blob: dc41fcf6c7bfc00e78c650ed77378ba30fb8f24d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
KNOCK BACK
<CPM><RST> knockback
DAMAGE
Does <0R> <DT> damage over %3$.2f seconds
SILENCE
<1R>%% chance to Silence for <DUR> seconds.
IMMOBILIZE
<1R>%% chance to Immobilize for <DUR> seconds
PERCENT BLIND
<1R>%% chance to Blind for <DUR> seconds
FLEE EFFECT
<1R>%% chance to Fear for <DUR> seconds
STUN
<1R>%% chance to Stun for <DUR> seconds
BURN
<1R>%% chance to Burn for <DUR> seconds
FREEZE
<1R>%% chance to Freeze for <DUR> seconds
POISON
<1R>%% chance to Poison for <DUR> seconds
SHOCK
<1R>%% chance to Shock for <DUR> seconds
EXPLODE ON DEATH
<1R>%% chance to explode on death for <DUR> seconds
TURN ALIGNMENT
<1R>%% chance to Charm for <DUR> seconds
MINIONDAMAGE
<1R>%% <CLM> pet/minion <DT> damage for <DUR> seconds
PERCENT CAST SPEED
<1R>%% <CLM> cast speed for <DUR> seconds
PERCENT ATTACK SPEED
<1R>%% <CLM> attack speed for <DUR> seconds
PERCENT SPEED
<1R>%% <CLM> movement speed for <DUR> seconds
CAST SKILL ON DEATH FROM EFFECT OWNER
<1R>%% chance to cast <NME> on kill for <DUR> seconds
CRITICAL CHANCE
<1R>%% <CLM> critical chance for <DUR> seconds
PERCENT DAMAGE BONUS
<1R>%% <CLM> <DT> damage for <DUR> seconds
ARMOR BONUS
<RPMD|1|Armor> for <DUR> seconds
PERCENT ARMOR BONUS
<RLMD|1|Armor> for <DUR> seconds
PERCENT ARMOR BONUS
<RLMD|1|Damage Taken> for <DUR> seconds
PERCENT BLOCK CHANCE BASE
<RLM|1|Base Block Chance> for <DUR> seconds
|