ITEM] of Incineration + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) + + +Affix: ARMOR_MAT8 + Prefix: Rubicite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT8) + +(0.5-1.5) HP/Second (named ARMOR_MAT8) + + +Affix: RED_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT3 + Prefix: Consuming [ITEM] + Minimum Level: 30 + Spawn Weight: 4 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + + +Affix: FAME2 + Prefix: Famed [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) + + +Affix: PET_BUFF11 + Prefix: Officer's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES5 + Prefix: Chitinous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2 + Prefix: Dark-Stalker [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) + (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC2 + Prefix: Tempered [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) + (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT1 + Prefix: Bone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) physical damage (named WEAPON_MAT1) + (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) + + +Affix: CAST_SPEED1 + Prefix: Spell-Slinger's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) + + +Affix: PET_BUFF9 + Prefix: Summoner's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) + + +Affix: WEAPON_MAT5 + Prefix: Diamondine [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) electric damage (named WEAPON_MAT5) + Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES1 + Prefix: Beetle's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT1 + Prefix: [ITEM] of the Herald + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) + (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) + + +Affix: MP_PERCENT1 + Prefix: [ITEM] of the Weaver + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT1 + Prefix: Lighweight [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) + (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) + (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS2 + Prefix: Skymetal [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS3 + Prefix: Fellwarped [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) + +(15.0-30.0) poison Armor (named dual_elemred_bonus3) + + +Affix: RED_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: PET_BUFF14 + Prefix: General's [ITEM] + Minimum Level: 30 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_MAG2 + Prefix: Etherbrand [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) + +(75-150) Focus (named ARMOR_STATS_MAG2) + + +Affix: WEAPON_MAT4 + Prefix: Crystalline [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT2) + Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT4) + +(4.0-8.0) ice damage (named WEAPON_MAT4) + + +Affix: PET_BUFF8 + Prefix: Major's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) + + +Affix: CAST_SPEED2 + Prefix: Battle-Mage's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC5 + Prefix: Gleaming [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) + (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) + + +Affix: WEAPON_MAT6 + Prefix: Magicite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT6) + (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT6) + + +Affix: GFMF_PROC_RAIDERS3 + Prefix: Raider's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) + (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES2 + Prefix: Crab's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + + +Affix: BOOTS8 + Prefix: Rugged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) + +(25-60) Vitality (named BOOTS8) + + +Affix: DMG_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT2 + Prefix: [ITEM] of the Envoy + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) + (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: MP_PERCENT2 + Prefix: [ITEM] of the Raven + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT2 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) + (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS1 + Prefix: Ethertouched [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW8 + Prefix: Decayed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT3 + Prefix: Extra Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) + (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) + (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) + + +Affix: MP_PERCENT3 + Prefix: [ITEM] of the Wyrm + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT3 + Prefix: [ITEM] of the Exarch + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) + (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) + + +Affix: FAME4 + Prefix: Illustrious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) + + +Affix: BOOTS9 + Prefix: Tracker's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) + +(25-60) Dexterity (named BOOTS9) + + +Affix: ARM_BONUS_STUNRES3 + Prefix: Armadillo's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_MAG1 + Prefix: Mana Forged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) + +(50-100) Focus (named ARMOR_STATS_MAG1) + + +Affix: CLASS_BASED_A_4 + Prefix: Spirit-Slayer [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC4 + Prefix: Razor-Edge [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] + Effects: + +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) + Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) + + +Affix: WEAPON_MAT7 + Prefix: Caermic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) fire damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: CAST_SPEED3 + Prefix: Spell-Striker's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) + + +Affix: ATK_SPEED1 + Prefix: Feral [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) + + +Affix: PROC_CASTSPED1 + Prefix: Savant's [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: THORNS_ICE2 + Prefix: Polar [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% ice damage reflected (named THORNS_ICE2) + + +Affix: PET_BUFF6 + Prefix: Disciple's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) + + +Affix: BOOTS4 + Prefix: Forgeworked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) + (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) + + +Affix: HP_PERCENT1 + Prefix: [ITEM] of the Beast + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY2 + Prefix: Infused [ITEM] + Minimum Level: 12 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) + + +Affix: RING_MAT3 + Prefix: Astralite [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) + Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC1 + Prefix: Ivory [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + + +Affix: ITEM_REQ1 + Prefix: Guide's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(2-5) item requirements (named ITEM_REQ1) + + +Affix: DEX_VIT1 + Prefix: Ranger's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(50-100) Vitality (named DEX_VIT1) + +(50-100) Dexterity (named DEX_VIT1) + + +Affix: HP3 + Prefix: Sanguine [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(15.0-20.0) Max HP (named HP3) + + +Affix: PROC_MANACOST1 + Prefix: Auger's [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE3 + Prefix: Sinister [ITEM] + Minimum Level: 15 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + + +Affix: ARMOR_MAT3 + Prefix: Blood Steel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT3) + (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE4 + Prefix: [ITEM] of Decimation + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_2 + Prefix: Deepwater [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) + (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) + + +Affix: CLASS_BASED3 + Prefix: Sureshot [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) + (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW5 + Prefix: Frost Covered [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: DEX1 + Prefix: Hawk's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(25-50) Dexterity (named DEX1) + + +Affix: PROC_KILLMP3 + Prefix: [ITEM] of Devouring + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) + + +Affix: PROC_KILLMP2 + Prefix: [ITEM] of Soulcatching + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW4 + Prefix: Adamantine Studded [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) + + +Affix: STR4 + Prefix: Titan's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(175-200) Strength (named STR4) + + +Affix: CLASS_BASED2 + Prefix: Trueshot [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) + (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_3 + Prefix: Empyreal [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) + (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) + + +Affix: ALL_STATS4 + Prefix: [ITEM] of the Planes + Minimum Level: 45 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(150-250) Vitality (named ALL_STATS4) + +(150-250) Focus (named ALL_STATS4) + +(150-250) Strength (named ALL_STATS4) + +(150-250) Dexterity (named ALL_STATS4) + + +Affix: ARMOR_MAT2 + Prefix: Black Iron [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT2) + (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_DEF1 + Prefix: Bronzed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) + +(50-100) Vitality (named ARMOR_STATS_DEF1) + + +Affix: HP2 + Prefix: Hearty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(10.0-15.0) Max HP (named HP2) + + +Affix: CRIT_DMG_CHANCE2 + Prefix: Dire [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + + +Affix: STR_MAG1 + Prefix: Reaver's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(50-100) Strength (named STR_MAG1) + +(50-100) Focus (named STR_MAG1) + + +Affix: PROC_KILLHEAL1 + Prefix: [ITEM] of Victory + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY3 + Prefix: [ITEM] of Resolve + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) + + +Affix: RING_MAT2 + Prefix: Crysteel [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) + No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) + + +Affix: INTERRUPT1 + Prefix: Distracting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) + + +Affix: BOOTS5 + Prefix: Fur-Lined [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) + (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) + + +Affix: THORNS_ICE3 + Prefix: Arctic [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% ice damage reflected (named THORNS_ICE3) + + +Affix: PET_BUFF7 + Prefix: Captain's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) + + +Affix: DIVINE_WEAP_TOXX + Prefix: Plagued [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) + +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) + + +Affix: ATK_SPEED2 + Prefix: Fierce [ITEM] + Minimum Level: 3 + Spawn Weight: 2 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT9 + Prefix: Blightstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) poison damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: PET_BUFF5 + Prefix: Acolyte's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) + + +Affix: THORNS_ICE1 + Prefix: Frosted [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% ice damage reflected (named THORNS_ICE1) + + +Affix: PROC_CASTSPED2 + Prefix: Occultist's [ITEM] + Minimum Level: 18 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: EXECUTE4 + Prefix: Executioner's [ITEM] + Minimum Level: 9 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) + + +Affix: HP_PERCENT2 + Prefix: [ITEM] of the Whale + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) + + +Affix: BOOTS7 + Prefix: Sturdy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) + (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) + + +Affix: INTERRUPT3 + Prefix: Staggering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4 + Prefix: Frost-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) + + +Affix: ITEM_REQ2 + Prefix: Mentor's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(5-9) item requirements (named ITEM_REQ2) + + +Affix: PROC_KILLHEAL3 + Prefix: [ITEM] of Conquest + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC2 + Prefix: Onyx [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY1 + Prefix: Spirited [ITEM] + Minimum Level: 12 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) + + +Affix: DEX_VIT2 + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(75-150) Vitality (named DEX_VIT2) + +(75-150) Dexterity (named DEX_VIT2) + + +Affix: DODGE_REFLECT5 + Prefix: Wraith's [ITEM] + Minimum Level: 18 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) + + +Affix: PROC_MANACOST2 + Prefix: Seer's [ITEM] + Minimum Level: 18 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_1 + Prefix: Argent [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) + (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) + + +Affix: SPLASH4 + Prefix: [ITEM] of Onslaught + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW6 + Prefix: Burnt [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: DEX2 + Prefix: Panther's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(50-100) Dexterity (named DEX2) + + +Affix: MANA_COST4 + Prefix: Cryptic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) + + +Affix: PROC_KILLMP1 + Prefix: [ITEM] of Spiritstealing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) + + +Affix: MANA_COST5 + Prefix: Lucid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) + + +Affix: DEX3 + Prefix: Expert's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(100-175) Dexterity (named DEX3) + + +Affix: ARMOR_PERCENT_LOW7 + Prefix: Copper Ringed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) + + +Affix: CLASS_BASED1 + Prefix: Engraved [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) + (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: REGEN_MAX_HP1 + Prefix: [ITEM] of Revivication + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) + (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) + + +Affix: HP_STEAL_PERCENT1 + Prefix: Glutton's [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF] + Effects: + (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_DEF2 + Prefix: Masterwork [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) + +(75-150) Vitality (named ARMOR_STATS_DEF1) + + +Affix: ARMOR_MAT1 + Prefix: Bone Carved [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT1) + (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE1 + Prefix: Spiteful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + + +Affix: PROC_MANACOST3 + Prefix: Oracle's [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: HP1 + Prefix: Stout [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(5.0-10.0) Max HP (named HP1) + + +Affix: DODGE_REFLECT4 + Prefix: Phantom's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) + + +Affix: STR_MAG2 + Prefix: Marauder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(75-150) Strength (named STR_MAG2) + +(75-150) Focus (named STR_MAG2) + + +Affix: ARMOR_BONUS_MAGIC3 + Prefix: Crystal [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + + +Affix: RING_MAT1 + Prefix: Bloodeye [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named RING_MAT1) + (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) + + +Affix: ITEM_REQ3 + Prefix: Advisor's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(9-15) item requirements (named ITEM_REQ3) + + +Affix: PROC_KILLHEAL2 + Prefix: [ITEM] of Triumph + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) + + +Affix: BOOTS6 + Prefix: Slimy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) + (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) + + +Affix: INTERRUPT2 + Prefix: Dazing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) + + +Affix: HP_PERCENT3 + Prefix: [ITEM] of the Leviathan + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) + + +Affix: PROC_CASTSPED3 + Prefix: Cabalist's [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: PET_BUFF4 + Prefix: Warlock's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) + (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) + + +Affix: WEAPON_MAT8 + Prefix: Nelumite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT8) + (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT8) + +(4.0-8.0) physical damage (named WEAPON_MAT8) + + +Affix: ATK_SPEED3 + Prefix: Ferocious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) + + +Affix: BOOTS2 + Prefix: Fleet [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) + (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) + + +Affix: EXECUTE1 + Prefix: Killer's [ITEM] + Minimum Level: 9 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) + + +Affix: REFLECT_MAJ1 + Prefix: Mirrored [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE1 + Prefix: Frost-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY4 + Prefix: [ITEM] of Willpower + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) + + +Affix: RING_MAT5 + Prefix: Mistchurn [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) + (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) + + +Affix: ARMOR_MAT5 + Prefix: Sebilite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) poison Armor (named ARMOR_MAT5) + (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE2 + Prefix: [ITEM] of Carnage + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) + + +Affix: DMG_PROC_PHYS2 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) + + +Affix: STR3 + Prefix: Giant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(100-175) Strength (named STR3) + + +Affix: SPLASH1 + Prefix: Broad [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_4 + Prefix: Celestial [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) + (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) + + +Affix: ALL_STATS3 + Prefix: [ITEM] of the Zodiac + Minimum Level: 35 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(75-175) Vitality (named ALL_STATS3) + +(75-175) Focus (named ALL_STATS3) + +(75-175) Strength (named ALL_STATS3) + +(75-175) Dexterity (named ALL_STATS3) + + +Affix: MANA_COST1 + Prefix: Abstruse [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) + + +Affix: STR_VIT2 + Prefix: Avenger's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(75-150) Strength (named STR_VIT2) + +(75-150) Vitality (named STR_VIT2) + + +Affix: RAMPAGE2 + Prefix: [ITEM] of Berserking + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW3 + Prefix: Mithril Laced [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW2 + Prefix: Steel Plated [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) + + +Affix: RAMPAGE3 + Prefix: [ITEM] of Aggression + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ALL_STATS2 + Prefix: [ITEM] of the Heavens + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(50-100) Vitality (named ALL_STATS2) + +(50-100) Focus (named ALL_STATS2) + +(50-100) Strength (named ALL_STATS2) + +(50-100) Dexterity (named ALL_STATS2) + + +Affix: DEX_MAG2 + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(75-150) Focus (named DEX_MAG2) + +(75-150) Dexterity (named DEX_MAG2) + + +Affix: STR2 + Prefix: Brute's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(50-100) Strength (named STR2) + + +Affix: CLASS_BASED4 + Prefix: Artillerist's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) + + +Affix: ARMOR_MAT4 + Prefix: Raven Scale [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) ice Armor (named ARMOR_MAT4) + +(0.5-1.5) Mana/s (named ARMOR_MAT4) + + +Affix: CRIT_DAMAGE3 + Prefix: [ITEM] of Assassination + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) + + +Affix: PROC_WARD1 + Prefix: [ITEM] of Shielding + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW1 + Prefix: [ITEM] of Snaring + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) + + +Affix: HP4 + Prefix: Vigorous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(20.0-30.0) Max HP (named HP4) + + +Affix: DODGE_REFLECT1 + Prefix: Shade's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) + + +Affix: RING_MAT4 + Prefix: Bladeweave [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) + (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) + + +Affix: BOOTS3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) + (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) + + +Affix: PET_BUFF1 + Prefix: Hunter's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) + + +Affix: PET_BUFF3 + Prefix: Neophyte's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) + (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) + + +Affix: ATK_SPEED4 + Prefix: Savage [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: BOOTS1 + Prefix: Sure [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) + -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) + + +Affix: EXECUTE2 + Prefix: Slayer's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) + + +Affix: REFLECT_MAJ2 + Prefix: Reflecting [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC4 + Prefix: Pearl [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + + +Affix: RING_MAT6 + Prefix: Dreadiron [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(10.0-20.0) physical Armor (named RING_MAT6) + (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE2 + Prefix: Frost-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) + + +Affix: DODGE_REFLECT3 + Prefix: Spectre's [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) + + +Affix: PROC_WARD3 + Prefix: [ITEM] of Negation + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW3 + Prefix: Entangling [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE1 + Prefix: [ITEM] of Destruction + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) + + +Affix: ARMOR_MAT6 + Prefix: Serpentine [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) poison Armor (named ARMOR_MAT6) + (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) + + +Affix: DMG_PROC_PHYS1 + Prefix: Barbed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) + + +Affix: SPLASH2 + Prefix: Sweeping [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) + + +Affix: STR_VIT1 + Prefix: Vigilant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(50-100) Strength (named STR_VIT1) + +(50-100) Vitality (named STR_VIT1) + + +Affix: RAMPAGE1 + Prefix: [ITEM] of Rampaging + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: DEX4 + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(175-250) Dexterity (named DEX4) + + +Affix: MANA_COST2 + Prefix: Recondite [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW1 + Prefix: Iron Shod [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) + + +Affix: MANA_COST3 + Prefix: Enigmatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) + + +Affix: ALL_STATS1 + Prefix: [ITEM] of the Stars + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(25-50) Vitality (named ALL_STATS1) + +(25-50) Focus (named ALL_STATS1) + +(25-50) Strength (named ALL_STATS1) + +(25-50) Dexterity (named ALL_STATS1) + + +Affix: SPLASH3 + Prefix: [ITEM] of Assault + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) + + +Affix: STR1 + Prefix: Thug's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(25-50) Strength (named STR1) + + +Affix: DEX_MAG1 + Prefix: Corsair's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(50-100) Focus (named DEX_MAG1) + +(50-100) Dexterity (named DEX_MAG1) + + +Affix: ARMOR_MAT7 + Prefix: Oiled [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) electric Armor (named ARMOR_MAT7) + -10.0% knockback resistance (named ARMOR_MAT7) + + +Affix: SLOW2 + Prefix: [ITEM] of Tarring + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) + + +Affix: PROC_WARD2 + Prefix: [ITEM] of Warding + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: DODGE_REFLECT2 + Prefix: Ghost's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE3 + Prefix: Frost-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC5 + Prefix: Astral [ITEM] + Minimum Level: 15 + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + + +Affix: EXECUTE3 + Prefix: Butcher's [ITEM] + Minimum Level: 9 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) + + +Affix: ATK_SPEED5 + Prefix: Lupine [ITEM] + Minimum Level: 14 + Spawn Weight: 4 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: MP_STEAL_PERCENT1 + Prefix: Thirsty [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, STAFF, WAND] + Effects: + (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: PET_BUFF2 + Prefix: Packleader's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) + + +Affix: GF2 + Prefix: Lavish [ITEM] + Minimum Level: 10 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS4 + Prefix: Venom-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK1 + Prefix: [ITEM] of Deflecting + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_3 + Prefix: Riftward [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + + +Affix: FLURRY1 + Prefix: Desperado's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: BLINDING1 + Prefix: [ITEM] of the Black + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED1 + Prefix: Thorned [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) + + +Affix: POIS_DOT2 + Prefix: [ITEM] of Blight + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) + + +Affix: FACTION_ARMOR6 + Prefix: Kromzek [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) + + +Affix: FREEZE3 + Prefix: Soulfrost [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) + (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) + + +Affix: PROC_ENERGYSHIELD5 + Prefix: Warding [ITEM] + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE6 + Prefix: Plated [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) + (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) + + +Affix: CHARGE_RATE3 + Prefix: [ITEM] of Desire + Minimum Level: 12 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) + + +Affix: MP4 + Prefix: [ITEM] of the Arcane + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(20.0-30.0) Mana (named MP4) + + +Affix: ARMOR_STATS_STR1 + Prefix: Lambent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) + +(50-100) Strength (named ARMOR_STATS_STR1) + + +Affix: REFLECT2 + Prefix: [ITEM] of Interception + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE2 + Prefix: [ITEM] of Death + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: DUAL_WIELD4 + Prefix: Mercurial [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_4 + Prefix: Pact-Speaker's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE3 + Prefix: [ITEM] of Doom + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT3 + Prefix: [ITEM] of Resonance + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) + + +Affix: CHARGE_RATE2 + Prefix: [ITEM] of Craving + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) + + +Affix: PROC_ENERGYSHIELD4 + Prefix: Shielding [ITEM] + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) + + +Affix: FREEZE2 + Prefix: Brittlebite [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) + (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) + + +Affix: BURN1 + Prefix: Blazing [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR7 + Prefix: Efreeti [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) + + +Affix: POTIONS1 + Prefix: Saturated [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_2 + Prefix: Runeweave [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) + (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) + + +Affix: GF3 + Prefix: Gilded [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) + + +Affix: GF1 + Prefix: Gaudy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) + + +Affix: POTIONS3 + Prefix: Chemist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK2 + Prefix: [ITEM] of Parrying + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: BLINDING2 + Prefix: [ITEM] of Obscuring + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + + +Affix: FLURRY2 + Prefix: Duelist's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: POIS_DOT1 + Prefix: [ITEM] of Rot + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) + + +Affix: THORNS_PHYS_THORNED2 + Prefix: Spined [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) + + +Affix: FACTION_ARMOR5 + Prefix: Kindathlan [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) + + +Affix: BURN3 + Prefix: Immolating [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) + (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE5 + Prefix: Bolted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) + (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_STR2 + Prefix: Pit Forged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) + +(75-150) Strength (named ARMOR_STATS_STR2) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT1 + Prefix: [ITEM] of Redirection + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY4 + Prefix: [ITEM] of Anger + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + +(15.0-20.0) physical damage (named DMG_ANGRY4) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) + + +Affix: POIS4 + Prefix: Tainted [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) + + +Affix: CHARGE_RATE1 + Prefix: [ITEM] of Yearning + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE4 + Prefix: Thick [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) + (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) + + +Affix: BURN2 + Prefix: Slag [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) + Degrade enemy armor by (10-20) on hit (named BURN2) + + +Affix: FREEZE1 + Prefix: Frigid [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR4 + Prefix: Cygnaran [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED3 + Prefix: Barbed [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) + + +Affix: BLINDING3 + Prefix: [ITEM] of Searing Light + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) + + +Affix: FLURRY3 + Prefix: Armsmaster's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK3 + Prefix: [ITEM] of Riposting + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_1 + Prefix: Ember Etched [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) + (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) + + +Affix: POTIONS2 + Prefix: Catalyzing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS2 + Prefix: Venom-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) + + +Affix: GF4 + Prefix: Ornate [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) + + +Affix: ELEC_DOT2 + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) + + +Affix: FUMBLE_CHANCE2 + Prefix: [ITEM] of Precision + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: REGEN_MAX2 + Prefix: [ITEM] of Restoration + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(1.0-2.0) HP/Second (named REGEN_MAX2) + (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) + (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) + +(1.0-2.0) Mana/s (named REGEN_MAX2) + + +Affix: PROC_SHOCK_ARMOR1 + Prefix: [ITEM] of Static + Level Range: 10-100 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: THORNS_ELEC1 + Prefix: Static [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) + + +Affix: PROC_ENERGYSHIELD3 + Prefix: Pulsing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) + + +Affix: MP2 + Prefix: [ITEM] of Conjuration + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(10.0-15.0) Mana (named MP2) + + +Affix: PROC_CRUSHBLOW3 + Prefix: [ITEM] of Shattering + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: CHARGE_RATE5 + Prefix: [ITEM] of Ascension + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_3 + Prefix: Oath-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) + + +Affix: DMG_ANGRY1 + Prefix: [ITEM] of Fury + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) + + +Affix: DUAL_WIELD2 + Prefix: Nimble [ITEM] + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE4 + Prefix: Vorpal [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT4 + Prefix: [ITEM] of Reverberation + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) + + +Affix: DUAL_WIELD3 + Prefix: Swift [ITEM] + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: POIS1 + Prefix: Envenomed [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_2 + Prefix: Gravemist [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + + +Affix: CHARGE_RATE4 + Prefix: [ITEM] of Awakening + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE1 + Prefix: Reinforced [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) + (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) + + +Affix: PROC_CRUSHBLOW2 + Prefix: [ITEM] of Crushing + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: MP3 + Prefix: [ITEM] of Evocation + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(15.0-20.0) Mana (named MP3) + + +Affix: PROC_ENERGYSHIELD2 + Prefix: Glowing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS2 + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: FREEZE4 + Prefix: Shattering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) + + +Affix: THORNS_FIRE1 + Prefix: Smouldering [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) + + +Affix: FACTION_ARMOR1 + Prefix: Sathiri [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_4 + Prefix: Warpsigil [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) + -20.0 knockback (named CLASS_BASED_S_4) + + +Affix: FUMBLE_CHANCE3 + Prefix: Deadeye [ITEM] + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS3 + Prefix: Venom-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS1 + Prefix: Venom-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) + + +Affix: ELEC_DOT1 + Prefix: Surging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) + + +Affix: BLINDING4 + Prefix: [ITEM] of Distortion + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) + + +Affix: FUMBLE_CHANCE1 + Prefix: [ITEM] of Accuracy + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: REGEN_MAX1 + Prefix: [ITEM] of Replenishing + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named REGEN_MAX1) + (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) + (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) + +(0.5-1.0) Mana/s (named REGEN_MAX1) + + +Affix: POTIONS5 + Prefix: Philosopher's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR3 + Prefix: Tytherian [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED4 + Prefix: Jagged [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) + + +Affix: THORNS_FIRE3 + Prefix: Red Hot [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) + + +Affix: PROC_SHOCK_ARMOR2 + Prefix: [ITEM] of Shocking + Level Range: 10-100 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: REGEN_MAX_MP1 + Prefix: [ITEM] of Clarity + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) + (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC2 + Prefix: Buzzing [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) + + +Affix: MP1 + Prefix: Chanter's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(5.0-10.0) Mana (named MP1) + + +Affix: ARM_PHYSRED_TYPE3 + Prefix: Layered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) + (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) + + +Affix: POIS3 + Prefix: Rusted [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) + Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) + + +Affix: DUAL_WIELD1 + Prefix: Deft [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY2 + Prefix: [ITEM] of Rage + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) + + +Affix: DMG_ANGRY3 + Prefix: [ITEM] of Frenzy + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_1 + Prefix: Shadow-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) + (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) + + +Affix: POIS2 + Prefix: Festering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) + (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) + + +Affix: PROC_CRUSHBLOW1 + Prefix: [ITEM] of Smashing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE2 + Prefix: Studded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) + (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS1 + Prefix: Blight-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: PROC_ENERGYSHIELD1 + Prefix: Glittering [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC3 + Prefix: Arcing [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) + + +Affix: THORNS_FIRE2 + Prefix: Scorching [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) + + +Affix: PROC_SHOCK_ARMOR3 + Prefix: [ITEM] of Electrocution + Level Range: 10-100 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: BURN4 + Prefix: Detonating [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR2 + Prefix: Calishite [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) + + +Affix: POTIONS4 + Prefix: Apothecary's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) + + +Affix: BLINDING5 + Prefix: [ITEM] of Confusion + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REAT_OF_ALCHEMY + Prefix: Herbalist's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_STEELTOE + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (1.0-1.0)% less Dodge Chance + + +Affix: REAT_OF_YETI + Prefix: [ITEM] of the Yeti + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: REAT_OF_REDMAGE + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HSWORD, STAFF] + Effects: + (3.0-3.0)% more Cast Speed + +(1.0-1.0) Mana/s + +(9.0-9.0) Mana + + +Affix: REAT_OF_CURSED + Prefix: Prismatic [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_ELVEN + Prefix: [ITEM] of Resistance + Minimum Level: 23 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: REAT_OF_PROC_SUPERCHARGE_5 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_1 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_2 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_3 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: OFTHEMASTER + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_DAMAGEOVERTIME3 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH5 + Prefix: [ITEM] of Might + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(170-200) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PROCKILL_FULLHEAL_3 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_ALCHEMY3 + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCGETHIT_FULLHEAL_2 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_DWARVEN5 + Prefix: [ITEM] of the Stone Golem + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (15.0-15.0)% less Movement Speed + +(48.0-52.0) physical Armor + + +Affix: OF_PERCENT_FLAME3_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH5 + Prefix: [ITEM] of Restoration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) + + +Affix: OF_PROC_FIRESTORM_15 + Prefix: [ITEM] of the Fire Storm + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: OF_PROCGETHIT_FULLHEAL_3 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OFTHESAGE + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: REAT_OF_ALCHEMY + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_ALCHEMY2 + Prefix: Herbalist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCKILL_FULLHEAL_2 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OFVENOM5 + Prefix: [ITEM] of Venom + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OF_PROC_ACIDRAIN_15 + Prefix: [ITEM] of Acid Rain + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: TRINKET_STAT_STRENGTH5 + Prefix: [ITEM] of Strength + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_POISONDEFENSE + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_NECROMANCER5 + Prefix: [ITEM] of the Necromancer + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED, CHEST ARMOR] + Effects: + Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) + + +Affix: OF_TL2_DAMAGEOVERTIME2 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PROC_GLACIALSPIKE_15 + Prefix: [ITEM] of the Glacier + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: OFTHEMASTER32H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OF_STEELTOE + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (1.0-1.0)% less Dodge Chance + + +Affix: OF_TL2_MANA_REGEN3 + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(3.0-3.0) Mana/s + + +Affix: REAT_OF_PAPER + Prefix: [ITEM] of Speed + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OFTHEWIZARD + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OFTHEBULL5 + Prefix: [ITEM] of the Ram + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: TRINKET_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OF_TL2_MANA_REGEN + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(1.0-1.0) Mana/s + + +Affix: REAT_OF_DANCING2 + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (2.0-2.0)% less chance to block + + +Affix: HP_ADDER_2 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) + + +Affix: OF_PROCGETHIT_FULLHEAL_1 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_WONDER5 + Prefix: [ITEM] of Possiblity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (20.0-20.0)% more Mana + + +Affix: OFTHEMULE5 + Prefix: [ITEM] of the Mule + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PROC_THUNDERSTROM_10 + Prefix: [ITEM] of Thunder + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: REAT_OF_BARD + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: HP_ADDER_3 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) + + +Affix: REAT_OF_DANCING3 + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (3.0-3.0)% more Dodge Chance (named 3) + (3.0-3.0)% less chance to block + + +Affix: OF_PROCKILL_FULLHEAL_1 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_TURBINE + Prefix: Generating [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% more charge rate + + +Affix: OFTHEMISER5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_TL2_CHARGERATEBONUS + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more charge rate + + +Affix: REAT_OF_REDMAGE5 + Prefix: [ITEM] of the Red Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [POLEARM, STAFF, CHEST ARMOR] + Effects: + (8.0-12.0)% more charge rate + +(13.0-17.0) Max HP + +(25.0-35.0) Mana + + +Affix: PETTAG_TL2_RESIST_IMMOB100 + Prefix: Liberating [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: OF_PERCENT_FLAME_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_SILENCE5 + Prefix: [ITEM] of Silence + Minimum Level: 6 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. + + +Affix: REAT_OF_EVIL3 + Prefix: Evil [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] + Effects: + +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) + (50.0-50.0)% less Effectiveness of Potions + +(140.0-160.0) Mana stolen + + +Affix: OF_PERCENT_ALL_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MANA_REGEN2 + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(2.0-2.0) Mana/s + + +Affix: OF_PERCENT_ELECTRIC2_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_RESIST_SLOW50 + Prefix: [ITEM] of Momentum + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (25.0-25.0)% more resistance to Slow (named resist_slow) + + +Affix: OF_ATTRIB_STRENGTH + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(30-40) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DAMAGEOVERTIME5 + Prefix: [ITEM] of Mortal Wounds + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH3 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(100-120) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OFVENOM2 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] + Can't Spawn On: [CANNON] + Effects: + +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: REAT_OF_ALCHEMY5 + Prefix: [ITEM] of the Alchemist + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCKILL_FULLHEAL_5 + Prefix: [ITEM] of Engulfing + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_POLARITY + Prefix: [ITEM] of Polarity + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OF_FIREDEFENSE2 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: TRINKET_GOLDFIND5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH2 + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) + + +Affix: REAT_OF_DWARVEN3 + Prefix: Dwarven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% less Movement Speed + +(30.0-34.0) physical Armor + + +Affix: REAT_OF_DWARVEN2 + Prefix: Dwarven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (40.0-40.0)% less Mana + (20.0-20.0)% more physical Armor + + +Affix: OF_PROC_THUNDERSTROM_15 + Prefix: [ITEM] of Thunder + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: OF_TL2_DRAWHEALTH3 + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) + + +Affix: OF_FIREDEFENSE3 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFTHEMASTER52H + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_PROCGETHIT_FULLHEAL_5 + Prefix: [ITEM] of Regeneration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_ALCHEMY4 + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFVENOM3 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHESOLDIER + Prefix: Soldier [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: OF_FIREDEFENSE + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OF_TL2_SHIELDBREAK + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (10.0-10.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OF_PERCENT_FLAME5_WANDS + Prefix: [ITEM] of Fire Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH2 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(65-80) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_YETI + Prefix: [ITEM] of the Yeti + Minimum Level: 18 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OF_TL2_SILENCE2 + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. + + +Affix: OF_TL2_MANA_REGEN5 + Prefix: [ITEM] of Focus + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(5.0-5.0) Mana/s + + +Affix: OFTHEBULL3 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OF_TL2_FUMBLECHANCE + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (4.0-4.0)% less chance to fumble + + +Affix: OFTHEMISER2 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: REAT_OF_WONDER3 + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (12.0-12.0)% more Mana + + +Affix: OFTHEMULE2 + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PROC_FIRESTORM_10 + Prefix: [ITEM] of the Fire Storm + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: OFTHEMULE3 + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: REAT_OF_WONDER2 + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (8.0-8.0)% more Mana + + +Affix: HP_ADDER_5 + Prefix: [ITEM] of Health + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) + + +Affix: REAT_OF_DANCING5 + Prefix: [ITEM] of the Super Freak + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (5.0-5.0)% less chance to block + + +Affix: OF_PERCENT_ALL + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_EVIL + Prefix: Cursed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) + (10.0-10.0)% more all Damage Taken + Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds + + +Affix: REAT_OF_REDMAGE3 + Prefix: [ITEM] of the Red Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF, CHEST ARMOR] + Effects: + (5.0-7.0)% more charge rate + +(8.0-10.0) Max HP + +(15.0-21.0) Mana + + +Affix: OFTHEBULL2 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OFTHETIGER + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFTHEMISER3 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PROC_ACIDRAIN_10 + Prefix: [ITEM] of Acid Rain + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: REAT_OF_EVIL5 + Prefix: [ITEM] of Soul Reaping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] + Effects: + +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) + (100.0-100.0)% less Effectiveness of Potions + +(130.0-170.0) Mana stolen + + +Affix: OF_TL2_SILENCE3 + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. + + +Affix: REAT_OF_BLESSED + Prefix: [ITEM] of the Trade Winds + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (20.0-20.0)% less physical Armor + + +Affix: OF_PROC_GLACIALSPIKE_10 + Prefix: [ITEM] of the Glacier + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: OF_TL2_RESIST_IMMOB50 + Prefix: [ITEM] of Escape + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: TRINKET_MAGICFIND5 + Prefix: [ITEM] of Luck + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) + + +Affix: REAT_OF_TELEPORTONSTRUCK5 + Prefix: [ITEM] of Phasing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) + + +Affix: OF_PERCENT_ELECTRIC_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME2_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FROZENSOUL_3 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OF_TL2_DRAWMANA2 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) + + +Affix: REAT_OF_TELEPORTONSTRUCK + Prefix: Phasing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) + + +Affix: REAT_OF_VILLAINNY3 + Prefix: Delinquent [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (25.0-25.0)% more Critical Chance + (25.0-25.0)% less all damage + + +Affix: OF_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEWINDS3 + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS] + Effects: + (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL2 + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_DAMAGEOVERTIME + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_RESIST_SLOW3 + Prefix: Momentum [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (15.0-15.0)% more resistance to Slow (named resist_slow) + + +Affix: REAT_OF_WHITEMAGE5 + Prefix: [ITEM] of the White Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMACE, STAFF, CHEST ARMOR] + Effects: + (12.0-17.0)% more Effectiveness of Potions + +(1.2-1.7) HP/Second + +(12.0-17.0) Max HP + + +Affix: OFTHESAVAGE3 + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_PAPER3 + Prefix: Paper [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (5.0-5.0)% less all Armor + + +Affix: OFTHEVAMPIRE3 + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHEVAMPIRE2 + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAVAGE2 + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: PETTAG_TL2_SHIELDBREAKER + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3 + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OFTHEWINDS2 + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [PANTS] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHETIGER5 + Prefix: [ITEM] of Haste + Minimum Level: 3 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DRAWMANA3 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) + + +Affix: REAT_OF_PROC_FROZENSOUL_2 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OFTHESTORMS5 + Prefix: [ITEM] of Reflection + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: REAT_OF_DANCING + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (1.0-1.0)% less chance to block + + +Affix: OF_PERCENT_ELECTRIC5 + Prefix: [ITEM] of Electric Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FEEDING_5 + Prefix: [ITEM] of the Feeding Frenzy + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_PETDAMAGE + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OFLICH5 + Prefix: [ITEM] of the Lich + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + +(88.0-112.0) Mana + +(36.0-48.0) Max HP + (100.0-100.0)% less Effectiveness of Potions + + +Affix: OF_PERCENT_FLAME5 + Prefix: [ITEM] of Fire Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD5 + Prefix: [ITEM] of Draining + Minimum Level: 7 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_TL2_FUMBLECHANCE5 + Prefix: [ITEM] of Precision + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (20.0-20.0)% less chance to fumble + + +Affix: OFTHETHORN5 + Prefix: [ITEM] of Vengeance + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: REAT_OF_BLOODMAGIC5 + Prefix: [ITEM] of Blood Magic + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE] + Effects: + -(1.5-1.5) HP/Second + +(10.0-10.0) Mana/s + + +Affix: OFTHEMASTER22H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_ELEMEFFECT_DURATION_BONUS3 + Prefix: Elemental [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, STAFF, WAND] + Effects: + (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) + + +Affix: OF_PERCENT_ICE_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more ice damage (named 2) + + +Affix: REAT_OF_RESIST_IMMOB3 + Prefix: Escaping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: OF_PROC_BLOODWASH_10 + Prefix: [ITEM] of Blood + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: REAT_OF_PROC_SUPER_5 + Prefix: [ITEM] of the Superman + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB5 + Prefix: [ITEM] of Debilitation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: REAT_OF_PROC_FROZENSOUL_1 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: REAT_OF_BLESSED5 + Prefix: [ITEM] of Righteousness + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (5.0-5.0)% less all Damage Taken + + +Affix: TRINKET_FIREPERCENT_DEFENSE5 + Prefix: [ITEM] of Cooling + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_STEELTOE5 + Prefix: [ITEM] of Cement + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (5.0-5.0)% less Dodge Chance + + +Affix: OFTHEMAGE + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEMISER + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, HELMET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC2 + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OFMONK5 + Prefix: [ITEM] of the Monk + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + (20.0-20.0)% more XP gained + No effect details for effect FAME GAIN BONUS with parameters (min 20.00, max 20.00, dur 0.00, type physical, level -1) + (20.0-20.0)% less all damage + + +Affix: OFTHETIGER2 + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_PROC_FROZENSOUL_5 + Prefix: [ITEM] of the Frozen Soul + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OFTHESTORMS2 + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_ATTRIB_DEFENSE + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ELECTRICDEFENSE3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEWINDS5 + Prefix: [ITEM] of Deflection + Minimum Level: 13 + Spawn Weight: 5 + Occupies no slots + Spawns On: [PANTS] + Effects: + (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEARCHER5 + Prefix: [ITEM] of the Archer + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -50.0 knockback (named OFTHEARCHER KNOCK BACK) + (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_PROC_SUPER_1 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: TRINKET_POISONDEFENSE5 + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_VILLAINNY5 + Prefix: [ITEM] of Villainy + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (50.0-50.0)% more Critical Chance + (50.0-50.0)% less all damage + + +Affix: OFTHESAVANT5 + Prefix: [ITEM] of the Savant + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: OFTHEMASTER2H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEVAMPIRE5 + Prefix: [ITEM] of the Vampire + Minimum Level: 7 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAVAGE5 + Prefix: [ITEM] of Demolishing + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_PAPER5 + Prefix: [ITEM] of the Trade Winds + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (10.0-10.0)% less all Armor + + +Affix: OF_TL2_DUALWIELDBONUS + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (3.0-5.0)% more Damage while Dual Wielding + + +Affix: OF_PROC_METEORSTRIKE_10 + Prefix: [ITEM] of the Meteor + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: OF_ELECTRICDEFENSE2 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL5 + Prefix: [ITEM] of the Citadel + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PROC_BLOODWASH_15 + Prefix: [ITEM] of Blood + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: OFTHESTORMS3 + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_DRAWMANA5 + Prefix: [ITEM] of the Usurper + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) + + +Affix: OFTHETIGER3 + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_ATTRIB_MAGIC + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(30-40) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WONDER + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (4.0-4.0)% more Mana + + +Affix: OFTHECHEETAH + Prefix: Brisk [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OF_PERCENT_ELECTRIC3 + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FEEDING_1 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: TRINKET_STAT_MAGIC5 + Prefix: [ITEM] of Focus + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_TL2_RESIST_SLOW100 + Prefix: Momentous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-30.0)% more resistance to Slow (named resist_slow) + + +Affix: REAT_OF_ELVEN5 + Prefix: [ITEM] of the Will o' Wisp + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + +(50.0-50.0) electrical armor + +(50.0-50.0) fire armor + +(50.0-50.0) ice armor + +(50.0-50.0) poison armor + (10.0-10.0)% more physical Damage Taken + + +Affix: REAT_OF_PROC_FEEDING_3 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: OF_ICEDEFENSE3 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: OF_PERCENT_ELECTRIC5_WANDS + Prefix: [ITEM] of Electric Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_STEELTOE2 + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (2.0-2.0)% less Dodge Chance + + +Affix: OFTHEWIZARD3 + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_PERCENT_FLAME3 + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB2 + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OFTHESAVANT + Prefix: Savant [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: REAT_OFLICH + Prefix: Lich [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + +(52.0-68.0) Mana + +(18.0-24.0) Max HP + (50.0-50.0)% less Effectiveness of Potions + + +Affix: REAT_OF_PROC_SUPER_2 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_TL2_EXECUTE + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-5.0)% more Execute Chance + + +Affix: OF_TL2_FUMBLECHANCE3 + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (12.0-12.0)% less chance to fumble + + +Affix: MANA_ADDER + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) + + +Affix: TRINKET_ICE_BONUS5 + Prefix: [ITEM] of Chilling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHETHORN3 + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: OFTHETHORN2 + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: TRINKET_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OF_BLOODMAGIC3 + Prefix: Blood Tapping [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE] + Effects: + -(0.9-0.9) HP/Second + +(6.0-6.0) Mana/s + + +Affix: REAT_ELEMEFFECT_DURATION_BONUS5 + Prefix: [ITEM] of the Elements + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, STAFF, WAND] + Effects: + (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) + + +Affix: OF_TL2_FUMBLECHANCE2 + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (8.0-8.0)% less chance to fumble + + +Affix: REAT_OF_PROC_SUPER_3 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_ELECTRICDEFENSE + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE2H + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_ELECATTUN + Prefix: [ITEM] of Electric Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more electric damage + +(100.0-100.0) electrical armor + -(100.0-100.0) poison armor + (20.0-20.0)% less poison damage + + +Affix: OFTHETHORN + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: REAT_OF_IMMOB3 + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OF_PERCENT_FLAME2 + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD2 + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_TL2_DRAWMANA + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) + + +Affix: REAT_OF_STEELTOE3 + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (3.0-3.0)% less Dodge Chance + + +Affix: REAT_OF_RANGER + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF] + Effects: + (3.0-3.0)% more Cast Speed + +(1.0-1.0) Mana/s + +(1.0-1.0) Mana + + +Affix: OF_ICEDEFENSE2 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OF_BLESSED3 + Prefix: Blessed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (3.0-3.0)% less all Damage Taken + + +Affix: REAT_OF_PROC_FEEDING_2 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: TRINKET_ELECTRIC_BONUS5 + Prefix: [ITEM] of Jolting + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE2H3 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS3 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_CHARGERATEBONUS3 + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (9.0-9.0)% more charge rate + + +Affix: REAT_OF_DUELIST3 + Prefix: Duelist [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (5.0-5.0)% more Movement Speed + (2.0-2.0)% more Dodge Chance + (5.0-5.0)% more Attack Speed + (2.0-2.0)% less chance to block + + +Affix: OF_PROCKILL_ZOMBIE_10 + Prefix: [ITEM] of Shadow + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: OF_PERCENT_FLAME + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PARRYING + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: MANA_ADDER_2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) + + +Affix: REAT_LIFEPERCENT5 + Prefix: [ITEM] of the Blood Knight + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_PROC_POISONBURST_2 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: OFTHESOLDIER5 + Prefix: [ITEM] of the Soldier + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: OF_ATTRIB_DEXTERITY2 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_PETHEALTH2 + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_BLINDING2 + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: PETTRINKET_LIFESTEAL_MASTER7 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_BLINDING3 + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_PETHEALTH3 + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_BARD5 + Prefix: [ITEM] of the Legend + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 7.00, max 10.00, dur 0.00, type physical, level -1) (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ATTRIB_DEXTERITY3 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_POISONBURST_3 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: MANA_ADDER_3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) + + +Affix: OF_PROC_STORMCLAW15 + Prefix: [ITEM] of Zapping + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_TL2_SPLASH5 + Prefix: [ITEM] of Carnage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (75.0-75.0)% more Damage to Secondary Targets + + +Affix: OF_PERCENT_POISON3_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CRITICALDAMAGE2H2 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_CHARGERATEBONUS2 + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (6.0-6.0)% more charge rate + + +Affix: REAT_OF_PROCGETHIT_AEGIS2 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_FEAR5 + Prefix: [ITEM] of Terror + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OF_PERCENT_ALL2_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CRITICALDAMAGE3 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFRESISTANCE5 + Prefix: [ITEM] of Resistance + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_ICE3 + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WHIRLWIND3 + Prefix: Whirlwind [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] + Effects: + (25.0-25.0)% more Cast Speed + (25.0-25.0)% less all damage + (25.0-25.0)% more Attack Speed + + +Affix: OF_TL2_HEALTH_REGEN + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.3-0.3) HP/Second + + +Affix: OF_POISONDEFENSE2 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OF_TL2_PETDAMAGE3 + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_PROC_POISONBURST_1 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: REAT_OF_HAPPINESS5 + Prefix: [ITEM] of Happiness + Minimum Level: 20 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more HP + + +Affix: OFTHEMULE + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PERCENT_ICE3_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON2 + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFICE3 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING5 + Prefix: [ITEM] of Lightning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: PETTRINKET_LIFESTEAL_MASTER5 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_SPLASH + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (15.0-15.0)% more Damage to Secondary Targets + + +Affix: OF_TL2_HEALTH_REGEN5 + Prefix: [ITEM] of Rejuvenation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(1.5-1.5) HP/Second + + +Affix: OFTHEDRAKE + Prefix: [ITEM] of the Drake + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFICE2 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: REAT_OF_RANGER5 + Prefix: [ITEM] of the Beast Master + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] + Effects: + (10.0-15.0)% more Minion/Pet Health + (10.0-15.0)% more Pet Speed + (10.0-15.0)% more Minion/Pet Damage + + +Affix: OF_PERCENT_POISON3 + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 + Prefix: [ITEM] of Insulating + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_PETDAMAGE2 + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_POISONDEFENSE3 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_PARRYING5 + Prefix: [ITEM] of Parrying + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_FIRE_BONUS5 + Prefix: [ITEM] of Burning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHESEEKER5 + Prefix: [ITEM] of the Lucky + Minimum Level: 8 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PERCENT_ICE2 + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PROC_BLINDCLOUD_10 + Prefix: [ITEM] of Clouded Vision + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: OFTHEOWL5 + Prefix: [ITEM] of Mystery + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_TL2_CRITICALDAMAGE2 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS1 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OFTHEMAGE5 + Prefix: [ITEM] of the Invoker + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEBEAR + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_EARTHATTUN + Prefix: [ITEM] of Earth Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more physical damage + No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) + (100.0-100.0)% less charge rate + + +Affix: REAT_OF_DUELIST5 + Prefix: [ITEM] of the Wind Walker + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more Movement Speed + (3.0-3.0)% more Dodge Chance + (10.0-10.0)% more Attack Speed + (3.0-3.0)% less chance to block + + +Affix: OF_TL2_CRITICALDAMAGE2H5 + Prefix: [ITEM] of Violence + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS5 + Prefix: [ITEM] of Safekeeping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_CHARGERATEBONUS5 + Prefix: [ITEM] of Energy + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (15.0-15.0)% more charge rate + + +Affix: OF_TL2_SPLASH2 + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (30.0-30.0)% more Damage to Secondary Targets + + +Affix: OFRESISTANCE + Prefix: [ITEM] of Resistance + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFTHECHEETAH5 + Prefix: [ITEM] of Speed + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: REAT_LIFEPERCENT3 + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BLACKMAGE + Prefix: [ITEM] of the White Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMACE, STAFF] + Effects: + (10.0-10.0)% more Effectiveness of Potions + +(1.0-1.0) HP/Second + +(1.0-1.0) Max HP + + +Affix: REAT_OF_BARD2 + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 3.00, max 5.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PERCENT_POISON5_WANDS + Prefix: [ITEM] of Poison Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_BLINDING5 + Prefix: [ITEM] of Blinding + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_PETHEALTH5 + Prefix: [ITEM] of Invigoration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_BARD3 + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 7.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: REAT_OF_PROC_POISONBURST_5 + Prefix: [ITEM] of the Scourge + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: OF_ATTRIB_DEXTERITY5 + Prefix: [ITEM] of Agility + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_LIFEPERCENT2 + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: MANA_ADDER_5 + Prefix: [ITEM] of Wisdom + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) + + +Affix: REAT_OF_ELVEN3 + Prefix: Elven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + +(30.0-30.0) electrical armor + +(30.0-30.0) fire armor + +(30.0-30.0) ice armor + +(30.0-30.0) poison armor + (10.0-10.0)% more physical Damage Taken + + +Affix: OF_TL2_SPLASH3 + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (50.0-50.0)% more Damage to Secondary Targets + + +Affix: OFTHEOWL + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_PROC_BLINDCLOUD_15 + Prefix: [ITEM] of Clouded Vision + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: OF_TL2_CRITICALDAMAGE5 + Prefix: [ITEM] of Violence + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEMAGE2 + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_FEAR3 + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: TRINKET_POISON_BONUS5 + Prefix: [ITEM] of Toxicity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEOWL2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_PERCENT_ICE5 + Prefix: [ITEM] of Ice Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WHITEMAGE + Prefix: [ITEM] of the White Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMACE, STAFF, CHEST ARMOR] + Effects: + (8.0-12.0)% more Effectiveness of Potions + +(0.7-1.3) HP/Second + +(8.0-10.0) Max HP + + +Affix: REAT_OF_WHIRLWIND5 + Prefix: [ITEM] of the Tornado + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] + Effects: + (50.0-50.0)% more Cast Speed + (50.0-50.0)% less all damage + (50.0-50.0)% more Attack Speed + + +Affix: OFTHESEEKER2 + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: REAT_OF_PARRYING2 + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_HAPPINESS3 + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (12.0-12.0)% more HP + + +Affix: OF_TL2_PETDAMAGE5 + Prefix: [ITEM] of Command + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTRINKET_LIFESTEAL_MASTER2 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_HEALTH_REGEN2 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.6-0.6) HP/Second + + +Affix: TRINKET_POISONPERCENT_DEFENSE5 + Prefix: [ITEM] of Curing + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFLIGHTNING3 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OFICE5 + Prefix: [ITEM] of Ice + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING2 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_TL2_HEALTH_REGEN3 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.9-0.9) HP/Second + + +Affix: PETTRINKET_LIFESTEAL_MASTER3 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_RANGER3 + Prefix: [ITEM] of the Ranger + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] + Effects: + (5.0-9.0)% more Minion/Pet Health + (5.0-9.0)% more Pet Speed + (5.0-9.0)% more Minion/Pet Damage + + +Affix: OF_PERCENT_POISON5 + Prefix: [ITEM] of Poison Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_HAPPINESS2 + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (8.0-8.0)% more HP + + +Affix: REAT_OF_PROCGETHIT_AEGIS_2 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: REAT_OF_PARRYING3 + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: OF_POISONDEFENSE5 + Prefix: [ITEM] of Remedy + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OFTHESEEKER3 + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PROC_STORMCLAW10 + Prefix: [ITEM] of Zapping + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_PERCENT_ICE5_WANDS + Prefix: [ITEM] of Ice Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLIGHTNING + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OFTHEOWL3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_TL2_FEAR2 + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OFTHEMAGE3 + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_LIFEPERCENT + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BLACKMAGE5 + Prefix: [ITEM] of the Black Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HSWORD, STAFF, CHEST ARMOR] + Effects: + (10.0-12.0)% more Cast Speed + +(3.0-4.0) Mana/s + +(30.0-40.0) Mana + + +Affix: OF_TL2_SILENCE + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. + + +Affix: OF_PROC_METEORSTRIKE_5 + Prefix: [ITEM] of the Meteor + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: OFTHEMASTER3 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ATTRIB_MAGIC2 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(65-80) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM5 + Prefix: [ITEM] of the Ram + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHESAGE2 + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_DUALWIELDBONUS3 + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (11.0-13.0)% more Damage while Dual Wielding + + +Affix: OF_TL2_FEAR + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: TRINKET_ICEPERCENT_DEFENSE5 + Prefix: [ITEM] of Warming + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PERCENT_POISON2_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFVENOM + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] + Can't Spawn On: [CANNON] + Effects: + +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHEWINDS + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 1 + Occupies no slots + Spawns On: [PANTS] + Effects: + (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEARCHER + Prefix: Archer [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -30.0 knockback (named OFTHEARCHER KNOCK BACK) + (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DUALWIELDBONUS2 + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (7.0-9.0)% more Damage while Dual Wielding + + +Affix: OF_ICEDEFENSE + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: OFTHESAGE3 + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ATTRIB_MAGIC3 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(100-120) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_STAT_DEFENSE5 + Prefix: [ITEM] of Vitality + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEMASTER2 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: TRINKET_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_BLINDING + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_EXECUTE5 + Prefix: [ITEM] of Duality + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FULLCHARGE_5 + Prefix: [ITEM] of Energy Blast + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_PERCENT_ICE2_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY5 + Prefix: [ITEM] of Grasping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] + Effects: + (35.0-35.0)% less charge bar decay rate + + +Affix: OF_PERCENT_ALL3_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_BATTERYPOWERED3 + Prefix: Battery Powered [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(3.0-3.0) Mana/s + +(26.0-34.0) electric damage + + +Affix: OF_TL2_DRAWARMOR3 + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: REAT_OF_FIREATTUN + Prefix: [ITEM] of Fire Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more fire damage + +(100.0-100.0) fire armor + -(100.0-100.0) ice armor + (20.0-20.0)% less ice damage + + +Affix: OF_TL2_CHARGEDECAY + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (8.0-8.0)% less charge bar decay rate + + +Affix: REAT_OF_GHOUL + Prefix: [ITEM] of the Ghoul + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFTHEELEPHANT3 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OF_TL2_SHIELDBREAK3 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (30.0-30.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: TRINKET_STAT_DEXTERITY5 + Prefix: [ITEM] of Swiftness + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OF_CURSED2 + Prefix: Prismatic [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_CURSED3 + Prefix: Cursed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) + (15.0-15.0)% more all Damage Taken + Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds + + +Affix: REAT_OF_BACTEROID3 + Prefix: Bacteroid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(0.9-0.9) HP/Second + +(26.0-34.0) poison damage + + +Affix: OF_TL2_SHIELDBREAK2 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (20.0-20.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFTHEELEPHANT2 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OFFLAME5 + Prefix: [ITEM] of Fire + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR2 + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) + + +Affix: TRINKET_ELECTRIC_PERCENT5 + Prefix: [ITEM] of Shock + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_POISONATTUN + Prefix: [ITEM] of Poison Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more poison damage + +(100.0-100.0) poison armor + -(100.0-100.0) electrical armor + (20.0-20.0)% less electric damage + + +Affix: OF_PERCENT_ICE + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MISSILERANGEBONUS2 + Prefix: Long Range [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] + Effects: + +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: PETTAG_TL2_SHIELDBREAKER5 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (50.0-50.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_PERCENT_ALL5 + Prefix: [ITEM] of the Spectrum + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_PETHEALTH + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_EXECUTE2 + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_BLACKMAGE3 + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HSWORD, STAFF, CHEST ARMOR] + Effects: + (6.0-8.0)% more Cast Speed + +(2.0-2.5) Mana/s + +(20.0-25.0) Mana + + +Affix: OFHTERAM + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHEMASTER5 + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHESAVAGE + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFHTERAM3 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OF_TL2_DUALWIELDBONUS5 + Prefix: [ITEM] of Re-Doubling + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (18.0-22.0)% more Damage while Dual Wielding + + +Affix: REAT_OF_ICEATTUN + Prefix: [ITEM] of Ice Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more ice damage + +(100.0-100.0) ice armor + -(100.0-100.0) fire armor + (20.0-20.0)% less fire damage + + +Affix: REAT_OF_NECROMANCER + Prefix: Voodoo [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED, CHEST ARMOR] + Effects: + Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) + + +Affix: HP_ADDER + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-7.0) Max HP (named HP_ADDER MAX HP) + + +Affix: PETTRINKET_LIFESTEAL_MASTER + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAGE5 + Prefix: [ITEM] of the Sage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_PROCKILL_METEORSTRIKE_10 + Prefix: [ITEM] of Annihilation + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) + + +Affix: OFTHEELEPHANT + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OF_ATTRIB_MAGIC5 + Prefix: [ITEM] of the Mage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(170-200) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM2 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: TRINKET_POISON_PERCENT5 + Prefix: [ITEM] of Poisoning + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFICE + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OF_TL2_EXECUTE3 + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FULLCHARGE_1 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_PERCENT_ALL2 + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OFMONK + Prefix: Monk [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + (10.0-10.0)% more XP gained + No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 10.00, dur 0.00, type physical, level -1) + (10.0-10.0)% less all damage + + +Affix: REAT_OF_PROC_FULLCHARGE_3 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_TL2_DRAWHEALTH + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) + + +Affix: PETTAG_TL2_SHIELDBREAKER2 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (20.0-20.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OFTHEVAMPIRE + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BATTERYPOWERED5 + Prefix: [ITEM] of Powered Drain + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(5.0-5.0) Mana/s + +(42.0-58.0) electric damage + + +Affix: OF_ATTRIB_DEFENSE3 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY3 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (24.0-24.0)% less charge bar decay rate + + +Affix: OF_ATTRIB_DEXTERITY + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME2 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR5 + Prefix: [ITEM] of the Citadel + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_SHIELDBREAK5 + Prefix: [ITEM] of Shieldbreaking + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (50.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFTHEELEPHANT5 + Prefix: [ITEM] of Health + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: REAT_OF_TURBINE5 + Prefix: [ITEM] of the Turbine + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (25.0-25.0)% more charge rate + + +Affix: OFTHESEEKER + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: TRINKET_ICE_PERCENT5 + Prefix: [ITEM] of Freezing + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_HAPPINESS + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (4.0-4.0)% more HP + + +Affix: REAT_OF_BACTEROID5 + Prefix: [ITEM] of Bubonic Strength + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(1.5-1.5) HP/Second + +(42.0-58.0) poison damage + + +Affix: REAT_OF_CURSED5 + Prefix: [ITEM] of the Demon Pact + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) + (25.0-25.0)% more all Damage Taken + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds + + +Affix: OFFLAME3 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHESTORMS + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_CHARGEDECAY2 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (16.0-16.0)% less charge bar decay rate + + +Affix: OF_ATTRIB_DEFENSE2 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_FIRE_PERCENT5 + Prefix: [ITEM] of Incineration + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEBULL + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: PETTAG_TL2_SHIELDBREAKER3 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (25.0-25.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_PERCENT_ALL5_WANDS + Prefix: [ITEM] of the Spectrum + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MISSILERANGEBONUS4 + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] + Effects: + +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_GOLEM + Prefix: [ITEM] of the Yeti + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: REAT_OF_PROC_FULLCHARGE_2 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_TL2_DRAWARMOR + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PERCENT_ALL3 + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEMASTER52H + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, TWO HANDED] + Effects: + (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OFWISDOM + Prefix: [ITEM] of the Sage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_ALCHEMY + Prefix: Herbalist's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_STEELTOE + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (1.0-1.0)% less Dodge Chance + + +Affix: REAT_OF_YETI + Prefix: [ITEM] of the Yeti + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: REAT_OF_REDMAGE + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HSWORD, STAFF] + Effects: + (3.0-3.0)% more Cast Speed + +(1.0-1.0) Mana/s + +(9.0-9.0) Mana + + +Affix: REAT_OF_CURSED + Prefix: Prismatic [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_ELVEN + Prefix: [ITEM] of Resistance + Minimum Level: 23 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: REAT_OF_PROC_SUPERCHARGE_5 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_1 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_2 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_3 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: OFTHEMASTER + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_DAMAGEOVERTIME3 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH5 + Prefix: [ITEM] of Might + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(170-200) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PROCKILL_FULLHEAL_3 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_ALCHEMY3 + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCGETHIT_FULLHEAL_2 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_DWARVEN5 + Prefix: [ITEM] of the Stone Golem + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (15.0-15.0)% less Movement Speed + +(48.0-52.0) physical Armor + + +Affix: OF_PERCENT_FLAME3_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH5 + Prefix: [ITEM] of Restoration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) + + +Affix: OF_PROC_FIRESTORM_15 + Prefix: [ITEM] of the Fire Storm + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: OF_PROCGETHIT_FULLHEAL_3 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OFTHESAGE + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: REAT_OF_ALCHEMY + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_ALCHEMY2 + Prefix: Herbalist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCKILL_FULLHEAL_2 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OFVENOM5 + Prefix: [ITEM] of Venom + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OF_PROC_ACIDRAIN_15 + Prefix: [ITEM] of Acid Rain + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: TRINKET_STAT_STRENGTH5 + Prefix: [ITEM] of Strength + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_POISONDEFENSE + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_NECROMANCER5 + Prefix: [ITEM] of the Necromancer + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED, CHEST ARMOR] + Effects: + Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) + + +Affix: OF_TL2_DAMAGEOVERTIME2 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PROC_GLACIALSPIKE_15 + Prefix: [ITEM] of the Glacier + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: OFTHEMASTER32H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OF_STEELTOE + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (1.0-1.0)% less Dodge Chance + + +Affix: OF_TL2_MANA_REGEN3 + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(3.0-3.0) Mana/s + + +Affix: REAT_OF_PAPER + Prefix: [ITEM] of Speed + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OFTHEWIZARD + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OFTHEBULL5 + Prefix: [ITEM] of the Ram + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: TRINKET_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OF_TL2_MANA_REGEN + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(1.0-1.0) Mana/s + + +Affix: REAT_OF_DANCING2 + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (2.0-2.0)% less chance to block + + +Affix: HP_ADDER_2 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) + + +Affix: OF_PROCGETHIT_FULLHEAL_1 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_WONDER5 + Prefix: [ITEM] of Possiblity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (20.0-20.0)% more Mana + + +Affix: OFTHEMULE5 + Prefix: [ITEM] of the Mule + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PROC_THUNDERSTROM_10 + Prefix: [ITEM] of Thunder + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: REAT_OF_BARD + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: HP_ADDER_3 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) + + +Affix: REAT_OF_DANCING3 + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (3.0-3.0)% more Dodge Chance (named 3) + (3.0-3.0)% less chance to block + + +Affix: OF_PROCKILL_FULLHEAL_1 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_TURBINE + Prefix: Generating [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% more charge rate + + +Affix: OFTHEMISER5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_TL2_CHARGERATEBONUS + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more charge rate + + +Affix: REAT_OF_REDMAGE5 + Prefix: [ITEM] of the Red Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [POLEARM, STAFF, CHEST ARMOR] + Effects: + (8.0-12.0)% more charge rate + +(13.0-17.0) Max HP + +(25.0-35.0) Mana + + +Affix: PETTAG_TL2_RESIST_IMMOB100 + Prefix: Liberating [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: OF_PERCENT_FLAME_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_SILENCE5 + Prefix: [ITEM] of Silence + Minimum Level: 6 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. + + +Affix: REAT_OF_EVIL3 + Prefix: Evil [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] + Effects: + +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) + (50.0-50.0)% less Effectiveness of Potions + +(140.0-160.0) Mana stolen + + +Affix: OF_PERCENT_ALL_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MANA_REGEN2 + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(2.0-2.0) Mana/s + + +Affix: OF_PERCENT_ELECTRIC2_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_RESIST_SLOW50 + Prefix: [ITEM] of Momentum + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (25.0-25.0)% more resistance to Slow (named resist_slow) + + +Affix: OF_ATTRIB_STRENGTH + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(30-40) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DAMAGEOVERTIME5 + Prefix: [ITEM] of Mortal Wounds + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH3 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(100-120) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OFVENOM2 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] + Can't Spawn On: [CANNON] + Effects: + +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: REAT_OF_ALCHEMY5 + Prefix: [ITEM] of the Alchemist + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCKILL_FULLHEAL_5 + Prefix: [ITEM] of Engulfing + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_POLARITY + Prefix: [ITEM] of Polarity + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OF_FIREDEFENSE2 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: TRINKET_GOLDFIND5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH2 + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) + + +Affix: REAT_OF_DWARVEN3 + Prefix: Dwarven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% less Movement Speed + +(30.0-34.0) physical Armor + + +Affix: REAT_OF_DWARVEN2 + Prefix: Dwarven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (40.0-40.0)% less Mana + (20.0-20.0)% more physical Armor + + +Affix: OF_PROC_THUNDERSTROM_15 + Prefix: [ITEM] of Thunder + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: OF_TL2_DRAWHEALTH3 + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) + + +Affix: OF_FIREDEFENSE3 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFTHEMASTER52H + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_PROCGETHIT_FULLHEAL_5 + Prefix: [ITEM] of Regeneration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_ALCHEMY4 + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFVENOM3 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHESOLDIER + Prefix: Soldier [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: OF_FIREDEFENSE + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OF_TL2_SHIELDBREAK + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (10.0-10.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OF_PERCENT_FLAME5_WANDS + Prefix: [ITEM] of Fire Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH2 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(65-80) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_YETI + Prefix: [ITEM] of the Yeti + Minimum Level: 18 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OF_TL2_SILENCE2 + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. + + +Affix: OF_TL2_MANA_REGEN5 + Prefix: [ITEM] of Focus + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(5.0-5.0) Mana/s + + +Affix: OFTHEBULL3 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OF_TL2_FUMBLECHANCE + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (4.0-4.0)% less chance to fumble + + +Affix: OFTHEMISER2 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: REAT_OF_WONDER3 + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (12.0-12.0)% more Mana + + +Affix: OFTHEMULE2 + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PROC_FIRESTORM_10 + Prefix: [ITEM] of the Fire Storm + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: OFTHEMULE3 + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: REAT_OF_WONDER2 + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (8.0-8.0)% more Mana + + +Affix: HP_ADDER_5 + Prefix: [ITEM] of Health + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) + + +Affix: REAT_OF_DANCING5 + Prefix: [ITEM] of the Super Freak + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (5.0-5.0)% less chance to block + + +Affix: OF_PERCENT_ALL + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_EVIL + Prefix: Cursed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) + (10.0-10.0)% more all Damage Taken + Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds + + +Affix: REAT_OF_REDMAGE3 + Prefix: [ITEM] of the Red Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF, CHEST ARMOR] + Effects: + (5.0-7.0)% more charge rate + +(8.0-10.0) Max HP + +(15.0-21.0) Mana + + +Affix: OFTHEBULL2 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OFTHETIGER + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFTHEMISER3 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PROC_ACIDRAIN_10 + Prefix: [ITEM] of Acid Rain + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: REAT_OF_EVIL5 + Prefix: [ITEM] of Soul Reaping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] + Effects: + +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) + (100.0-100.0)% less Effectiveness of Potions + +(130.0-170.0) Mana stolen + + +Affix: OF_TL2_SILENCE3 + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. + + +Affix: REAT_OF_BLESSED + Prefix: [ITEM] of the Trade Winds + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (20.0-20.0)% less physical Armor + + +Affix: OF_PROC_GLACIALSPIKE_10 + Prefix: [ITEM] of the Glacier + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: OF_TL2_RESIST_IMMOB50 + Prefix: [ITEM] of Escape + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: TRINKET_MAGICFIND5 + Prefix: [ITEM] of Luck + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) + + +Affix: REAT_OF_TELEPORTONSTRUCK5 + Prefix: [ITEM] of Phasing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) + + +Affix: OF_PERCENT_ELECTRIC_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME2_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FROZENSOUL_3 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OF_TL2_DRAWMANA2 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) + + +Affix: REAT_OF_TELEPORTONSTRUCK + Prefix: Phasing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) + + +Affix: REAT_OF_VILLAINNY3 + Prefix: Delinquent [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (25.0-25.0)% more Critical Chance + (25.0-25.0)% less all damage + + +Affix: OF_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEWINDS3 + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS] + Effects: + (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL2 + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_DAMAGEOVERTIME + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_RESIST_SLOW3 + Prefix: Momentum [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (15.0-15.0)% more resistance to Slow (named resist_slow) + + +Affix: REAT_OF_WHITEMAGE5 + Prefix: [ITEM] of the White Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMACE, STAFF, CHEST ARMOR] + Effects: + (12.0-17.0)% more Effectiveness of Potions + +(1.2-1.7) HP/Second + +(12.0-17.0) Max HP + + +Affix: OFTHESAVAGE3 + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_PAPER3 + Prefix: Paper [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (5.0-5.0)% less all Armor + + +Affix: OFTHEVAMPIRE3 + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHEVAMPIRE2 + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAVAGE2 + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: PETTAG_TL2_SHIELDBREAKER + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3 + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OFTHEWINDS2 + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [PANTS] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHETIGER5 + Prefix: [ITEM] of Haste + Minimum Level: 3 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DRAWMANA3 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) + + +Affix: REAT_OF_PROC_FROZENSOUL_2 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OFTHESTORMS5 + Prefix: [ITEM] of Reflection + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: REAT_OF_DANCING + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (1.0-1.0)% less chance to block + + +Affix: OF_PERCENT_ELECTRIC5 + Prefix: [ITEM] of Electric Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FEEDING_5 + Prefix: [ITEM] of the Feeding Frenzy + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_PETDAMAGE + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OFLICH5 + Prefix: [ITEM] of the Lich + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + +(88.0-112.0) Mana + +(36.0-48.0) Max HP + (100.0-100.0)% less Effectiveness of Potions + + +Affix: OF_PERCENT_FLAME5 + Prefix: [ITEM] of Fire Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD5 + Prefix: [ITEM] of Draining + Minimum Level: 7 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_TL2_FUMBLECHANCE5 + Prefix: [ITEM] of Precision + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (20.0-20.0)% less chance to fumble + + +Affix: OFTHETHORN5 + Prefix: [ITEM] of Vengeance + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: REAT_OF_BLOODMAGIC5 + Prefix: [ITEM] of Blood Magic + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE] + Effects: + -(1.5-1.5) HP/Second + +(10.0-10.0) Mana/s + + +Affix: OFTHEMASTER22H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_ELEMEFFECT_DURATION_BONUS3 + Prefix: Elemental [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, STAFF, WAND] + Effects: + (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) + + +Affix: OF_PERCENT_ICE_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more ice damage (named 2) + + +Affix: REAT_OF_RESIST_IMMOB3 + Prefix: Escaping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: OF_PROC_BLOODWASH_10 + Prefix: [ITEM] of Blood + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: REAT_OF_PROC_SUPER_5 + Prefix: [ITEM] of the Superman + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB5 + Prefix: [ITEM] of Debilitation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: REAT_OF_PROC_FROZENSOUL_1 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: REAT_OF_BLESSED5 + Prefix: [ITEM] of Righteousness + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (5.0-5.0)% less all Damage Taken + + +Affix: TRINKET_FIREPERCENT_DEFENSE5 + Prefix: [ITEM] of Cooling + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_STEELTOE5 + Prefix: [ITEM] of Cement + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (5.0-5.0)% less Dodge Chance + + +Affix: OFTHEMAGE + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEMISER + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, HELMET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC2 + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OFMONK5 + Prefix: [ITEM] of the Monk + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + (20.0-20.0)% more XP gained + No effect details for effect FAME GAIN BONUS with parameters (min 20.00, max 20.00, dur 0.00, type physical, level -1) + (20.0-20.0)% less all damage + + +Affix: OFTHETIGER2 + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_PROC_FROZENSOUL_5 + Prefix: [ITEM] of the Frozen Soul + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OFTHESTORMS2 + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_ATTRIB_DEFENSE + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ELECTRICDEFENSE3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEWINDS5 + Prefix: [ITEM] of Deflection + Minimum Level: 13 + Spawn Weight: 5 + Occupies no slots + Spawns On: [PANTS] + Effects: + (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEARCHER5 + Prefix: [ITEM] of the Archer + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -50.0 knockback (named OFTHEARCHER KNOCK BACK) + (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_PROC_SUPER_1 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: TRINKET_POISONDEFENSE5 + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_VILLAINNY5 + Prefix: [ITEM] of Villainy + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (50.0-50.0)% more Critical Chance + (50.0-50.0)% less all damage + + +Affix: OFTHESAVANT5 + Prefix: [ITEM] of the Savant + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: OFTHEMASTER2H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEVAMPIRE5 + Prefix: [ITEM] of the Vampire + Minimum Level: 7 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAVAGE5 + Prefix: [ITEM] of Demolishing + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_PAPER5 + Prefix: [ITEM] of the Trade Winds + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (10.0-10.0)% less all Armor + + +Affix: OF_TL2_DUALWIELDBONUS + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (3.0-5.0)% more Damage while Dual Wielding + + +Affix: OF_PROC_METEORSTRIKE_10 + Prefix: [ITEM] of the Meteor + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: OF_ELECTRICDEFENSE2 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL5 + Prefix: [ITEM] of the Citadel + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PROC_BLOODWASH_15 + Prefix: [ITEM] of Blood + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: OFTHESTORMS3 + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_DRAWMANA5 + Prefix: [ITEM] of the Usurper + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) + + +Affix: OFTHETIGER3 + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_ATTRIB_MAGIC + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(30-40) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WONDER + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (4.0-4.0)% more Mana + + +Affix: OFTHECHEETAH + Prefix: Brisk [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OF_PERCENT_ELECTRIC3 + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FEEDING_1 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: TRINKET_STAT_MAGIC5 + Prefix: [ITEM] of Focus + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_TL2_RESIST_SLOW100 + Prefix: Momentous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-30.0)% more resistance to Slow (named resist_slow) + + +Affix: REAT_OF_ELVEN5 + Prefix: [ITEM] of the Will o' Wisp + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + +(50.0-50.0) electrical armor + +(50.0-50.0) fire armor + +(50.0-50.0) ice armor + +(50.0-50.0) poison armor + (10.0-10.0)% more physical Damage Taken + + +Affix: REAT_OF_PROC_FEEDING_3 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: OF_ICEDEFENSE3 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: OF_PERCENT_ELECTRIC5_WANDS + Prefix: [ITEM] of Electric Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_STEELTOE2 + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (2.0-2.0)% less Dodge Chance + + +Affix: OFTHEWIZARD3 + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_PERCENT_FLAME3 + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB2 + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OFTHESAVANT + Prefix: Savant [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: REAT_OFLICH + Prefix: Lich [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + +(52.0-68.0) Mana + +(18.0-24.0) Max HP + (50.0-50.0)% less Effectiveness of Potions + + +Affix: REAT_OF_PROC_SUPER_2 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_TL2_EXECUTE + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-5.0)% more Execute Chance + + +Affix: OF_TL2_FUMBLECHANCE3 + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (12.0-12.0)% less chance to fumble + + +Affix: MANA_ADDER + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) + + +Affix: TRINKET_ICE_BONUS5 + Prefix: [ITEM] of Chilling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHETHORN3 + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: OFTHETHORN2 + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: TRINKET_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OF_BLOODMAGIC3 + Prefix: Blood Tapping [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE] + Effects: + -(0.9-0.9) HP/Second + +(6.0-6.0) Mana/s + + +Affix: REAT_ELEMEFFECT_DURATION_BONUS5 + Prefix: [ITEM] of the Elements + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, STAFF, WAND] + Effects: + (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) + + +Affix: OF_TL2_FUMBLECHANCE2 + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (8.0-8.0)% less chance to fumble + + +Affix: REAT_OF_PROC_SUPER_3 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_ELECTRICDEFENSE + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE2H + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_ELECATTUN + Prefix: [ITEM] of Electric Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more electric damage + +(100.0-100.0) electrical armor + -(100.0-100.0) poison armor + (20.0-20.0)% less poison damage + + +Affix: OFTHETHORN + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: REAT_OF_IMMOB3 + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OF_PERCENT_FLAME2 + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD2 + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_TL2_DRAWMANA + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) + + +Affix: REAT_OF_STEELTOE3 + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (3.0-3.0)% less Dodge Chance + + +Affix: REAT_OF_RANGER + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF] + Effects: + (3.0-3.0)% more Cast Speed + +(1.0-1.0) Mana/s + +(1.0-1.0) Mana + + +Affix: OF_ICEDEFENSE2 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OF_BLESSED3 + Prefix: Blessed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (3.0-3.0)% less all Damage Taken + + +Affix: REAT_OF_PROC_FEEDING_2 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: TRINKET_ELECTRIC_BONUS5 + Prefix: [ITEM] of Jolting + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE2H3 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS3 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_CHARGERATEBONUS3 + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (9.0-9.0)% more charge rate + + +Affix: REAT_OF_DUELIST3 + Prefix: Duelist [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (5.0-5.0)% more Movement Speed + (2.0-2.0)% more Dodge Chance + (5.0-5.0)% more Attack Speed + (2.0-2.0)% less chance to block + + +Affix: OF_PROCKILL_ZOMBIE_10 + Prefix: [ITEM] of Shadow + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: OF_PERCENT_FLAME + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PARRYING + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: MANA_ADDER_2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) + + +Affix: REAT_LIFEPERCENT5 + Prefix: [ITEM] of the Blood Knight + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_PROC_POISONBURST_2 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: OFTHESOLDIER5 + Prefix: [ITEM] of the Soldier + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: OF_ATTRIB_DEXTERITY2 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_PETHEALTH2 + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_BLINDING2 + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: PETTRINKET_LIFESTEAL_MASTER7 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_BLINDING3 + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_PETHEALTH3 + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_BARD5 + Prefix: [ITEM] of the Legend + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 7.00, max 10.00, dur 0.00, type physical, level -1) (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ATTRIB_DEXTERITY3 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_POISONBURST_3 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: MANA_ADDER_3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) + + +Affix: OF_PROC_STORMCLAW15 + Prefix: [ITEM] of Zapping + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_TL2_SPLASH5 + Prefix: [ITEM] of Carnage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (75.0-75.0)% more Damage to Secondary Targets + + +Affix: OF_PERCENT_POISON3_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CRITICALDAMAGE2H2 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_CHARGERATEBONUS2 + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (6.0-6.0)% more charge rate + + +Affix: REAT_OF_PROCGETHIT_AEGIS2 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_FEAR5 + Prefix: [ITEM] of Terror + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OF_PERCENT_ALL2_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CRITICALDAMAGE3 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFRESISTANCE5 + Prefix: [ITEM] of Resistance + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_ICE3 + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WHIRLWIND3 + Prefix: Whirlwind [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] + Effects: + (25.0-25.0)% more Cast Speed + (25.0-25.0)% less all damage + (25.0-25.0)% more Attack Speed + + +Affix: OF_TL2_HEALTH_REGEN + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.3-0.3) HP/Second + + +Affix: OF_POISONDEFENSE2 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OF_TL2_PETDAMAGE3 + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_PROC_POISONBURST_1 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: REAT_OF_HAPPINESS5 + Prefix: [ITEM] of Happiness + Minimum Level: 20 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more HP + + +Affix: OFTHEMULE + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PERCENT_ICE3_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON2 + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFICE3 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING5 + Prefix: [ITEM] of Lightning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: PETTRINKET_LIFESTEAL_MASTER5 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_SPLASH + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (15.0-15.0)% more Damage to Secondary Targets + + +Affix: OF_TL2_HEALTH_REGEN5 + Prefix: [ITEM] of Rejuvenation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(1.5-1.5) HP/Second + + +Affix: OFTHEDRAKE + Prefix: [ITEM] of the Drake + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFICE2 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: REAT_OF_RANGER5 + Prefix: [ITEM] of the Beast Master + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] + Effects: + (10.0-15.0)% more Minion/Pet Health + (10.0-15.0)% more Pet Speed + (10.0-15.0)% more Minion/Pet Damage + + +Affix: OF_PERCENT_POISON3 + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 + Prefix: [ITEM] of Insulating + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_PETDAMAGE2 + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_POISONDEFENSE3 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_PARRYING5 + Prefix: [ITEM] of Parrying + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_FIRE_BONUS5 + Prefix: [ITEM] of Burning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHESEEKER5 + Prefix: [ITEM] of the Lucky + Minimum Level: 8 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PERCENT_ICE2 + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PROC_BLINDCLOUD_10 + Prefix: [ITEM] of Clouded Vision + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: OFTHEOWL5 + Prefix: [ITEM] of Mystery + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_TL2_CRITICALDAMAGE2 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS1 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OFTHEMAGE5 + Prefix: [ITEM] of the Invoker + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEBEAR + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_EARTHATTUN + Prefix: [ITEM] of Earth Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more physical damage + No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) + (100.0-100.0)% less charge rate + + +Affix: REAT_OF_DUELIST5 + Prefix: [ITEM] of the Wind Walker + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more Movement Speed + (3.0-3.0)% more Dodge Chance + (10.0-10.0)% more Attack Speed + (3.0-3.0)% less chance to block + + +Affix: OF_TL2_CRITICALDAMAGE2H5 + Prefix: [ITEM] of Violence + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS5 + Prefix: [ITEM] of Safekeeping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_CHARGERATEBONUS5 + Prefix: [ITEM] of Energy + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (15.0-15.0)% more charge rate + + +Affix: OF_TL2_SPLASH2 + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (30.0-30.0)% more Damage to Secondary Targets + + +Affix: OFRESISTANCE + Prefix: [ITEM] of Resistance + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFTHECHEETAH5 + Prefix: [ITEM] of Speed + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: REAT_LIFEPERCENT3 + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BLACKMAGE + Prefix: [ITEM] of the White Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMACE, STAFF] + Effects: + (10.0-10.0)% more Effectiveness of Potions + +(1.0-1.0) HP/Second + +(1.0-1.0) Max HP + + +Affix: REAT_OF_BARD2 + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 3.00, max 5.