diff options
| author | Benjamin Culkin <scorpress@gmail.com> | 2024-08-24 08:16:37 -0400 |
|---|---|---|
| committer | Benjamin Culkin <scorpress@gmail.com> | 2024-08-24 08:16:37 -0400 |
| commit | 70c1354a4a96698758a88c032866288f79de6f5a (patch) | |
| tree | eca51294e84b90a4cb3230bc2c7900469e784184 /src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java | |
Diffstat (limited to 'src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java')
| -rw-r--r-- | src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java b/src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java new file mode 100644 index 0000000..3d39189 --- /dev/null +++ b/src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java @@ -0,0 +1,52 @@ +package jp.plusplus.fbs.entity.render;
+
+import cpw.mods.fml.common.FMLLog;
+import cpw.mods.fml.common.Mod;
+import jp.plusplus.fbs.FBS;
+import jp.plusplus.fbs.model.ModelMagicBase;
+import net.minecraft.client.model.ModelBase;
+import net.minecraft.client.renderer.entity.Render;
+import net.minecraft.entity.Entity;
+import net.minecraft.util.ResourceLocation;
+import org.lwjgl.opengl.GL11;
+import org.lwjgl.opengl.GL12;
+
+/**
+ * Createdby pluslus_Fon 2015/06/07.
+ */
+public class RenderMagicBase extends Render {
+ private static final ResourceLocation bulletTextures = new ResourceLocation(FBS.MODID+":textures/entity/magic0.png");
+
+ protected ModelBase modelBullet;
+
+ public RenderMagicBase(ModelBase par1ModelBase) {
+ this.modelBullet = par1ModelBase;
+ this.shadowSize = 0.0F;
+ }
+
+ @Override
+ public void doRender(Entity entity, double par2, double par4, double par6, float par8, float par9) {
+ //FMLLog.severe("render! at:"+par2+","+par4+","+par6);
+
+ ModelMagicBase model = (ModelMagicBase) this.modelBullet;
+
+ this.bindEntityTexture(entity);
+ GL11.glPushMatrix();
+ GL11.glDisable(GL11.GL_LIGHTING);
+ GL11.glEnable(GL12.GL_RESCALE_NORMAL);
+ GL11.glColor4f(2.0F, 2.0F, 2.0F, 1.0F);
+ GL11.glTranslatef((float)par2, (float)par4, (float)par6);
+ GL11.glRotatef(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * par9, 0.0F, 1.0F, 0.0F);
+ GL11.glRotatef(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * par9, -1.0F, 0.0F, 0);
+ GL11.glScalef(1.0F, -1.0F, -1.0F);
+ model.render((Entity)null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
+ GL11.glDisable(GL12.GL_RESCALE_NORMAL);
+ GL11.glEnable(GL11.GL_LIGHTING);
+ GL11.glPopMatrix();
+ }
+
+ @Override
+ protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
+ return bulletTextures;
+ }
+}
|
