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package fyresmodjam.blessings.standard;
import fyresmodjam.blessings.Blessing;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
public class LonerBlessing extends Blessing {
@Override
public String name() {
return "Loner";
}
@Override
public String description() {
return "Do higher damage the lower your health is";
}
@Override
public float onOutgoingDamage(LivingHurtEvent event,
float damageMultiplier) {
Entity trueSource = event.getSource().getTrueSource();
if (trueSource instanceof EntityLivingBase) {
EntityLivingBase livingSource = (EntityLivingBase) trueSource;
float healthRatio = livingSource.getHealth()
/ livingSource.getMaxHealth();
float scaleFactor = 1.0F - healthRatio;
return damageMultiplier + 0.35F * scaleFactor;
}
return damageMultiplier;
}
}
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