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PERCENT_POISON5_WANDS + Prefix: [ITEM] of Poison Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_BLINDING5 + Prefix: [ITEM] of Blinding + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_PETHEALTH5 + Prefix: [ITEM] of Invigoration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_BARD3 + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 7.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: REAT_OF_PROC_POISONBURST_5 + Prefix: [ITEM] of the Scourge + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: OF_ATTRIB_DEXTERITY5 + Prefix: [ITEM] of Agility + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_LIFEPERCENT2 + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: MANA_ADDER_5 + Prefix: [ITEM] of Wisdom + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) + + +Affix: REAT_OF_ELVEN3 + Prefix: Elven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + +(30.0-30.0) electrical armor + +(30.0-30.0) fire armor + +(30.0-30.0) ice armor + +(30.0-30.0) poison armor + (10.0-10.0)% more physical Damage Taken + + +Affix: OF_TL2_SPLASH3 + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (50.0-50.0)% more Damage to Secondary Targets + + +Affix: OFTHEOWL + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_PROC_BLINDCLOUD_15 + Prefix: [ITEM] of Clouded Vision + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: OF_TL2_CRITICALDAMAGE5 + Prefix: [ITEM] of Violence + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEMAGE2 + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_FEAR3 + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: TRINKET_POISON_BONUS5 + Prefix: [ITEM] of Toxicity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEOWL2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_PERCENT_ICE5 + Prefix: [ITEM] of Ice Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WHITEMAGE + Prefix: [ITEM] of the White Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMACE, STAFF, CHEST ARMOR] + Effects: + (8.0-12.0)% more Effectiveness of Potions + +(0.7-1.3) HP/Second + +(8.0-10.0) Max HP + + +Affix: REAT_OF_WHIRLWIND5 + Prefix: [ITEM] of the Tornado + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] + Effects: + (50.0-50.0)% more Cast Speed + (50.0-50.0)% less all damage + (50.0-50.0)% more Attack Speed + + +Affix: OFTHESEEKER2 + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: REAT_OF_PARRYING2 + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_HAPPINESS3 + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (12.0-12.0)% more HP + + +Affix: OF_TL2_PETDAMAGE5 + Prefix: [ITEM] of Command + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTRINKET_LIFESTEAL_MASTER2 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_HEALTH_REGEN2 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.6-0.6) HP/Second + + +Affix: TRINKET_POISONPERCENT_DEFENSE5 + Prefix: [ITEM] of Curing + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFLIGHTNING3 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OFICE5 + Prefix: [ITEM] of Ice + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING2 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_TL2_HEALTH_REGEN3 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.9-0.9) HP/Second + + +Affix: PETTRINKET_LIFESTEAL_MASTER3 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_RANGER3 + Prefix: [ITEM] of the Ranger + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] + Effects: + (5.0-9.0)% more Minion/Pet Health + (5.0-9.0)% more Pet Speed + (5.0-9.0)% more Minion/Pet Damage + + +Affix: OF_PERCENT_POISON5 + Prefix: [ITEM] of Poison Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_HAPPINESS2 + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (8.0-8.0)% more HP + + +Affix: REAT_OF_PROCGETHIT_AEGIS_2 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: REAT_OF_PARRYING3 + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: OF_POISONDEFENSE5 + Prefix: [ITEM] of Remedy + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OFTHESEEKER3 + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PROC_STORMCLAW10 + Prefix: [ITEM] of Zapping + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_PERCENT_ICE5_WANDS + Prefix: [ITEM] of Ice Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLIGHTNING + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OFTHEOWL3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_TL2_FEAR2 + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OFTHEMAGE3 + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_LIFEPERCENT + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BLACKMAGE5 + Prefix: [ITEM] of the Black Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HSWORD, STAFF, CHEST ARMOR] + Effects: + (10.0-12.0)% more Cast Speed + +(3.0-4.0) Mana/s + +(30.0-40.0) Mana + + +Affix: OF_TL2_SILENCE + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. + + +Affix: OF_PROC_METEORSTRIKE_5 + Prefix: [ITEM] of the Meteor + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: OFTHEMASTER3 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ATTRIB_MAGIC2 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(65-80) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM5 + Prefix: [ITEM] of the Ram + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHESAGE2 + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_DUALWIELDBONUS3 + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (11.0-13.0)% more Damage while Dual Wielding + + +Affix: OF_TL2_FEAR + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: TRINKET_ICEPERCENT_DEFENSE5 + Prefix: [ITEM] of Warming + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PERCENT_POISON2_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFVENOM + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] + Can't Spawn On: [CANNON] + Effects: + +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHEWINDS + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 1 + Occupies no slots + Spawns On: [PANTS] + Effects: + (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEARCHER + Prefix: Archer [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -30.0 knockback (named OFTHEARCHER KNOCK BACK) + (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DUALWIELDBONUS2 + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (7.0-9.0)% more Damage while Dual Wielding + + +Affix: OF_ICEDEFENSE + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: OFTHESAGE3 + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ATTRIB_MAGIC3 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(100-120) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_STAT_DEFENSE5 + Prefix: [ITEM] of Vitality + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEMASTER2 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: TRINKET_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_BLINDING + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_EXECUTE5 + Prefix: [ITEM] of Duality + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FULLCHARGE_5 + Prefix: [ITEM] of Energy Blast + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_PERCENT_ICE2_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY5 + Prefix: [ITEM] of Grasping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] + Effects: + (35.0-35.0)% less charge bar decay rate + + +Affix: OF_PERCENT_ALL3_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_BATTERYPOWERED3 + Prefix: Battery Powered [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(3.0-3.0) Mana/s + +(26.0-34.0) electric damage + + +Affix: OF_TL2_DRAWARMOR3 + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: REAT_OF_FIREATTUN + Prefix: [ITEM] of Fire Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more fire damage + +(100.0-100.0) fire armor + -(100.0-100.0) ice armor + (20.0-20.0)% less ice damage + + +Affix: OF_TL2_CHARGEDECAY + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (8.0-8.0)% less charge bar decay rate + + +Affix: REAT_OF_GHOUL + Prefix: [ITEM] of the Ghoul + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFTHEELEPHANT3 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OF_TL2_SHIELDBREAK3 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (30.0-30.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: TRINKET_STAT_DEXTERITY5 + Prefix: [ITEM] of Swiftness + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OF_CURSED2 + Prefix: Prismatic [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_CURSED3 + Prefix: Cursed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) + (15.0-15.0)% more all Damage Taken + Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds + + +Affix: REAT_OF_BACTEROID3 + Prefix: Bacteroid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(0.9-0.9) HP/Second + +(26.0-34.0) poison damage + + +Affix: OF_TL2_SHIELDBREAK2 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (20.0-20.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFTHEELEPHANT2 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OFFLAME5 + Prefix: [ITEM] of Fire + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR2 + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) + + +Affix: TRINKET_ELECTRIC_PERCENT5 + Prefix: [ITEM] of Shock + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_POISONATTUN + Prefix: [ITEM] of Poison Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more poison damage + +(100.0-100.0) poison armor + -(100.0-100.0) electrical armor + (20.0-20.0)% less electric damage + + +Affix: OF_PERCENT_ICE + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MISSILERANGEBONUS2 + Prefix: Long Range [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] + Effects: + +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: PETTAG_TL2_SHIELDBREAKER5 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (50.0-50.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_PERCENT_ALL5 + Prefix: [ITEM] of the Spectrum + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_PETHEALTH + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_EXECUTE2 + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_BLACKMAGE3 + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HSWORD, STAFF, CHEST ARMOR] + Effects: + (6.0-8.0)% more Cast Speed + +(2.0-2.5) Mana/s + +(20.0-25.0) Mana + + +Affix: OFHTERAM + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHEMASTER5 + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHESAVAGE + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFHTERAM3 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OF_TL2_DUALWIELDBONUS5 + Prefix: [ITEM] of Re-Doubling + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (18.0-22.0)% more Damage while Dual Wielding + + +Affix: REAT_OF_ICEATTUN + Prefix: [ITEM] of Ice Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more ice damage + +(100.0-100.0) ice armor + -(100.0-100.0) fire armor + (20.0-20.0)% less fire damage + + +Affix: REAT_OF_NECROMANCER + Prefix: Voodoo [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED, CHEST ARMOR] + Effects: + Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) + + +Affix: HP_ADDER + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-7.0) Max HP (named HP_ADDER MAX HP) + + +Affix: PETTRINKET_LIFESTEAL_MASTER + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAGE5 + Prefix: [ITEM] of the Sage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_PROCKILL_METEORSTRIKE_10 + Prefix: [ITEM] of Annihilation + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) + + +Affix: OFTHEELEPHANT + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OF_ATTRIB_MAGIC5 + Prefix: [ITEM] of the Mage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(170-200) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM2 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: TRINKET_POISON_PERCENT5 + Prefix: [ITEM] of Poisoning + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFICE + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OF_TL2_EXECUTE3 + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FULLCHARGE_1 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_PERCENT_ALL2 + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OFMONK + Prefix: Monk [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + (10.0-10.0)% more XP gained + No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 10.00, dur 0.00, type physical, level -1) + (10.0-10.0)% less all damage + + +Affix: REAT_OF_PROC_FULLCHARGE_3 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_TL2_DRAWHEALTH + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) + + +Affix: PETTAG_TL2_SHIELDBREAKER2 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (20.0-20.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OFTHEVAMPIRE + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BATTERYPOWERED5 + Prefix: [ITEM] of Powered Drain + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(5.0-5.0) Mana/s + +(42.0-58.0) electric damage + + +Affix: OF_ATTRIB_DEFENSE3 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY3 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (24.0-24.0)% less charge bar decay rate + + +Affix: OF_ATTRIB_DEXTERITY + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME2 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR5 + Prefix: [ITEM] of the Citadel + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_SHIELDBREAK5 + Prefix: [ITEM] of Shieldbreaking + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (50.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFTHEELEPHANT5 + Prefix: [ITEM] of Health + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: REAT_OF_TURBINE5 + Prefix: [ITEM] of the Turbine + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (25.0-25.0)% more charge rate + + +Affix: OFTHESEEKER + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: TRINKET_ICE_PERCENT5 + Prefix: [ITEM] of Freezing + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_HAPPINESS + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (4.0-4.0)% more HP + + +Affix: REAT_OF_BACTEROID5 + Prefix: [ITEM] of Bubonic Strength + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(1.5-1.5) HP/Second + +(42.0-58.0) poison damage + + +Affix: REAT_OF_CURSED5 + Prefix: [ITEM] of the Demon Pact + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) + (25.0-25.0)% more all Damage Taken + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds + + +Affix: OFFLAME3 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHESTORMS + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_CHARGEDECAY2 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (16.0-16.0)% less charge bar decay rate + + +Affix: OF_ATTRIB_DEFENSE2 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_FIRE_PERCENT5 + Prefix: [ITEM] of Incineration + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEBULL + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: PETTAG_TL2_SHIELDBREAKER3 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (25.0-25.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_PERCENT_ALL5_WANDS + Prefix: [ITEM] of the Spectrum + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MISSILERANGEBONUS4 + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] + Effects: + +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_GOLEM + Prefix: [ITEM] of the Yeti + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: REAT_OF_PROC_FULLCHARGE_2 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_TL2_DRAWARMOR + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PERCENT_ALL3 + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEMASTER52H + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, TWO HANDED] + Effects: + (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OFWISDOM + Prefix: [ITEM] of the Sage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_ALCHEMY + Prefix: Herbalist's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_STEELTOE + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (1.0-1.0)% less Dodge Chance + + +Affix: REAT_OF_YETI + Prefix: [ITEM] of the Yeti + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: REAT_OF_REDMAGE + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HSWORD, STAFF] + Effects: + (3.0-3.0)% more Cast Speed + +(1.0-1.0) Mana/s + +(9.0-9.0) Mana + + +Affix: REAT_OF_CURSED + Prefix: Prismatic [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_ELVEN + Prefix: [ITEM] of Resistance + Minimum Level: 23 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: REAT_OF_PROC_SUPERCHARGE_5 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_1 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_2 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: REAT_OF_PROC_SUPERCHARGE_3 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) + + +Affix: OFTHEMASTER + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_DAMAGEOVERTIME3 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH5 + Prefix: [ITEM] of Might + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(170-200) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PROCKILL_FULLHEAL_3 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_ALCHEMY3 + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCGETHIT_FULLHEAL_2 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_DWARVEN5 + Prefix: [ITEM] of the Stone Golem + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (15.0-15.0)% less Movement Speed + +(48.0-52.0) physical Armor + + +Affix: OF_PERCENT_FLAME3_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH5 + Prefix: [ITEM] of Restoration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) + + +Affix: OF_PROC_FIRESTORM_15 + Prefix: [ITEM] of the Fire Storm + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: OF_PROCGETHIT_FULLHEAL_3 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OFTHESAGE + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: REAT_OF_ALCHEMY + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_ALCHEMY2 + Prefix: Herbalist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCKILL_FULLHEAL_2 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OFVENOM5 + Prefix: [ITEM] of Venom + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OF_PROC_ACIDRAIN_15 + Prefix: [ITEM] of Acid Rain + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: TRINKET_STAT_STRENGTH5 + Prefix: [ITEM] of Strength + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_POISONDEFENSE + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_NECROMANCER5 + Prefix: [ITEM] of the Necromancer + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED, CHEST ARMOR] + Effects: + Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) + + +Affix: OF_TL2_DAMAGEOVERTIME2 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PROC_GLACIALSPIKE_15 + Prefix: [ITEM] of the Glacier + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: OFTHEMASTER32H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OF_STEELTOE + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (1.0-1.0)% less Dodge Chance + + +Affix: OF_TL2_MANA_REGEN3 + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(3.0-3.0) Mana/s + + +Affix: REAT_OF_PAPER + Prefix: [ITEM] of Speed + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OFTHEWIZARD + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OFTHEBULL5 + Prefix: [ITEM] of the Ram + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: TRINKET_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OF_TL2_MANA_REGEN + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(1.0-1.0) Mana/s + + +Affix: REAT_OF_DANCING2 + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (2.0-2.0)% less chance to block + + +Affix: HP_ADDER_2 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) + + +Affix: OF_PROCGETHIT_FULLHEAL_1 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_WONDER5 + Prefix: [ITEM] of Possiblity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (20.0-20.0)% more Mana + + +Affix: OFTHEMULE5 + Prefix: [ITEM] of the Mule + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PROC_THUNDERSTROM_10 + Prefix: [ITEM] of Thunder + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: REAT_OF_BARD + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: HP_ADDER_3 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) + + +Affix: REAT_OF_DANCING3 + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (3.0-3.0)% more Dodge Chance (named 3) + (3.0-3.0)% less chance to block + + +Affix: OF_PROCKILL_FULLHEAL_1 + Prefix: Engulfing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_TURBINE + Prefix: Generating [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% more charge rate + + +Affix: OFTHEMISER5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_TL2_CHARGERATEBONUS + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more charge rate + + +Affix: REAT_OF_REDMAGE5 + Prefix: [ITEM] of the Red Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [POLEARM, STAFF, CHEST ARMOR] + Effects: + (8.0-12.0)% more charge rate + +(13.0-17.0) Max HP + +(25.0-35.0) Mana + + +Affix: PETTAG_TL2_RESIST_IMMOB100 + Prefix: Liberating [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: OF_PERCENT_FLAME_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_SILENCE5 + Prefix: [ITEM] of Silence + Minimum Level: 6 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. + + +Affix: REAT_OF_EVIL3 + Prefix: Evil [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] + Effects: + +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) + (50.0-50.0)% less Effectiveness of Potions + +(140.0-160.0) Mana stolen + + +Affix: OF_PERCENT_ALL_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MANA_REGEN2 + Prefix: Focusing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(2.0-2.0) Mana/s + + +Affix: OF_PERCENT_ELECTRIC2_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_RESIST_SLOW50 + Prefix: [ITEM] of Momentum + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (25.0-25.0)% more resistance to Slow (named resist_slow) + + +Affix: OF_ATTRIB_STRENGTH + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(30-40) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DAMAGEOVERTIME5 + Prefix: [ITEM] of Mortal Wounds + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH3 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(100-120) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OFVENOM2 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] + Can't Spawn On: [CANNON] + Effects: + +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: REAT_OF_ALCHEMY5 + Prefix: [ITEM] of the Alchemist + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OF_PROCKILL_FULLHEAL_5 + Prefix: [ITEM] of Engulfing + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_POLARITY + Prefix: [ITEM] of Polarity + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OF_FIREDEFENSE2 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: TRINKET_GOLDFIND5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH2 + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) + + +Affix: REAT_OF_DWARVEN3 + Prefix: Dwarven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% less Movement Speed + +(30.0-34.0) physical Armor + + +Affix: REAT_OF_DWARVEN2 + Prefix: Dwarven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (40.0-40.0)% less Mana + (20.0-20.0)% more physical Armor + + +Affix: OF_PROC_THUNDERSTROM_15 + Prefix: [ITEM] of Thunder + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: OF_TL2_DRAWHEALTH3 + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) + + +Affix: OF_FIREDEFENSE3 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFTHEMASTER52H + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_PROCGETHIT_FULLHEAL_5 + Prefix: [ITEM] of Regeneration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: REAT_OF_ALCHEMY4 + Prefix: Herbalist's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, SHIELD] + Effects: + (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFVENOM3 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHESOLDIER + Prefix: Soldier [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: OF_FIREDEFENSE + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OF_TL2_SHIELDBREAK + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (10.0-10.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OF_PERCENT_FLAME5_WANDS + Prefix: [ITEM] of Fire Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH2 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE] + Effects: + +(65-80) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_YETI + Prefix: [ITEM] of the Yeti + Minimum Level: 18 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OF_TL2_SILENCE2 + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. + + +Affix: OF_TL2_MANA_REGEN5 + Prefix: [ITEM] of Focus + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(5.0-5.0) Mana/s + + +Affix: OFTHEBULL3 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OF_TL2_FUMBLECHANCE + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (4.0-4.0)% less chance to fumble + + +Affix: OFTHEMISER2 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: REAT_OF_WONDER3 + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (12.0-12.0)% more Mana + + +Affix: OFTHEMULE2 + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PROC_FIRESTORM_10 + Prefix: [ITEM] of the Fire Storm + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: OFTHEMULE3 + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: REAT_OF_WONDER2 + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (8.0-8.0)% more Mana + + +Affix: HP_ADDER_5 + Prefix: [ITEM] of Health + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) + + +Affix: REAT_OF_DANCING5 + Prefix: [ITEM] of the Super Freak + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (5.0-5.0)% less chance to block + + +Affix: OF_PERCENT_ALL + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_EVIL + Prefix: Cursed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) + (10.0-10.0)% more all Damage Taken + Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds + + +Affix: REAT_OF_REDMAGE3 + Prefix: [ITEM] of the Red Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF, CHEST ARMOR] + Effects: + (5.0-7.0)% more charge rate + +(8.0-10.0) Max HP + +(15.0-21.0) Mana + + +Affix: OFTHEBULL2 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OFTHETIGER + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFTHEMISER3 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET] + Effects: + (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PROC_ACIDRAIN_10 + Prefix: [ITEM] of Acid Rain + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: REAT_OF_EVIL5 + Prefix: [ITEM] of Soul Reaping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] + Effects: + +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) + (100.0-100.0)% less Effectiveness of Potions + +(130.0-170.0) Mana stolen + + +Affix: OF_TL2_SILENCE3 + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. + + +Affix: REAT_OF_BLESSED + Prefix: [ITEM] of the Trade Winds + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (20.0-20.0)% less physical Armor + + +Affix: OF_PROC_GLACIALSPIKE_10 + Prefix: [ITEM] of the Glacier + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: OF_TL2_RESIST_IMMOB50 + Prefix: [ITEM] of Escape + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: TRINKET_MAGICFIND5 + Prefix: [ITEM] of Luck + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) + + +Affix: REAT_OF_TELEPORTONSTRUCK5 + Prefix: [ITEM] of Phasing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) + + +Affix: OF_PERCENT_ELECTRIC_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME2_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FROZENSOUL_3 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OF_TL2_DRAWMANA2 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) + + +Affix: REAT_OF_TELEPORTONSTRUCK + Prefix: Phasing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) + + +Affix: REAT_OF_VILLAINNY3 + Prefix: Delinquent [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (25.0-25.0)% more Critical Chance + (25.0-25.0)% less all damage + + +Affix: OF_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEWINDS3 + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS] + Effects: + (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL2 + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_DAMAGEOVERTIME + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHOULDER ARMOR, WEAPON] + Effects: + Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_RESIST_SLOW3 + Prefix: Momentum [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (15.0-15.0)% more resistance to Slow (named resist_slow) + + +Affix: REAT_OF_WHITEMAGE5 + Prefix: [ITEM] of the White Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMACE, STAFF, CHEST ARMOR] + Effects: + (12.0-17.0)% more Effectiveness of Potions + +(1.2-1.7) HP/Second + +(12.0-17.0) Max HP + + +Affix: OFTHESAVAGE3 + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_PAPER3 + Prefix: Paper [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (5.0-5.0)% less all Armor + + +Affix: OFTHEVAMPIRE3 + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHEVAMPIRE2 + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAVAGE2 + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: PETTAG_TL2_SHIELDBREAKER + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3 + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OFTHEWINDS2 + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [PANTS] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHETIGER5 + Prefix: [ITEM] of Haste + Minimum Level: 3 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DRAWMANA3 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) + + +Affix: REAT_OF_PROC_FROZENSOUL_2 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OFTHESTORMS5 + Prefix: [ITEM] of Reflection + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: REAT_OF_DANCING + Prefix: Dancing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + (1.0-1.0)% less chance to block + + +Affix: OF_PERCENT_ELECTRIC5 + Prefix: [ITEM] of Electric Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FEEDING_5 + Prefix: [ITEM] of the Feeding Frenzy + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL + Prefix: Fortified [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_PETDAMAGE + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OFLICH5 + Prefix: [ITEM] of the Lich + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + +(88.0-112.0) Mana + +(36.0-48.0) Max HP + (100.0-100.0)% less Effectiveness of Potions + + +Affix: OF_PERCENT_FLAME5 + Prefix: [ITEM] of Fire Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD5 + Prefix: [ITEM] of Draining + Minimum Level: 7 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_TL2_FUMBLECHANCE5 + Prefix: [ITEM] of Precision + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (20.0-20.0)% less chance to fumble + + +Affix: OFTHETHORN5 + Prefix: [ITEM] of Vengeance + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: REAT_OF_BLOODMAGIC5 + Prefix: [ITEM] of Blood Magic + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE] + Effects: + -(1.5-1.5) HP/Second + +(10.0-10.0) Mana/s + + +Affix: OFTHEMASTER22H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_ELEMEFFECT_DURATION_BONUS3 + Prefix: Elemental [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, STAFF, WAND] + Effects: + (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) + + +Affix: OF_PERCENT_ICE_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (2.0-3.0)% more ice damage (named 2) + + +Affix: REAT_OF_RESIST_IMMOB3 + Prefix: Escaping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: OF_PROC_BLOODWASH_10 + Prefix: [ITEM] of Blood + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: REAT_OF_PROC_SUPER_5 + Prefix: [ITEM] of the Superman + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB5 + Prefix: [ITEM] of Debilitation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: REAT_OF_PROC_FROZENSOUL_1 + Prefix: Numbing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: REAT_OF_BLESSED5 + Prefix: [ITEM] of Righteousness + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (5.0-5.0)% less all Damage Taken + + +Affix: TRINKET_FIREPERCENT_DEFENSE5 + Prefix: [ITEM] of Cooling + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_STEELTOE5 + Prefix: [ITEM] of Cement + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (5.0-5.0)% less Dodge Chance + + +Affix: OFTHEMAGE + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEMISER + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, HELMET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC2 + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OFMONK5 + Prefix: [ITEM] of the Monk + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + (20.0-20.0)% more XP gained + No effect details for effect FAME GAIN BONUS with parameters (min 20.00, max 20.00, dur 0.00, type physical, level -1) + (20.0-20.0)% less all damage + + +Affix: OFTHETIGER2 + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_PROC_FROZENSOUL_5 + Prefix: [ITEM] of the Frozen Soul + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) + + +Affix: OFTHESTORMS2 + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_ATTRIB_DEFENSE + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ELECTRICDEFENSE3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEWINDS5 + Prefix: [ITEM] of Deflection + Minimum Level: 13 + Spawn Weight: 5 + Occupies no slots + Spawns On: [PANTS] + Effects: + (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEARCHER5 + Prefix: [ITEM] of the Archer + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -50.0 knockback (named OFTHEARCHER KNOCK BACK) + (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_PROC_SUPER_1 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: TRINKET_POISONDEFENSE5 + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_VILLAINNY5 + Prefix: [ITEM] of Villainy + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (50.0-50.0)% more Critical Chance + (50.0-50.0)% less all damage + + +Affix: OFTHESAVANT5 + Prefix: [ITEM] of the Savant + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: OFTHEMASTER2H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEVAMPIRE5 + Prefix: [ITEM] of the Vampire + Minimum Level: 7 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAVAGE5 + Prefix: [ITEM] of Demolishing + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: REAT_OF_PAPER5 + Prefix: [ITEM] of the Trade Winds + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + (10.0-10.0)% less all Armor + + +Affix: OF_TL2_DUALWIELDBONUS + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (3.0-5.0)% more Damage while Dual Wielding + + +Affix: OF_PROC_METEORSTRIKE_10 + Prefix: [ITEM] of the Meteor + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: OF_ELECTRICDEFENSE2 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL5 + Prefix: [ITEM] of the Citadel + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PROC_BLOODWASH_15 + Prefix: [ITEM] of Blood + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: OFTHESTORMS3 + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_DRAWMANA5 + Prefix: [ITEM] of the Usurper + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) + + +Affix: OFTHETIGER3 + Prefix: Hasty [ITEM] + Minimum Level: 3 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_ATTRIB_MAGIC + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(30-40) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WONDER + Prefix: Wondrous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, STAFF] + Effects: + (4.0-4.0)% more Mana + + +Affix: OFTHECHEETAH + Prefix: Brisk [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OF_PERCENT_ELECTRIC3 + Prefix: Electric-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FEEDING_1 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: TRINKET_STAT_MAGIC5 + Prefix: [ITEM] of Focus + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_TL2_RESIST_SLOW100 + Prefix: Momentous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-30.0)% more resistance to Slow (named resist_slow) + + +Affix: REAT_OF_ELVEN5 + Prefix: [ITEM] of the Will o' Wisp + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + +(50.0-50.0) electrical armor + +(50.0-50.0) fire armor + +(50.0-50.0) ice armor + +(50.0-50.0) poison armor + (10.0-10.0)% more physical Damage Taken + + +Affix: REAT_OF_PROC_FEEDING_3 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: OF_ICEDEFENSE3 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: OF_PERCENT_ELECTRIC5_WANDS + Prefix: [ITEM] of Electric Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_STEELTOE2 + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (2.0-2.0)% less Dodge Chance + + +Affix: OFTHEWIZARD3 + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_PERCENT_FLAME3 + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB2 + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OFTHESAVANT + Prefix: Savant [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: REAT_OFLICH + Prefix: Lich [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + +(52.0-68.0) Mana + +(18.0-24.0) Max HP + (50.0-50.0)% less Effectiveness of Potions + + +Affix: REAT_OF_PROC_SUPER_2 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_TL2_EXECUTE + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-5.0)% more Execute Chance + + +Affix: OF_TL2_FUMBLECHANCE3 + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (12.0-12.0)% less chance to fumble + + +Affix: MANA_ADDER + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) + + +Affix: TRINKET_ICE_BONUS5 + Prefix: [ITEM] of Chilling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHETHORN3 + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: OFTHETHORN2 + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: TRINKET_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OF_BLOODMAGIC3 + Prefix: Blood Tapping [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE] + Effects: + -(0.9-0.9) HP/Second + +(6.0-6.0) Mana/s + + +Affix: REAT_ELEMEFFECT_DURATION_BONUS5 + Prefix: [ITEM] of the Elements + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, STAFF, WAND] + Effects: + (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) + + +Affix: OF_TL2_FUMBLECHANCE2 + Prefix: Precise [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (8.0-8.0)% less chance to fumble + + +Affix: REAT_OF_PROC_SUPER_3 + Prefix: Super [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) + + +Affix: OF_ELECTRICDEFENSE + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE2H + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_ELECATTUN + Prefix: [ITEM] of Electric Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more electric damage + +(100.0-100.0) electrical armor + -(100.0-100.0) poison armor + (20.0-20.0)% less poison damage + + +Affix: OFTHETHORN + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: REAT_OF_IMMOB3 + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OF_PERCENT_FLAME2 + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD2 + Prefix: Draining [ITEM] + Minimum Level: 7 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_TL2_DRAWMANA + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) + + +Affix: REAT_OF_STEELTOE3 + Prefix: Steel Toe [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + (3.0-3.0)% less Dodge Chance + + +Affix: REAT_OF_RANGER + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF] + Effects: + (3.0-3.0)% more Cast Speed + +(1.0-1.0) Mana/s + +(1.0-1.0) Mana + + +Affix: OF_ICEDEFENSE2 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: REAT_OF_BLESSED3 + Prefix: Blessed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (3.0-3.0)% less all Damage Taken + + +Affix: REAT_OF_PROC_FEEDING_2 + Prefix: Piranha [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) + + +Affix: TRINKET_ELECTRIC_BONUS5 + Prefix: [ITEM] of Jolting + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE2H3 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS3 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_CHARGERATEBONUS3 + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (9.0-9.0)% more charge rate + + +Affix: REAT_OF_DUELIST3 + Prefix: Duelist [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (5.0-5.0)% more Movement Speed + (2.0-2.0)% more Dodge Chance + (5.0-5.0)% more Attack Speed + (2.0-2.0)% less chance to block + + +Affix: OF_PROCKILL_ZOMBIE_10 + Prefix: [ITEM] of Shadow + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: OF_PERCENT_FLAME + Prefix: Fire-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PARRYING + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: MANA_ADDER_2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) + + +Affix: REAT_LIFEPERCENT5 + Prefix: [ITEM] of the Blood Knight + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_PROC_POISONBURST_2 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: OFTHESOLDIER5 + Prefix: [ITEM] of the Soldier + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: OF_ATTRIB_DEXTERITY2 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_PETHEALTH2 + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_BLINDING2 + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: PETTRINKET_LIFESTEAL_MASTER7 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_BLINDING3 + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_PETHEALTH3 + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_BARD5 + Prefix: [ITEM] of the Legend + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 7.00, max 10.00, dur 0.00, type physical, level -1) (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ATTRIB_DEXTERITY3 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_PROC_POISONBURST_3 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: MANA_ADDER_3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) + + +Affix: OF_PROC_STORMCLAW15 + Prefix: [ITEM] of Zapping + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_TL2_SPLASH5 + Prefix: [ITEM] of Carnage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (75.0-75.0)% more Damage to Secondary Targets + + +Affix: OF_PERCENT_POISON3_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CRITICALDAMAGE2H2 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_CHARGERATEBONUS2 + Prefix: Energizing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (6.0-6.0)% more charge rate + + +Affix: REAT_OF_PROCGETHIT_AEGIS2 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_FEAR5 + Prefix: [ITEM] of Terror + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OF_PERCENT_ALL2_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CRITICALDAMAGE3 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFRESISTANCE5 + Prefix: [ITEM] of Resistance + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_ICE3 + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WHIRLWIND3 + Prefix: Whirlwind [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] + Effects: + (25.0-25.0)% more Cast Speed + (25.0-25.0)% less all damage + (25.0-25.0)% more Attack Speed + + +Affix: OF_TL2_HEALTH_REGEN + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.3-0.3) HP/Second + + +Affix: OF_POISONDEFENSE2 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OF_TL2_PETDAMAGE3 + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_PROC_POISONBURST_1 + Prefix: Miasma [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: REAT_OF_HAPPINESS5 + Prefix: [ITEM] of Happiness + Minimum Level: 20 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more HP + + +Affix: OFTHEMULE + Prefix: Intractable [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PERCENT_ICE3_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON2 + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFICE3 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING5 + Prefix: [ITEM] of Lightning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: PETTRINKET_LIFESTEAL_MASTER5 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_SPLASH + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (15.0-15.0)% more Damage to Secondary Targets + + +Affix: OF_TL2_HEALTH_REGEN5 + Prefix: [ITEM] of Rejuvenation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(1.5-1.5) HP/Second + + +Affix: OFTHEDRAKE + Prefix: [ITEM] of the Drake + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFICE2 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: REAT_OF_RANGER5 + Prefix: [ITEM] of the Beast Master + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] + Effects: + (10.0-15.0)% more Minion/Pet Health + (10.0-15.0)% more Pet Speed + (10.0-15.0)% more Minion/Pet Damage + + +Affix: OF_PERCENT_POISON3 + Prefix: Poison-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 + Prefix: [ITEM] of Insulating + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_PETDAMAGE2 + Prefix: Commanding [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_POISONDEFENSE3 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: REAT_OF_PARRYING5 + Prefix: [ITEM] of Parrying + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_FIRE_BONUS5 + Prefix: [ITEM] of Burning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHESEEKER5 + Prefix: [ITEM] of the Lucky + Minimum Level: 8 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PERCENT_ICE2 + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PROC_BLINDCLOUD_10 + Prefix: [ITEM] of Clouded Vision + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: OFTHEOWL5 + Prefix: [ITEM] of Mystery + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_TL2_CRITICALDAMAGE2 + Prefix: Brutal [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS1 + Prefix: Aegis [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OFTHEMAGE5 + Prefix: [ITEM] of the Invoker + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEBEAR + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_EARTHATTUN + Prefix: [ITEM] of Earth Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more physical damage + No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) + (100.0-100.0)% less charge rate + + +Affix: REAT_OF_DUELIST5 + Prefix: [ITEM] of the Wind Walker + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more Movement Speed + (3.0-3.0)% more Dodge Chance + (10.0-10.0)% more Attack Speed + (3.0-3.0)% less chance to block + + +Affix: OF_TL2_CRITICALDAMAGE2H5 + Prefix: [ITEM] of Violence + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROCGETHIT_AEGIS5 + Prefix: [ITEM] of Safekeeping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: OF_TL2_CHARGERATEBONUS5 + Prefix: [ITEM] of Energy + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (15.0-15.0)% more charge rate + + +Affix: OF_TL2_SPLASH2 + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (30.0-30.0)% more Damage to Secondary Targets + + +Affix: OFRESISTANCE + Prefix: [ITEM] of Resistance + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFTHECHEETAH5 + Prefix: [ITEM] of Speed + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, PANTS] + Effects: + (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: REAT_LIFEPERCENT3 + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BLACKMAGE + Prefix: [ITEM] of the White Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMACE, STAFF] + Effects: + (10.0-10.0)% more Effectiveness of Potions + +(1.0-1.0) HP/Second + +(1.0-1.0) Max HP + + +Affix: REAT_OF_BARD2 + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 3.00, max 5.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PERCENT_POISON5_WANDS + Prefix: [ITEM] of Poison Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_BLINDING5 + Prefix: [ITEM] of Blinding + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_PETHEALTH5 + Prefix: [ITEM] of Invigoration + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_OF_BARD3 + Prefix: Bard's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 7.00, dur 0.00, type physical, level -1) (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: REAT_OF_PROC_POISONBURST_5 + Prefix: [ITEM] of the Scourge + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) + + +Affix: OF_ATTRIB_DEXTERITY5 + Prefix: [ITEM] of Agility + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_LIFEPERCENT2 + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: MANA_ADDER_5 + Prefix: [ITEM] of Wisdom + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) + + +Affix: REAT_OF_ELVEN3 + Prefix: Elven [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + +(30.0-30.0) electrical armor + +(30.0-30.0) fire armor + +(30.0-30.0) ice armor + +(30.0-30.0) poison armor + (10.0-10.0)% more physical Damage Taken + + +Affix: OF_TL2_SPLASH3 + Prefix: Slashing [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] + Effects: + (50.0-50.0)% more Damage to Secondary Targets + + +Affix: OFTHEOWL + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_PROC_BLINDCLOUD_15 + Prefix: [ITEM] of Clouded Vision + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: OF_TL2_CRITICALDAMAGE5 + Prefix: [ITEM] of Violence + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEMAGE2 + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_FEAR3 + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: TRINKET_POISON_BONUS5 + Prefix: [ITEM] of Toxicity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEOWL2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_PERCENT_ICE5 + Prefix: [ITEM] of Ice Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_WHITEMAGE + Prefix: [ITEM] of the White Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMACE, STAFF, CHEST ARMOR] + Effects: + (8.0-12.0)% more Effectiveness of Potions + +(0.7-1.3) HP/Second + +(8.0-10.0) Max HP + + +Affix: REAT_OF_WHIRLWIND5 + Prefix: [ITEM] of the Tornado + Minimum Level: 10 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] + Effects: + (50.0-50.0)% more Cast Speed + (50.0-50.0)% less all damage + (50.0-50.0)% more Attack Speed + + +Affix: OFTHESEEKER2 + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: REAT_OF_PARRYING2 + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_HAPPINESS3 + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (12.0-12.0)% more HP + + +Affix: OF_TL2_PETDAMAGE5 + Prefix: [ITEM] of Command + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, WEAPON] + Effects: + (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTRINKET_LIFESTEAL_MASTER2 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_HEALTH_REGEN2 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.6-0.6) HP/Second + + +Affix: TRINKET_POISONPERCENT_DEFENSE5 + Prefix: [ITEM] of Curing + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFLIGHTNING3 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: REAT_OF_IMMOB + Prefix: Debilitating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) + + +Affix: OFICE5 + Prefix: [ITEM] of Ice + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING2 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_TL2_HEALTH_REGEN3 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(0.9-0.9) HP/Second + + +Affix: PETTRINKET_LIFESTEAL_MASTER3 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_RANGER3 + Prefix: [ITEM] of the Ranger + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] + Effects: + (5.0-9.0)% more Minion/Pet Health + (5.0-9.0)% more Pet Speed + (5.0-9.0)% more Minion/Pet Damage + + +Affix: OF_PERCENT_POISON5 + Prefix: [ITEM] of Poison Rage + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_HAPPINESS2 + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (8.0-8.0)% more HP + + +Affix: REAT_OF_PROCGETHIT_AEGIS_2 + Prefix: Regenerating [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, RING, SHIELD] + Effects: + (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) + + +Affix: REAT_OF_PARRYING3 + Prefix: Parrying [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) + + +Affix: OF_POISONDEFENSE5 + Prefix: [ITEM] of Remedy + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OFTHESEEKER3 + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OF_PROC_STORMCLAW10 + Prefix: [ITEM] of Zapping + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_PERCENT_ICE5_WANDS + Prefix: [ITEM] of Ice Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLIGHTNING + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OFTHEOWL3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_TL2_FEAR2 + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OFTHEMAGE3 + Prefix: Invoking [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] + Effects: + (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: REAT_LIFEPERCENT + Prefix: Bloody [ITEM] + Minimum Level: 10 + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BLACKMAGE5 + Prefix: [ITEM] of the Black Wizard + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HSWORD, STAFF, CHEST ARMOR] + Effects: + (10.0-12.0)% more Cast Speed + +(3.0-4.0) Mana/s + +(30.0-40.0) Mana + + +Affix: OF_TL2_SILENCE + Prefix: Silencing [ITEM] + Minimum Level: 6 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. + + +Affix: OF_PROC_METEORSTRIKE_5 + Prefix: [ITEM] of the Meteor + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: OFTHEMASTER3 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ATTRIB_MAGIC2 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(65-80) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM5 + Prefix: [ITEM] of the Ram + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHESAGE2 + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_DUALWIELDBONUS3 + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (11.0-13.0)% more Damage while Dual Wielding + + +Affix: OF_TL2_FEAR + Prefix: Creepy [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: TRINKET_ICEPERCENT_DEFENSE5 + Prefix: [ITEM] of Warming + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PERCENT_POISON2_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFVENOM + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] + Can't Spawn On: [CANNON] + Effects: + +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHEWINDS + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 1 + Occupies no slots + Spawns On: [PANTS] + Effects: + (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEARCHER + Prefix: Archer [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -30.0 knockback (named OFTHEARCHER KNOCK BACK) + (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DUALWIELDBONUS2 + Prefix: Bifold [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (7.0-9.0)% more Damage while Dual Wielding + + +Affix: OF_ICEDEFENSE + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHIELD] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: OFTHESAGE3 + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ATTRIB_MAGIC3 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(100-120) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_STAT_DEFENSE5 + Prefix: [ITEM] of Vitality + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEMASTER2 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: TRINKET_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_BLINDING + Prefix: Blinding [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_EXECUTE5 + Prefix: [ITEM] of Duality + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FULLCHARGE_5 + Prefix: [ITEM] of Energy Blast + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_PERCENT_ICE2_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY5 + Prefix: [ITEM] of Grasping + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] + Effects: + (35.0-35.0)% less charge bar decay rate + + +Affix: OF_PERCENT_ALL3_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_BATTERYPOWERED3 + Prefix: Battery Powered [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(3.0-3.0) Mana/s + +(26.0-34.0) electric damage + + +Affix: OF_TL2_DRAWARMOR3 + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: REAT_OF_FIREATTUN + Prefix: [ITEM] of Fire Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more fire damage + +(100.0-100.0) fire armor + -(100.0-100.0) ice armor + (20.0-20.0)% less ice damage + + +Affix: OF_TL2_CHARGEDECAY + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (8.0-8.0)% less charge bar decay rate + + +Affix: REAT_OF_GHOUL + Prefix: [ITEM] of the Ghoul + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFTHEELEPHANT3 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OF_TL2_SHIELDBREAK3 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (30.0-30.