1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
package ihl.crop_harvestors;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.World;
public class BlobEntityFX extends EntityFX {
public FluidType fluid = FluidType.RESIN;
public BlobEntityFX(World world, double x, double y, double z)
{
super(world, x, y, z);
this.noClip = true;
}
public BlobEntityFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14, FluidType fluid1)
{
super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
this.motionX *= 0.1D;
this.motionY *= 0.1D;
this.motionZ *= 0.1D;
this.motionX += par8;
this.motionY += par10;
this.motionZ += par12;
this.particleScale *= par14;
this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
this.noClip = true;
fluid=fluid1;
}
@Override
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
float var8 = ((float)this.particleAge) / (float)this.particleMaxAge * 32.0F;
if (var8 < 0.0F)
{
var8 = 0.0F;
}
if (var8 > 1.0F)
{
var8 = 1.0F;
}
this.renderParticle2(par1Tessellator, par2, par3, par4, par5, par6, par7);
}
public void renderParticle2(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
float var12 = 0.1F * this.particleScale;
float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * par2 - interpPosX);
float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * par2 - interpPosY);
float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * par2 - interpPosZ);
par1Tessellator.addVertexWithUV(var13 - par3 * var12 - par6 * var12, var14 - par4 * var12, var15 - par5 * var12 - par7 * var12, 1D, 1D);
par1Tessellator.addVertexWithUV(var13 - par3 * var12 + par6 * var12, var14 + par4 * var12, var15 - par5 * var12 + par7 * var12, 1D, 0D);
par1Tessellator.addVertexWithUV(var13 + par3 * var12 + par6 * var12, var14 + par4 * var12, var15 + par5 * var12 + par7 * var12, 0D, 0D);
par1Tessellator.addVertexWithUV(var13 + par3 * var12 - par6 * var12, var14 - par4 * var12, var15 + par5 * var12 - par7 * var12, 0D, 1D);
}
@Override
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
this.setDead();
}
this.motionX *= 0.5D;
this.motionZ *= 0.5D;
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionY -= 0.001D;
this.motionY *= 0.96D;
}
public enum FluidType
{
SAP,
RESIN
}
}
|