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package fyresmodjam.blessings.marks;

import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent.ServerTickEvent;

public class VampirismMark extends Mark {

	@Override
	public String name() {
		return "Vampirism";
	}

	@Override
	public String description() {
		return "BENEFIT - Heal a substantial amount of the damage done to enemies\nDRAWBACK - Greatly weakened during the day and ignited in direct sunlight";
	}

	@Override
	public float onIncomingDamage(LivingHurtEvent event,
			float damageMultiplier) {
		if (event.getEntity().getBrightness() > 0.5F && event
				.getEntity().world.canBlockSeeSky(event
						.getEntity()
						.getPosition())) {
			return damageMultiplier + 0.4F;
		}

		return damageMultiplier;
	}

	@Override
	public float onOutgoingDamage(LivingHurtEvent event,
			float damageMultiplier) {
		Entity trueSource = event.getSource().getTrueSource();

		if (trueSource instanceof EntityLivingBase) {
			((EntityLivingBase) trueSource)
					.heal((event.getAmount()
							* damageMultiplier)
							* 0.25F);

			boolean seeTheSky = trueSource.world
					.canBlockSeeSky(trueSource
							.getPosition());
			if (trueSource.getBrightness() > 0.5F
					&& seeTheSky) {
				return damageMultiplier - 0.4F;
			}
		}

		return damageMultiplier;
	}

	@Override
	public void commonTick(ServerTickEvent stev, EntityPlayer play) {
		boolean seeTheSky = play.world
				.canBlockSeeSky(play.getPosition());

		if (play.getBrightness() > 0.5f && seeTheSky
				&& play.ticksExisted % 20 == 0) {
			play.setFire(5);
		}
	}
}