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: TRINKET_STAT_DEXTERITY5 + Prefix: [ITEM] of Swiftness + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OF_CURSED2 + Prefix: Prismatic [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OF_CURSED3 + Prefix: Cursed [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) + (15.0-15.0)% more all Damage Taken + Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds + + +Affix: REAT_OF_BACTEROID3 + Prefix: Bacteroid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(0.9-0.9) HP/Second + +(26.0-34.0) poison damage + + +Affix: OF_TL2_SHIELDBREAK2 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (20.0-20.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFTHEELEPHANT2 + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OFFLAME5 + Prefix: [ITEM] of Fire + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR2 + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) + + +Affix: TRINKET_ELECTRIC_PERCENT5 + Prefix: [ITEM] of Shock + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_POISONATTUN + Prefix: [ITEM] of Poison Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more poison damage + +(100.0-100.0) poison armor + -(100.0-100.0) electrical armor + (20.0-20.0)% less electric damage + + +Affix: OF_PERCENT_ICE + Prefix: Ice-Surge [ITEM] + Minimum Level: 11 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MISSILERANGEBONUS2 + Prefix: Long Range [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] + Effects: + +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: PETTAG_TL2_SHIELDBREAKER5 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (50.0-50.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_PERCENT_ALL5 + Prefix: [ITEM] of the Spectrum + Minimum Level: 11 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_PETHEALTH + Prefix: Salving [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING] + Effects: + (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_EXECUTE2 + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_BLACKMAGE3 + Prefix: [ITEM] of the Black Mage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HSWORD, STAFF, CHEST ARMOR] + Effects: + (6.0-8.0)% more Cast Speed + +(2.0-2.5) Mana/s + +(20.0-25.0) Mana + + +Affix: OFHTERAM + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHEMASTER5 + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, ONE HANDED] + Effects: + (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHESAVAGE + Prefix: Demolishing [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFHTERAM3 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OF_TL2_DUALWIELDBONUS5 + Prefix: [ITEM] of Re-Doubling + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (18.0-22.0)% more Damage while Dual Wielding + + +Affix: REAT_OF_ICEATTUN + Prefix: [ITEM] of Ice Attunement + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (20.0-20.0)% more ice damage + +(100.0-100.0) ice armor + -(100.0-100.0) fire armor + (20.0-20.0)% less fire damage + + +Affix: REAT_OF_NECROMANCER + Prefix: Voodoo [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [TWO HANDED, CHEST ARMOR] + Effects: + Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) + + +Affix: HP_ADDER + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-7.0) Max HP (named HP_ADDER MAX HP) + + +Affix: PETTRINKET_LIFESTEAL_MASTER + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAGE5 + Prefix: [ITEM] of the Sage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_PROCKILL_METEORSTRIKE_10 + Prefix: [ITEM] of Annihilation + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) + + +Affix: OFTHEELEPHANT + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OF_ATTRIB_MAGIC5 + Prefix: [ITEM] of the Mage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET, NECKLACE] + Effects: + +(170-200) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM2 + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: TRINKET_POISON_PERCENT5 + Prefix: [ITEM] of Poisoning + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFICE + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OF_TL2_EXECUTE3 + Prefix: Paired [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: REAT_OF_PROC_FULLCHARGE_1 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_PERCENT_ALL2 + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: REAT_OFMONK + Prefix: Monk [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET] + Effects: + (10.0-10.0)% more XP gained + No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 10.00, dur 0.00, type physical, level -1) + (10.0-10.0)% less all damage + + +Affix: REAT_OF_PROC_FULLCHARGE_3 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_TL2_DRAWHEALTH + Prefix: Restoring [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) + + +Affix: PETTAG_TL2_SHIELDBREAKER2 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (20.0-20.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OFTHEVAMPIRE + Prefix: Vampiric [ITEM] + Minimum Level: 7 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: REAT_OF_BATTERYPOWERED5 + Prefix: [ITEM] of Powered Drain + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(5.0-5.0) Mana/s + +(42.0-58.0) electric damage + + +Affix: OF_ATTRIB_DEFENSE3 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY3 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (24.0-24.0)% less charge bar decay rate + + +Affix: OF_ATTRIB_DEXTERITY + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, GLOVES, NECKLACE] + Effects: + +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME2 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, STAFF, WAND] + Effects: + +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR5 + Prefix: [ITEM] of the Citadel + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_SHIELDBREAK5 + Prefix: [ITEM] of Shieldbreaking + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (50.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFTHEELEPHANT5 + Prefix: [ITEM] of Health + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] + Effects: + +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: REAT_OF_TURBINE5 + Prefix: [ITEM] of the Turbine + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + (25.0-25.0)% more charge rate + + +Affix: OFTHESEEKER + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: TRINKET_ICE_PERCENT5 + Prefix: [ITEM] of Freezing + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: REAT_OF_HAPPINESS + Prefix: Joyful [ITEM] + Minimum Level: 20 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, SHIELD] + Effects: + (4.0-4.0)% more HP + + +Affix: REAT_OF_BACTEROID5 + Prefix: [ITEM] of Bubonic Strength + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + -(1.5-1.5) HP/Second + +(42.0-58.0) poison damage + + +Affix: REAT_OF_CURSED5 + Prefix: [ITEM] of the Demon Pact + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] + Effects: + (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) + (25.0-25.0)% more all Damage Taken + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds + + +Affix: OFFLAME3 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHESTORMS + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_CHARGEDECAY2 + Prefix: Grasping [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] + Effects: + (16.0-16.0)% less charge bar decay rate + + +Affix: OF_ATTRIB_DEFENSE2 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_FIRE_PERCENT5 + Prefix: [ITEM] of Incineration + Minimum Level: 15 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEBULL + Prefix: Slamming [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: PETTAG_TL2_SHIELDBREAKER3 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (25.0-25.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_PERCENT_ALL5_WANDS + Prefix: [ITEM] of the Spectrum + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, STAFF, WAND] + Effects: + (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MISSILERANGEBONUS4 + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] + Effects: + +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: REAT_OF_GOLEM + Prefix: [ITEM] of the Yeti + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: REAT_OF_PROC_FULLCHARGE_2 + Prefix: Bursting [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) + + +Affix: OF_TL2_DRAWARMOR + Prefix: Bolstered [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PERCENT_ALL3 + Prefix: Prismatic [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEMASTER52H + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE, TWO HANDED] + Effects: + (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: REAT_OFWISDOM + Prefix: [ITEM] of the Sage + Minimum Level: 5 + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, NECKLACE] + Effects: + (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: ELEC2 + Prefix: Resonant [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) + Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) + + +Affix: CRIT_CHANCE1 + Prefix: [ITEM] of Ire + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) + + +Affix: DEX_VIT2_1H + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + + +Affix: CAST_SPEED4_C + Prefix: War-Mage's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) + + +Affix: RED_DMG_MELEE_DMG1 + Prefix: Strife-Sigil [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) + + +Affix: MAG1 + Prefix: Mage's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(25-50) Focus (named MAG1) + + +Affix: PROC_OPENWOUND3 + Prefix: [ITEM] of Wounding + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: DEGRADE1 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (5-10) on hit (named Degrade1) + + +Affix: CLASS_BASED_D_A + Prefix: Elderstone [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: THORNS_POIS3 + Prefix: Noxious [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% poison damage reflected (named THORNS_POIS3) + + +Affix: DMG_PROC_ICE1 + Prefix: Shard-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) + + +Affix: DMG_PROC_ELEC1 + Prefix: Jolt-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) + + +Affix: WEAPON_MAT12 + Prefix: Hexsteel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT12) + Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) + +(5.0-10.0) physical damage (named WEAPON_MAT12) + + +Affix: CLASS_BASED_B_1 + Prefix: Totemic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) + + +Affix: BOOTS1_A + Prefix: Sure [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) + -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) + + +Affix: XP2 + Prefix: Wanderer's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) + + +Affix: ARMOR_MAT6_A + Prefix: Serpentine [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) + (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE1 + Prefix: Flame-Flicker [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) + + +Affix: BOOTS3_C + Prefix: Grounded [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) + + +Affix: RED_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: ELEC2_2H + Prefix: Resonant [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT4_C + Prefix: Raven Scale [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) + +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_BONUS4 + Prefix: Grim [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS5 + Prefix: Cruel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC1 + Prefix: Volt-Flicker [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) + + +Affix: DEX4_2H_2 + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) + + +Affix: RED_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: VIT4 + Prefix: Guardian's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(175-250) Vitality (named VIT4) + + +Affix: MF1 + Prefix: Vintage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) + + +Affix: STR_DEX1 + Prefix: Bandit's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(50-100) Strength (named STR_DEX1) + +(50-100) Dexterity (named STR_DEX1) + + +Affix: XP3 + Prefix: Explorer's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR14 + Prefix: Shadivari [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR9_C + Prefix: Greenmist [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) + + +Affix: WEAPON_MAT13 + Prefix: Saronite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT13) + (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT13) + + +Affix: DMG_PROC_FIRE1 + Prefix: Flare-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) + + +Affix: ARMOR_STATS_MAG2_C + Prefix: Etherbrand [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW8_A + Prefix: Decayed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_POIS2 + Prefix: Despoiled [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% poison damage reflected (named THORNS_POIS2) + + +Affix: PROC_OPENWOUND2 + Prefix: [ITEM] of Bloodletting + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: BLINDING4_A + Prefix: [ITEM] of Distortion + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses Linear_Graph graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses Linear_Graph graph) + + +Affix: DMG_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE6_A + Prefix: Plated [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE4_1H + Prefix: Flame-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) + + +Affix: ELEC3 + Prefix: Thundering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) + -25.0 knockback (named ELEC3) + + +Affix: DMG_PHYS_POIS_RANGE5_1H + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_CHANCE2 + Prefix: [ITEM] of Menace + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) + + +Affix: ELEC1 + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE6_C + Prefix: Plated [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) + + +Affix: RED_DMG_MELEE_DMG2 + Prefix: Battle-Rune [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: MAG2 + Prefix: Wizard's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(50-100) Focus (named MAG2) + + +Affix: DEGRADE2 + Prefix: Shattering [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (10-15) on hit (named Degrade2) + + +Affix: DODGE5 + Prefix: [ITEM] of Displacement + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_4 + Prefix: Ebonwood [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + -25.0 knockback (named CLASS_BASED_D_4) + (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) + + +Affix: BLINDING4_C + Prefix: [ITEM] of Distortion + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_ELEC2 + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) + + +Affix: ARMOR_STATS_MAG2_A + Prefix: Etherbrand [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_ICE2 + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) + + +Affix: ARMOR_PERCENT_LOW8_C + Prefix: Decayed [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_B + Prefix: Elderstone [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR9_A + Prefix: Greenmist [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses Linear_Graph graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses Linear_Graph graph) + + +Affix: WEAPON_MAT11 + Prefix: Thorium [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) electric damage (named WEAPON_MAT11) + Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT11) + + +Affix: CLASS_BASED_B_2 + Prefix: [ITEM] of Reaving + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) + (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) + + +Affix: XP1 + Prefix: Seeker's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) + + +Affix: MF3 + Prefix: Antique [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) + + +Affix: ARM_ILLUM4 + Prefix: Lightweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) electric Armor (named ARM_ILLUM4) + (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE2 + Prefix: Flame-Flare [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC3 + Prefix: Volt-Shock [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_3_1H + Prefix: Ancestral [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_BONUS6 + Prefix: Merciless [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) + + +Affix: ARMOR_MAT4_A + Prefix: Raven Scale [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD, ENCHANTER] + Effects: + +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) + +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING2_1H + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: EXECUTE4_1H + Prefix: Executioner's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (10.0-15.0)% more Execute Chance (named EXECUTE4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_ELEC2 + Prefix: Volt-Flare [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC5_2H + Prefix: Gleaming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE3 + Prefix: Flame-Shock [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) + + +Affix: ELEC_DOT2_1H + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS3_A + Prefix: Grounded [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT6_C + Prefix: Serpentine [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) + (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) + + +Affix: STR_DEX2 + Prefix: Outlaw's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(75-150) Strength (named STR_DEX2) + +(75-150) Dexterity (named STR_DEX2) + + +Affix: MF2 + Prefix: Archaic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) + + +Affix: BOOTS1_C + Prefix: Sure [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) + -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_B_3 + Prefix: Ancestral [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) + (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) + + +Affix: WEAPON_MAT10 + Prefix: Elementium [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT10) + (2-6) second increased duration of elemental effects (named WEAPON_MAT10) + +(5.0-10.0) ice damage (named WEAPON_MAT10) + + +Affix: DMG_PROC_FIRE2 + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) + + +Affix: THORNS_POIS1 + Prefix: Foul [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% poison damage reflected (named THORNS_POIS1) + + +Affix: DMG_ANGRY3_2H + Prefix: [ITEM] of Frenzy + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_C + Prefix: Elderstone [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: CLASS_BASED4_2HR_2 + Prefix: Artillerist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE4 + Prefix: Phased [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) + + +Affix: DEGRADE3 + Prefix: Sundering [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (15-20) on hit (named Degrade3) + + +Affix: PROC_OPENWOUND1 + Prefix: [ITEM] of Cutting + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: MAG3 + Prefix: Sorcerer's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(100-175) Focus (named MAG3) + + +Affix: CLASS_BASED_D_2_2H + Prefix: Wirewood [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_4_2H_2 + Prefix: Spirit-Bound [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + + +Affix: RED_DMG_MELEE_DMG3 + Prefix: War-Glyph [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) + + +Affix: CAST_SPEED4_A + Prefix: War-Mage's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_CHANCE3 + Prefix: [ITEM] of Havoc + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) + + +Affix: GFMF_PROC_LOOTERS1 + Prefix: Looter's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) + (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) + + +Affix: BOOTS5_C + Prefix: Fur-Lined [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) + + +Affix: DEGRADE4_1H + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) + + +Affix: ELEC4 + Prefix: Over-Charged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) + + +Affix: ARMOR_MAT2_C + Prefix: Black Iron [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_B_1_1H + Prefix: Totemic [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS7_A + Prefix: Sturdy [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY1_2H_2 + Prefix: [ITEM] of Fury + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Can't Spawn On: [RANGED WEAPON] + Effects: + (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + + +Affix: WEAPON_MAT14 + Prefix: Titansteel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: XP4 + Prefix: Adventurer's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: BLOCK3 + Prefix: [ITEM] of the Bastion + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR13 + Prefix: Battle Scarred [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) + (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) + + +Affix: VIT3 + Prefix: Sentinel's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(100-175) Vitality (named VIT3) + + +Affix: BOOTS11_A + Prefix: Spiked [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) + +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC2_2H_2 + Prefix: Resonant [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_ILLUM1 + Prefix: Duskweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) poison Armor (named ARM_ILLUM1) + (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS2 + Prefix: Wicked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) + + +Affix: VIT_MAG1 + Prefix: Shaman's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(50-100) Vitality (named VIT_MAG1) + +(50-100) Focus (named VIT_MAG1) + + +Affix: RED_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_4_2H + Prefix: Spirit-Bound [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + + +Affix: RED_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: REFLECT_LITE1 + Prefix: Rebounding [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC3_2H_2 + Prefix: Honed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + + +Affix: DIVINE_WEAP_TOXX_1H + Prefix: Plagued [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (75.0-100.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) + +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_BONUS3 + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) + + +Affix: BURN3_C + Prefix: Immolating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC2_2H_2 + Prefix: Tempered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC2_1H + Prefix: Tempered [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + + +Affix: CHARGE_DECAY4_C + Prefix: [ITEM] of Willpower + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) + + +Affix: BURN1_A + Prefix: Blazing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) + + +Affix: VIT2 + Prefix: Defender's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(50-100) Vitality (named VIT2) + + +Affix: DEX4_1H + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) + + +Affix: DEX_MAG2_2H + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING2_A + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR12 + Prefix: Thranic [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) + + +Affix: DMG_ANGRY1_2H + Prefix: [ITEM] of Fury + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Can't Spawn On: [RANGED WEAPON] + Effects: + (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + + +Affix: BLOCK2 + Prefix: Defiant [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) + (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE4_C + Prefix: [ITEM] of Decimation + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR8 + Prefix: Aesir [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) + + +Affix: WEAPON_MAT15 + Prefix: Cobalt [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT14) + + +Affix: ARMOR_STATS2_C + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_ELEC2_2H_2 + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY4_1H + Prefix: [ITEM] of Anger + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE1 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) + + +Affix: PROC_OPENWOUND4 + Prefix: [ITEM] of Severing + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2H + Prefix: Magebane [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: CHARGE_RATE5_A + Prefix: [ITEM] of Ascension + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_BONUS6_2H_2 + Prefix: Merciless [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_CHANCE4 + Prefix: [ITEM] of Ruin + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) + + +Affix: BOOTS10 + Prefix: Leyline [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) + +(25-60) Focus (named BOOTS10) + + +Affix: MAG4 + Prefix: Arcanist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(175-250) Focus (named MAG4) + + +Affix: DMG_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + + +Affix: CHARGE_RATE5_C + Prefix: [ITEM] of Ascension + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE3 + Prefix: Hazy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_2 + Prefix: Wirewood [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) + + +Affix: DEGRADE4 + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (20-30) on hit (named Degrade4) + + +Affix: ARMOR_STATS2_A + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) + + +Affix: WEAPON_MAT17 + Prefix: Nethricite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT14) + (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: CLASS_BASED_D_B_2H + Prefix: Elderstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: GFMF_PROC_THIEFS2 + Prefix: Thief's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) + (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE4_A + Prefix: [ITEM] of Decimation + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR10 + Prefix: Highguard [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) + + +Affix: BLINDING2_C + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_B_4 + Prefix: Spirit-Bound [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) + +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) + + +Affix: BURN1_C + Prefix: Blazing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_ELEC4_1H + Prefix: Volt-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE4 + Prefix: Flame-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED4_2HR + Prefix: Artillerist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_ILLUM2 + Prefix: Dawnweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) fire Armor (named ARM_ILLUM2) + -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY4_A + Prefix: [ITEM] of Willpower + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) + + +Affix: BURN3_A + Prefix: Immolating [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_BONUS1 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED2_2HR_2 + Prefix: Trueshot [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) + + +Affix: VIT_MAG2 + Prefix: Hermit's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(75-150) Vitality (named VIT_MAG2) + +(75-150) Focus (named VIT_MAG2) + + +Affix: REFLECT_LITE2 + Prefix: Ricochet [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC4 + Prefix: Volt-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM3 + Prefix: Darkweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) ice Armor (named ARM_ILLUM3) + (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) + + +Affix: BOOTS11_C + Prefix: Spiked [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) + +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) + + +Affix: VIT1 + Prefix: Sentry's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(25-50) Vitality (named VIT1) + + +Affix: MF4 + Prefix: Ancient [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR11 + Prefix: Muursat [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) + + +Affix: BLOCK1 + Prefix: Vigilant [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) + (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) + + +Affix: WEAPON_MAT16 + Prefix: Pyrite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT16) + (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT16) + + +Affix: CLASS_BASED_D_3 + Prefix: Cairnstone [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) + Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) + + +Affix: DODGE2 + Prefix: [ITEM] of Blurring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2_1H + Prefix: Dark-Stalker [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS7_C + Prefix: Sturdy [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + + +Affix: ARMOR_MAT2_A + Prefix: Black Iron [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ELEMENTAL_RANGE5_2H_2 + Prefix: Primordial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_CHANCE5 + Prefix: [ITEM] of Calamity + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) + + +Affix: BOOTS11 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) + +(25-60) Strength (named BOOTS11) + + +Affix: DMG_PROC_POIS2_2H + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS5_A + Prefix: Fur-Lined [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) + + +Affix: WEAPON_MAT3 + Prefix: Velium [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) ice damage (named WEAPON_MAT3) + Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) + + +Affix: ICE_DOT1 + Prefix: [ITEM] of the Wastes + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) + + +Affix: DMG_PERCENT_POIS4_2H + Prefix: Venom-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4_2H_2 + Prefix: Frost-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) + + +Affix: PET_BUFF13 + Prefix: Lord's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE5_1H + Prefix: Primordial [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [RING, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_STATS2 + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS2) + +(75-150) Dexterity (named ARMOR_STATS2) + + +Affix: DMG_BONUS_MISC3_2H + Prefix: Honed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + + +Affix: HP_MP_STEAL_PERCENT1 + Prefix: Siphoning [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: ELEC4_2H_2 + Prefix: Over-Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING1_2H + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_4_2H + Prefix: Ebonwood [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR8_A + Prefix: Aesir [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses Linear_Graph graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses Linear_Graph graph) + + +Affix: DMG_PERCENT_BONUS6_2H + Prefix: Merciless [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) + + +Affix: BURN4_A + Prefix: Detonating [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses Linear_Graph graph) + Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses Linear_Graph graph) + + +Affix: DUAL_ELEMRED_BONUS4 + Prefix: Manafused [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + +(0.5-1.3) Mana/s (named dual_elemred_bonus4) + + +Affix: FUMBLE_DAMAGE1 + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: DMG_PROC_ELEC2_1H + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) + + +Affix: FIRE_DOT2 + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) + + +Affix: DMG_BONUS_MISC4_2H_2 + Prefix: Razor-Edge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + + +Affix: FAME4_A + Prefix: Illustrious [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC5_2H_2 + Prefix: Gleaming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT7_C + Prefix: Oiled [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) + -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) + + +Affix: FAME1 + Prefix: Acclaimed [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: PET_BUFF12 + Prefix: Commander's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) + + +Affix: ARMOR_MAT5_A + Prefix: Sebilite [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS2_A + Prefix: Fleet [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) + + +Affix: WEAPON_MAT2 + Prefix: Obsidian [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT2) + (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT2) + + +Affix: CLASS_BASED_A_1 + Prefix: Magebane [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC1 + Prefix: Weighted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] + Effects: + +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) + Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) + + +Affix: ICE_DOT2 + Prefix: [ITEM] of Desolation + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) + + +Affix: DMG_BONUS_MISC3 + Prefix: Honed [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) + (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_3 + Prefix: Headhunter's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) + (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) + + +Affix: CAST_SPEED4 + Prefix: War-Mage's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, STAFF] + Effects: + (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) + + +Affix: BOOTS2_C + Prefix: Fleet [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_BONUS_STUNRES4 + Prefix: Turtle's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: ARMOR_MAT5_C + Prefix: Sebilite [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) + + +Affix: PET_BUFF10 + Prefix: Thaumaturgist's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) + + +Affix: ARMOR_STATS1 + Prefix: Silvery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS1) + +(50-100) Dexterity (named ARMOR_STATS1) + + +Affix: FAME3 + Prefix: Notorious [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) + + +Affix: ARMOR_MAT7_A + Prefix: Oiled [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) + -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_WIELD4_1H + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses LINEAR_GRAPH graph) + + +Affix: RED_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT2 + Prefix: Parasitic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + + +Affix: FAME4_C + Prefix: Illustrious [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_A_3_2H + Prefix: Headhunter's [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: FUMBLE_DAMAGE2 + Prefix: [ITEM] of Expertise + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: BURN4_C + Prefix: Detonating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses LINEAR_GRAPH graph) + + +Affix: FUMBLE_DAMAGE3 + Prefix: [ITEM] of Mastery + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_C_1H + Prefix: Elderstone [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + + +Affix: FIRE_DOT1 + Prefix: [ITEM] of Incineration + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) + + +Affix: FACTION_ARMOR8_C + Prefix: Aesir [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC1_1H + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT8 + Prefix: Rubicite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT8) + +(0.5-1.5) HP/Second (named ARMOR_MAT8) + + +Affix: RED_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT3 + Prefix: Consuming [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE3_2H_2 + Prefix: Sinister [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_PHYS2_1H + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC4_2H + Prefix: Over-Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) + + +Affix: FAME2 + Prefix: Famed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) + + +Affix: PET_BUFF11 + Prefix: Officer's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES5 + Prefix: Chitinous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2 + Prefix: Dark-Stalker [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC2 + Prefix: Tempered [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) + (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT1 + Prefix: Bone [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) physical damage (named WEAPON_MAT1) + (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) + + +Affix: CAST_SPEED1 + Prefix: Spell-Slinger's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) + + +Affix: PET_BUFF9 + Prefix: Summoner's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) + + +Affix: WEAPON_MAT5 + Prefix: Diamondine [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) electric damage (named WEAPON_MAT5) + Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) + + +Affix: BLINDING1_A + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + + +Affix: BURN2_A + Prefix: Slag [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses Linear_Graph graph) + Degrade enemy armor by (75-100) on hit (named BURN2) (Uses Linear_Graph graph) + + +Affix: ARM_BONUS_STUNRES1 + Prefix: Beetle's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + + +Affix: DEX_VIT2_2H_2 + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_FIRE2_2H_2H + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: BLINDING3_C + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + + +Affix: HP_MP_PERCENT1 + Prefix: [ITEM] of the Herald + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) + (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS2_2H_2 + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING2_2H_2 + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_PHYS2_2H_2 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING3_2H_2 + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + + +Affix: MP_PERCENT1 + Prefix: [ITEM] of the Weaver + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT1 + Prefix: Lighweight [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) + (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) + (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_4_1H + Prefix: Spirit-Slayer [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_ICE2_1H + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_ELEMRED_BONUS2 + Prefix: Skymetal [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) + + +Affix: DODGE5_A + Prefix: [ITEM] of Displacement + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT3_A + Prefix: Blood Steel [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_ELEMRED_BONUS3 + Prefix: Fellwarped [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) + +(15.0-30.0) poison Armor (named dual_elemred_bonus3) + + +Affix: BOOTS4_A + Prefix: Forgeworked [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT1_C + Prefix: Bone Carved [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) + (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) + + +Affix: RED_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: DODGE_REFLECT5_A + Prefix: Wraith's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS6_C + Prefix: Slimy [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_ICE2_2H_2 + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC3_1H + Prefix: Thundering [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) + -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS10_C + Prefix: Leyline [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) + +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: PET_BUFF14 + Prefix: General's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_MAG2 + Prefix: Etherbrand [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) + +(75-150) Focus (named ARMOR_STATS_MAG2) + + +Affix: DEGRADE4_C + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) + + +Affix: WEAPON_MAT4 + Prefix: Crystalline [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT2) + Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT4) + +(4.0-8.0) ice damage (named WEAPON_MAT4) + + +Affix: PET_BUFF8 + Prefix: Major's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) + + +Affix: FIRE_DOT2_1H + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: CAST_SPEED2 + Prefix: Battle-Mage's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC5 + Prefix: Gleaming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) + (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) + + +Affix: WEAPON_MAT6 + Prefix: Magicite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT6) + (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT6) + + +Affix: GFMF_PROC_RAIDERS3 + Prefix: Raider's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) + (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) + + +Affix: DEGRADE4_A + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) + + +Affix: ARM_BONUS_STUNRES2 + Prefix: Crab's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + + +Affix: BOOTS8 + Prefix: Rugged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) + +(25-60) Vitality (named BOOTS8) + + +Affix: DMG_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: DMG_PROC_FIRE2_1H + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) + + +Affix: HP_MP_PERCENT2 + Prefix: [ITEM] of the Envoy + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) + (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) + + +Affix: BOOTS10_A + Prefix: Leyline [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) + +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC4_1H + Prefix: Razor-Edge [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED3_2HR_2 + Prefix: Sureshot [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING3_2H + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE_REFLECT5_C + Prefix: Wraith's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) + + +Affix: RED_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: BOOTS6_A + Prefix: Slimy [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_DMG_CHANCE3_2H + Prefix: Sinister [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + + +Affix: MP_PERCENT2 + Prefix: [ITEM] of the Raven + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) + + +Affix: ARMOR_MAT1_A + Prefix: Bone Carved [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) + (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT2 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) + (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_3_1H + Prefix: Cairnstone [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC1_2H + Prefix: Weighted [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS4_C + Prefix: Forgeworked [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY2_1H + Prefix: [ITEM] of Rage + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_ELEMRED_BONUS1 + Prefix: Ethertouched [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) + + +Affix: ARMOR_MAT3_C + Prefix: Blood Steel [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE5_C + Prefix: [ITEM] of Displacement + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW8 + Prefix: Decayed [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT3 + Prefix: Extra Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) + (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) + (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4_2H + Prefix: Frost-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) + + +Affix: MP_PERCENT3 + Prefix: [ITEM] of the Wyrm + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_2_2H + Prefix: [ITEM] of Reaving + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Can't Spawn On: [RANGED WEAPON] + Effects: + (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) + (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_B_3_2H_2 + Prefix: Ancestral [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + + +Affix: HP_MP_PERCENT3 + Prefix: [ITEM] of the Exarch + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) + (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_2_2H_2 + Prefix: [ITEM] of Reaving + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) + (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING3_A + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED4_1HR + Prefix: Artillerist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses Linear_Graph graph) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses Linear_Graph graph) + + +Affix: FAME4 + Prefix: Illustrious [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_B_2H_2 + Prefix: Elderstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS9 + Prefix: Tracker's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) + +(25-60) Dexterity (named BOOTS9) + + +Affix: CLASS_BASED_D_C_2H_2 + Prefix: Elderstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_BONUS_STUNRES3 + Prefix: Armadillo's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + + +Affix: BURN2_C + Prefix: Slag [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses LINEAR_GRAPH graph) + Degrade enemy armor by (75-100) on hit (named BURN2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_STATS_MAG1 + Prefix: Mana Forged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) + +(50-100) Focus (named ARMOR_STATS_MAG1) + + +Affix: CLASS_BASED_A_4 + Prefix: Spirit-Slayer [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + + +Affix: BLINDING1_C + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC4 + Prefix: Razor-Edge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] + Effects: + +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) + Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) + + +Affix: WEAPON_MAT7 + Prefix: Caermic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) fire damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: CAST_SPEED3 + Prefix: Spell-Striker's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) + + +Affix: ATK_SPEED1 + Prefix: Feral [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR2_C + Prefix: Calishite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + + +Affix: FIRE_DOT2_2H + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_CASTSPED1 + Prefix: Savant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: THORNS_ICE2 + Prefix: Polar [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% ice damage reflected (named THORNS_ICE2) + + +Affix: PET_BUFF6 + Prefix: Disciple's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) + + +Affix: BOOTS4 + Prefix: Forgeworked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) + (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) + + +Affix: HP_PERCENT1 + Prefix: [ITEM] of the Beast + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY2 + Prefix: Infused [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) + + +Affix: RING_MAT3 + Prefix: Astralite [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) + Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC1 + Prefix: Ivory [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + + +Affix: DMG_PROC_FIRE2_2H + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) + + +Affix: ITEM_REQ1 + Prefix: Guide's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(2-5) item requirements (named ITEM_REQ1) + + +Affix: DEX_VIT1 + Prefix: Ranger's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(50-100) Vitality (named DEX_VIT1) + +(50-100) Dexterity (named DEX_VIT1) + + +Affix: BLINDING3_1H + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC4_2H + Prefix: Razor-Edge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_ELEMRED_BONUS1_C + Prefix: Ethertouched [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + + +Affix: HP3 + Prefix: Sanguine [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(15.0-20.0) Max HP (named HP3) + + +Affix: CLASS_BASED1_1HR + Prefix: Engraved [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_MANACOST1 + Prefix: Auger's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE3_1H + Prefix: Sinister [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, RING, WAND] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) + + +Affix: CRIT_DMG_CHANCE3 + Prefix: Sinister [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_3_2H + Prefix: Cairnstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT3 + Prefix: Blood Steel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT3) + (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE4 + Prefix: [ITEM] of Decimation + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_2 + Prefix: Deepwater [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) + (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS3_A + Prefix: Fellwarped [ITEM] + Minimum Level: 25 + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) + +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY2_2H + Prefix: [ITEM] of Rage + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED3 + Prefix: Sureshot [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) + (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW5 + Prefix: Frost Covered [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: DEX1 + Prefix: Hawk's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(25-50) Dexterity (named DEX1) + + +Affix: PROC_KILLMP3 + Prefix: [ITEM] of Devouring + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT4_A + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + + +Affix: DEX_VIT2_A + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_KILLMP2 + Prefix: [ITEM] of Soulcatching + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR14_C + Prefix: Shadivari [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW4 + Prefix: Adamantine Studded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) + + +Affix: STR4 + Prefix: Titan's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(175-200) Strength (named STR4) + + +Affix: CLASS_BASED2 + Prefix: Trueshot [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) + (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_3 + Prefix: Empyreal [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) + (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) + + +Affix: ALL_STATS4 + Prefix: [ITEM] of the Planes + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(150-250) Vitality (named ALL_STATS4) + +(150-250) Focus (named ALL_STATS4) + +(150-250) Strength (named ALL_STATS4) + +(150-250) Dexterity (named ALL_STATS4) + + +Affix: ARMOR_MAT2 + Prefix: Black Iron [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT2) + (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_DEF1 + Prefix: Bronzed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) + +(50-100) Vitality (named ARMOR_STATS_DEF1) + + +Affix: BOOTS8_C + Prefix: Rugged [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) + +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_ILLUM4_A + Prefix: Lightweave [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) + + +Affix: HP2 + Prefix: Hearty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(10.0-15.0) Max HP (named HP2) + + +Affix: CRIT_DMG_CHANCE2 + Prefix: Dire [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4_1H + Prefix: Frost-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) + + +Affix: STR_MAG1 + Prefix: Reaver's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(50-100) Strength (named STR_MAG1) + +(50-100) Focus (named STR_MAG1) + + +Affix: PROC_KILLHEAL1 + Prefix: [ITEM] of Victory + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY3 + Prefix: [ITEM] of Resolve + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) + + +Affix: RING_MAT2 + Prefix: Crysteel [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) + No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_1_A + Prefix: Ember Etched [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] + Effects: + (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) + + +Affix: INTERRUPT1 + Prefix: Distracting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) + + +Affix: BOOTS5 + Prefix: Fur-Lined [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) + (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) + + +Affix: DIVINE_WEAP_TOXX_2H_2 + Prefix: Plagued [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) + +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_P_2_C + Prefix: Deepwater [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_ICE3 + Prefix: Arctic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% ice damage reflected (named THORNS_ICE3) + + +Affix: PET_BUFF7 + Prefix: Captain's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) + + +Affix: DEX_MAG2_A + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: DIVINE_WEAP_TOXX + Prefix: Plagued [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) + +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) + + +Affix: CLASS_BASED_S_3_C + Prefix: Riftward [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_A_3_2H_2 + Prefix: Headhunter's [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_A_2_2H_2 + Prefix: Dark-Stalker [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_S_3_A + Prefix: Riftward [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) + + +Affix: ATK_SPEED2 + Prefix: Fierce [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT9 + Prefix: Blightstone [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) poison damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: PET_BUFF5 + Prefix: Acolyte's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) + + +Affix: THORNS_ICE1 + Prefix: Frosted [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% ice damage reflected (named THORNS_ICE1) + + +Affix: PROC_CASTSPED2 + Prefix: Occultist's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: DEX_MAG2_C + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: EXECUTE4 + Prefix: Executioner's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_2_A + Prefix: Deepwater [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Can't Spawn On: [CHEST ARMOR] + Effects: + (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) + + +Affix: HP_PERCENT2 + Prefix: [ITEM] of the Whale + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) + + +Affix: BOOTS7 + Prefix: Sturdy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) + (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) + + +Affix: INTERRUPT3 + Prefix: Staggering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4 + Prefix: Frost-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) + + +Affix: ITEM_REQ2 + Prefix: Mentor's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(5-9) item requirements (named ITEM_REQ2) + + +Affix: DMG_ANGRY2_2H_2 + Prefix: [ITEM] of Rage + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_KILLHEAL3 + Prefix: [ITEM] of Conquest + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) + + +Affix: DMG_ANGRY3_2H_2 + Prefix: [ITEM] of Frenzy + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_BONUS_MAGIC2 + Prefix: Onyx [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_1_C + Prefix: Ember Etched [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) + + +Affix: CHARGE_DECAY1 + Prefix: Spirited [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) + + +Affix: DEX_VIT2 + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(75-150) Vitality (named DEX_VIT2) + +(75-150) Dexterity (named DEX_VIT2) + + +Affix: DODGE_REFLECT5 + Prefix: Wraith's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) + + +Affix: ARM_ILLUM4_C + Prefix: Lightweave [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_MANACOST2 + Prefix: Seer's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: BOOTS8_A + Prefix: Rugged [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) + +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_P_1 + Prefix: Argent [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) + (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) + + +Affix: DMG_PROC_ICE2_2H + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) + + +Affix: SPLASH4 + Prefix: [ITEM] of Onslaught + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_4_2H + Prefix: Spirit-Slayer [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW6 + Prefix: Burnt [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR14_A + Prefix: Shadivari [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses Linear_Graph graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses Linear_Graph graph) + + +Affix: DEX_VIT2_C + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT4_C + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC1_2H_2 + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) + + +Affix: DEX2 + Prefix: Panther's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(50-100) Dexterity (named DEX2) + + +Affix: MANA_COST4 + Prefix: Cryptic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) + + +Affix: CLASS_BASED2_2HR + Prefix: Trueshot [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_KILLMP1 + Prefix: [ITEM] of Spiritstealing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) + + +Affix: MANA_COST5 + Prefix: Lucid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) + + +Affix: DEX3 + Prefix: Expert's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(100-175) Dexterity (named DEX3) + + +Affix: ARMOR_PERCENT_LOW7 + Prefix: Copper Ringed [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) + + +Affix: CLASS_BASED1 + Prefix: Engraved [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) + (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: REGEN_MAX_HP1 + Prefix: [ITEM] of Revivication + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) + (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) + + +Affix: HP_STEAL_PERCENT1 + Prefix: Glutton's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF] + Effects: + (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS3_C + Prefix: Fellwarped [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) + +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_BONUS_MISC1_2H_2 + Prefix: Weighted [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_STATS_DEF2 + Prefix: Masterwork [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) + +(75-150) Vitality (named ARMOR_STATS_DEF1) + + +Affix: ARMOR_MAT1 + Prefix: Bone Carved [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [LEGENDARY BELT, LEGENDARY BOOTS, LEGENDARY CHEST ARMOR, LEGENDARY GLOVES, LEGENDARY HELMET, LEGENDARY NECKLACE, LEGENDARY PANTS, LEGENDARY RING, LEGENDARY SHIELD, LEGENDARY SHOULDER ARMOR] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT1) + (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE1 + Prefix: Spiteful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + + +Affix: PROC_MANACOST3 + Prefix: Oracle's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: HP1 + Prefix: Stout [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(5.0-10.0) Max HP (named HP1) + + +Affix: DUAL_ELEMRED_BONUS1_A + Prefix: Ethertouched [ITEM] + Minimum Level: 25 + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE_REFLECT4 + Prefix: Phantom's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) + + +Affix: ELEC3_2H + Prefix: Thundering [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) + -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) + + +Affix: STR_MAG2 + Prefix: Marauder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(75-150) Strength (named STR_MAG2) + +(75-150) Focus (named STR_MAG2) + + +Affix: ARMOR_BONUS_MAGIC3 + Prefix: Crystal [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + + +Affix: RING_MAT1 + Prefix: Bloodeye [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named RING_MAT1) + (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) + + +Affix: ITEM_REQ3 + Prefix: Advisor's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(9-15) item requirements (named ITEM_REQ3) + + +Affix: PROC_KILLHEAL2 + Prefix: [ITEM] of Triumph + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) + + +Affix: BOOTS6 + Prefix: Slimy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) + (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) + + +Affix: INTERRUPT2 + Prefix: Dazing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) + + +Affix: HP_PERCENT3 + Prefix: [ITEM] of the Leviathan + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) + + +Affix: PROC_CASTSPED3 + Prefix: Cabalist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: PET_BUFF4 + Prefix: Warlock's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) + (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) + + +Affix: WEAPON_MAT8 + Prefix: Nelumite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT8) + (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT8) + +(4.0-8.0) physical damage (named WEAPON_MAT8) + + +Affix: ATK_SPEED3 + Prefix: Ferocious [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR2_A + Prefix: Calishite [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS2 + Prefix: Fleet [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) + (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_STR2_C + Prefix: Pit Forged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) + +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) + + +Affix: EXECUTE1 + Prefix: Killer's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) + + +Affix: REFLECT_MAJ1 + Prefix: Mirrored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE1 + Prefix: Frost-Flicker [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY4 + Prefix: [ITEM] of Willpower + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) + + +Affix: RING_MAT5 + Prefix: Mistchurn [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) + (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES5_A + Prefix: Chitinous [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) + + +Affix: DEGRADE4_2H_2 + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR6_A + Prefix: Kromzek [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses Linear_Graph graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses Linear_Graph graph) + + +Affix: ARMOR_MAT5 + Prefix: Sebilite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) poison Armor (named ARMOR_MAT5) + (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE2 + Prefix: [ITEM] of Carnage + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) + + +Affix: DMG_PROC_PHYS2 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) + + +Affix: ARMOR_PERCENT_LOW7_C + Prefix: Copper Ringed [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_2_2H_2 + Prefix: Wirewood [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + + +Affix: STR3 + Prefix: Giant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(100-175) Strength (named STR3) + + +Affix: SPLASH1 + Prefix: Broad [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_3_1H + Prefix: Headhunter's [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR4_C + Prefix: Cygnaran [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_P_4 + Prefix: Celestial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) + (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) + + +Affix: BLOCK3_C + Prefix: [ITEM] of the Bastion + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) + + +Affix: ALL_STATS3 + Prefix: [ITEM] of the Zodiac + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(75-175) Vitality (named ALL_STATS3) + +(75-175) Focus (named ALL_STATS3) + +(75-175) Strength (named ALL_STATS3) + +(75-175) Dexterity (named ALL_STATS3) + + +Affix: MANA_COST1 + Prefix: Abstruse [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) + + +Affix: STR_VIT2 + Prefix: Avenger's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(75-150) Strength (named STR_VIT2) + +(75-150) Vitality (named STR_VIT2) + + +Affix: RAMPAGE2 + Prefix: [ITEM] of Berserking + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW5_A + Prefix: Frost Covered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW3 + Prefix: Mithril Laced [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_C_2H + Prefix: Elderstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW2 + Prefix: Steel Plated [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_4_C + Prefix: Celestial [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) + + +Affix: RAMPAGE3 + Prefix: [ITEM] of Aggression + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ALL_STATS2 + Prefix: [ITEM] of the Heavens + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(50-100) Vitality (named ALL_STATS2) + +(50-100) Focus (named ALL_STATS2) + +(50-100) Strength (named ALL_STATS2) + +(50-100) Dexterity (named ALL_STATS2) + + +Affix: DEX_MAG2 + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(75-150) Focus (named DEX_MAG2) + +(75-150) Dexterity (named DEX_MAG2) + + +Affix: STR2 + Prefix: Brute's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(50-100) Strength (named STR2) + + +Affix: CLASS_BASED4 + Prefix: Artillerist's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) + + +Affix: ELEC1_2H + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT4 + Prefix: Raven Scale [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) ice Armor (named ARMOR_MAT4) + +(0.5-1.5) Mana/s (named ARMOR_MAT4) + + +Affix: CRIT_DAMAGE3 + Prefix: [ITEM] of Assassination + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED3_2HR + Prefix: Sureshot [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_WARD1 + Prefix: [ITEM] of Shielding + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW1 + Prefix: [ITEM] of Snaring + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) + + +Affix: HP4 + Prefix: Vigorous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(20.0-30.0) Max HP (named HP4) + + +Affix: DMG_PHYS_POIS_RANGE5_2H_2 + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC4_1H + Prefix: Over-Charged [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR10_A + Prefix: Highguard [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) + + +Affix: DODGE_REFLECT1 + Prefix: Shade's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_3_C + Prefix: Oath-Bound [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_PHYS2_2H + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) + + +Affix: RING_MAT4 + Prefix: Bladeweave [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) + (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM2_A + Prefix: Dawnweave [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) + -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) + + +Affix: ATK_SPEED5_A + Prefix: Lupine [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR12_C + Prefix: Thranic [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_1_A + Prefix: Shadow-Bound [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT2_A + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) + (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) + + +Affix: PET_BUFF1 + Prefix: Hunter's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) + + +Affix: PET_BUFF3 + Prefix: Neophyte's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) + (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) + + +Affix: ATK_SPEED4 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: BOOTS1 + Prefix: Sure [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) + -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT2_C + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_1_C + Prefix: Shadow-Bound [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) + + +Affix: EXECUTE2 + Prefix: Slayer's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR12_A + Prefix: Thranic [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) + + +Affix: ATK_SPEED5_C + Prefix: Lupine [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_ILLUM2_C + Prefix: Dawnweave [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) + -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) + + +Affix: REFLECT_MAJ2 + Prefix: Reflecting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE5_2H + Prefix: Primordial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_BONUS_MAGIC4 + Prefix: Pearl [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + + +Affix: RING_MAT6 + Prefix: Dreadiron [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(10.0-20.0) physical Armor (named RING_MAT6) + (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE2 + Prefix: Frost-Flare [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS4_1H + Prefix: Venom-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_3_A + Prefix: Oath-Bound [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE_REFLECT3 + Prefix: Spectre's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC3_1H + Prefix: Honed [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) + + +Affix: FIRE_DOT2_2H_2 + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR10_C + Prefix: Highguard [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) + + +Affix: PROC_WARD3 + Prefix: [ITEM] of Negation + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW3 + Prefix: Entangling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE1 + Prefix: [ITEM] of Destruction + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) + + +Affix: ARMOR_MAT6 + Prefix: Serpentine [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) poison Armor (named ARMOR_MAT6) + (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_4_1H + Prefix: Ebonwood [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_PHYS1 + Prefix: Barbed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) + + +Affix: DMG_PERCENT_BONUS6_1H + Prefix: Merciless [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING1_1H + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + + +Affix: SPLASH2 + Prefix: Sweeping [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) + + +Affix: STR_VIT1 + Prefix: Vigilant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(50-100) Strength (named STR_VIT1) + +(50-100) Vitality (named STR_VIT1) + + +Affix: RAMPAGE1 + Prefix: [ITEM] of Rampaging + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: DEX4 + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(175-250) Dexterity (named DEX4) + + +Affix: MANA_COST2 + Prefix: Recondite [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_4_A + Prefix: Celestial [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW5_C + Prefix: Frost Covered [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_ELEC4_2H_2 + Prefix: Volt-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW1 + Prefix: Iron Shod [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) + + +Affix: MANA_COST3 + Prefix: Enigmatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) + + +Affix: DMG_PROC_ELEC2_2H + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) + + +Affix: ALL_STATS1 + Prefix: [ITEM] of the Stars + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(25-50) Vitality (named ALL_STATS1) + +(25-50) Focus (named ALL_STATS1) + +(25-50) Strength (named ALL_STATS1) + +(25-50) Dexterity (named ALL_STATS1) + + +Affix: BLOCK3_A + Prefix: [ITEM] of the Bastion + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR4_A + Prefix: Cygnaran [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) + + +Affix: SPLASH3 + Prefix: [ITEM] of Assault + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) + + +Affix: STR1 + Prefix: Thug's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(25-50) Strength (named STR1) + + +Affix: DEX_MAG1 + Prefix: Corsair's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(50-100) Focus (named DEX_MAG1) + +(50-100) Dexterity (named DEX_MAG1) + + +Affix: ARMOR_PERCENT_LOW7_A + Prefix: Copper Ringed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT7 + Prefix: Oiled [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) electric Armor (named ARMOR_MAT7) + -10.0% knockback resistance (named ARMOR_MAT7) + + +Affix: SLOW2 + Prefix: [ITEM] of Tarring + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR6_C + Prefix: Kromzek [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_WARD2 + Prefix: [ITEM] of Warding + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES5_C + Prefix: Chitinous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) + + +Affix: DODGE_REFLECT2 + Prefix: Ghost's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE3 + Prefix: Frost-Shock [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC5 + Prefix: Astral [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + + +Affix: EXECUTE3 + Prefix: Butcher's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_STR2_A + Prefix: Pit Forged [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) + +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) + + +Affix: ATK_SPEED5 + Prefix: Lupine [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: MP_STEAL_PERCENT1 + Prefix: Thirsty [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, STAFF, WAND] + Effects: + (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: PET_BUFF2 + Prefix: Packleader's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) + + +Affix: GF2 + Prefix: Lavish [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS4 + Prefix: Venom-Torrent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK1 + Prefix: [ITEM] of Deflecting + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_3 + Prefix: Riftward [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + + +Affix: FLURRY1 + Prefix: Desperado's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: BLINDING1 + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED1 + Prefix: Thorned [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) + + +Affix: BOOTS9_A + Prefix: Tracker's [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) + + +Affix: POIS_DOT2 + Prefix: [ITEM] of Blight + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) + + +Affix: CLASS_BASED_N_4_A + Prefix: Pact-Speaker's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_B_1H + Prefix: Elderstone [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR6 + Prefix: Kromzek [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) + + +Affix: FREEZE3 + Prefix: Soulfrost [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) + (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) + + +Affix: PROC_ENERGYSHIELD5 + Prefix: Warding [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_1_C + Prefix: Argent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_ELEC4_2H + Prefix: Volt-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_PHYSRED_TYPE6 + Prefix: Plated [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) + (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) + + +Affix: CHARGE_RATE3 + Prefix: [ITEM] of Desire + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_2_A + Prefix: Runeweave [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] + Effects: + (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) + (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) + + +Affix: MP4 + Prefix: [ITEM] of the Arcane + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(20.0-30.0) Mana (named MP4) + + +Affix: ARMOR_STATS_STR1 + Prefix: Lambent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) + +(50-100) Strength (named ARMOR_STATS_STR1) + + +Affix: REFLECT2 + Prefix: [ITEM] of Interception + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_3_A + Prefix: Empyreal [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_DEATHSTRIKE2 + Prefix: [ITEM] of Death + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: DUAL_WIELD4 + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_4_2H_2 + Prefix: Ebonwood [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_4 + Prefix: Pact-Speaker's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE3 + Prefix: [ITEM] of Doom + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT3 + Prefix: [ITEM] of Resonance + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR3_A + Prefix: Tytherian [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) + + +Affix: CHARGE_RATE2 + Prefix: [ITEM] of Craving + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) + + +Affix: BLINDING2_1H_2 + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_ENERGYSHIELD4 + Prefix: Shielding [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) + + +Affix: FREEZE2 + Prefix: Brittlebite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) + (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) + + +Affix: BURN1 + Prefix: Blazing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) + + +Affix: ALL_STATS3_A + Prefix: [ITEM] of the Zodiac + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, ENCHANTER, STUD] + Effects: + +(50-75) Vitality (named ALL_STATS3) (Uses LINEAR_GRAPH graph) + +(50-75) Focus (named ALL_STATS3) (Uses LINEAR_GRAPH graph) + +(50-75) Strength (named ALL_STATS3) (Uses LINEAR_GRAPH graph) + +(50-75) Dexterity (named ALL_STATS3) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR1_C + Prefix: Sathiri [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses Linear_Graph graph) + + +Affix: FACTION_ARMOR7 + Prefix: Efreeti [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2_2H + Prefix: Dark-Stalker [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) + + +Affix: POTIONS1 + Prefix: Saturated [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_2 + Prefix: Runeweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) + (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_1_2H_2 + Prefix: Totemic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED1_2HR + Prefix: Engraved [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: DEX4_C + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_POIS2_1H + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 100.00, max 150.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) + + +Affix: GF3 + Prefix: Gilded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS2_C + Prefix: Skymetal [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + + +Affix: GF1 + Prefix: Gaudy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS2_A + Prefix: Skymetal [ITEM] + Minimum Level: 25 + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) + + +Affix: DEGRADE4_2H + Prefix: Sieging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) + + +Affix: DEX4_A + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_B_1_2H + Prefix: Totemic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 75.00, max 100.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) + + +Affix: POTIONS3 + Prefix: Chemist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK2 + Prefix: [ITEM] of Parrying + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: BLINDING2 + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + + +Affix: FLURRY2 + Prefix: Duelist's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: POIS_DOT1 + Prefix: [ITEM] of Rot + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) + + +Affix: THORNS_PHYS_THORNED2 + Prefix: Spined [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) + + +Affix: CLASS_BASED2_1HR + Prefix: Trueshot [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses Linear_Graph graph) + (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses Linear_Graph graph) + + +Affix: FACTION_ARMOR5 + Prefix: Kindathlan [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR1_A + Prefix: Sathiri [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) + + +Affix: BURN3 + Prefix: Immolating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) + (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) + + +Affix: BLINDING1_2H_2 + Prefix: [ITEM] of the Black + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_PHYSRED_TYPE5 + Prefix: Bolted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) + (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR3_C + Prefix: Tytherian [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_STATS_STR2 + Prefix: Pit Forged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) + +(75-150) Strength (named ARMOR_STATS_STR2) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_4_1H + Prefix: Spirit-Bound [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) + + +Affix: REFLECT1 + Prefix: [ITEM] of Redirection + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY4 + Prefix: [ITEM] of Anger + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + +(15.0-20.0) physical damage (named DMG_ANGRY4) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) + + +Affix: POIS4 + Prefix: Tainted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC2_2H + Prefix: Tempered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) + + +Affix: DIVINE_WEAP_TOXX_2H + Prefix: Plagued [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) + +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_P_3_C + Prefix: Empyreal [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) + + +Affix: CHARGE_RATE1 + Prefix: [ITEM] of Yearning + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE4 + Prefix: Thick [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) + (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_2_C + Prefix: Runeweave [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) + (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) + + +Affix: DEX4_2H + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_P_1_A + Prefix: Argent [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) + + +Affix: BURN2 + Prefix: Slag [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) + Degrade enemy armor by (10-20) on hit (named BURN2) + + +Affix: DMG_ANGRY1_1H + Prefix: [ITEM] of Fury + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [RANGED WEAPON, TWO HANDED] + Effects: + (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) + + +Affix: FREEZE1 + Prefix: Frigid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) + + +Affix: DEX_MAG2_1H + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR4 + Prefix: Cygnaran [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_4_C + Prefix: Pact-Speaker's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) + + +Affix: BOOTS9_C + Prefix: Tracker's [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_PHYS_THORNED3 + Prefix: Barbed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) + + +Affix: BLINDING3 + Prefix: [ITEM] of Searing Light + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) + + +Affix: FLURRY3 + Prefix: Armsmaster's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK3 + Prefix: [ITEM] of Riposting + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_1H + Prefix: Magebane [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_S_1 + Prefix: Ember Etched [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) + (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY4_2H + Prefix: [ITEM] of Anger + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + + +Affix: POTIONS2 + Prefix: Catalyzing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS2 + Prefix: Venom-Flare [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) + + +Affix: GF4 + Prefix: Ornate [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) + + +Affix: ELEC_DOT2 + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) + + +Affix: CLASS_BASED_S_4_A + Prefix: Warpsigil [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) + -20.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_BONUS_MAGIC5_C + Prefix: Astral [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED3_1HR + Prefix: Sureshot [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE4_2H_2 + Prefix: Flame-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) + + +Affix: FUMBLE_CHANCE2 + Prefix: [ITEM] of Precision + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: REGEN_MAX2 + Prefix: [ITEM] of Restoration + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(1.0-2.0) HP/Second (named REGEN_MAX2) + (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) + (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) + +(1.0-2.0) Mana/s (named REGEN_MAX2) + + +Affix: PROC_SHOCK_ARMOR1 + Prefix: [ITEM] of Static + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: ARM_ILLUM3_C + Prefix: Darkweave [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) + + +Affix: DEX_MAG2_2H_2 + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_STATS_DEF2_A + Prefix: Masterwork [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) + +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT8_A + Prefix: Rubicite [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) + +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT1_A + Prefix: Lighweight [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_2_A + Prefix: Gravemist [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_ELEC1 + Prefix: Static [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) + + +Affix: PROC_ENERGYSHIELD3 + Prefix: Pulsing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR11_C + Prefix: Muursat [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) + + +Affix: ARM_ILLUM1_A + Prefix: Duskweave [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) + + +Affix: MP2 + Prefix: [ITEM] of Conjuration + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(10.0-15.0) Mana (named MP2) + + +Affix: PROC_CRUSHBLOW3 + Prefix: [ITEM] of Shattering + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: CHARGE_RATE5 + Prefix: [ITEM] of Ascension + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_3_2H + Prefix: Ancestral [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT3_C + Prefix: Extra Heavy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_3 + Prefix: Oath-Bound [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) + + +Affix: DMG_ANGRY1 + Prefix: [ITEM] of Fury + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) + + +Affix: DUAL_WIELD2 + Prefix: Nimble [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE4 + Prefix: Vorpal [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR13_A + Prefix: Battle Scarred [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + + +Affix: REFLECT4 + Prefix: [ITEM] of Reverberation + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC5_1H + Prefix: Gleaming [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) + + +Affix: DUAL_WIELD3 + Prefix: Swift [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: BLINDING2_2H + Prefix: [ITEM] of Obscuring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) + + +Affix: POIS1 + Prefix: Envenomed [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_2 + Prefix: Gravemist [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + + +Affix: CHARGE_RATE4 + Prefix: [ITEM] of Awakening + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE1 + Prefix: Reinforced [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) + (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS4_C + Prefix: Manafused [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_CRUSHBLOW2 + Prefix: [ITEM] of Crushing + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: ELEC_DOT2_2H + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: MP3 + Prefix: [ITEM] of Evocation + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(15.0-20.0) Mana (named MP3) + + +Affix: PROC_ENERGYSHIELD2 + Prefix: Glowing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS2 + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: FREEZE4 + Prefix: Shattering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) + + +Affix: THORNS_FIRE1 + Prefix: Smouldering [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) + + +Affix: ARMOR_PERCENT_LOW6_A + Prefix: Burnt [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR1 + Prefix: Sathiri [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_4 + Prefix: Warpsigil [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) + -20.0 knockback (named CLASS_BASED_S_4) + + +Affix: FACTION_ARMOR7_C + Prefix: Efreeti [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) + + +Affix: FUMBLE_CHANCE3 + Prefix: Deadeye [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) + + +Affix: DMG_ANGRY3_1H + Prefix: [ITEM] of Frenzy + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW4_C + Prefix: Adamantine Studded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_D_2_1H + Prefix: Wirewood [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR5_A + Prefix: Kindathlan [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_POIS3 + Prefix: Venom-Shock [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS1 + Prefix: Venom-Flicker [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY4_2H_2 + Prefix: [ITEM] of Anger + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 15.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) + + +Affix: DEX_VIT2_2H + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) + + +Affix: ELEC_DOT1 + Prefix: Surging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) + + +Affix: FACTION_ARMOR5_C + Prefix: Kindathlan [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_PERCENT_LOW4_A + Prefix: Adamantine Studded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_A_4_2H_2 + Prefix: Spirit-Slayer [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) + + +Affix: BLINDING4 + Prefix: [ITEM] of Distortion + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) + + +Affix: FUMBLE_CHANCE1 + Prefix: [ITEM] of Accuracy + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR7_A + Prefix: Efreeti [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses Linear_Graph graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses Linear_Graph graph) + + +Affix: REGEN_MAX1 + Prefix: [ITEM] of Replenishing + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named REGEN_MAX1) + (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) + (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) + +(0.5-1.0) Mana/s (named REGEN_MAX1) + + +Affix: POTIONS5 + Prefix: Philosopher's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR3 + Prefix: Tytherian [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW6_C + Prefix: Burnt [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_PHYS_THORNED4 + Prefix: Jagged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) + + +Affix: THORNS_FIRE3 + Prefix: Red Hot [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) + + +Affix: PROC_SHOCK_ARMOR2 + Prefix: [ITEM] of Shocking + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: REGEN_MAX_MP1 + Prefix: [ITEM] of Clarity + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) + (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC2 + Prefix: Buzzing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) + + +Affix: MP1 + Prefix: Chanter's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(5.0-10.0) Mana (named MP1) + + +Affix: ARM_PHYSRED_TYPE3 + Prefix: Layered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) + (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS4_A + Prefix: Manafused [ITEM] + Minimum Level: 25 + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] + Effects: + (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) + + +Affix: POIS3 + Prefix: Rusted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) + Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) + + +Affix: DUAL_WIELD1 + Prefix: Deft [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS4_2H_2 + Prefix: Venom-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY2 + Prefix: [ITEM] of Rage + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) + + +Affix: ELEC2_1H + Prefix: Resonant [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [TWO HANDED] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) + + +Affix: FACTION_ARMOR13_C + Prefix: Battle Scarred [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_ANGRY3 + Prefix: [ITEM] of Frenzy + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT3_A + Prefix: Extra Heavy [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_1 + Prefix: Shadow-Bound [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) + (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) + + +Affix: POIS2 + Prefix: Festering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) + (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) + + +Affix: PROC_CRUSHBLOW1 + Prefix: [ITEM] of Smashing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE2 + Prefix: Studded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) + (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) + + +Affix: ARM_ILLUM1_C + Prefix: Duskweave [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PROC_POIS1 + Prefix: Blight-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: FACTION_ARMOR11_A + Prefix: Muursat [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_ENERGYSHIELD1 + Prefix: Glittering [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC3 + Prefix: Arcing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) + + +Affix: CLASS_BASED1_2HR_2 + Prefix: Engraved [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_N_2_C + Prefix: Gravemist [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_WEIGHT1_C + Prefix: Lighweight [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_MAT8_C + Prefix: Rubicite [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) + +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) + + +Affix: THORNS_FIRE2 + Prefix: Scorching [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) + + +Affix: ARM_ILLUM3_A + Prefix: Darkweave [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) + + +Affix: PROC_SHOCK_ARMOR3 + Prefix: [ITEM] of Electrocution + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: ARMOR_STATS_DEF2_C + Prefix: Masterwork [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) + +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) + + +Affix: BURN4 + Prefix: Detonating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR2 + Prefix: Calishite [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) + + +Affix: POTIONS4 + Prefix: Apothecary's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) + + +Affix: BLINDING5 + Prefix: [ITEM] of Confusion + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + + +Affix: ELEC_DOT2_2H_2 + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) + + +Affix: ARMOR_BONUS_MAGIC5_A + Prefix: Astral [ITEM] + No Level Range + Spawn Weight: 6 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PHYS_POIS_RANGE5_2H + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) + + +Affix: CLASS_BASED_S_4_C + Prefix: Warpsigil [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) + -10.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PERCENT_FIRE4_2H + Prefix: Flame-Torrent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_ZOMBIE_10_1H + Prefix: [ITEM] of Shadow + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_DRAWMANA3_A_E + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMASTER + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_PROC_STORMCLAW10 + Prefix: Arcing [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_TL2_DAMAGEOVERTIME3 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: TRINKET_ICEDEFENSE5_A + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_ATTRIB_STRENGTH5 + Prefix: [ITEM] of Might + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(170-200) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: PETTRINKET_THORNS7_ELEC_A + Prefix: Electro-Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% electric damage reflected (Uses Linear_Graph graph) + + +Affix: PETTRINKET_ARMOR7_A_E + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) physical Armor (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DEGRADE_ARMOR5_A + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_ELEC_A_E + Prefix: Electro-Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% electric damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_DUALWIELD + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) + Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) + + +Affix: PETTRINKET_DAMAGE_POIS7_A + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) + + +Affix: OF_ICEDEFENSE3_A + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_FULLHEAL_3 + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OF_ATTRIB_STRENGTH3_A_E + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_TURNALIGNMENT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) + + +Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) + + +Affix: OF_PROCKILL_FULLHEAL_3_2H + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A_E + Prefix: Freezing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_ICE7_A_E + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_MISSILERANGE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) + Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) + + +Affix: OF_ATTRIB_DEXTERITY3_1H + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FEAR3_2H_2 + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCGETHIT_FULLHEAL_2 + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OF_PERCENT_FLAME3_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON3_A_E + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFHTERAM3_2H_2 + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWHEALTH5 + Prefix: [ITEM] of Restoration + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES] + Effects: + (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) + + +Affix: OFICE3_1H + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CHARGEDECAY3_C + Prefix: Grasping [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETIGER3_2H_2 + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_MISSILERANGEBONUS4_2H_2 + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCGETHIT_FULLHEAL_3 + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE] + Effects: + (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OFTHETURTLE3_A + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAGE + Prefix: Sage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + (1.0-1.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFLIGHTNING3_2H + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAGE3_A_E + Prefix: Sage [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_DOT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) + Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) + + +Affix: OF_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(45.0-60.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFRESISTANCE5_A + Prefix: [ITEM] of Resistance + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses Linear_Graph graph) + +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses Linear_Graph graph) + +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H_E + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE3_A + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_FULLHEAL_2 + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OFVENOM5 + Prefix: [ITEM] of Venom + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHEMASTER3_2H_2 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_STAT_STRENGTH5 + Prefix: [ITEM] of Strength + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_POISONDEFENSE + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-12.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: TRINKET_ELECTRICPERCENT_DEFENSE5_A + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OFTHEARCHER5_2H_2 + Prefix: [ITEM] of the Archer + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) + + +Affix: OF_TL2_DAMAGEOVERTIME2 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_ATTACKSPEED_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) + Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) + + +Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) + + +Affix: OF_TL2_RESIST_IMMOB50_A_E + Prefix: [ITEM] of Escape + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEFENSE3_2H + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DEGRADE_ARMOR5_A_E + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_FLAME3_A + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: DMG_PHYS_POIS_RANGE5_1H + Prefix: Abberant [ITEM] + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [RANGED WEAPON] + Can't Spawn On: [TWO HANDED] + Effects: + (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) + (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) + + +Affix: OF_PERCENT_FLAME3_C + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_MAGIC3_1H + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_MANA_REGEN3 + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + +(2.5-2.5) Mana/s + + +Affix: OFLEARNING_MONSTER25_DAMAGEPCT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) + Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) + + +Affix: PETTRINKET_DAMAGE_FIRE7_A + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) + + +Affix: OF_TL2_SHORTSTUN2 + Prefix: Stunning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEWIZARD + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: PETTRINKET_DAMAGE_POIS3 + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(24.0-30.0) poison damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_DUALWIELDBONUS3_2H_2 + Prefix: Pounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_ACIDRAIN_10_1H + Prefix: [ITEM] of Acid Rain + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHEBULL5 + Prefix: [ITEM] of the Ram + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [MELEE] + Effects: + -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: PETTRINKET_ARMOR_ELECTRIC + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) electrical armor + + +Affix: OF_TL2_MANA_REGEN3_A_E + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_FIREDEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFLEARNING_MONSTER25_SPLASH_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) + Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS_1H_E + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_MANA_REGEN + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + +(0.5-0.5) Mana/s + + +Affix: OF_TL2_SHIELDBREAK3_2H + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (30.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OF_PROC_STORMCLAW10_2H + Prefix: [ITEM] of Zapping + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHESOLDIER5_1H + Prefix: [ITEM] of the Soldier + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OFRESISTANCE5_C + Prefix: [ITEM] of Resistance + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE3_C + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) + + +Affix: OFTHETURTLE3_C + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_LIFESTEAL2 + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(120.0-140.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_PROCGETHIT_FULLHEAL_1 + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OF_TL2_CHARGEDECAY3_A + Prefix: Grasping [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_SPLASH + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) + Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) + + +Affix: PETTRINKET_THORNS7_POISON_A + Prefix: Poison-Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% poison damage reflected (Uses Linear_Graph graph) + + +Affix: OFLEARNING_MONSTER25_MANASTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) + Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) + + +Affix: PETTAG_TL2_SHIELDBREAKER5_A_E + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMULE5 + Prefix: [ITEM] of the Mule + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OF_PROC_THUNDERSTROM_10 + Prefix: [ITEM] of Thunder + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) + + +Affix: PETTRINKET_LIFESTEAL3 + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(180.0-220.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFLEARNING_CHAMP10_TANGLE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) + Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) + + +Affix: OF_TL2_BLINDING3_1H + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_ELEC + Prefix: Electro-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% electric damage reflected + + +Affix: OF_PROCKILL_FULLHEAL_1 + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OF_ICEDEFENSE3_C + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_ICE_A_E + Prefix: Ice-Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% ice damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_EXECUTE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) + Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) + + +Affix: OFTHEMISER5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + (6.0-7.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OFTHEWINDS3_A_E + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CHARGERATEBONUS + Prefix: Energizing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more charge rate + + +Affix: PETTAG_TL2_RESIST_IMMOB100 + Prefix: Liberating [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (100.0-100.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: PETTAG_ATTACK_SPEED + Prefix: Agitating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFLEARNING_CHAMP10_TURNALIGNMENT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) + + +Affix: PETTRINKET_DAMAGE_POIS2 + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(14.0-20.0) poison damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_TURNALIGNMENT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) + + +Affix: OF_TL2_SHORTSTUN3 + Prefix: Stunning [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_SILENCE5 + Prefix: [ITEM] of Silence + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. + + +Affix: OF_PERCENT_ALL_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_MANA_REGEN2 + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + +(1.0-1.0) Mana/s + + +Affix: PETTAG_TL2_SHORTSTUN5_A + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OF_PERCENT_ELECTRIC2_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME3_WANDS_2H + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS5_POISON + Prefix: Poison-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% poison damage reflected + + +Affix: OF_TL2_RESIST_SLOW50 + Prefix: [ITEM] of Momentum + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, NECKLACE] + Effects: + (50.0-50.0)% more resistance to Slow (named resist_slow) + + +Affix: OF_ATTRIB_STRENGTH + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_CHAMP10_DUALWIELD + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) + Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) + + +Affix: OF_TL2_DRAWARMOR3_C + Prefix: Bolstered [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DIRECT_POISON_PERCENT_05 + Prefix: Poisoning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_DAMAGEOVERTIME5 + Prefix: [ITEM] of Mortal Wounds + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH3 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) + + +Affix: OFLEARNING_MONSTER25_CRIT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) + Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) + + +Affix: PETTRINKET_THORNS7_ICE_A + Prefix: Ice-Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% ice damage reflected (Uses Linear_Graph graph) + + +Affix: OFVENOM2 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHESOLDIER5_2H_2 + Prefix: [ITEM] of the Soldier + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_HEALTHANDMANA + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(2.0-4.0) Max HP + + +Affix: OFTHEMULE3_C + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_POISONDEFENSE3_A + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEARCHER5_1H + Prefix: [ITEM] of the Archer + Minimum Level: 25 + Spawn Weight: 8 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_FULLHEAL_5 + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) + + +Affix: OF_TL2_RESIST_IMMOB50_A + Prefix: [ITEM] of Escape + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_LIFESTEAL7 + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESEEKER3_2H_2 + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_FIREDEFENSE2 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: TRINKET_GOLDFIND5 + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH2 + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES] + Effects: + (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) + + +Affix: OFTHEELEPHANT3_A + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWHEALTH3 + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES] + Effects: + (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) + + +Affix: OFLEARNING_CHAMP10_MISSILERANGE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) + Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) + + +Affix: OF_FIREDEFENSE3 + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(27.0-36.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) + + +Affix: OF_PROCGETHIT_FULLHEAL_5 + Prefix: [ITEM] of Regeneration + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [NECKLACE] + Effects: + (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OFLEARNING_MONSTER250_EXECUTE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) + Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) + + +Affix: OF_ATTRIB_DEXTERITY3_C + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DAMAGEOVERTIME3_1H_E + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_LIFESTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) + Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) + + +Affix: OFVENOM3 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: OFTHESOLDIER + Prefix: Soldier [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (4.0-5.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (6-10) on hit (named OFTHESOLDIER DEGRADE ARMOR) + + +Affix: OF_PROC_BLINDCLOUD_10_2H + Prefix: [ITEM] of Clouded Vision + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_FIREDEFENSE + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-12.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) + + +Affix: OF_TL2_SHIELDBREAK + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (10.0-10.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OF_PERCENT_FLAME5_WANDS + Prefix: [ITEM] of Fire Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH2 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Strength (named OFFLAME DAMAGE BONUS) + + +Affix: PETTRINKET_DAMAGE_POIS7 + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTAG_TL2_SHIELDBREAKER5_A + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses Linear_Graph graph) + + +Affix: PETTAG_DIRECT_POISON_PERCENT_10 + Prefix: Poisoning [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS_1H + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SILENCE2 + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. + + +Affix: OF_TL2_MANA_REGEN5 + Prefix: [ITEM] of Focus + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + +(2.5-2.5) Mana/s + + +Affix: PETTRINKET_DAMAGE_POIS5 + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEBULL3 + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [MELEE] + Effects: + -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OF_TL2_FUMBLECHANCE + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-3.0)% less chance to fumble + + +Affix: OFTHEMISER2 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, GLOVES, HELMET] + Effects: + (2.0-3.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: PETTRINKET_DAMAGE_ELEC7_A + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) + + +Affix: OF_TL2_MISSILERANGEBONUS4_1H + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEXTERITY3_A + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_METEORSTRIKE_10_2H_2 + Prefix: [ITEM] of Annihilation + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_CRITICALDAMAGE3_1H + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMULE2 + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OFTHEVAMPIRE3_2H_2 + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEELEPHANT3_C + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_BLOODWASH_10_2H + Prefix: [ITEM] of Blood + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_PROC_FIRESTORM_10 + Prefix: [ITEM] of the Fire Storm + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) + + +Affix: TRINKET_ELECTRIC_PERCENT5_A + Prefix: [ITEM] of Shock + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OFTHEMULE3 + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: PETTRINKET_THORNS7_FIRE + Prefix: Fire-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% fire damage reflected + + +Affix: PETTRINKET_LIFESTEAL5 + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: PETTRINKET_THORNS7_FIRE_A_E + Prefix: Fire-Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% fire damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_RESIST_IMMOB50_C + Prefix: [ITEM] of Escape + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_DOT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) + Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) + + +Affix: OFTHEBEAR3_2H_2 + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFICE3_2H_2 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_FIREPERCENT_DEFENSE5_A + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_POISONDEFENSE3_C + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMULE3_A + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ALL + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) + + +Affix: OFTHEBULL2 + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [MELEE] + Effects: + -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: PETTAG_ATTACK_SPEED5_A_E + Prefix: Agitating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETIGER + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFTHEMISER3 + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PROC_ACIDRAIN_10 + Prefix: [ITEM] of Acid Rain + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-6.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) + + +Affix: OF_PERCENT_ICE3_WANDS_2H + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEVAMPIRE3_1H + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SILENCE3 + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. + + +Affix: OF_TL2_RESIST_SLOW50_A_E + Prefix: [ITEM] of Momentum + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_GLACIALSPIKE_10 + Prefix: [ITEM] of the Glacier + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Affix: OF_TL2_SHORTSTUN5 + Prefix: [ITEM] of Stunning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_DRAWARMOR3_A + Prefix: Bolstered [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DUALWIELDBONUS3_2H + Prefix: Pounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_RESIST_IMMOB50 + Prefix: [ITEM] of Escape + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, NECKLACE] + Effects: + (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) + + +Affix: TRINKET_MAGICFIND5 + Prefix: [ITEM] of Luck + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) + + +Affix: OF_PROCKILL_ZOMBIE_10_2H_2 + Prefix: [ITEM] of Shadow + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_CHARGEDECAY3_A_E + Prefix: Grasping [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_PROC_STORMCLAW5 + Prefix: Arcing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (5.0-5.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: PETTAG_DIRECT_SHOCK_PERCENT_20 + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 7 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (20.0-20.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_DIRECT_BURN_PERCENT_10 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: TRINKET_STAT_STRENGTH5_A + Prefix: [ITEM] of Strength + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(25-35) Strength (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OFLEARNING_MONSTER250_ATTACKSPEED + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) + Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A + Prefix: Fortified [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETIGER3_1H + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEWIZARD3_1H_E + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME2_WANDS + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWMANA2 + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) + + +Affix: OFLEARNING_CHAMP10_ATTACKSPEED + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) + Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) + + +Affix: OF_TL2_SHORTSTUN3_2H_2 + Prefix: Stunning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(45.0-60.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_ELECTRICDEFENSE3_A + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEWINDS3 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEOWL3_C + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL2 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: PETTRINKET_ARMOR_ICE + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) ice armor + + +Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) + + +Affix: OF_TL2_MANA_REGEN3_C + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS5_A_E + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DAMAGEOVERTIME + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_FUMBLECHANCE3_1H_E + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_PHYS + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(7.0-10.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PROCKILL_FULLHEAL_3_2H_2 + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHEMAGE3_2H + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETURTLE + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(5.0-7.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHESAVAGE3 + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFTHEMISER3_A + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEVAMPIRE3 + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHEVAMPIRE2 + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: PETTAG_DIRECT_FREEZE_PERCENT_20 + Prefix: Freezing [ITEM] + No Level Range + Spawn Weight: 7 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (20.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFLEARNING_MONSTER250_SPLASH_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) + Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) + + +Affix: PETTRINKET_ARMOR_ICE7 + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) ice armor + + +Affix: OFTHESAVAGE2 + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFLEARNING_MONSTER25_SHORTSTUN_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) + Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) + + +Affix: OFTHEBEAR3_1H + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE3_A_E + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_BLINDING3_2H_2 + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_STRENGTH3_2H + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE3_WANDS_2H_2 + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_TL2_SHIELDBREAKER + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (20.0-20.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_TL2_PETDAMAGE3_A_E + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEXTERITY3_2H_2 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAGE3_C + Prefix: Sage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_EXECUTE3_1H_E + Prefix: Paired [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_FIRESTORM_10_1H_E + Prefix: [ITEM] of the Fire Storm + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OFTHEWINDS2 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEMISER3_A_E + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_MANASTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) + Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETIGER5 + Prefix: [ITEM] of Haste + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_SPLASH2_2H_2 + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWMANA3 + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) + + +Affix: OFTHESTORMS5 + Prefix: [ITEM] of Deflection + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLEARNING_MONSTER250_TURNALIGNMENT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) + + +Affix: OF_TL2_PETHEALTH3_A_E + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ALL3_WANDS_2H + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMASTER3_1H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DIRECT_BURN_PERCENT_05 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFLEARNING_MONSTER250_LIFESTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) + Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) + + +Affix: OF_PROC_ACIDRAIN_10_1H_E + Prefix: [ITEM] of Acid Rain + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: TRINKET_ELECTRIC_BONUS5_A + Prefix: [ITEM] of Jolting + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_PERCENT_ELECTRIC5 + Prefix: [ITEM] of Electric Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: PETTAG_DIRECT_POISON_PERCENT_20_A_E + Prefix: Poisoning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) + + +Affix: OFLEARNING_MONSTER250_IMMOB_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) + Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) + + +Affix: OF_PERCENT_ALL3_WANDS_1H_E + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_PETDAMAGE + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(45.0-60.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: PETTRINKET_RESISTALL3 + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-15.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(15.0-15.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(15.0-15.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(15.0-15.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) + + +Affix: PETTRINKET_DAMAGE_PHYS2 + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(14.0-20.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_CRITICALDAMAGE3_1H_E + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_FLAME5 + Prefix: [ITEM] of Fire Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD5 + Prefix: [ITEM] of Draining + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_PROC_THUNDERSTROM_10_2H_2 + Prefix: [ITEM] of Thunder + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_PERCENT_ALL3_A_E + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESEEKER3_2H + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_LIFESTEAL_MASTER7_A_E + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEWIZARD3_1H + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FUMBLECHANCE5 + Prefix: [ITEM] of Precision + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (15.0-15.0)% less chance to fumble + + +Affix: OFTHESAGE3_A + Prefix: Sage [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_GLACIALSPIKE_10_2H + Prefix: [ITEM] of the Glacier + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTRINKET_ARMOR_POISON7_A + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) poison armor (Uses Linear_Graph graph) + + +Affix: PETTAG_DIRECT_BURN_PERCENT_20_A + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OF_PROC_STORMCLAW10_1H_E + Prefix: [ITEM] of Zapping + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHESAVANT5_A_E + Prefix: [ITEM] of the Savant + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_ICE5 + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) ice armor + + +Affix: PETTRINKET_THORNS7_POISON + Prefix: Poison-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% poison damage reflected + + +Affix: OFFLAME3_2H_2 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETHORN5 + Prefix: [ITEM] of Vengeance + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: OFTHEMISER3_C + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DEGRADE_ARMOR5 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (40-40) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFFLAME3_2H + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_POISON3_WANDS_1H + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFVENOM3_1H_E + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (2.0-3.0)% more ice damage (named 2) + + +Affix: PETTRINKET_DAMAGE_POIS7_A_E + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_BLOODWASH_10_2H_2 + Prefix: [ITEM] of Blood + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHEOWL3_A + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_BLOODWASH_10 + Prefix: [ITEM] of Blood + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) + + +Affix: OF_TL2_MANA_REGEN3_A + Prefix: Focusing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) + + +Affix: OF_ELECTRICDEFENSE3_C + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: PETTRINKET_DAMAGE_FIRE + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(7.0-10.0) fire damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR3_A_E + Prefix: Bolstered [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_CRIT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) + Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) + + +Affix: OF_PERCENT_ELECTRIC3_A_E + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_PHYS3 + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(24.0-30.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_RESISTALL2 + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(10.0-10.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(10.0-10.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(10.0-10.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(10.0-10.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: TRINKET_ICE_PERCENT5_A + Prefix: [ITEM] of Freezing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3_C + Prefix: Fortified [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) + + +Affix: TRINKET_FIREPERCENT_DEFENSE5 + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PROC_BLINDCLOUD_10_2H_2 + Prefix: [ITEM] of Clouded Vision + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_MONSTER25_KNOCKBACK_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) + Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) + + +Affix: OFLEARNING_MONSTER25_DUALWIELD + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) + Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) + + +Affix: OFTHEMAGE + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, STAFF, WAND] + Effects: + (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_DRAWMANA3_A + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMISER + Prefix: Wealthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (1.0-1.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: OF_PERCENT_ELECTRIC2 + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_MANASTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) + Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) + + +Affix: OF_PROC_GLACIALSPIKE_10_1H_E + Prefix: [ITEM] of the Glacier + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_SHIELDBREAK3_2H_2 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (30.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: PETTRINKET_DAMAGE_PHYS7 + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHETIGER2 + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFTHESTORMS2 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_ATTRIB_DEFENSE + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_ICE_BONUS5_A + Prefix: [ITEM] of Chilling + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_ELECTRICDEFENSE3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(27.0-36.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHEWINDS5 + Prefix: [ITEM] of Deflection + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHEARCHER5 + Prefix: [ITEM] of the Archer + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -50.0 knockback (named OFTHEARCHER KNOCK BACK) + (7.0-7.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + (7.0-7.0)% more Cast Speed + + +Affix: TRINKET_POISONDEFENSE5 + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: PETTRINKET_ARMOR_ICE7_A + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) ice armor (Uses Linear_Graph graph) + + +Affix: OFTHESAVANT5 + Prefix: [ITEM] of the Savant + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: OF_PERCENT_POISON3_WANDS_2H_2 + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_FIREDEFENSE3_A + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. + + +Affix: PETTAG_TL2_SHORTSTUN + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEVAMPIRE5 + Prefix: [ITEM] of the Vampire + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFTHESAVAGE5 + Prefix: [ITEM] of Demolishing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFLEARNING_CHAMP10_MANASTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) + Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) + + +Affix: PETTRINKET_LIFESTEAL_MASTER7_A + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) + + +Affix: OF_TL2_DUALWIELDBONUS + Prefix: Bifold [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (3.0-5.0)% more Damage while Dual Wielding + + +Affix: SKILL_ADD_MASTERY_OFFENSE + Prefix: [ITEM] of Offense + Minimum Level: 777 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, TRINKET, UNIQUE] + Effects: + +(1-1) levels to Offensive Spell Mastery skill (named Offensive Spell Mastery) + + +Affix: OF_TL2_PETHEALTH3_A + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_PROC_STORMCLAW10_A + Prefix: Arcing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses Linear_Graph graph) (Level 1) + + +Affix: OF_ELECTRICDEFENSE2 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_DAMAGEOVERTIME3_2H + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_SPLASH_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) + Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL5 + Prefix: [ITEM] of the Citadel + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD, SHOULDER ARMOR] + Effects: + (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) + + +Affix: OFTHESAVAGE3_2H + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESTORMS3 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLEARNING_MONSTER25_ATTACKSPEED + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) + Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) + + +Affix: OF_TL2_DRAWMANA5 + Prefix: [ITEM] of the Usurper + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) + + +Affix: OFTHETIGER3 + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DRAWHEALTH3_A + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A_E + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_MAGIC + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_FIRE_BONUS5_A + Prefix: [ITEM] of Burning + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: TRINKET_POISONPERCENT_DEFENSE5_A + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OFTHESAVAGE3_1H_E + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_RESISTALL7 + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFTHECHEETAH + Prefix: Brisk [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, BELT] + Effects: + (3.0-4.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OF_ATTRIB_MAGIC3_2H_2 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC3 + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_GOLDFIND5_A + Prefix: [ITEM] of Wealth + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) (Uses Linear_Graph graph) + + +Affix: TRINKET_STAT_MAGIC5 + Prefix: [ITEM] of Focus + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_TL2_RESIST_SLOW100 + Prefix: Momentous [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (100.0-100.0)% more resistance to Slow (named resist_slow) + + +Affix: OFVENOM3_1H + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ICEDEFENSE3 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(27.0-36.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: PETTRINKET_RESISTALL5 + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFTHEMAGE3_2H_2 + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC5_WANDS + Prefix: [ITEM] of Electric Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_ATTRIB_DEFENSE3_2H_2 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SPLASH2_1H + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD] + Effects: + (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_TL2_RESIST_SLOW100_A + Prefix: Momentous [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses Linear_Graph graph) + + +Affix: TRINKET_ELECTRICDEFENSE5_A + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OFTHEWIZARD3 + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_PERCENT_FLAME3 + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWHEALTH3_C + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCGETHIT_FULLHEAL_3_A_E + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFFLAME + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM3_1H + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_SHIELDBREAKER + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) + + +Affix: OFLIGHTNING3_2H_2 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAVANT + Prefix: Savant [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +Affix: PETTRINKET_ARMOR_POISON + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) poison armor + + +Affix: OF_PROC_FIRESTORM_10_1H + Prefix: [ITEM] of the Fire Storm + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) + + +Affix: OF_TL2_EXECUTE + Prefix: Paired [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-5.0)% more Execute Chance + + +Affix: OF_PERCENT_FLAME3_WANDS_1H_E + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBATTLEMENTS + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (1.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_FUMBLECHANCE3 + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (9.0-9.0)% less chance to fumble + + +Affix: OF_PERCENT_FLAME3_A_E + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_PETHEALTH3_C + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: MANA_ADDER + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-6.0) Mana (named MANA_ADDER MAX MANA) + + +Affix: TRINKET_ICE_BONUS5 + Prefix: [ITEM] of Chilling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: PETTAG_DEGRADE_ARMOR2 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (16-16) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFLEARNING_CHAMP10_TURNALIGNMENT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [POLEARM, STAFF, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) + + +Affix: OFLEARNING_CHAMP10_DOT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) + Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) + + +Affix: OFTHETHORN3 + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: PETTRINKET_ARMOR_ICE3 + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(45.0-60.0) ice armor + + +Affix: PETTRINKET_ARMOR_ICE2 + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(30.0-40.0) ice armor + + +Affix: OFTHETHORN2 + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: TRINKET_ICEDEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: PETTAG_DEGRADE_ARMOR3 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (24-24) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: PETTAG_TL2_RESIST_IMMOB100_A_E + Prefix: Liberating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_METEORSTRIKE_10_2H + Prefix: [ITEM] of Annihilation + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_FUMBLECHANCE3_1H + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_MISSILERANGE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) + Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) + + +Affix: PETTRINKET_DAMAGE_ELEC7_A_E + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_FIREDEFENSE3_C + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FUMBLECHANCE2 + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-6.0)% less chance to fumble + + +Affix: OFLEARNING_MONSTER25_DUALWIELD_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) + Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) + + +Affix: OFLEARNING_MONSTER250_DOT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) + Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) + + +Affix: OF_ELECTRICDEFENSE + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-12.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_ATTRIB_STRENGTH3_1H_E + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETHORN + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: PETTRINKET_DAMAGE_PHYS5 + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME2 + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEWIZARD2 + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) + + +Affix: OF_PROC_THUNDERSTROM_10_1H + Prefix: [ITEM] of Thunder + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_SHORTSTUN + Prefix: Stunning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HMELEE] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_DRAWMANA + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) + + +Affix: OF_TL2_FEAR3_1H + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_POISON_BONUS5_A + Prefix: [ITEM] of Toxicity + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_ICEDEFENSE2 + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: TRINKET_ELECTRIC_BONUS5 + Prefix: [ITEM] of Jolting + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: PETTRINKET_DAMAGE_ELEC + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(7.0-10.0) electric damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_DRAWMANA3_C + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) + + +Affix: OFVENOM3_2H + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_ELECTRIC5 + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) electrical armor + + +Affix: OFLEARNING_MONSTER25_SPLASH + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) + Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) + + +Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) + + +Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) + + +Affix: OF_TL2_CHARGERATEBONUS3 + Prefix: Energizing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE] + Effects: + (9.0-9.0)% more charge rate + + +Affix: OFTHETHORN3_A_E + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SPLASH2_2H + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC3_C + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_STAT_DEXTERITY5_A + Prefix: [ITEM] of Swiftness + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(25-35) Dexterity (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_ZOMBIE_10 + Prefix: [ITEM] of Shadow + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: OF_TL2_RESIST_SLOW50_C + Prefix: [ITEM] of Momentum + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBEAR2 + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(12.0-16.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_FLAME + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_SHORTSTUN + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) + Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) + + +Affix: MANA_ADDER_2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-11.0) Mana (named MANA_ADDER_2 MAX MANA) + + +Affix: OFHTERAM3_2H + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_HEALTH_REGEN3_C + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_FIRESTORM_10_2H + Prefix: [ITEM] of the Fire Storm + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHESEEKER3_1H_E + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] + Effects: + (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR2 + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(25.0-30.0) physical Armor + + +Affix: PETTRINKET_ARMOR_ELECTRIC7_A_E + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) electrical armor (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_EXECUTE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) + Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) + + +Affix: OFTHESOLDIER5 + Prefix: [ITEM] of the Soldier + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) + Degrade enemy armor by (10-15) on hit (named OFTHESOLDIER DEGRADE ARMOR) + (7.0-9.0)% more Cast Speed + + +Affix: OF_ATTRIB_DEXTERITY2 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_PETHEALTH2 + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHESOLDIER5_1H_E + Prefix: [ITEM] of the Soldier + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_BLINDING2 + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OFLEARNING_MONSTER25_TANGLE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) + Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) + + +Affix: PETTRINKET_LIFESTEAL_MASTER7 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OFLEARNING_MONSTER25_IMMOB + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PISTOL, RIFLE, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) + Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) + + +Affix: PETTRINKET_THORNS5_FIRE + Prefix: Fire-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% fire damage reflected + + +Affix: TRINKET_POISONDEFENSE5_A + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_DAMAGEOVERTIME3_2H_2 + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_BLINDING3 + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_PETHEALTH3 + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_FUMBLECHANCE3_2H + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_METEORSTRIKE_10_1H + Prefix: [ITEM] of Annihilation + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) + + +Affix: OF_ATTRIB_DEXTERITY3 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OF_POISONDEFENSE3_A_E + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR3 + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(38.0-45.0) physical Armor + + +Affix: OFLEARNING_MONSTER25_MISSILERANGE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) + Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) + + +Affix: MANA_ADDER_3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(13.0-17.0) Mana (named MANA_ADDER_3 MAX MANA) + + +Affix: TRINKET_ICEPERCENT_DEFENSE5_A + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OFTHEBEAR3 + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_SPLASH5 + Prefix: [ITEM] of Carnage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] + Effects: + (75.0-75.0)% more Damage to Secondary Targets + + +Affix: OF_PROC_THUNDERSTROM_10_2H + Prefix: [ITEM] of Thunder + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_PERCENT_POISON3_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_TANGLE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) + Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) + + +Affix: PETTRINKET_LIFESTEAL7_A_E + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FEAR3_2H + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CHARGERATEBONUS2 + Prefix: Energizing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE] + Effects: + (6.0-6.0)% more charge rate + + +Affix: OFLEARNING_CHAMP10_SHORTSTUN_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) + Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) + + +Affix: OF_TL2_FEAR5 + Prefix: [ITEM] of Terror + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OF_PERCENT_ALL2_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_SHIELDBREAKER_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) + + +Affix: OF_TL2_CRITICALDAMAGE3 + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR_ELECTRIC7_A + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) electrical armor (Uses Linear_Graph graph) + + +Affix: OFRESISTANCE5 + Prefix: [ITEM] of Resistance + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(20.0-20.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(20.0-20.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(20.0-20.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(20.0-20.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OF_TL2_CRITICALDAMAGE + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_DAMAGEPCT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) + Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) + + +Affix: OF_PERCENT_ICE3 + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: PETTRINKET_HEALTHANDMANA7_A_E + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(750.0-1000.0) Max HP (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_HEALTH_REGEN + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + +(0.3-0.3) HP/Second + + +Affix: PETTAG_CRIT_CHANCE5_A_E + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_METEORSTRIKE_10_1H_E + Prefix: [ITEM] of Annihilation + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_POISONDEFENSE2 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OFTHEVAMPIRE3_1H_E + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) + + +Affix: OF_TL2_PETDAMAGE3 + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEMULE + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] + Effects: + -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OFLEARNING_MONSTER250_KNOCKBACK + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) + Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) + + +Affix: OF_PERCENT_ICE3_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON2 + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFICE3 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING5 + Prefix: [ITEM] of Lightning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: PETTRINKET_LIFESTEAL_MASTER5 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_SPLASH + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] + Effects: + (15.0-15.0)% more Damage to Secondary Targets + + +Affix: OFLEARNING_CHAMP10_KNOCKBACK_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) + Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) + + +Affix: OF_TL2_HEALTH_REGEN5 + Prefix: [ITEM] of Rejuvenation + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + +(1.5-0.2) HP/Second + + +Affix: OFICE3_1H_E + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEDRAKE + Prefix: [ITEM] of the Drake + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [GLOVES] + Effects: + +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: OFICE2 + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OF_PERCENT_POISON3 + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: TRINKET_STAT_MAGIC5_A + Prefix: [ITEM] of Focus + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(25-35) Focus (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: PETTRINKET_DAMAGE_POIS + Prefix: Virulent [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(7.0-10.0) poison damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(10.0-15.0) physical Armor + + +Affix: OF_TL2_PETDAMAGE2 + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTRINKET_DAMAGE_PHYS7_A + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) + + +Affix: OFLEARNING_CHAMP10_IMMOB + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [PISTOL, RIFLE, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) + Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) + + +Affix: OF_POISONDEFENSE3 + Prefix: Restorative [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(27.0-36.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OF_TL2_DAMAGEOVERTIME3_1H + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBEAR3_1H_E + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_FIRE_BONUS5 + Prefix: [ITEM] of Burning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: PETTRINKET_HEALTHANDMANA7_A + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(750.0-1000.0) Max HP (Uses Linear_Graph graph) + + +Affix: TRINKET_FIREDEFENSE5_A + Prefix: [ITEM] of Cooling + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_HEALTH_REGEN3_A + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESEEKER5 + Prefix: [ITEM] of the Lucky + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + (4.0-5.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OFTHESAVAGE3_1H + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_EXECUTE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) + Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) + + +Affix: OF_TL2_RESIST_SLOW50_A + Prefix: [ITEM] of Momentum + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE2 + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PERCENT_ELECTRIC3_A + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_ZOMBIE_10_1H_E + Prefix: [ITEM] of Shadow + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTRINKET_RESISTALL7_A + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(50.0-75.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + +(50.0-75.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + +(50.0-75.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + +(50.0-75.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_BLINDCLOUD_10 + Prefix: [ITEM] of Clouded Vision + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) + + +Affix: OFTHEOWL5 + Prefix: [ITEM] of Mystery + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(22.0-28.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: TRINKET_STAT_DEFENSE5_A + Prefix: [ITEM] of Vitality + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(25-35) Vitality (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CRITICALDAMAGE2 + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEMAGE5 + Prefix: [ITEM] of the Invoker + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET, STAFF, WAND] + Effects: + (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHEBEAR + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR_ELECTRIC7 + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) electrical armor + + +Affix: OF_TL2_CHARGERATEBONUS5 + Prefix: [ITEM] of Energy + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, WEAPON] + Effects: + (15.0-15.0)% more charge rate + + +Affix: PETTRINKET_ARMOR_ELECTRIC3 + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(45.0-60.0) electrical armor + + +Affix: OFLEARNING_CHAMP10_IMMOB_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) + Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) + + +Affix: OF_PERCENT_POISON3_A + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEELEPHANT3_A_E + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SPLASH2 + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] + Effects: + (30.0-30.0)% more Damage to Secondary Targets + + +Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) + + +Affix: OFTHECHEETAH_C + Prefix: Brisk [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FEAR3_1H_E + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) + + +Affix: OFRESISTANCE + Prefix: [ITEM] of Resistance + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(7.0-7.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(7.0-7.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(7.0-7.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(7.0-7.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OFTHECHEETAH5 + Prefix: [ITEM] of Speed + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OFTHESEEKER3_1H + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] + Effects: + (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEWIZARD3_2H + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_MAGIC3_A + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_GLACIALSPIKE_10_1H + Prefix: [ITEM] of the Glacier + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_MONSTER250_MISSILERANGE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) + Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) + + +Affix: CLASS_BASED_D_3_2H_2 + Prefix: Cairnstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (4-8) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_POISON5_WANDS + Prefix: [ITEM] of Poison Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_SHIELDBREAKER + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) + + +Affix: OFLEARNING_CHAMP10_MANASTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) + Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) + + +Affix: OFLEARNING_MONSTER25_ATTACKSPEED_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) + Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) + + +Affix: OFLEARNING_MONSTER250_IMMOB + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [PISTOL, RIFLE, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) + Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) + + +Affix: OF_TL2_BLINDING5 + Prefix: [ITEM] of Blinding + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OFFLAME3_1H + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWHEALTH3_A_E + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_STRENGTH3_C + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H_2 + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_FIRE_PERCENT5_A + Prefix: [ITEM] of Incineration + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_CHARGERATEBONUS3_C + Prefix: Energizing [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A_E + Prefix: Fortified [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_PETHEALTH5 + Prefix: [ITEM] of Invigoration + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_PERCENT_POISON3_WANDS_2H + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETIGER3_1H_E + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_LIFESTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) + Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) + + +Affix: OF_ATTRIB_DEXTERITY5 + Prefix: [ITEM] of Agility + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM3_1H_E + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS5_ELEC + Prefix: Electro-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% electric damage reflected + + +Affix: OF_TL2_MISSILERANGEBONUS4_1H_E + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR5 + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(65.0-75.0) physical Armor + + +Affix: MANA_ADDER_5 + Prefix: [ITEM] of Wisdom + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(25.0-35.0) Mana (named MANA_ADDER_3 MAX MANA) (Uses Linear_Graph graph) + + +Affix: OFTHESAVANT5_A + Prefix: [ITEM] of the Savant + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBEAR5 + Prefix: [ITEM] of Lethality + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] + Effects: + +(30.0-40.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_SPLASH3 + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] + Effects: + (50.0-50.0)% more Damage to Secondary Targets + + +Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) + + +Affix: OFTHEOWL + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-6.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OFLEARNING_CHAMP10_DOT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) + Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) + + +Affix: OFTHEMASTER3_1H_E + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) + + +Affix: OFTHEARCHER5_1H_E + Prefix: [ITEM] of the Archer + Minimum Level: 25 + Spawn Weight: 8 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_ELECTRIC2 + Prefix: Electric-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(30.0-40.0) electrical armor + + +Affix: OF_TL2_CRITICALDAMAGE5 + Prefix: [ITEM] of Violence + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTAG_DIRECT_SHOCK_PERCENT_10 + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PETTAG_DIRECT_BURN_PERCENT_20 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 7 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (20.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEMAGE2 + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET, STAFF, WAND] + Effects: + (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OF_TL2_FEAR3 + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: PETTRINKET_DAMAGE_ICE7_A + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) + + +Affix: TRINKET_POISON_BONUS5 + Prefix: [ITEM] of Toxicity + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHETIGER3_2H + Prefix: Hasty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_DAMAGEPCT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) + Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) + + +Affix: OFTHEOWL2 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-11.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: OF_TL2_DUALWIELDBONUS3_1H_E + Prefix: Bifold [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_DAMAGEPCT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) + Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) + + +Affix: OF_PERCENT_ICE5 + Prefix: [ITEM] of Ice Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_CHAMP10_ATTACKSPEED_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) + Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) + + +Affix: PETTAG_TL2_RESIST_IMMOB100_A + Prefix: Liberating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses Linear_Graph graph) + + +Affix: OFTHESAVANT5_C + Prefix: [ITEM] of the Savant + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_ICE + Prefix: Ice-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% ice damage reflected + + +Affix: OFTHESEEKER2 + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET] + Effects: + (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: PETTRINKET_ARMOR7 + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(65.0-75.0) physical Armor + + +Affix: OFTHESTORMS3_SH_E + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_LIFESTEAL + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(60.0-70.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_TL2_PETDAMAGE5 + Prefix: [ITEM] of Command + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFLEARNING_CHAMP10_KNOCKBACK + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) + Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) + + +Affix: PETTRINKET_ARMOR_ICE7_A_E + Prefix: Ice-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) ice armor (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS_2H_2 + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMAGE3_1H + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, WAND] + Effects: + (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CHARGERATEBONUS3_A + Prefix: Energizing [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_LIFESTEAL_MASTER2 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: PETTAG_DIRECT_FREEZE_PERCENT_05 + Prefix: Freezing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_HEALTH_REGEN2 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + +(0.6-0.6) HP/Second + + +Affix: TRINKET_POISONPERCENT_DEFENSE5 + Prefix: [ITEM] of Curing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFLIGHTNING3 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_ATTRIB_STRENGTH3_A + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFICE5 + Prefix: [ITEM] of Ice + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OFLIGHTNING2 + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_TL2_HEALTH_REGEN3 + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + +(0.9-0.9) HP/Second + + +Affix: PETTRINKET_LIFESTEAL_MASTER3 + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: PETTAG_DIRECT_FREEZE_PERCENT_10 + Prefix: Freezing [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_EXECUTE3_1H + Prefix: Paired [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_STRENGTH3_1H + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBEAR3_2H + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_POISON5 + Prefix: [ITEM] of Poison Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_CHAMP10_CRIT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) + Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) + + +Affix: OF_ATTRIB_MAGIC3_C + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (5.0-7.0)% physical damage reflected + + +Affix: OF_ICEDEFENSE3_A_E + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_POISONDEFENSE5 + Prefix: [ITEM] of Remedy + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(45.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) + + +Affix: OFTHESEEKER3 + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OFLEARNING_CHAMP10_DUALWIELD_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) + Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) + + +Affix: OF_PROC_STORMCLAW10 + Prefix: [ITEM] of Zapping + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) + + +Affix: OF_PERCENT_ICE5_WANDS + Prefix: [ITEM] of Ice Rage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHECHEETAH_A + Prefix: Brisk [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_POISON_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHETURTLE3_A_E + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLIGHTNING + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR7_A + Prefix: Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) physical Armor (Uses Linear_Graph graph) + + +Affix: OF_PERCENT_ALL3_WANDS_1H + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_TL2_SHORTSTUN5_A_E + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) + + +Affix: OF_TL2_SHORTSTUN3_2H + Prefix: Stunning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEOWL3 + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(13.0-17.0) Mana (named OFTHEOWL MAX MANA) + + +Affix: PETTAG_DIRECT_BURN_PERCENT_20_A_E + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_POISON_A_E + Prefix: Poison-Spiked [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% poison damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_POISON3_C + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_FEAR2 + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OFTHEMAGE3 + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, STAFF, WAND] + Effects: + (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTAG_DIRECT_SHOCK_PERCENT_05 + Prefix: Shocking [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (5.0-5.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHEMASTER3_2H + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ELECTRIC3_WANDS_2H + Prefix: Electric-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_SHIELDBREAKER_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) + + +Affix: OFLEARNING_CHAMP10_SHIELDBREAKER_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) + + +Affix: OF_TL2_SILENCE + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. + + +Affix: OF_TL2_SHIELDBREAK3_1H_E + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (30.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OF_PROC_METEORSTRIKE_5 + Prefix: [ITEM] of the Meteor + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) + + +Affix: OFTHEBATTLEMENTS5 + Prefix: [ITEM] of Deflection + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (7.0-10.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLEARNING_CHAMP10_MISSILERANGE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) + Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) + + +Affix: OF_PROC_GLACIALSPIKE_10_2H_2 + Prefix: [ITEM] of the Glacier + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHEMASTER3 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFLEARNING_MONSTER25_DOT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) + Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) + + +Affix: PETTRINKET_DAMAGE_ICE + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(7.0-10.0) ice damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_SPLASH + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) + Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) + + +Affix: PETTAG_CRIT_CHANCE + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFLEARNING_MONSTER250_MANASTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) + Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) + + +Affix: OFTHEBATTLEMENTS3_SH + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_MAGIC2 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM5 + Prefix: [ITEM] of the Ram + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OF_TL2_MISSILERANGEBONUS4_2H + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAGE2 + Prefix: Sage [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, HELMET] + Effects: + (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTRINKET_THORNS5 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% physical damage reflected + + +Affix: PETTRINKET_HEALTHANDMANA2 + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(6.0-8.0) Max HP + + +Affix: OF_TL2_DUALWIELDBONUS3 + Prefix: Bifold [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (11.0-13.0)% more Damage while Dual Wielding + + +Affix: PETTRINKET_DAMAGE_FIRE5 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR_FIRE + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) fire armor + + +Affix: PETTAG_CRIT_CHANCE5_A + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: PETTAG_TL2_RESIST_SLOW100_A_E + Prefix: Momentous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) + + +Affix: TEST_SKILL + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) + + +Affix: OF_TL2_FEAR + Prefix: Creepy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) + + +Affix: OF_PERCENT_POISON3_WANDS_1H_E + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CRITICALDAMAGE3_2H + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_ICEPERCENT_DEFENSE5 + Prefix: [ITEM] of Warming + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PROC_BLOODWASH_10_1H + Prefix: [ITEM] of Blood + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_PERCENT_POISON2_WANDS + Prefix: Poison-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFVENOM + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) + + +Affix: CLASS_BASED_A_2H_2 + Prefix: Magebane [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_PETDAMAGE3_A + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS7_FIRE_A + Prefix: Fire-Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (750.0-1000.0)% fire damage reflected (Uses Linear_Graph graph) + + +Affix: OFTHEWINDS + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] + Effects: + (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLEARNING_MONSTER25_KNOCKBACK + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) + Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) + + +Affix: PETTRINKET_DAMAGE_PHYS7_A_E + Prefix: Fanged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_ELEC5 + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEARCHER + Prefix: Archer [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) + -20.0 knockback (named OFTHEARCHER KNOCK BACK) + (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) + + +Affix: OF_TL2_DUALWIELDBONUS2 + Prefix: Bifold [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (7.0-9.0)% more Damage while Dual Wielding + + +Affix: OF_ICEDEFENSE + Prefix: Warming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(9.0-12.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) + + +Affix: PETTRINKET_HEALTHANDMANA3 + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(9.0-11.0) Max HP + + +Affix: OFLEARNING_CHAMP10_CRIT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) + Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) + + +Affix: OFTHESAGE3 + Prefix: Sage [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET] + Effects: + (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHESAVAGE3_2H_2 + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_TANGLE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) + Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) + + +Affix: OF_ATTRIB_MAGIC3 + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEVAMPIRE3_2H + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_STAT_DEFENSE5 + Prefix: [ITEM] of Vitality + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ATTRIB_MAGIC3_1H_E + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHECHEETAH_A_E + Prefix: Brisk [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ICE3_WANDS_1H + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_ICE5 + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_DAMAGEPCT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) + Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) + + +Affix: OFTHEMASTER2 + Prefix: Skillful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_HEALTH_REGEN3_A_E + Prefix: Rejuvenating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_ELECTRICDEFENSE5 + Prefix: [ITEM] of Insulating + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_BLINDING + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Affix: OF_TL2_EXECUTE5 + Prefix: [ITEM] of Duality + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_DUALWIELDBONUS3_1H + Prefix: Bifold [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_DAMAGE_FIRE7_A_E + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHETURTLE3 + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLIGHTNING3_1H_E + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_TURNALIGNMENT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [POLEARM, STAFF, WAND] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) + Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) + + +Affix: PETTRINKET_DAMAGE_ICE7 + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_ICE2_WANDS + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND3 + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. + + +Affix: OFTHEMAGE3_1H_E + Prefix: Invoking [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET, WAND] + Effects: + (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEFENSE3_1H_E + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_FIREDEFENSE3_A_E + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_POISON2 + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(30.0-40.0) poison armor + + +Affix: OFTHEOWL3_A_E + Prefix: Mystical [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEFENSE5 + Prefix: [ITEM] of Fortification + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(170-200) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY5 + Prefix: [ITEM] of Grasping + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (35.0-35.0)% less charge bar decay rate + + +Affix: OF_PERCENT_ALL3_WANDS + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEARCHER5_2H + Prefix: [ITEM] of the Archer + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWARMOR3 + Prefix: Bolstered [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE] + Effects: + (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) + + +Affix: PETTRINKET_DAMAGE_ELEC7 + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_CHAMP10_LIFESTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) + Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) + + +Affix: OF_TL2_PETDAMAGE3_C + Prefix: Commanding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_SHIELDBREAKER + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) + Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) + + +Affix: PETTAG_TL2_SHORTSTUN5 + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_CHARGEDECAY + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (8.0-8.0)% less charge bar decay rate + + +Affix: PETTRINKET_ARMOR_FIRE3 + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(45.0-60.0) fire armor + + +Affix: PETTRINKET_THORNS5_ICE + Prefix: Ice-Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% ice damage reflected + + +Affix: OF_TL2_SHIELDBREAK3 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (30.0-30.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: TRINKET_STAT_DEXTERITY5 + Prefix: [ITEM] of Swiftness + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: OF_PERCENT_FLAME3_WANDS_2H_2 + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFRESISTANCE5_A_E + Prefix: [ITEM] of Resistance + No Level Range + Spawn Weight: 8 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) + +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_CHAMP10_DAMAGEPCT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) + Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) + + +Affix: PETTAG_CRIT_CHANCE5 + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_SHIELDBREAK2 + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (20.0-20.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFLEARNING_MONSTER250_DUALWIELD_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) + Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) + + +Affix: PETTRINKET_ARMOR_FIRE2 + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(30.0-40.0) fire armor + + +Affix: OFFLAME5 + Prefix: [ITEM] of Fire + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_DRAWARMOR2 + Prefix: Bolstered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE] + Effects: + (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PROC_BLINDCLOUD_10_1H + Prefix: [ITEM] of Clouded Vision + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTRINKET_DAMAGE_FIRE7 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR_POISON3 + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(45.0-60.0) poison armor + + +Affix: OFLEARNING_MONSTER250_TANGLE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) + Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) + + +Affix: PETTRINKET_THORNS7 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (30.0-35.0)% physical damage reflected + + +Affix: TRINKET_ELECTRIC_PERCENT5 + Prefix: [ITEM] of Shock + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND2 + Prefix: Silencing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. + + +Affix: OF_PERCENT_ICE + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_CRIT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) + Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) + + +Affix: PETTRINKET_RESISTALL + Prefix: Resisting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(5.0-5.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) + +(5.0-5.0) ice armor (named OFRESISTANCE FIRE DEFENSE) + +(5.0-5.0) fire armor (named OFRESISTANCE ICE DEFENSE) + +(5.0-5.0) electrical armor (named OFRESISTANCE POISON DEFENSE) + + +Affix: OF_TL2_MISSILERANGEBONUS2 + Prefix: Long Range [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: OFLEARNING_MONSTER250_EXECUTE + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) + Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) + + +Affix: PETTAG_TL2_SHIELDBREAKER5 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (100.0-100.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_ATTRIB_STRENGTH3_2H_2 + Prefix: Mighty [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_FIRE7_A_E + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) fire armor (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ALL5 + Prefix: [ITEM] of the Spectrum + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHETURTLE2 + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(9.0-11.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFLEARNING_MONSTER250_SHORTSTUN + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) + Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) + + +Affix: PETTAG_DIRECT_POISON_PERCENT_20 + Prefix: Poisoning [ITEM] + No Level Range + Spawn Weight: 7 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (20.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_TL2_PETHEALTH + Prefix: Salving [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] + Effects: + (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTAG_DIRECT_POISON_PERCENT_20_A + Prefix: Poisoning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OFTHEBATTLEMENTS3 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (5.0-6.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_EXECUTE2 + Prefix: Paired [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEWIZARD3_2H_2 + Prefix: Draining [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_CHARGERATEBONUS3_A_E + Prefix: Energizing [ITEM] + Minimum Level: 25 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER250_CRIT_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) + Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) + + +Affix: PETTRINKET_DAMAGE_ICE2 + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(14.0-20.0) ice damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFHTERAM + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHEMASTER5 + Prefix: [ITEM] of Skill + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ATTRIB_MAGIC3_2H + Prefix: Adept [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHESAVAGE + Prefix: Demolishing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFHTERAM3 + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OF_PROC_ACIDRAIN_10_2H + Prefix: [ITEM] of Acid Rain + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTRINKET_DAMAGE_FIRE3 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(24.0-30.0) fire damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PROCKILL_FULLHEAL_3_1H_E + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_DUALWIELDBONUS5 + Prefix: [ITEM] of Re-Doubling + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (18.0-22.0)% more Damage while Dual Wielding + + +Affix: OFTHEWINDS3_C + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_MAGICFIND5_A + Prefix: [ITEM] of Luck + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) (Uses Linear_Graph graph) + + +Affix: PETTRINKET_THORNS3 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (17.0-21.0)% physical damage reflected + + +Affix: OF_TL2_FUMBLECHANCE3_2H_2 + Prefix: Precise [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_POISON7 + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) poison armor + + +Affix: OFTHETHORN3_C + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_STORMCLAW10_1H + Prefix: [ITEM] of Zapping + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHESOLDIER5_2H + Prefix: [ITEM] of the Soldier + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) + Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) + (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_SHIELDBREAK3_1H + Prefix: Shieldsplitter [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (30.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: PETTRINKET_DAMAGE_ELEC2 + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(14.0-20.0) electric damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_PERCENT_ALL3_A + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEMULE3_A_E + Prefix: Intractable [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEXTERITY3_1H_E + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_BLINDING3_2H + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_FIRE7 + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) fire armor + + +Affix: OF_PROC_FIRESTORM_10_2H_2 + Prefix: [ITEM] of the Fire Storm + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTRINKET_LIFESTEAL_MASTER + Prefix: Synergistic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: PETTRINKET_DAMAGE_ELEC3 + Prefix: Juiced [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(24.0-30.0) electric damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFLEARNING_MONSTER250_SHORTSTUN_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) + Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) + + +Affix: OFTHESAGE5 + Prefix: [ITEM] of the Sage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [HELMET] + Effects: + (5.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: PETTRINKET_THORNS2 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (11.0-14.0)% physical damage reflected + + +Affix: OF_PERCENT_ICE3_WANDS_1H_E + Prefix: Ice-Surge [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_HEALTHANDMANA5 + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) Max HP + + +Affix: OF_PROCKILL_METEORSTRIKE_10 + Prefix: [ITEM] of Annihilation + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) + + +Affix: PETTRINKET_DAMAGE_FIRE2 + Prefix: Burning [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(14.0-20.0) fire damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_BLINDING3_1H_E + Prefix: Blinding [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) + + +Affix: OFLEARNING_MONSTER25_LIFESTEAL_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) + Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) + + +Affix: OF_ATTRIB_MAGIC5 + Prefix: [ITEM] of the Mage + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(170-200) Focus (named OFFLAME DAMAGE BONUS) + + +Affix: OFHTERAM2 + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RANGED WEAPON] + Effects: + -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: TRINKET_POISON_PERCENT5 + Prefix: [ITEM] of Poisoning + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OF_PROCGETHIT_FULLHEAL_3_C + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFICE + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) + + +Affix: OF_PROC_ACIDRAIN_10_2H_2 + Prefix: [ITEM] of Acid Rain + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_MONSTER25_IMMOB_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) + Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) + + +Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] + Can't Spawn On: [MAGIC] + Effects: + Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) + Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) + + +Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) + Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) + + +Affix: PETTRINKET_DAMAGE_ICE3 + Prefix: Frozen [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(24.0-30.0) ice damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OF_TL2_SPLASH2_1H_E + Prefix: Slashing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD] + Effects: + (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_FLAME3_WANDS_1H + Prefix: Fire-Surge [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEBATTLEMENTS2 + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (3.0-4.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_TL2_EXECUTE3 + Prefix: Paired [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHETURTLE5 + Prefix: [ITEM] of the Castle + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(21.0-29.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: OF_PERCENT_ALL2 + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL] + Can't Spawn On: [COLLAR, STUD] + Effects: + (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OF_PROC_THUNDERSTROM_10_1H_E + Prefix: [ITEM] of Thunder + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_CRITICALDAMAGE3_2H_2 + Prefix: Brutal [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROCKILL_ZOMBIE_10_2H + Prefix: [ITEM] of Shadow + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OF_TL2_DRAWHEALTH + Prefix: Restoring [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES] + Effects: + (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) + + +Affix: PETTAG_TL2_SHIELDBREAKER2 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (40.0-40.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A + Prefix: Freezing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) + + +Affix: OF_TL2_SILENCE_STAFFANDWAND5 + Prefix: [ITEM] of Silence + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. + + +Affix: OF_ELECTRICDEFENSE3_A_E + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEVAMPIRE + Prefix: Vampiric [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Affix: OF_PROCGETHIT_FULLHEAL_3_A + Prefix: Regenerating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFTHESTORMS3_SH + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_THORNS5_A + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ALL3_WANDS_2H_2 + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: TRINKET_POISON_PERCENT5_A + Prefix: [ITEM] of Poisoning + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (7.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) + + +Affix: OF_ATTRIB_DEFENSE3 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(100-120) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: OF_TL2_CHARGEDECAY3 + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (24.0-24.0)% less charge bar decay rate + + +Affix: PETTRINKET_HEALTHANDMANA7 + Prefix: Invigorating [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(15.0-20.0) Max HP + + +Affix: OF_PROC_STORMCLAW10_2H_2 + Prefix: [ITEM] of Zapping + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTAG_TL2_SHORTSTUN3 + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_ATTRIB_DEXTERITY + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME2 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFFLAME3_1H_E + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_DRAWARMOR5 + Prefix: [ITEM] of the Citadel + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, NECKLACE] + Effects: + (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) + + +Affix: OF_TL2_SHIELDBREAK5 + Prefix: [ITEM] of Shieldbreaking + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] + Effects: + (50.0-50.0)% more chance to break shields (named sheildbreakaffix) + + +Affix: OFLEARNING_MONSTER250_LIFESTEAL + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) + Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) + + +Affix: OF_ATTRIB_DEXTERITY3_2H + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTRINKET_ARMOR_FIRE5 + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) fire armor + + +Affix: OF_PROCKILL_FULLHEAL_3_1H + Prefix: Engulfing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: PETTAG_CRIT_CHANCE3 + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (6.0-6.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHESEEKER + Prefix: Lucky [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [HELMET] + Effects: + (1.0-1.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: TRINKET_ICE_PERCENT5 + Prefix: [ITEM] of Freezing + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) + Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) + + +Affix: OF_PROC_BLOODWASH_10_1H_E + Prefix: [ITEM] of Blood + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_CHAMP10_TANGLE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) + Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) + + +Affix: OFICE3_2H + Prefix: Icy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_CRIT_CHANCE2 + Prefix: Vicious [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (4.0-4.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OF_PERCENT_ALL3_C + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFLIGHTNING3_1H + Prefix: Charged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_PROC_STORMCLAW10_A_E + Prefix: Arcing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFFLAME3 + Prefix: Fiery [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHETHORN3_A + Prefix: Avenging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) + + +Affix: PETTAG_TL2_SHORTSTUN2 + Prefix: Frightening [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) + + +Affix: OFTHESTORMS + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: PETTRINKET_ARMOR_POISON5 + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(80.0-100.0) poison armor + + +Affix: OF_TL2_CHARGEDECAY2 + Prefix: Grasping [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (16.0-16.0)% less charge bar decay rate + + +Affix: OF_ATTRIB_DEFENSE3_3 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_ATTRIB_DEFENSE2 + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(65-80) Vitality (named OFFLAME DAMAGE BONUS) + + +Affix: PETTRINKET_ARMOR_POISON7_A_E + Prefix: Poison-Armored [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) poison armor (Uses LINEAR_GRAPH graph) + + +Affix: OFTHEWINDS3_A + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OFVENOM3_2H_2 + Prefix: Venomous [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PROC_BLINDCLOUD_10_1H_E + Prefix: [ITEM] of Clouded Vision + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) + + +Affix: OFLEARNING_CHAMP10_SHORTSTUN + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) + Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) + + +Affix: PETTRINKET_LIFESTEAL7_A + Prefix: Feasting [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) + + +Affix: TRINKET_FIRE_PERCENT5 + Prefix: [ITEM] of Incineration + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: PETTRINKET_ARMOR_FIRE7_A + Prefix: Fire-Armored [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + +(75.0-100.0) fire armor (Uses Linear_Graph graph) + + +Affix: PETTAG_DEGRADE_ARMOR + Prefix: Savage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + Degrade enemy armor by (8-8) on hit (named OFTHESAVAGE DEGRADE ARMOR) + + +Affix: OFLEARNING_MONSTER250_KNOCKBACK_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) + Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) + + +Affix: OFTHEBULL + Prefix: Slamming [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [MELEE] + Effects: + -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: PETTAG_TL2_SHIELDBREAKER3 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (60.0-60.0)% more chance to break shields (named unique_shieldbreak) + + +Affix: OF_ATTRIB_DEFENSE3_1H + Prefix: Fortified [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_PERCENT_ALL5_WANDS + Prefix: [ITEM] of the Spectrum + No Level Range + Spawn Weight: 5 + Occupies no slots + Spawns On: [STAFF, WAND] + Effects: + (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: OFTHEBATTLEMENTS3_SH_E + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [SHIELD] + Effects: + (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) + + +Affix: OF_TL2_MISSILERANGEBONUS4 + Prefix: [ITEM] of Range + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) + + +Affix: PETTAG_ATTACK_SPEED5_A + Prefix: Agitating [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [COLLAR, STUD] + Effects: + (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses Linear_Graph graph) + + +Affix: OFLEARNING_CHAMP10_EXECUTE_1H + Prefix: Augmented [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) + Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) + + +Affix: OF_TL2_DRAWARMOR + Prefix: Bolstered [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, NECKLACE] + Effects: + (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) + + +Affix: OF_PERCENT_ALL3 + Prefix: Prismatic [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) + + +Affix: RD_T2_CRITCHANCE_70 + Suffix: (Giant) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (70.0-70.0)% less Critical Chance (named RAID CRITchance DONE DEBUFF 70) + + +Area Affix: MAP_CRITCHANCE_30 + Suffix: (Giant) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% less Critical Chance (named RAID CRITchance DONE DEBUFF 30) + + +Affix: RD_T2_DMG_70 + Suffix: (Giant) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (70.0-70.0)% less all damage (named RAID DAMAGE DONE DEBUFF 70) + + +Area Affix: MAP_CRITCHANCE_20 + Suffix: (Brute) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (20.0-20.0)% less Critical Chance (named RAID critchance DONE DEBUFF 20) + + +Affix: RD_T2_CRITDMG_150 + Suffix: (Giant) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (150.0-150.0)% less Critical Damage (named RAID CRITDAMAGE DONE DEBUFF 150) + + +Area Affix: MAP_DMG_30 + Suffix: (Giant) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% less all damage (named RAID DAMAGE DONE DEBUFF 30) + + +Area Affix: MAP_DMG_20 + Suffix: (Brute) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (20.0-20.0)% less all damage (named RAID DAMAGE DONE DEBUFF 20) + + +Area Affix: MAP_CRITDMG_20 + Suffix: (Brute) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (40.0-40.0)% less Critical Damage (named RAID CRIT DAMAGE DONE DEBUFF 20) + + +Area Affix: MAP_CRITDMG_30 + Suffix: (Giant) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (60.0-60.0)% less Critical Damage (named RAID CRITDAMAGE DONE DEBUFF 30) + + +Affix: SYN_PROCKILL_ZOMBIE_30 + Prefix: [ITEM] of Shadow + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: SYN_PROCKILL_ZOMBIE_5 + Prefix: [ITEM] of Shadow + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-5.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: PROC_SC_2 + Prefix: [ITEM] of Zapping + Minimum Level: 38 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (20.0-20.0)% chance to cast WC_Stormclaw Proc on strike (named WC_Stormclaw Proc) (Level 1) + + +Affix: PROC_TS_2 + Prefix: [ITEM] of Thunder + Minimum Level: 38 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (20.0-20.0)% chance to cast WC_ThunderStorm on strike (named WC_ThunderStorm) (Level 1) + + +Area Affix: MAP_PSNDMGPCT2 + Suffix: (Plagued) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Area Affix: MAP_DMG + Suffix: (Brute) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (25.0-25.0)% more all damage (named OFTHEBEAR DAMAGE BONUS1) + + +Area Affix: MAP_ICEDMGPCT + Suffix: (Cold) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Area Affix: MAP_DMG2 + Suffix: (Giant) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (50.0-50.0)% more all damage (named OFTHEBEAR DAMAGE BONUS2) + + +Area Affix: MAP_MISSILE2 + Suffix: (Reflecting) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (60.0-60.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Area Affix: MAP_AMRPRCNT + Suffix: (Armored) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (25.0-25.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Area Affix: MAP_FIREDMGPCT2 + Suffix: (Blazing) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (35.0-35.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Area Affix: MAP_MOVEMENT + Suffix: (Fleet of foot) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more Movement Speed + + +Area Affix: MAP_CRIT + Suffix: (Bullseye) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Area Affix: MAP_ATKSPD2 + Suffix: (Dervish) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Area Affix: MAP_GLACIER2 + Suffix: (Needler) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (3.0-3.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Area Affix: MAP_DGRDARMR2 + Suffix: (Armor Destroyer) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + -(3.0-3.0) all Armor for 4.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) + + +Area Affix: MAP_GLACIER + Suffix: (Spikey) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (1.0-1.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) + + +Area Affix: MAP_CSTSPD + Suffix: (Nimble) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Area Affix: MAP_REFLECT + Suffix: (Spiny) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (20.0-20.0)% physical damage reflected + + +Area Affix: MAP_HP2 + Suffix: (Hardy) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (50.0-50.0)% more HP + + +Area Affix: MAP_CRIT2 + Suffix: (Blademaster) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Area Affix: MAP_DMGABS2 + Suffix: (Impervious) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (50.0-50.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) + + +Area Affix: MAP_DMGABS3 + Suffix: (Invulnerable) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (75.0-75.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) + + +Area Affix: MAP_HP + Suffix: (Healthy) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (25.0-25.0)% more HP + + +Area Affix: MAP_AMRPRCNT2 + Suffix: (Plated) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (50.0-50.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Area Affix: MAP_DMGABS + Suffix: (Resistent) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (25.0-25.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) + + +Area Affix: MAP_BLOCKNEGATIVE + Suffix: (Shield Breaking) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + Inflict on Hit: No effect details for effect PERCENT BLOCK CHANCE BASE with parameters (min -30.00, max -30.00, dur 5.00, type physical, level -1) (named OFTHETURTLE ARMOR BONUS) (Exclusive) + + +Area Affix: MAP_MOVEMENT2 + Suffix: (Speedy) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (25.0-25.0)% more Movement Speed + + +Area Affix: MAP_LIFESTEALPCNT + Suffix: (Vampire) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (25.0-25.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Area Affix: MAP_DGRDARMR + Suffix: (Armor Breaker) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + -(1.0-1.0) all Armor for 3.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) + + +Area Affix: MAP_CSTSPD2 + Suffix: (Quick Caster) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Area Affix: MAP_REFLECT2 + Suffix: (Barbed) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (40.0-40.0)% physical damage reflected + + +Area Affix: MAP_KNOCKBACK + Suffix: (Pusher) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + No effect details for effect KNOCK BACK EFFECT with parameters (min 50.00, max 50.00, dur 1.00, type physical, level -1) (named Necromancer knocker2) (Exclusive) + + +Area Affix: MAP_ICEDMGPCT2 + Suffix: (Freezing) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Area Affix: MAP_MISSILE + Suffix: (Deflecting) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Area Affix: MAP_PSNDMGPCT + Suffix: (Infected) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Area Affix: MAP_ATKSPD + Suffix: (Quick) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Area Affix: MAP_LIFESTEAL2 + Suffix: (Leeching) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + +(55250.0-55250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Area Affix: MAP_WPNDPS2 + Suffix: (Destroyer) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (75.0-75.0)% more physical damage (named OFFLAME DAMAGE BONUS) + + +Area Affix: MAP_LIFESTEALPCNT2 + Suffix: (Vampiric) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (50.0-50.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Area Affix: MAP_LIFESTEAL + Suffix: (Leech) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + +(25250.0-25250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) + + +Area Affix: MAP_WPNDPS + Suffix: (Gladiator) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (50.0-50.0)% more physical damage (named OFFLAME DAMAGE BONUS) + + +Area Affix: MAP_KNOCKBACK2 + Suffix: (Tackler) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + No effect details for effect KNOCK BACK EFFECT with parameters (min 50.00, max 50.00, dur 1.00, type physical, level -1) (named Necromancer knocker3) (Exclusive) + + +Area Affix: MAP_FIREDMGPCT + Suffix: (Burning) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Area Affix: MAP_BLOCKNEGATIVE2 + Suffix: (Shield Destroying) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + Inflict on Hit: No effect details for effect PERCENT BLOCK CHANCE BASE with parameters (min -60.00, max -60.00, dur 5.00, type physical, level -1) (named OFTHETURTLE ARMOR BONUS) (Exclusive) + + +Affix: SYNGEAR_BLINDING2 + Prefix: Blinding [ITEM] + Minimum Level: 7 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] + Effects: + Inflict on Hit: (33.0-33.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) + + +Personal Affix: HERO_WPNDPS2 + Suffix: (Destroyer) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (50.0-50.0)% more physical damage (named OFFLAME DAMAGE BONUS) + + +Personal Affix: HERO_MOVEMENT2 + Suffix: (Speedy) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (25.0-25.0)% more Movement Speed + + +Personal Affix: HERO_DGRDARMR + Suffix: (Armor Breaker) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + -(2.0-2.0) all Armor for 3.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) + + +Personal Affix: HERO_REFLECT2 + Suffix: (Barbed) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (10.0-10.0)% physical damage reflected + + +Personal Affix: HERO_MISSILE + Suffix: (Deflecting) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Personal Affix: HERO_DMG + Suffix: (Brute) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (25.0-25.0)% more all damage (named OFTHEBEAR DAMAGE BONUS1) + + +Personal Affix: HERO_PSNDMGPCT + Suffix: (Infected) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Personal Affix: HERO_CSTSPD2 + Suffix: (Quick Caster) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Personal Affix: HERO_KNOCKBACK + Suffix: (Pusher) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + No effect details for effect KNOCK BACK EFFECT with parameters (min 0.00, max 0.00, dur 0.50, type physical, level -1) (named Necromancer knocker2) (Exclusive) + + +Personal Affix: HERO_PSNDMGPCT2 + Suffix: (Plagued) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more poison damage (named OFFLAME DAMAGE BONUS) + + +Personal Affix: HERO_FIREDMGPCT2 + Suffix: (Blazing) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (35.0-35.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Personal Affix: HERO_CRIT + Suffix: (Bullseye) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Personal Affix: HERO_DMGABS + Suffix: (Resistent) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (10.0-10.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) + + +Personal Affix: HERO_DMG2 + Suffix: (Giant) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (50.0-50.0)% more all damage (named OFTHEBEAR DAMAGE BONUS2) + + +Personal Affix: HERO_BLOCKNEGATIVE2 + Suffix: (Shield Destroying) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + Inflict on Hit: No effect details for effect PERCENT BLOCK CHANCE BASE with parameters (min -60.00, max -60.00, dur 5.00, type physical, level -1) (named OFTHETURTLE ARMOR BONUS) (Exclusive) + + +Personal Affix: HERO_CSTSPD + Suffix: (Nimble) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Personal Affix: HERO_HP2 + Suffix: (Hardy) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (50.0-50.0)% more HP + + +Personal Affix: HERO_ATKSPD + Suffix: (Quick) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Personal Affix: HERO_ATKSPD2 + Suffix: (Dervish) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) + + +Personal Affix: HERO_BLOCKNEGATIVE + Suffix: (Shield Breaking) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + Inflict on Hit: No effect details for effect PERCENT BLOCK CHANCE BASE with parameters (min -30.00, max -30.00, dur 5.00, type physical, level -1) (named OFTHETURTLE ARMOR BONUS) (Exclusive) + + +Personal Affix: HERO_ICEDMGPCT2 + Suffix: (Freezing) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Personal Affix: HERO_ICEDMGPCT + Suffix: (Cold) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) + + +Personal Affix: HERO_MOVEMENT + Suffix: (Fleet of foot) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more Movement Speed + + +Personal Affix: HERO_AMRPRCNT + Suffix: (Armored) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (10.0-10.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Personal Affix: HERO_MISSILE2 + Suffix: (Reflecting) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Personal Affix: HERO_DGRDARMR2 + Suffix: (Armor Destroyer) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + -(5.0-5.0) all Armor for 4.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) + + +Personal Affix: HERO_FIREDMGPCT + Suffix: (Burning) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) + + +Personal Affix: HERO_KNOCKBACK2 + Suffix: (Tackler) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + No effect details for effect KNOCK BACK EFFECT with parameters (min 0.00, max 0.00, dur 0.50, type physical, level -1) (named Necromancer knocker3) (Exclusive) + + +Personal Affix: HERO_DMGABS3 + Suffix: (Invulnerable) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) + + +Personal Affix: HERO_DMGABS2 + Suffix: (Impervious) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (15.0-15.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) + + +Personal Affix: HERO_WPNDPS + Suffix: (Gladiator) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (25.0-25.0)% more physical damage (named OFFLAME DAMAGE BONUS) + + +Personal Affix: HERO_REFLECT + Suffix: (Spiny) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (5.0-5.0)% physical damage reflected + + +Personal Affix: HERO_CRIT2 + Suffix: (Blademaster) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (30.0-30.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) + + +Personal Affix: HERO_HP + Suffix: (Healthy) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (25.0-25.0)% more HP + + +Personal Affix: HERO_AMRPRCNT2 + Suffix: (Plated) + No Level Range + Spawn Weight: 9 + Occupies no slots + Effects: + (20.0-20.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: SYN_TL2_CHARGERATEBONUS + Prefix: Energizing [ITEM] + Minimum Level: 12 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% more charge rate + + +Affix: SYN_TL2_CHARGEDECAY + Prefix: Grasping [ITEM] + Minimum Level: 12 + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (15.0-15.0)% less charge bar decay rate + + +Affix: TRINKET_ICEPERCENT_DEFENSE5 + Prefix: [ITEM] of Warming + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR_ELEMENTAL, TRINKET] + Can't Spawn On: [COLLAR, STUD] + Effects: + (10.0-10.0)% less ice Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +File Group 'Darkthans Classes' ending + +File Group 'BJC-Pets' starting + +File Group 'BJC-Pets' ending + +File Group 'Brothers in Arms: Warbounds' starting + +File Group 'Brothers in Arms: Warbounds' ending + +File Group 'Gunmage' starting + +File Group 'Gunmage' ending + +File Group 'default' starting + +File Group 'default' ending + +File Group 'ArmorFix' starting + +File Group 'ArmorFix' ending + +File Group 'Additional Classes' starting + +File Group 'Additional Classes' ending + +File Group 'BJC-Modmerge v1' starting + +Affix: ELEC2 + Prefix: Resonant [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) + Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) + + +Affix: CRIT_CHANCE1 + Prefix: [ITEM] of Ire + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG1 + Prefix: Strife-Sigil [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) + + +Affix: MAG1 + Prefix: Mage's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(25-50) Focus (named MAG1) + + +Affix: PROC_OPENWOUND3 + Prefix: [ITEM] of Wounding + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: DEGRADE1 + Prefix: Crushing [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (5-10) on hit (named Degrade1) + + +Affix: CLASS_BASED_D_A + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type ice, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: THORNS_POIS3 + Prefix: Noxious [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% poison damage reflected (named THORNS_POIS3) + + +Affix: DMG_PROC_ICE1 + Prefix: Shard-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE1) + + +Affix: DMG_PROC_ELEC1 + Prefix: Jolt-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec1) + + +Affix: WEAPON_MAT12 + Prefix: Hexsteel [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT12) + Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) + +(5.0-10.0) physical damage (named WEAPON_MAT12) + + +Affix: CLASS_BASED_B_1 + Prefix: Totemic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named CLASS_BASED_B_1) + Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) + + +Affix: XP2 + Prefix: Wanderer's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE1 + Prefix: Flame-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS4 + Prefix: Grim [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS5 + Prefix: Cruel [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC1 + Prefix: Volt-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: VIT4 + Prefix: Guardian's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(175-250) Vitality (named VIT4) + + +Affix: MF1 + Prefix: Vintage [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) + + +Affix: STR_DEX1 + Prefix: Bandit's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(50-100) Strength (named STR_DEX1) + +(50-100) Dexterity (named STR_DEX1) + + +Affix: XP3 + Prefix: Explorer's [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR14 + Prefix: Shadivari [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) + + +Affix: WEAPON_MAT13 + Prefix: Saronite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT13) + (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT13) + + +Affix: DMG_PROC_FIRE1 + Prefix: Flare-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE1) + + +Affix: THORNS_POIS2 + Prefix: Despoiled [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% poison damage reflected (named THORNS_POIS2) + + +Affix: PROC_OPENWOUND2 + Prefix: [ITEM] of Bloodletting + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: ELEC3 + Prefix: Thundering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) + -25.0 knockback (named ELEC3) + + +Affix: CRIT_CHANCE2 + Prefix: [ITEM] of Menace + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) + + +Affix: ELEC1 + Prefix: Shocking [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG2 + Prefix: Battle-Rune [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE3 + Prefix: Chaotic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) + + +Affix: MAG2 + Prefix: Wizard's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(50-100) Focus (named MAG2) + + +Affix: DEGRADE2 + Prefix: Shattering [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (10-15) on hit (named Degrade2) + + +Affix: DODGE5 + Prefix: [ITEM] of Displacement + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_4 + Prefix: Ebonwood [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + -25.0 knockback (named CLASS_BASED_D_4) + (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) + + +Affix: DMG_PROC_ELEC2 + Prefix: Jolt-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type electric, level -1) (named DMG_PROC_Elec2) + + +Affix: DMG_PROC_ICE2 + Prefix: Shard-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type ice, level -1) (named DMG_PROC_ICE2) + + +Affix: CLASS_BASED_D_B + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type electric, level -1) (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: WEAPON_MAT11 + Prefix: Thorium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) electric damage (named WEAPON_MAT11) + Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT11) + + +Affix: CLASS_BASED_B_2 + Prefix: [ITEM] of Reaving + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) + (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) + + +Affix: XP1 + Prefix: Seeker's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) + + +Affix: MF3 + Prefix: Antique [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) + + +Affix: ARM_ILLUM4 + Prefix: Lightweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) electric Armor (named ARM_ILLUM4) + (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE2 + Prefix: Flame-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC3 + Prefix: Volt-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE1 + Prefix: Elemental [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS6 + Prefix: Merciless [ITEM] + Minimum Level: 14 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC2 + Prefix: Volt-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_FIRE3 + Prefix: Flame-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) + + +Affix: STR_DEX2 + Prefix: Outlaw's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, BELT, FIST] + Effects: + +(75-150) Strength (named STR_DEX2) + +(75-150) Dexterity (named STR_DEX2) + + +Affix: MF2 + Prefix: Archaic [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_3 + Prefix: Ancestral [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) + (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) + + +Affix: WEAPON_MAT10 + Prefix: Elementium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT10) + (2-6) second increased duration of elemental effects (named WEAPON_MAT10) + +(5.0-10.0) ice damage (named WEAPON_MAT10) + + +Affix: DMG_PROC_FIRE2 + Prefix: Flare-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type fire, level -1) (named DMG_PROC_FIRE2) + + +Affix: THORNS_POIS1 + Prefix: Foul [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% poison damage reflected (named THORNS_POIS1) + + +Affix: CLASS_BASED_D_C + Prefix: Elderstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + No effect details for effect PERCENT DEFENSE with parameters (min 2.00, max 5.00, dur 0.00, type physical, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 10.00, max 20.00, dur 2.00, type fire, level -1) (named CLASS_BASED_D_1) (Uses PERCENT graph) + + +Affix: DODGE4 + Prefix: Phased [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) + + +Affix: DEGRADE3 + Prefix: Sundering [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (15-20) on hit (named Degrade3) + + +Affix: PROC_OPENWOUND1 + Prefix: [ITEM] of Cutting + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: MAG3 + Prefix: Sorcerer's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(100-175) Focus (named MAG3) + + +Affix: DMG_ELEMENTAL_RANGE2 + Prefix: Flux [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: RED_DMG_MELEE_DMG3 + Prefix: War-Glyph [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [SHIELD, STAFF] + Effects: + (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE3 + Prefix: [ITEM] of Havoc + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) + + +Affix: GFMF_PROC_LOOTERS1 + Prefix: Looter's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) + (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) + + +Affix: ELEC4 + Prefix: Over-Charged [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) + + +Affix: WEAPON_MAT14 + Prefix: Titansteel [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: FACTION_ARMOR9 + Prefix: Greenmist [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) + + +Affix: XP4 + Prefix: Adventurer's [ITEM] + Minimum Level: 5 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) + + +Affix: BLOCK3 + Prefix: [ITEM] of the Bastion + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR13 + Prefix: Battle Scarred [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] + Effects: + (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) + (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) + + +Affix: VIT3 + Prefix: Sentinel's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(100-175) Vitality (named VIT3) + + +Affix: ARM_ILLUM1 + Prefix: Duskweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) poison Armor (named ARM_ILLUM1) + (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS2 + Prefix: Wicked [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) + + +Affix: VIT_MAG1 + Prefix: Shaman's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(50-100) Vitality (named VIT_MAG1) + +(50-100) Focus (named VIT_MAG1) + + +Affix: RED_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: RED_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) + + +Affix: REFLECT_LITE1 + Prefix: Rebounding [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS3 + Prefix: Vicious [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) + + +Affix: VIT2 + Prefix: Defender's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(50-100) Vitality (named VIT2) + + +Affix: FACTION_ARMOR12 + Prefix: Thranic [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) + + +Affix: BLOCK2 + Prefix: Defiant [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) + (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR8 + Prefix: Aesir [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) + + +Affix: WEAPON_MAT15 + Prefix: Cobalt [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) ice damage (named WEAPON_MAT14) + (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT14) + + +Affix: DODGE1 + Prefix: Agile [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) + + +Affix: PROC_OPENWOUND4 + Prefix: [ITEM] of Severing + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] + Effects: + (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE4 + Prefix: [ITEM] of Ruin + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) + + +Affix: BOOTS10 + Prefix: Leyline [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) + +(25-60) Focus (named BOOTS10) + + +Affix: MAG4 + Prefix: Arcanist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(175-250) Focus (named MAG4) + + +Affix: DMG_ELEMENTAL_RANGE5 + Prefix: Primordial [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) + + +Affix: DODGE3 + Prefix: Hazy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_D_2 + Prefix: Wirewood [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) + + +Affix: DEGRADE4 + Prefix: Sieging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] + Effects: + Degrade enemy armor by (20-30) on hit (named Degrade4) + + +Affix: WEAPON_MAT17 + Prefix: Nethricite [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) poison damage (named WEAPON_MAT14) + (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT14) + + +Affix: GFMF_PROC_THIEFS2 + Prefix: Thief's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) + (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR10 + Prefix: Highguard [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) + + +Affix: CLASS_BASED_B_4 + Prefix: Spirit-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] + Effects: + (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) + +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) + + +Affix: DMG_PERCENT_FIRE4 + Prefix: Flame-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM2 + Prefix: Dawnweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) fire Armor (named ARM_ILLUM2) + -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_BONUS1 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) + + +Affix: VIT_MAG2 + Prefix: Hermit's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, STAFF, WAND] + Effects: + +(75-150) Vitality (named VIT_MAG2) + +(75-150) Focus (named VIT_MAG2) + + +Affix: REFLECT_LITE2 + Prefix: Ricochet [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ELEC4 + Prefix: Volt-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) + + +Affix: ARM_ILLUM3 + Prefix: Darkweave [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) ice Armor (named ARM_ILLUM3) + (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) + + +Affix: VIT1 + Prefix: Sentry's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CANNON, HELMET, RING, SHIELD] + Effects: + +(25-50) Vitality (named VIT1) + + +Affix: MF4 + Prefix: Ancient [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR11 + Prefix: Muursat [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) + + +Affix: BLOCK1 + Prefix: Vigilant [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] + Effects: + (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) + (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) + + +Affix: WEAPON_MAT16 + Prefix: Pyrite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT16) + (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) + +(5.0-10.0) electric damage (named WEAPON_MAT16) + + +Affix: CLASS_BASED_D_3 + Prefix: Cairnstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, STAFF] + Effects: + (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) + Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) + + +Affix: DODGE2 + Prefix: [ITEM] of Blurring + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, BOOTS] + Effects: + (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) + + +Affix: DMG_ELEMENTAL_RANGE4 + Prefix: Aetheric [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) + + +Affix: CRIT_CHANCE5 + Prefix: [ITEM] of Calamity + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, WEAPON] + Effects: + (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) + + +Affix: BOOTS11 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) + +(25-60) Strength (named BOOTS11) + + +Affix: WEAPON_MAT3 + Prefix: Velium [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) ice damage (named WEAPON_MAT3) + Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) + + +Affix: ICE_DOT1 + Prefix: [ITEM] of the Wastes + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) + + +Affix: DMG_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: PET_BUFF13 + Prefix: Lord's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) + (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) + + +Affix: ARMOR_STATS2 + Prefix: Mercurial [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS2) + +(75-150) Dexterity (named ARMOR_STATS2) + + +Affix: HP_MP_STEAL_PERCENT1 + Prefix: Siphoning [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS4 + Prefix: Manafused [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) + +(0.5-1.3) Mana/s (named dual_elemred_bonus4) + + +Affix: FUMBLE_DAMAGE1 + Prefix: [ITEM] of Skill + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: FIRE_DOT2 + Prefix: [ITEM] of the Inferno + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) + + +Affix: FAME1 + Prefix: Acclaimed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 1.00, max 3.00, dur 0.00, type physical, level -1) (named FAME1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: PET_BUFF12 + Prefix: Commander's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) + + +Affix: WEAPON_MAT2 + Prefix: Obsidian [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT2) + (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) + +(5.0-10.0) physical damage (named WEAPON_MAT2) + + +Affix: CLASS_BASED_A_1 + Prefix: Magebane [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) + (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC1 + Prefix: Weighted [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] + Effects: + +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) + Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) + + +Affix: ICE_DOT2 + Prefix: [ITEM] of Desolation + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) + + +Affix: DMG_BONUS_MISC3 + Prefix: Honed [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) + (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_3 + Prefix: Headhunter's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) + (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) + + +Affix: CAST_SPEED4 + Prefix: War-Mage's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, STAFF] + Effects: + (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES4 + Prefix: Turtle's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: PET_BUFF10 + Prefix: Thaumaturgist's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) + + +Affix: ARMOR_STATS1 + Prefix: Silvery [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS1) + +(50-100) Dexterity (named ARMOR_STATS1) + + +Affix: FAME3 + Prefix: Notorious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named FAME3) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE5 + Prefix: Abberant [ITEM] + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT2 + Prefix: Parasitic [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) + + +Affix: FUMBLE_DAMAGE2 + Prefix: [ITEM] of Expertise + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: FUMBLE_DAMAGE3 + Prefix: [ITEM] of Mastery + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) + + +Affix: FIRE_DOT1 + Prefix: [ITEM] of Incineration + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) + + +Affix: ARMOR_MAT8 + Prefix: Rubicite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT8) + +(0.5-1.5) HP/Second (named ARMOR_MAT8) + + +Affix: RED_PHYS_POIS_RANGE4 + Prefix: Writhing [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) + + +Affix: HP_MP_STEAL_PERCENT3 + Prefix: Consuming [ITEM] + Minimum Level: 30 + Spawn Weight: 4 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] + Effects: + (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) + + +Affix: FAME2 + Prefix: Famed [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 2.00, max 6.00, dur 0.00, type physical, level -1) (named FAME2) (Uses PERCENT graph) + + +Affix: PET_BUFF11 + Prefix: Officer's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, CANNON] + Effects: + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES5 + Prefix: Chitinous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_A_2 + Prefix: Dark-Stalker [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) + (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC2 + Prefix: Tempered [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) + (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT1 + Prefix: Bone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) physical damage (named WEAPON_MAT1) + (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) + + +Affix: CAST_SPEED1 + Prefix: Spell-Slinger's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) + + +Affix: PET_BUFF9 + Prefix: Summoner's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, STAFF] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) + + +Affix: WEAPON_MAT5 + Prefix: Diamondine [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) electric damage (named WEAPON_MAT5) + Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES1 + Prefix: Beetle's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT1 + Prefix: [ITEM] of the Herald + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) + (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) + + +Affix: MP_PERCENT1 + Prefix: [ITEM] of the Weaver + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT1 + Prefix: Lighweight [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) + (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) + (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS2 + Prefix: Skymetal [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) + (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS3 + Prefix: Fellwarped [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) + +(15.0-30.0) poison Armor (named dual_elemred_bonus3) + + +Affix: RED_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: DMG_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: PET_BUFF14 + Prefix: General's [ITEM] + Minimum Level: 30 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RING] + Effects: + (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) + (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_MAG2 + Prefix: Etherbrand [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) + +(75-150) Focus (named ARMOR_STATS_MAG2) + + +Affix: WEAPON_MAT4 + Prefix: Crystalline [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT2) + Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT4) + +(4.0-8.0) ice damage (named WEAPON_MAT4) + + +Affix: PET_BUFF8 + Prefix: Major's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) + + +Affix: CAST_SPEED2 + Prefix: Battle-Mage's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC5 + Prefix: Gleaming [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) + (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) + + +Affix: WEAPON_MAT6 + Prefix: Magicite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(5.0-10.0) fire damage (named WEAPON_MAT6) + (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) + +(5.0-10.0) poison damage (named WEAPON_MAT6) + + +Affix: GFMF_PROC_RAIDERS3 + Prefix: Raider's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS] + Effects: + (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) + (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) + (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) + + +Affix: ARM_BONUS_STUNRES2 + Prefix: Crab's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) + + +Affix: BOOTS8 + Prefix: Rugged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) + +(25-60) Vitality (named BOOTS8) + + +Affix: DMG_PHYS_POIS_RANGE1 + Prefix: Flowstone [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT2 + Prefix: [ITEM] of the Envoy + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) + (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE3 + Prefix: Crawling [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) + + +Affix: MP_PERCENT2 + Prefix: [ITEM] of the Raven + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT2 + Prefix: Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) + (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) + + +Affix: DUAL_ELEMRED_BONUS1 + Prefix: Ethertouched [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] + Effects: + (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) + (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW8 + Prefix: Decayed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) + + +Affix: ARMOR_WEIGHT3 + Prefix: Extra Heavy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) + (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) + (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) + + +Affix: MP_PERCENT3 + Prefix: [ITEM] of the Wyrm + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] + Effects: + (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) + + +Affix: RED_PHYS_POIS_RANGE2 + Prefix: Oozing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) + + +Affix: HP_MP_PERCENT3 + Prefix: [ITEM] of the Exarch + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, RING] + Effects: + (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) + (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) + + +Affix: FAME4 + Prefix: Illustrious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + No effect details for effect FAME GAIN BONUS with parameters (min 8.00, max 15.00, dur 0.00, type physical, level -1) (named FAME4) (Uses PERCENT graph) + + +Affix: BOOTS9 + Prefix: Tracker's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) + +(25-60) Dexterity (named BOOTS9) + + +Affix: ARM_BONUS_STUNRES3 + Prefix: Armadillo's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, PANTS, SHIELD] + Effects: + (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_MAG1 + Prefix: Mana Forged [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) + +(50-100) Focus (named ARMOR_STATS_MAG1) + + +Affix: CLASS_BASED_A_4 + Prefix: Spirit-Slayer [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, PISTOL] + Effects: + Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) + + +Affix: DMG_BONUS_MISC4 + Prefix: Razor-Edge [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] + Effects: + +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) + Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) + + +Affix: WEAPON_MAT7 + Prefix: Caermic [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) fire damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: CAST_SPEED3 + Prefix: Spell-Striker's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] + Effects: + (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) + + +Affix: ATK_SPEED1 + Prefix: Feral [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) + + +Affix: PROC_CASTSPED1 + Prefix: Savant's [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: THORNS_ICE2 + Prefix: Polar [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% ice damage reflected (named THORNS_ICE2) + + +Affix: PET_BUFF6 + Prefix: Disciple's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) + + +Affix: BOOTS4 + Prefix: Forgeworked [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) + (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) + + +Affix: HP_PERCENT1 + Prefix: [ITEM] of the Beast + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY2 + Prefix: Infused [ITEM] + Minimum Level: 12 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) + + +Affix: RING_MAT3 + Prefix: Astralite [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) + Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC1 + Prefix: Ivory [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) + + +Affix: ITEM_REQ1 + Prefix: Guide's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(2-5) item requirements (named ITEM_REQ1) + + +Affix: DEX_VIT1 + Prefix: Ranger's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(50-100) Vitality (named DEX_VIT1) + +(50-100) Dexterity (named DEX_VIT1) + + +Affix: HP3 + Prefix: Sanguine [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(15.0-20.0) Max HP (named HP3) + + +Affix: PROC_MANACOST1 + Prefix: Auger's [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE3 + Prefix: Sinister [ITEM] + Minimum Level: 15 + Spawn Weight: 4 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) + + +Affix: ARMOR_MAT3 + Prefix: Blood Steel [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT3) + (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE4 + Prefix: [ITEM] of Decimation + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_2 + Prefix: Deepwater [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) + (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) + + +Affix: CLASS_BASED3 + Prefix: Sureshot [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) + (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW5 + Prefix: Frost Covered [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: DEX1 + Prefix: Hawk's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(25-50) Dexterity (named DEX1) + + +Affix: PROC_KILLMP3 + Prefix: [ITEM] of Devouring + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) + + +Affix: PROC_KILLMP2 + Prefix: [ITEM] of Soulcatching + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW4 + Prefix: Adamantine Studded [ITEM] + Minimum Level: 25 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) + + +Affix: STR4 + Prefix: Titan's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(175-200) Strength (named STR4) + + +Affix: CLASS_BASED2 + Prefix: Trueshot [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) + (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_3 + Prefix: Empyreal [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) + (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) + + +Affix: ALL_STATS4 + Prefix: [ITEM] of the Planes + Minimum Level: 45 + Spawn Weight: 5 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(150-250) Vitality (named ALL_STATS4) + +(150-250) Focus (named ALL_STATS4) + +(150-250) Strength (named ALL_STATS4) + +(150-250) Dexterity (named ALL_STATS4) + + +Affix: ARMOR_MAT2 + Prefix: Black Iron [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) fire Armor (named ARMOR_MAT2) + (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_DEF1 + Prefix: Bronzed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) + +(50-100) Vitality (named ARMOR_STATS_DEF1) + + +Affix: HP2 + Prefix: Hearty [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(10.0-15.0) Max HP (named HP2) + + +Affix: CRIT_DMG_CHANCE2 + Prefix: Dire [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) + + +Affix: STR_MAG1 + Prefix: Reaver's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(50-100) Strength (named STR_MAG1) + +(50-100) Focus (named STR_MAG1) + + +Affix: PROC_KILLHEAL1 + Prefix: [ITEM] of Victory + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY3 + Prefix: [ITEM] of Resolve + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) + + +Affix: RING_MAT2 + Prefix: Crysteel [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) + No effect details for effect INTERRUPT CHANCE with parameters (min 2.00, max 12.00, dur 0.00, type physical, level -1) (named RING_MAT2) (Uses PERCENT graph) + + +Affix: INTERRUPT1 + Prefix: Distracting [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) + + +Affix: BOOTS5 + Prefix: Fur-Lined [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) + (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) + + +Affix: THORNS_ICE3 + Prefix: Arctic [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% ice damage reflected (named THORNS_ICE3) + + +Affix: PET_BUFF7 + Prefix: Captain's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, RIFLE] + Effects: + (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) + + +Affix: DIVINE_WEAP_TOXX + Prefix: Plagued [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) + +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) + + +Affix: ATK_SPEED2 + Prefix: Fierce [ITEM] + Minimum Level: 3 + Spawn Weight: 2 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) + + +Affix: WEAPON_MAT9 + Prefix: Blightstone [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(10.0-20.0) poison damage (named WEAPON_MAT7) + Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) + + +Affix: PET_BUFF5 + Prefix: Acolyte's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) + + +Affix: THORNS_ICE1 + Prefix: Frosted [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% ice damage reflected (named THORNS_ICE1) + + +Affix: PROC_CASTSPED2 + Prefix: Occultist's [ITEM] + Minimum Level: 18 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: EXECUTE4 + Prefix: Executioner's [ITEM] + Minimum Level: 9 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) + + +Affix: HP_PERCENT2 + Prefix: [ITEM] of the Whale + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) + + +Affix: BOOTS7 + Prefix: Sturdy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) + (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) + + +Affix: INTERRUPT3 + Prefix: Staggering [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE4 + Prefix: Frost-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) + + +Affix: ITEM_REQ2 + Prefix: Mentor's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(5-9) item requirements (named ITEM_REQ2) + + +Affix: PROC_KILLHEAL3 + Prefix: [ITEM] of Conquest + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC2 + Prefix: Onyx [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY1 + Prefix: Spirited [ITEM] + Minimum Level: 12 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) + + +Affix: DEX_VIT2 + Prefix: Pathfinder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, BELT, BOW] + Effects: + +(75-150) Vitality (named DEX_VIT2) + +(75-150) Dexterity (named DEX_VIT2) + + +Affix: DODGE_REFLECT5 + Prefix: Wraith's [ITEM] + Minimum Level: 18 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 20.00, max 33.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT5) (Uses PERCENT graph) + + +Affix: PROC_MANACOST2 + Prefix: Seer's [ITEM] + Minimum Level: 18 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_1 + Prefix: Argent [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) + (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) + + +Affix: SPLASH4 + Prefix: [ITEM] of Onslaught + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW6 + Prefix: Burnt [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) + + +Affix: DEX2 + Prefix: Panther's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(50-100) Dexterity (named DEX2) + + +Affix: MANA_COST4 + Prefix: Cryptic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -7.00, max -8.00, dur 0.00, type physical, level -1) (named MANA_COST4) (Uses PERCENT graph) + + +Affix: PROC_KILLMP1 + Prefix: [ITEM] of Spiritstealing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) + + +Affix: MANA_COST5 + Prefix: Lucid [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -9.00, max -12.00, dur 0.00, type physical, level -1) (named MANA_COST5) (Uses PERCENT graph) + + +Affix: DEX3 + Prefix: Expert's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(100-175) Dexterity (named DEX3) + + +Affix: ARMOR_PERCENT_LOW7 + Prefix: Copper Ringed [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) + + +Affix: CLASS_BASED1 + Prefix: Engraved [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) + (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) + + +Affix: REGEN_MAX_HP1 + Prefix: [ITEM] of Revivication + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) + (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) + + +Affix: HP_STEAL_PERCENT1 + Prefix: Glutton's [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [FIST, NECKLACE, RING, STAFF] + Effects: + (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_DEF2 + Prefix: Masterwork [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) + +(75-150) Vitality (named ARMOR_STATS_DEF1) + + +Affix: ARMOR_MAT1 + Prefix: Bone Carved [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_MAT1) + (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) + + +Affix: CRIT_DMG_CHANCE1 + Prefix: Spiteful [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, WEAPON] + Effects: + (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) + + +Affix: PROC_MANACOST3 + Prefix: Oracle's [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) + + +Affix: HP1 + Prefix: Stout [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(5.0-10.0) Max HP (named HP1) + + +Affix: DODGE_REFLECT4 + Prefix: Phantom's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 15.00, max 25.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT4) (Uses PERCENT graph) + + +Affix: STR_MAG2 + Prefix: Marauder's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [2HAXE, 2HSWORD, BELT] + Effects: + +(75-150) Strength (named STR_MAG2) + +(75-150) Focus (named STR_MAG2) + + +Affix: ARMOR_BONUS_MAGIC3 + Prefix: Crystal [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) + + +Affix: RING_MAT1 + Prefix: Bloodeye [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named RING_MAT1) + (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) + + +Affix: ITEM_REQ3 + Prefix: Advisor's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF] + Effects: + +(9-15) item requirements (named ITEM_REQ3) + + +Affix: PROC_KILLHEAL2 + Prefix: [ITEM] of Triumph + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) + + +Affix: BOOTS6 + Prefix: Slimy [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) + (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) + + +Affix: INTERRUPT2 + Prefix: Dazing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) + + +Affix: HP_PERCENT3 + Prefix: [ITEM] of the Leviathan + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, PANTS] + Effects: + (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) + + +Affix: PROC_CASTSPED3 + Prefix: Cabalist's [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] + Effects: + (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) + + +Affix: PET_BUFF4 + Prefix: Warlock's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) + (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) + + +Affix: WEAPON_MAT8 + Prefix: Nelumite [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + +(4.0-8.0) fire damage (named WEAPON_MAT8) + (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) + +(4.0-8.0) electric damage (named WEAPON_MAT8) + +(4.0-8.0) physical damage (named WEAPON_MAT8) + + +Affix: ATK_SPEED3 + Prefix: Ferocious [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) + + +Affix: BOOTS2 + Prefix: Fleet [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) + (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) + + +Affix: EXECUTE1 + Prefix: Killer's [ITEM] + Minimum Level: 9 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) + + +Affix: REFLECT_MAJ1 + Prefix: Mirrored [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE1 + Prefix: Frost-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) + + +Affix: CHARGE_DECAY4 + Prefix: [ITEM] of Willpower + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] + Effects: + (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) + + +Affix: RING_MAT5 + Prefix: Mistchurn [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) + (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) + + +Affix: ARMOR_MAT5 + Prefix: Sebilite [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) poison Armor (named ARMOR_MAT5) + (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE2 + Prefix: [ITEM] of Carnage + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) + + +Affix: DMG_PROC_PHYS2 + Prefix: Spiked [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS2) + + +Affix: STR3 + Prefix: Giant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(100-175) Strength (named STR3) + + +Affix: SPLASH1 + Prefix: Broad [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_P_4 + Prefix: Celestial [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] + Effects: + (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) + (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) + + +Affix: ALL_STATS3 + Prefix: [ITEM] of the Zodiac + Minimum Level: 35 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(75-175) Vitality (named ALL_STATS3) + +(75-175) Focus (named ALL_STATS3) + +(75-175) Strength (named ALL_STATS3) + +(75-175) Dexterity (named ALL_STATS3) + + +Affix: MANA_COST1 + Prefix: Abstruse [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -1.00, max -2.00, dur 0.00, type physical, level -1) (named MANA_COST1) (Uses PERCENT graph) + + +Affix: STR_VIT2 + Prefix: Avenger's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(75-150) Strength (named STR_VIT2) + +(75-150) Vitality (named STR_VIT2) + + +Affix: RAMPAGE2 + Prefix: [ITEM] of Berserking + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW3 + Prefix: Mithril Laced [ITEM] + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW2 + Prefix: Steel Plated [ITEM] + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) + + +Affix: RAMPAGE3 + Prefix: [ITEM] of Aggression + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: ALL_STATS2 + Prefix: [ITEM] of the Heavens + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(50-100) Vitality (named ALL_STATS2) + +(50-100) Focus (named ALL_STATS2) + +(50-100) Strength (named ALL_STATS2) + +(50-100) Dexterity (named ALL_STATS2) + + +Affix: DEX_MAG2 + Prefix: Dervish's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(75-150) Focus (named DEX_MAG2) + +(75-150) Dexterity (named DEX_MAG2) + + +Affix: STR2 + Prefix: Brute's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(50-100) Strength (named STR2) + + +Affix: CLASS_BASED4 + Prefix: Artillerist's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BOW, CROSSBOW, PISTOL, WAND] + Effects: + Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) + +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) + + +Affix: ARMOR_MAT4 + Prefix: Raven Scale [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) ice Armor (named ARMOR_MAT4) + +(0.5-1.5) Mana/s (named ARMOR_MAT4) + + +Affix: CRIT_DAMAGE3 + Prefix: [ITEM] of Assassination + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) + + +Affix: PROC_WARD1 + Prefix: [ITEM] of Shielding + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW1 + Prefix: [ITEM] of Snaring + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) + + +Affix: HP4 + Prefix: Vigorous [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] + Effects: + +(20.0-30.0) Max HP (named HP4) + + +Affix: DODGE_REFLECT1 + Prefix: Shade's [ITEM] + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 1.00, max 5.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT1) (Uses PERCENT graph) + + +Affix: RING_MAT4 + Prefix: Bladeweave [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) + (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) + + +Affix: BOOTS3 + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) + (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) + + +Affix: PET_BUFF1 + Prefix: Hunter's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) + (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) + + +Affix: PET_BUFF3 + Prefix: Neophyte's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, NECKLACE] + Effects: + (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) + (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) + + +Affix: ATK_SPEED4 + Prefix: Savage [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: BOOTS1 + Prefix: Sure [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BOOTS] + Effects: + (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) + -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) + + +Affix: EXECUTE2 + Prefix: Slayer's [ITEM] + Minimum Level: 9 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) + + +Affix: REFLECT_MAJ2 + Prefix: Reflecting [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC4 + Prefix: Pearl [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) + + +Affix: RING_MAT6 + Prefix: Dreadiron [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + +(10.0-20.0) physical Armor (named RING_MAT6) + (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE2 + Prefix: Frost-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) + + +Affix: DODGE_REFLECT3 + Prefix: Spectre's [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 10.00, max 15.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT3) (Uses PERCENT graph) + + +Affix: PROC_WARD3 + Prefix: [ITEM] of Negation + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: SLOW3 + Prefix: Entangling [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) + + +Affix: CRIT_DAMAGE1 + Prefix: [ITEM] of Destruction + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING, WEAPON] + Effects: + (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) + + +Affix: ARMOR_MAT6 + Prefix: Serpentine [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) poison Armor (named ARMOR_MAT6) + (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) + + +Affix: DMG_PROC_PHYS1 + Prefix: Barbed [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type physical, level -1) (named DMG_PROC_PHYS1) + + +Affix: SPLASH2 + Prefix: Sweeping [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) + + +Affix: STR_VIT1 + Prefix: Vigilant's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, BELT, POLEARM] + Effects: + +(50-100) Strength (named STR_VIT1) + +(50-100) Vitality (named STR_VIT1) + + +Affix: RAMPAGE1 + Prefix: [ITEM] of Rampaging + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) + + +Affix: DEX4 + Prefix: Specialist's [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] + Effects: + +(175-250) Dexterity (named DEX4) + + +Affix: MANA_COST2 + Prefix: Recondite [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -3.00, max -4.00, dur 0.00, type physical, level -1) (named MANA_COST2) (Uses PERCENT graph) + + +Affix: ARMOR_PERCENT_LOW1 + Prefix: Iron Shod [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) + + +Affix: MANA_COST3 + Prefix: Enigmatic [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, RING, WAND] + Effects: + No effect details for effect PERCENT MANA COST BONUS with parameters (min -5.00, max -6.00, dur 0.00, type physical, level -1) (named MANA_COST3) (Uses PERCENT graph) + + +Affix: ALL_STATS1 + Prefix: [ITEM] of the Stars + Minimum Level: 15 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, HELMET, NECKLACE, RING] + Effects: + +(25-50) Vitality (named ALL_STATS1) + +(25-50) Focus (named ALL_STATS1) + +(25-50) Strength (named ALL_STATS1) + +(25-50) Dexterity (named ALL_STATS1) + + +Affix: SPLASH3 + Prefix: [ITEM] of Assault + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] + Effects: + (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) + + +Affix: STR1 + Prefix: Thug's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] + Effects: + +(25-50) Strength (named STR1) + + +Affix: DEX_MAG1 + Prefix: Corsair's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HAXE, BELT, PISTOL] + Effects: + +(50-100) Focus (named DEX_MAG1) + +(50-100) Dexterity (named DEX_MAG1) + + +Affix: ARMOR_MAT7 + Prefix: Oiled [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-25.0) electric Armor (named ARMOR_MAT7) + -10.0% knockback resistance (named ARMOR_MAT7) + + +Affix: SLOW2 + Prefix: [ITEM] of Tarring + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RANGED WEAPON] + Effects: + Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) + + +Affix: PROC_WARD2 + Prefix: [ITEM] of Warding + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHIELD] + Effects: + (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) + + +Affix: DODGE_REFLECT2 + Prefix: Ghost's [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, PANTS, SHOULDER ARMOR] + Effects: + (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 10.00, dur 0.00, type physical, level -1) (named DODGE_REFLECT2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_ICE3 + Prefix: Frost-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) + + +Affix: ARMOR_BONUS_MAGIC5 + Prefix: Astral [ITEM] + Minimum Level: 15 + Spawn Weight: 4 + Occupies no slots + Spawns On: [HELMET, NECKLACE, RING, SHIELD] + Effects: + (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) + + +Affix: EXECUTE3 + Prefix: Butcher's [ITEM] + Minimum Level: 9 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] + Effects: + (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) + + +Affix: ATK_SPEED5 + Prefix: Lupine [ITEM] + Minimum Level: 14 + Spawn Weight: 4 + Occupies no slots + Spawns On: [PANTS, RING, WEAPON] + Effects: + (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) + + +Affix: MP_STEAL_PERCENT1 + Prefix: Thirsty [ITEM] + Minimum Level: 25 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, STAFF, WAND] + Effects: + (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) + + +Affix: PET_BUFF2 + Prefix: Packleader's [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, BOW] + Effects: + (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) + (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) + + +Affix: GF2 + Prefix: Lavish [ITEM] + Minimum Level: 10 + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS4 + Prefix: Venom-Torrent [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK1 + Prefix: [ITEM] of Deflecting + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_3 + Prefix: Riftward [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + No effect details for effect PERCENT DAMAGE BONUS BY MONSTER COUNT with parameters (min 0.00, max 0.00, dur 0.00, type physical, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + No effect details for effect PERCENT DAMAGE REFLECTED with parameters (min 5.00, max 15.00, dur 0.00, type all, level -1) (named CLASS_BASED_S_3) (Uses PERCENT graph) + + +Affix: FLURRY1 + Prefix: Desperado's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: BLINDING1 + Prefix: [ITEM] of the Black + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED1 + Prefix: Thorned [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) + + +Affix: POIS_DOT2 + Prefix: [ITEM] of Blight + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) + + +Affix: FACTION_ARMOR6 + Prefix: Kromzek [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) + + +Affix: FREEZE3 + Prefix: Soulfrost [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) + (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) + + +Affix: PROC_ENERGYSHIELD5 + Prefix: Warding [ITEM] + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE6 + Prefix: Plated [ITEM] + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) + (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) + + +Affix: CHARGE_RATE3 + Prefix: [ITEM] of Desire + Minimum Level: 12 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) + + +Affix: MP4 + Prefix: [ITEM] of the Arcane + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(20.0-30.0) Mana (named MP4) + + +Affix: ARMOR_STATS_STR1 + Prefix: Lambent [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) + +(50-100) Strength (named ARMOR_STATS_STR1) + + +Affix: REFLECT2 + Prefix: [ITEM] of Interception + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE2 + Prefix: [ITEM] of Death + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: DUAL_WIELD4 + Prefix: Mercurial [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_4 + Prefix: Pact-Speaker's [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE3 + Prefix: [ITEM] of Doom + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT3 + Prefix: [ITEM] of Resonance + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) + + +Affix: CHARGE_RATE2 + Prefix: [ITEM] of Craving + Minimum Level: 5 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) + + +Affix: PROC_ENERGYSHIELD4 + Prefix: Shielding [ITEM] + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) + + +Affix: FREEZE2 + Prefix: Brittlebite [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) + (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) + + +Affix: BURN1 + Prefix: Blazing [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR7 + Prefix: Efreeti [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) + + +Affix: POTIONS1 + Prefix: Saturated [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_2 + Prefix: Runeweave [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) + (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) + + +Affix: GF3 + Prefix: Gilded [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) + + +Affix: GF1 + Prefix: Gaudy [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) + + +Affix: POTIONS3 + Prefix: Chemist's [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK2 + Prefix: [ITEM] of Parrying + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: BLINDING2 + Prefix: [ITEM] of Obscuring + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) + + +Affix: FLURRY2 + Prefix: Duelist's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: POIS_DOT1 + Prefix: [ITEM] of Rot + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) + + +Affix: THORNS_PHYS_THORNED2 + Prefix: Spined [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) + + +Affix: FACTION_ARMOR5 + Prefix: Kindathlan [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) + + +Affix: BURN3 + Prefix: Immolating [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) + (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE5 + Prefix: Bolted [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) + (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) + + +Affix: ARMOR_STATS_STR2 + Prefix: Pit Forged [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) + +(75-150) Strength (named ARMOR_STATS_STR2) + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT1 + Prefix: [ITEM] of Redirection + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY4 + Prefix: [ITEM] of Anger + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] + Effects: + +(15.0-20.0) physical damage (named DMG_ANGRY4) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY4) (Uses PERCENT graph) + + +Affix: POIS4 + Prefix: Tainted [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) + + +Affix: CHARGE_RATE1 + Prefix: [ITEM] of Yearning + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE4 + Prefix: Thick [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) + (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) + + +Affix: BURN2 + Prefix: Slag [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) + Degrade enemy armor by (10-20) on hit (named BURN2) + + +Affix: FREEZE1 + Prefix: Frigid [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR4 + Prefix: Cygnaran [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, GLOVES, HELMET] + Effects: + (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED3 + Prefix: Barbed [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) + + +Affix: BLINDING3 + Prefix: [ITEM] of Searing Light + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) + + +Affix: FLURRY3 + Prefix: Armsmaster's [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] + Effects: + (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) + (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) + + +Affix: MELEE_BLOCK3 + Prefix: [ITEM] of Riposting + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] + Effects: + (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) + (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) + (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_1 + Prefix: Ember Etched [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) + (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) + + +Affix: POTIONS2 + Prefix: Catalyzing [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS2 + Prefix: Venom-Flare [ITEM] + Minimum Level: 11 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) + + +Affix: GF4 + Prefix: Ornate [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) + + +Affix: ELEC_DOT2 + Prefix: Haywire [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) + + +Affix: FUMBLE_CHANCE2 + Prefix: [ITEM] of Precision + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) + + +Affix: REGEN_MAX2 + Prefix: [ITEM] of Restoration + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(1.0-2.0) HP/Second (named REGEN_MAX2) + (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) + (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) + +(1.0-2.0) Mana/s (named REGEN_MAX2) + + +Affix: PROC_SHOCK_ARMOR1 + Prefix: [ITEM] of Static + Level Range: 10-100 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: THORNS_ELEC1 + Prefix: Static [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) + + +Affix: PROC_ENERGYSHIELD3 + Prefix: Pulsing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) + + +Affix: MP2 + Prefix: [ITEM] of Conjuration + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(10.0-15.0) Mana (named MP2) + + +Affix: PROC_CRUSHBLOW3 + Prefix: [ITEM] of Shattering + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: CHARGE_RATE5 + Prefix: [ITEM] of Ascension + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [NECKLACE, SHOULDER ARMOR] + Effects: + (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_3 + Prefix: Oath-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) + + +Affix: DMG_ANGRY1 + Prefix: [ITEM] of Fury + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY1) (Uses PERCENT graph) + + +Affix: DUAL_WIELD2 + Prefix: Nimble [ITEM] + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) + + +Affix: PROC_DEATHSTRIKE4 + Prefix: Vorpal [ITEM] + Minimum Level: 20 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: REFLECT4 + Prefix: [ITEM] of Reverberation + No Level Range + Spawn Weight: 4 + Occupies no slots + Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] + Effects: + (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) + + +Affix: DUAL_WIELD3 + Prefix: Swift [ITEM] + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) + + +Affix: POIS1 + Prefix: Envenomed [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_2 + Prefix: Gravemist [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) + + +Affix: CHARGE_RATE4 + Prefix: [ITEM] of Awakening + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, RING, SHOULDER ARMOR] + Effects: + (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE1 + Prefix: Reinforced [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) + (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) + + +Affix: PROC_CRUSHBLOW2 + Prefix: [ITEM] of Crushing + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: MP3 + Prefix: [ITEM] of Evocation + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(15.0-20.0) Mana (named MP3) + + +Affix: PROC_ENERGYSHIELD2 + Prefix: Glowing [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS2 + Prefix: Blight-Spike [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 20.00, max 30.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: FREEZE4 + Prefix: Shattering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) + + +Affix: THORNS_FIRE1 + Prefix: Smouldering [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) + + +Affix: FACTION_ARMOR1 + Prefix: Sathiri [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) + + +Affix: CLASS_BASED_S_4 + Prefix: Warpsigil [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [SHOULDER ARMOR, STAFF, WAND] + Effects: + (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) + -20.0 knockback (named CLASS_BASED_S_4) + + +Affix: FUMBLE_CHANCE3 + Prefix: Deadeye [ITEM] + Minimum Level: 17 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS3 + Prefix: Venom-Shock [ITEM] + Minimum Level: 16 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) + + +Affix: DMG_PERCENT_POIS1 + Prefix: Venom-Flicker [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) + + +Affix: ELEC_DOT1 + Prefix: Surging [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) + + +Affix: BLINDING4 + Prefix: [ITEM] of Distortion + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) + + +Affix: FUMBLE_CHANCE1 + Prefix: [ITEM] of Accuracy + Minimum Level: 5 + Spawn Weight: 1 + Occupies no slots + Spawns On: [GLOVES, WEAPON] + Effects: + (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) + + +Affix: REGEN_MAX1 + Prefix: [ITEM] of Replenishing + Minimum Level: 10 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, RING] + Effects: + +(0.5-1.0) HP/Second (named REGEN_MAX1) + (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) + (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) + +(0.5-1.0) Mana/s (named REGEN_MAX1) + + +Affix: POTIONS5 + Prefix: Philosopher's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING] + Effects: + (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR3 + Prefix: Tytherian [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] + Effects: + (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) + + +Affix: THORNS_PHYS_THORNED4 + Prefix: Jagged [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) + + +Affix: THORNS_FIRE3 + Prefix: Red Hot [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) + + +Affix: PROC_SHOCK_ARMOR2 + Prefix: [ITEM] of Shocking + Level Range: 10-100 + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: REGEN_MAX_MP1 + Prefix: [ITEM] of Clarity + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [NECKLACE, RING, SHOULDER ARMOR] + Effects: + +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) + (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC2 + Prefix: Buzzing [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) + + +Affix: MP1 + Prefix: Chanter's [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] + Effects: + +(5.0-10.0) Mana (named MP1) + + +Affix: ARM_PHYSRED_TYPE3 + Prefix: Layered [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) + (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) + + +Affix: POIS3 + Prefix: Rusted [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) + Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) + + +Affix: DUAL_WIELD1 + Prefix: Deft [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] + Effects: + (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) + + +Affix: DMG_ANGRY2 + Prefix: [ITEM] of Rage + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY2) (Uses PERCENT graph) + + +Affix: DMG_ANGRY3 + Prefix: [ITEM] of Frenzy + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] + Effects: + (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) + Inflict on Hit: No effect details for effect PERCENT DAMAGE TAKEN with parameters (min 5.00, max 10.00, dur 3.00, type physical, level -1) (named DMG_ANGRY3) (Uses PERCENT graph) + + +Affix: CLASS_BASED_N_1 + Prefix: Shadow-Bound [ITEM] + Minimum Level: 15 + Spawn Weight: 3 + Occupies no slots + Spawns On: [GLOVES, HELMET, PANTS] + Effects: + +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) + (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) + + +Affix: POIS2 + Prefix: Festering [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) + (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) + + +Affix: PROC_CRUSHBLOW1 + Prefix: [ITEM] of Smashing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] + Effects: + (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) + + +Affix: ARM_PHYSRED_TYPE2 + Prefix: Studded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, SHIELD] + Effects: + +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) + (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) + + +Affix: DMG_PROC_POIS1 + Prefix: Blight-Barb [ITEM] + No Level Range + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + No effect details for effect DAMAGE CHANCE with parameters (min 15.00, max 20.00, dur 0.00, type poison, level -1) (named DMG_PROC_POIS1) + + +Affix: PROC_ENERGYSHIELD1 + Prefix: Glittering [ITEM] + Minimum Level: 10 + Spawn Weight: 2 + Occupies no slots + Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] + Effects: + (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) + + +Affix: THORNS_ELEC3 + Prefix: Arcing [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) + + +Affix: THORNS_FIRE2 + Prefix: Scorching [ITEM] + Minimum Level: 8 + Spawn Weight: 2 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL, SHIELD] + Effects: + (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) + + +Affix: PROC_SHOCK_ARMOR3 + Prefix: [ITEM] of Electrocution + Level Range: 10-100 + Spawn Weight: 4 + Occupies no slots + Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] + Effects: + (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) + (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) + + +Affix: BURN4 + Prefix: Detonating [ITEM] + Minimum Level: 20 + Spawn Weight: 3 + Occupies no slots + Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) + Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) + + +Affix: FACTION_ARMOR2 + Prefix: Calishite [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [CHEST ARMOR, HELMET, PANTS] + Effects: + (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) + (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) + + +Affix: POTIONS4 + Prefix: Apothecary's [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [BELT, RING] + Effects: + (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) + + +Affix: BLINDING5 + Prefix: [ITEM] of Confusion + Minimum Level: 13 + Spawn Weight: 2 + Occupies no slots + Spawns On: [NECKLACE, WEAPON] + Effects: + Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) + + +Affix: OF_PROCKILL_ZOMBIE_30_THRASHER_WEAPON + Prefix: [ITEM] of Shadow + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: OF_PROCKILL_ZOMBIE_30_THRASHER + Prefix: [ITEM] of Shadow + Minimum Level: 25 + Spawn Weight: 4 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) + + +Affix: OF_TL2_CHARGERATEBONUS5_THRASHER + Prefix: [ITEM] of Energy + Minimum Level: 12 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (15.0-15.0)% more charge rate + + +Affix: OF_PROCGETHIT_FULLHEAL_5_THRASHER + Prefix: [ITEM] of Regeneration + Minimum Level: 45 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) + + +Affix: OF_TL2_CHARGEDECAY5_THRASHER + Prefix: [ITEM] of Grasping + Minimum Level: 12 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (35.0-35.0)% less charge bar decay rate + + +Affix: OFTHETHRASHER + Prefix: [ITEM] of the Thrasher + Minimum Level: 17 + Spawn Weight: 5 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) + No effect details for effect PERCENT BLIND with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named OFTHETHRASHER BLIND) + Degrade enemy armor by (20-25) on hit (named OFTHESOLDIER DEGRADE ARMOR) + (20.0-30.0)% more charge bar decay rate + + +Affix: OFTHETHORN3 + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR_PHYSICAL] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: OFTHEDRAKE_THRASHER + Prefix: [ITEM] of the Drake + Minimum Level: 18 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Effects: + +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) + +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) + +(10.0-15.0) Mana stolen + + +Affix: PROC_DEATHSTRIKE1 + Prefix: [ITEM] of Killing + Minimum Level: 20 + Spawn Weight: 2 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) + + +Affix: OFTHEBULL3_THRASHER + Prefix: Slamming [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) + + +Affix: OFTHEBEAR3_THRASHER + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHEMULE3_THRASHER + Prefix: Intractable [ITEM] + Minimum Level: 12 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) + + +Affix: OFTHEELEPHANT3_THRASHER + Prefix: Healthy [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) + + +Affix: OFTHEMAGE3_THRASHER + Prefix: Invoking [ITEM] + Minimum Level: 9 + Spawn Weight: 3 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHECHEETAH5_THRASHER + Prefix: [ITEM] of Speed + Minimum Level: 24 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) + + +Affix: OFTHERAM3_THRASHER + Prefix: Slamming [ITEM] + Minimum Level: 11 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) + + +Affix: OFTHEMISER3_THRASHER + Prefix: Wealthy [ITEM] + Minimum Level: 10 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) + + +Affix: THRASHER_FIREDEFENSE + Prefix: Cooling [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-6.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) + + +Affix: OFTHEWINDS3_THRASHER + Prefix: Deflecting [ITEM] + Minimum Level: 13 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: THRASHER_CHARGERATEBONUS + Prefix: Energizing [ITEM] + Minimum Level: 12 + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + (3.0-3.0)% more charge rate + + +Affix: OFTHETHORN3_THRASHER + Prefix: Avenging [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) + + +Affix: THRASHER_CRITICALDAMAGE + Prefix: Brutal [ITEM] + Minimum Level: 8 + Spawn Weight: 1 + Occupies no slots + Spawns On: [WEAPON] + Effects: + (5.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) + + +Affix: OFTHETURTLE3_THRASHER + Prefix: Superior [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) + + +Affix: OFTHESTORMS3_THRASHER + Prefix: Deflecting [ITEM] + No Level Range + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) + + +Affix: THRASHER_ELECTRICDEFENSE + Prefix: Grounded [ITEM] + No Level Range + Spawn Weight: 1 + Occupies no slots + Spawns On: [ARMOR] + Can't Spawn On: [COLLAR, STUD] + Effects: + +(4.0-6.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) + + +Affix: OFTHESAGE3_THRASHER + Prefix: Sage [ITEM] + Minimum Level: 5 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) + + +Affix: OFTHESEEKER3_THRASHER + Prefix: Lucky [ITEM] + Minimum Level: 8 + Spawn Weight: 3 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) + + +Affix: OFTHESAVANT5_THRASHER + Prefix: [ITEM] of the Savant + Minimum Level: 25 + Spawn Weight: 5 + Occupies no slots + Spawns On: [ARMOR] + Effects: + (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) + +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) + + +File Group 'BJC-Modmerge v1' ending + +File Group 'Brothers in Arms' starting + +Affix: MUSHATO_SPIRIT_09N + Prefix: Rojintsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (50.0-50.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (100.0-100.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) + (30.0-30.0)% chance to cast arekuruunoken on swing (named arekuruunoken) + + +Affix: MUSHATO_SPIRIT_08K + Prefix: Tengentsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (45.0-45.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (90.0-90.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) + (25.0-25.0)% chance to cast arekuruunoken on swing (named arekuruunoken) + + +Affix: MUSHATO_SPIRIT_05N + Prefix: Tennitsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (30.0-30.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (60.0-60.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) + (10.0-10.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) + + +Affix: MUSHATO_SPIRIT_04K + Prefix: Jinsokutsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (25.0-25.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (50.0-50.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) + (5.0-5.0)% chance to cast arekuruunoken on swing (named arekuruunoken) + + +Affix: MUSHATO_SPIRIT_02 + Prefix: Arekuruu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (15.0-15.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + + +Affix: MUSHATO_SPIRIT_05K + Prefix: Tennitsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (30.0-30.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (60.0-60.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) + (10.0-10.0)% chance to cast arekuruunoken on swing (named arekuruunoken) + + +Affix: MUSHATO_SPIRIT_04N + Prefix: Jinsokutsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (25.0-25.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (50.0-50.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) + (5.0-5.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) + + +Affix: MUSHATO_SPIRIT_01 + Prefix: Kaigi no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + + +Affix: MUSHATO_SPIRIT_09K + Prefix: Rojintsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (50.0-50.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (100.0-100.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) + (30.0-30.0)% chance to cast arekuruunoken on swing (named arekuruunoken) + + +Affix: MUSHATO_SPIRIT_08N + Prefix: Tengentsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (45.0-45.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (90.0-90.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) + (25.0-25.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) + + +Affix: MUSHATO_SPIRIT_03N + Prefix: Fukushuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (20.0-20.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (40.0-40.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) + + +Affix: MUSHATO_SPIRIT_03K + Prefix: Fukushuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (20.0-20.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (40.0-40.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) + + +Affix: MUSHATO_SPIRIT_06K + Prefix: Tashintsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (35.0-35.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (70.0-70.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) + (15.0-15.0)% chance to cast arekuruunoken on swing (named arekuruunoken) + + +Affix: MUSHATO_SPIRIT_07N + Prefix: Shukumyoutsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (40.0-40.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (80.0-80.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) + (20.0-20.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) + + +Affix: MUSHATO_SPIRIT_06N + Prefix: Tashintsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (35.0-35.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (70.0-70.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) + (15.0-15.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) + + +Affix: MUSHATO_SPIRIT_07K + Prefix: Shukumyoutsuu no [ITEM] + No Level Range + Spawn Weight: 99 + Occupies no slots + Spawns On: [MUSHATO, WEAPON] + Can't Spawn On: [WEAPON] + Effects: + (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) + (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) + (40.0-40.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) + (80.0-80.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) + (20.0-20.0)% chance to cast arekuruunoken on swing (named arekuruunoken) + + +File Group 'Brothers in Arms' ending + +File Group 'Borris %enchant' starting + +File Group 'Borris %enchant' ending |
